Fight and Away: Difference between revisions
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"'''Fight and Away'''" is a musical piece composed by Yoko Shimomura that was first introduced in ''[[Kingdom Hearts 358/2 Days]]''. | "'''Fight and Away'''" is a musical piece composed by Yoko Shimomura that was first introduced in ''[[Kingdom Hearts 358/2 Days]]''. | ||
Revision as of 02:38, 8 March 2019
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Arranger | Yoko Shimomura |
Composer | Yoko Shimomura |
"Fight and Away" is a musical piece composed by Yoko Shimomura that was first introduced in Kingdom Hearts 358/2 Days.
Appearances
"Fight and Away" is used primarily as a boss theme.
Kingdom Hearts 358/2 Days
- Dustflier in Twilight Town
- Xion's Third Form in Agrabah
- Crimson Pranksters in Wonderland
- Ruler of the Sky in Neverland
Kingdom Hearts Re:coded
- Cerberus in Olympus Coliseum
- Rock Titan in Olympus Coliseum
- Behemoth in Olympus Coliseum
- Ice Titan in Olympus Coliseum
- Jafar in Agrabah
Cutscenes
- Olympus Coliseum: Cerberus, Guardian of the Underworld
- Agrabah: Jasmine and Jafar; Testing Jafar
Composition
"Fight and Away" is approximately two minutes and seventeen seconds long. It has a time signature of 4/4 time and is played at a tempo of 180 beats per minute. There is a brief introduction with a snare drum that leads into the main repeated section. There is no conclusion, allowing for a smooth transition between loops. The instrumentation includes: snare drum, cymbals, vocals, organ, French horns, trombones, piano, and a synthesizer.
Albums
Disc 3, Track 11 in the Kingdom Hearts Birth by Sleep & 358/2 Days Original Soundtrack