Invi: Difference between revisions
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==Abilities== | ==Abilities== | ||
{{main|Invi's Keyblade}} | {{main|Invi's Keyblade}} | ||
Foreteller Invi's Keyblade has a light grey handle, and both its pommel and guard resemble a bough adorned with silver leaves. The guard is open on the teeth side, and the base of this Keyblade depicts a silver cobra with blue eyes whose tail is curled into an "∞" shape. This weapon's shaft is kris-like, has a black fuller, and is decorated with a cream-colored, floral design. Its teeth resemble the pommel and guard in terms of design, and they bear a symbol resembling [[Terra]]'s mark. Its Keychain is made of small, silver sprigs, and its token is a leaf-like, silver talisman. The talisman itself has a [[Gazing Eye]] on it. Invi’s fighting style revolves around the usage of magic and in particular elemental magic, being able to transform Aced’s attack into water with a single swing. She | Foreteller Invi's Keyblade has a light grey handle, and both its pommel and guard resemble a bough adorned with silver leaves. The guard is open on the teeth side, and the base of this Keyblade depicts a silver cobra with blue eyes whose tail is curled into an "∞" shape. This weapon's shaft is kris-like, has a black fuller, and is decorated with a cream-colored, floral design. Its teeth resemble the pommel and guard in terms of design, and they bear a symbol resembling [[Terra]]'s mark. Its Keychain is made of small, silver sprigs, and its token is a leaf-like, silver talisman. The talisman itself has a [[Gazing Eye]] on it. | ||
Invi’s fighting style revolves around the usage of magic and, in particular, elemental magic, being able to transform Aced’s attack into water with a single swing. She is capable of using all the llemental spells at their highest rank in quick succession with no apparent struggle, as she is able to easily conjure fire, wind, ice, and thunder at their max rank at a very fast pace. Invi is also a skilled close-ranged fighter, as she is able to block several Aced's attacks and ultimately being able to land a such powerful hit on her opponent that he is barely able to stand up. | |||
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Revision as of 20:28, 19 March 2019
Foreteller Invi | ||
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Japanese | 予知者インヴィ | |
Rōmaji | Yochisha Invi | |
Other names | Master Invi (マスター・インヴィ Masutā Invi ) | |
Voice actors | (Ja:) Kana Hanazawa [1] (En:) Karissa Lee Staples [2] | |
Homeworld | Daybreak Town | |
Games | Kingdom Hearts χ Kingdom Hearts III |
Foreteller Invi
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Kingdom Hearts χ Back Cover |
One of the Master's disciples who receives a copy of the Book of Prophecies. She is a virtuous Keyblade Master and leader of the Union Anguis. She holds the Master in high esteem. Her role is to watch over the others with a fair eye. |
Invi is a Keyblade Master who appears in Kingdom Hearts χ. As a Foreteller, she leads the Anguis Union and is an apprentice of the Master of Masters.
Story
Before Kingdom Hearts χ
Invi is given a Keyblade forged from her own heart by the Master of Masters, who takes Invi, Aced, Ava, Gula, Ira, and Luxu as his apprentices. Invi eventually achieves the rank of Keyblade Master alongside her fellow apprentices.
Shortly thereafter, the Master gives a copy of the Book of Prophecies to Invi and grants her leadership over the Anguis Union as its Foreteller. As Invi and the other Foretellers read their copies of the Book of Prophecies, they are shocked by the final entry, which details an event known as the Keyblade War, during which light would expire and the world would reach its end.
Sometime after Luxu mysteriously disappeared to fulfill his role assigned to him by the Master, the Master meets with Invi alone in the Foretellers' Chamber and tasks her to observe her fellow Foretellers and act as a mediator between them. Invi is concerned over having to form and maintain their own Unions without the Master or Luxu to guide them, but the Master assures Invi that change is necessary for things to progress and advises her to let her heart guide her down the right path.
Invi and her fellow Foretellers are soon introduced the Master's latest creation, the Chirithy. Though the Spirit Chirithy are meant to aid Keyblade wielders in their endeavors, the Master warns them that if a wielder falls to darkness, so will their Chirithy, causing them to transform into a Nightmare.
