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"'''Face It!'''" is a musical theme composed by Yoko Shimomura that appears in ''[[Kingdom Hearts Chain of Memories]]'' and ''[[Kingdom Hearts Re:Chain of Memories]]''. | "'''Face It!'''" is a musical theme composed by Yoko Shimomura that appears in ''[[Kingdom Hearts Chain of Memories]]'' and ''[[Kingdom Hearts Re:Chain of Memories]]''. |
Revision as of 06:01, 8 March 2019
"Face It!" is a musical theme composed by Yoko Shimomura that appears in Kingdom Hearts Chain of Memories and Kingdom Hearts Re:Chain of Memories.
Appearances
"Face It!" plays during tense situations and is also used in a select few boss battles.
Sora's Story
- Traverse Town: Opening cutscene; tutorial battle against Unknown (How to use friend cards)
- Wonderland: Key of Beginnings and Key to Truth cutscenes
- Olympus Coliseum: Cloud
- Agrabah: Key of Guidance cutscene; Genie Jafar battle
- Monstro: Key of Guidance and Key to Truth cutscene; Monstro's Belly Brawl
- Halloween Town Key to Truth cutscene
- Destiny Islands: Key of Beginnings cutscene
Reverse/Rebirth Mode
- Atlantica: Ursula
Castle Oblivion Events
- Cutscenes: Got it Memorized?, Larxene the Ruthless, Reunion with Riku, Fighting Friends, I Am Vexen, Memories That Bind, Matching Memories, The Islands Falling Apart, The Person Most Special, Larxene’s Sneer, Axel’s Dancing Flames, Phantom Promise or Not--, Ansem of the Dark, One Who Walks in the Twilight, Riku vs. Riku, Lexaeus the Taciturn, Yours Alone, Accepting the Darkness, The Last One-on-One, The Foul Stench, After the Battle
Composition
"Face It!" is approximately one minute and six seconds long and plays at a tempo of of 98 beats per minute. It has a time signature of 4/4 time and is written in the key of Gb [G flat] Major for the entire piece. "Face It!" does have a short introduction, but leads into the repeated "melody" section, allowing for smooth transitions between loops. Each loop is eight measures long, lasting around twenty seconds each. The instrumentation consists of cellos, an organ, and a timpani.
The piece is characterized by a driving sixteenth note runs in cellos, hard timpani notes on beats one and two, and a longer organ melody sitting over the underlying cello and timpani parts. The persistent sixteenth note runs creates a type of anxiety or feeling of urgency, creating a harsher tone; a tone that is perfect for a battle theme.
Albums
Disc 7, Track 24 in the Kingdom Hearts Original Soundtrack Complete