Anti Black Coat: Difference between revisions
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|Scatters a large amount of dark projectiles that track the opponent at high speed. | |Scatters a large amount of dark projectiles that track the opponent at high speed. | ||
|The | |The projectiles cannot take sharp turns, therefore are likely to miss, unless Riku is very far. | ||
}} | }} | ||
{{Atk|{{nihongo|'''Scissor Bite (Horizontal)'''|シザーバイト(横)|<br>Shizā Baito (Yoko)}} | {{Atk|{{nihongo|'''Scissor Bite (Horizontal)'''|シザーバイト(横)|<br>Shizā Baito (Yoko)}} | ||
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|△ | |△ | ||
|Extends a shadow towards the opponent that tracks them, with tentacles thrusting out at the tip. When a tentacle hits, the opponent is restrained, and 20 small HP prizes are scattered around. | |Extends a shadow towards the opponent that tracks them, with tentacles thrusting out at the tip. When a tentacle hits, the opponent is restrained, and 20 small HP prizes are scattered around. | ||
|Each HP prize grabbed by the Anti Black Coat Nightmare heals around 1/5 of his current HP bar. Big HP prizes are scattered around instead under the HP Showers [[Forecast]]. Riku's HP | |Each HP prize grabbed by the Anti Black Coat Nightmare heals around 1/5 of his current HP bar. Big HP prizes are scattered around instead under the HP Showers [[Forecast]]. The "restraint" effect keeps Riku's HP at 1 until he gets freed, regardless of any healing by his Spirits. If they get hit, the Spirits are unaffected by the "Reduce to 1 HP" effect and HP prizes never get scattered from them. | ||
|(restraint) | |(restraint) | ||
|{{AT|mag}} Physical | |{{AT|mag}} Physical |
Revision as of 08:22, 1 December 2023
Anti Black Coat | |||||||
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Japanese | アンチブラックコート | ||||||
Rōmaji | Anchi Burakku Kōto
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Type | Nightmare Dream Eater | ||||||
Game | Kingdom Hearts 3D: Dream Drop Distance | ||||||
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Anti Black Coat
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Kingdom Hearts 3D: Dream Drop Distance |
A mysterious menace clad in a black coat. He can teleport and attack from all ranges to get the drop on you. Don't be too tenacious: just look for an opening and strike when you can. |
Location | Level | HP | EXP | Strength | Magic | Defense |
Reaction Endurance | Reality Endurance | |||||
The World That Never Was | 38 | 1380 | 0 | 50 | 55 | 26 |
40 | 1438 | 0 | 53 | 57 | 27 | |
Reality Shifts disabled | ||||||
Resistances | Fire | Blizzard | Thunder | Water | Dark | Light |
x1.0 | x1.0 | x1.0 | x1.0 | x1.0 | x1.0 | |
Status Effects | Stun | Mini | Sleep | Blind | Stop | Freeze |
x0 | x0 | x0 | x0 | x0 | x0 | |
Confuse | Poison | Magnet | Slow | Ignite | Bind | |
x0 | x0 | x0 | x0 | x0 | x0 | |
Zero Gravity | Time Bomb | Zantetsuken | ||||
x0 | x0 | x0 | ||||
Rewards | ||||||
None | ||||||
Worlds | ||||||
The World That Never Was |
The Anti Black Coat is a Nightmare Dream Eater that appears in Kingdom Hearts 3D: Dream Drop Distance. He is the physical manifestation of a nightmare that has trapped Sora.
Story
Kingdom Hearts 3D: Dream Drop Distance
The Anti Black Coat appears when Riku tries to wake Sora from his deep sleep. He battles the Keyblade wielder and vanishes upon his defeat.
Design
As its name suggests, the Anti Black Coat wears a black coat. Its circular, red eyes are visible from underneath the coat's hood. It bears the Nightmare Dream Eater insignia on its back and magenta flame designs on its sleeves and coattails.
Strategy
Riku should maintain a hit-and-run/block strategy when fighting the Anti Black Coat, as the Nightmare attacks every time Riku staggers him. He can avoid a majority of the boss's attacks with well-timed Dodge Rolls or Dark Barrier. To damage the boss, he should rely on using his commands like Balloon spells or Shadowbreaker at the right moment mostly when the Nightmare is close and not about to teleport. Curaga is essential during this battle as well, for it can quickly replenish Riku's HP if he is hit by the Anti Black Coat's "Shadow Steal" technique, that can be avoided by either blocking or dodging forward. The Nightmare can use this technique at any random moment, noticeably when combined with other attacks or when he is idling, and if he follows this attack by any other one while Riku is getting freed, it can become a guaranteed Game Over. If Riku gets hit while the Nightmare is near him, the latter can heal up to almost his entire HP. Provided Riku has Once More and Second Chance equipped, the HP orbs that are spread across the battlefield can act as a failsafe in case Curaga is still in cool down or if Leaf Bracer isn't equipped. Riku may as well combine Doubleflight followed by Firaga Burst and Ice Barrage for a temporary safe spot, making him avoid most of the boss's attacks while dealing major damage, as most of said attacks cannot hit Riku, with the exception of Poison Arrow. Shadow Steal can still hit Riku while in midair if he isn't at a sufficient height.
Technique | Element | Status | Power | Block? | ||
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Wild Arcanum (ワイルドアルカナム Wairudo Arukanamu ) |
Physical | — | 0.5 x6 | ◯ | ||
Swings and thrust his weapon six times with a blade in hand. | ||||||
Poison Arrow (ポイズンアロー Poizun Arō ) |
Dark | Poison (100%/10s) | 0.25 per hit | △ | ||
Scatters a large amount of dark projectiles that track the opponent at high speed.
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The projectiles cannot take sharp turns, therefore are likely to miss, unless Riku is very far. | ||||||
Scissor Bite (Horizontal) (シザーバイト(横) Shizā Baito (Yoko) ) |
Physical | — | 1.5 | △ | ||
Gathers dark power before releasing an X-shaped claw of darkness. The claw of darkness follows the opponent along the ground, and attacks by clasping the opponent when close. | ||||||
Scissor Bite (Vertical) (シザーバイト(縦) Shizā Baito (Tate) ) |
Physical | — | 0.4 per hit | △ | ||
Gathers dark power before generating darkness at the opponent's feet, where claws thrust out from one after another. | ||||||
Shadow Steal (シャドウスティール Shadō Sutīru ) |
(tentacle) | Physical | — | 0.05 | △
| |
(restraint) | Physical | — | (Reduce to 1 HP)
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X | ||
Extends a shadow towards the opponent that tracks them, with tentacles thrusting out at the tip. When a tentacle hits, the opponent is restrained, and 20 small HP prizes are scattered around.
| ||||||
Each HP prize grabbed by the Anti Black Coat Nightmare heals around 1/5 of his current HP bar. Big HP prizes are scattered around instead under the HP Showers Forecast. The "restraint" effect keeps Riku's HP at 1 until he gets freed, regardless of any healing by his Spirits. If they get hit, the Spirits are unaffected by the "Reduce to 1 HP" effect and HP prizes never get scattered from them. | ||||||
Guard/Block: △ = Can be blocked; O = Can be blocked and interrupted (melee) or deflected back (projectile); X = Cannot be blocked. |
Video
Anti Black Coat – Kingdom Hearts Dream Drop Distance HD (Riku) |
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