Without warning, the Master disappears from the world, and although the Foretellers actively seek him out, they are unable to locate him. Upholding the Master's teachings, the Foretellers begin recruiting Keyblade wielders to each of their Unions, utilizing the powers of their copies of the Book of Prophecies in the form of Medals to aid their wielders in collecting Lux in order to maintain the balance of power. Quest 94: Where's Chirithy? Pt. 2
Kingdom Hearts χ[chi]
This information is based on alternate scenes or materials and is only considered in continuity if Player joins the Anguis Union. |
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Having watched Player defeat countless Heartless throughout Daybreak Town, Invi commends them on their abilities. She suggests that Player should fight alongside the other Anguis Union members to defeat larger Heartless and then leaves them to defeat a Darkside. Once the Darkside is defeated, Invi reappears and warns Player that there are others who collect light for nefarious purposes. Invi allows Player to discern who walks the path of darkness before she departs. Quest 3: Combat 102 |
When Mickey Mouse arrives in Daybreak Town via Star Shard with Chip and Dale in search of Donald and Goofy, he notes that the Star Shard did not guide him there, remaining unaware that Invi is watching him from a nearby rooftop. Quest 60: The Warehouse Pt. 6
Over time, the Foretellers notice Keyblade wielders utilizing bangles that provides them the power to collect dark energy, though they decide that using the bangles was acceptable for their Union members. Subsequently, Ira summons the Foretellers for a meeting in the Foretellers' Chamber, declaring that there is a traitor among them after discovering a Nightmare Chirithy snooping around their home. When Gula proposes to have each of the Foretellers summon their Spirits to prove their innocence, Invi points out that they could easily summon a Chirithy that is not a Nightmare. Ava proposes that the Nightmare could belong to a wielder in one of their Unions, though Ira reasons that the bangles are the Nightmare's doing and the traitor has to be one of the Foretellers since only one of them could have obtained the bangles. Invi refutes Ira's claims, as there is no evidence to support his theories. Aced condemns Ira for spreading doubt amongst them, but Invi silences him, prompting Aced to adjure the meeting. Invi questions Ira's strange behavior, who then confides in Invi about the existence of the Lost Page, an entry which depicts the events surrounding the traitor that has been excluded from the Foretellers' copies of the Book of Prophecies. As Ira believes the traitor is whomever is in possession of the Lost Page, Invi begins to wonder if providing the Lost Page to only one of the Foretellers was done intentionally by the Master. Invi promises to keep an eye on the others and reports their actions back to Ira.
This information is based on alternate scenes or materials and is only considered in continuity if Player joins the Anguis Union. |
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When Neoshadows appear in Daybreak Town, Player joins three other Keyblade wielders to stop the darkness from spreading by the new species of Heartless; however, Player is the only survivor. After Chirithy witnesses another of its kind fade, Invi appears to speak with Player, revealing that while the Keyblade wielders are gathering Lux at an amazing rate, the darkness is spreading even faster. Chirithy asks if that means that there really is a traitor among them, to which Invi states that she is not willing to believe that yet. Quest 250: Heartless Havoc: Fountain Square |
One night, Player is shown a dream by Chirithy, in which Invi and the other Foretellers meet with the Master in the Foretellers' Chamber, though Nightmare Chirithy quickly puts a stop to this dream. Quest 351: A Job Never Done Pt. 1
A few days later, Aced asks to meet with Invi, Ava, and Gula in a warehouse to form an alliance between their Unions. When Invi arrives, Aced reveals his alliance with Gula and extends the offer to her as well, but Invi rejects him, seeing this as a defiant act in pursuit of power and accusing that Aced has been tainted by darkness. Conversely, Aced retorts that it is Invi who has been tainted by darkness, as she reports their actions back to Ira and could possibly be conspiring with him. With this, Invi parts ways with her fellow Foretellers.
Invi reports back to Ira about Aced and Gula's alliance. Although Ira assumes that Aced is the traitor, Invi argues that Aced's intentions indicate otherwise. As Aced is betraying the Master's teachings, Invi volunteers to persuade Gula to sever his alliance with Aced, believing that Ira's intervention will only make things worse. Invi also mentions that Aced has begun to question their relationship, and as such, her reports to Ira will be less frequent.
This information is based on alternate scenes or materials and is only considered in continuity if Player joins the Anguis Union. |
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After Player successfully completes the Dark Corridor Trials, Chirithy reports back to Invi, who is pleased to hear of their progress, but Chirithy questions the wisdom of assigning them such a dangerous mission. Invi laments that she has no choice but to hasten Player's training, as she must strengthen their resistance to darkness as quickly as possible and obtain as many warriors as they can get on the side of light. Quest 500: Corridor of Darkness Pt. 10 |
A few months later, Invi convinces Gula that his alliance with Aced since the latter had yet to rally anyone else to his cause and there had been no incidents since Ira captured the Nightmare Chirithy. Soon after Gula dissolves the alliance, an enraged Aced attacks Invi for her interference. Invi defends that she is protecting the balance of power as the Master ordered them to, but Aced remains adamant that they need to defy the Master's teachings to protect the world and create alliances against the looming darkness. Invi deems Aced to be the traitor and attacks him with her Keyblade. When Ava and Gula arrive at the scene and join Invi in her fight against him, Aced launches himself into a vicious battle with his former comrades.
