Kingdom Hearts 358/2 Days

Inquisition: Difference between revisions

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Revision as of 02:19, 8 March 2019

Kingdom Hearts 358/2 Days
Inquisition
"A weapon that possesses high Strength. Useful against tough enemies."
Japanese リサーチャー
Rōmaji Risāchā
Stats
Strength Magic
Base Unit Ultima Base Unit
+44 +1 +56 +0 +1
Defense Crit Rate Crit Bonus
Base Unit Base Unit Base Unit
+1 +1 +2 +1 +5 +1
Attack Speed Approach Speed
Ground Air
1.0 1.0 1.0
Abilities
1: Defender
Obtained
Valor Gear ② (Vexen)
Kingdom Hearts 358/2 Days
Inquisition+
"An upgraded Inquisition.
Possesses high Strength.
Useful against tough enemies."
Japanese リサーチャー+
Rōmaji Risāchā+
Stats
Strength Magic
Base Unit Ultima Base Unit
+46 +1 +54 +0 +1
Defense Crit Rate Crit Bonus
Base Unit Base Unit Base Unit
+1 +1 +0 +1 +6 +1
Attack Speed Approach Speed
Ground Air
1.0 1.0 1.0
Abilities
1: Defender
Obtained
Valor Gear+ ② (Vexen)

The Inquisition is a Shield that can be wielded by Vexen in Kingdom Hearts 358/2 Days. It can be upgraded to the Inquisition+.

Design

Inquisition is shaped like an upside-down heart with one circular section taken out of each side. This has the effect of making the top of the shield resemble a spike from the Nobody symbol. The shield also has two more large spikes at the bottom; one protruding from each of the bumps on the heart. Inquisition's border is black and it has a thin, orange inner edge. The face of this shield is grey.

An inquisition is an investigation that violates the privacy or rights of individuals.

Gameplay

Inquisition's ground combo begins with a sharp jab forward, followed by a thrust to the left. It finishes when Vexen raises the shield behind him, and hurls it forward, hitting the target before flying back into his hands.

Inquisition's aerial combo consists of a one move combo: Vexen jabs to the left, then spins his shield 360° around him before coming to rest in front of him.