This information is based on alternate scenes or materials and is only considered in continuity if Player joins the Anguis Union. |
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When Player, Chirithy, and Skuld enter the Foretellers' Chamber in search of Ephemer, they are caught by Invi. Invi divulges that she caught Ephemer in the Foretellers' Chamber several days before and that Ephemer's Union collects Lux for a reason conflicting with that of the Player's Union. She accuses Ephemer of having befriended the Player solely to acquire information, and states that she eliminated Ephemer for this suspicion. Although Chirithy assures Invi that will not retaliate against him, Player decides to avenge Ephemer, but Invi emerges as the victor. As the Player is cast to the ground, the façade of the Foretellers' Chamber and Invi fades away and the group find themselves still in the sewers in front of Ava, who explains that she disguised herself as Invi in order to test Player and Skuld. Quest 555: The Clock Tower Pt. 10 |
After Gula is nearly struck down by Aced, Ava takes Gula into hiding, with Invi being the only one made aware of their location. Invi divulges Gula's location to Ira, prompting him to confront Ava a few days later. Afterwards, Ava chides Invi for worsening the conflict between the Foretellers by divulging Gula's whereabouts to Ira, though Invi scoffs at Ava for involving herself in the Foretellers' affairs while she is recruiting Keyblade wielders from different Unions at a secret location. Ava snaps at Invi, explaining that is the role she has been assigned by the Master. Invi apologies for her words and inquires about Gula and her confrontation with Ira. As Ava discloses Gula's plot to summon Kingdom Hearts by collecting Lux, Invi realizes that Aced and Ira are gathering light to maintain the balance, but worries that doing so will hasten the Keyblade War. Invi decides that she will also collect Lux to maintain the balance of power and advises that Ava do the same to delay the Keyblade War for as long as possible.
This information is based on alternate scenes or materials and is only considered in continuity if Player joins any Union that is not Anguis. |
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When the Keyblade War breaks out in the Badlands, Invi leads the Anguis Union into battle. When Invi encounters Player, she apologizes for dragging them into the war before engaging them in battle. After the fight, Invi praises Player's Foreteller for having trained such a good wielder and encourages Player to live on and withdraws from the battlefield. |
Kingdom Hearts III
Invi meets with the other Foretellers, excluding Ava, and Luxu in the Keyblade Graveyard.
Design
Invi is a young woman who hides her face under a blue snake mask. Her light blue, hooded cloak covers a robe, shirt, and sash that are all a darker shade of blue. Turquoise tassels appear on the front of Invi's cloak.
Invi's name is derived from the word invidia, which means "envy" in Latin and is represented by a snake in the Ancrene Wisse.
Personality
Invi is an individual with high moral standards. She obeys the Master of Masters without question, and she remains neutral when acting in accordance with the role assigned to her. Template:Section-stub
Abilities
Foreteller Invi's Keyblade has a light grey handle, and both its pommel and guard resemble a bough adorned with silver leaves. The guard is open on the teeth side, and the base of this Keyblade depicts a silver cobra with blue eyes whose tail is curled into an "∞" shape. This weapon's shaft is kris-like, has a black fuller, and is decorated with a cream-colored, floral design. Its teeth resemble the pommel and guard in terms of design, and they bear a symbol resembling Terra's mark. Its Keychain is made of small, silver sprigs, and its token is a leaf-like, silver talisman. The talisman itself has a Gazing Eye on it.
Invi’s fighting style revolves around the usage of magic and, in particular, elemental magic, being able to transform Aced’s attack into water with a single swing. She is capable of using all the llemental spells at their highest rank in quick succession with no apparent struggle, as she is able to easily conjure fire, wind, ice, and thunder at their max rank at a very fast pace. Invi is also a skilled close-ranged fighter, as she is able to block several Aced's attacks and ultimately being able to land a such powerful hit on her opponent that he is barely able to stand up.
Notes and references
Kingdom Hearts χ[chi] |
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Characters |
Party members |
Player - Keyblade Wielders - Hercules - Skuld - Aladdin |
Non-playable characters |
Aced - Alice - Ava - Beast - Belle - Card Soldier - Cerberus - Cheshire Cat - Chip - Chip and Dale - Chirithy - Cloud - Cogsworth - Donald Duck - Doorknob - Ephemer - Gaston - Goofy - Guards - Gula - Hades - Invi - Ira - Lumière - Luxu - Mad Hatter and March Hare - Magic Mirror - Maleficent - Maleficent's Raven - Maui - Maurice - Mickey Mouse - Mrs. Potts - Moana - Moogle - Philoctetes - Queen of Hearts - The Master of Masters - The Prince - The Queen - Seven Dwarfs - Snow White - Wardrobe - White Rabbit |
Locations |
Worlds |
Daybreak Town - Dwarf Woodlands - Wonderland - Agrabah - Olympus Coliseum - Beast's Castle - Enchanted Dominion |
Places |
Dive to the Heart |
Terms |
Book of Prophecies - Cards - Dark Corridor Trials - Dark Footsteps - Heartless - Key Art - Key Scene - Keyblade - Keyblade War - Lux - Raid Boss - Union |
Archives |
Artwork - Items - Keyblades - Music |