Flick Rush: Difference between revisions
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When the player uses a card, a numerical value appears above his or her Spirit. Should the player use a card with a higher value than the opponent's for either offense or defense, his or her Spirit will break the opponent's card. Cards marked with a star possess the ability to break any of the opponent's cards, regardless of value. | When the player uses a card, a numerical value appears above his or her Spirit. Should the player use a card with a higher value than the opponent's for either offense or defense, his or her Spirit will break the opponent's card. Cards marked with a star possess the ability to break any of the opponent's cards, regardless of value. | ||
If the player selects multiple cards at once in rapid succession for either offense or defense, the values of | If the player selects multiple cards at once in rapid succession for either offense or defense, the values of the cards that the player chooses will be added together. While this leaves the player's Spirit with fewer available cards and necessitates the switching of Spirits at a more frequent rate, this tactic allows the player to deal higher damage and outlast the opponent through sheer aggressiveness. | ||
===Evolved cards=== | ===Evolved cards=== | ||
After successfully blocking the opponent's attack, the first card used by the player will evolve, doubling its power and changing to a special '''{{a|evolved command}}'''. There are seven different evolved commands, and the command used depends on the active Spirit. | After successfully blocking the opponent's attack, the first card used by the player will evolve, doubling its power and changing to a special '''{{a|evolved command}}'''. There are seven different evolved commands, and the command used depends on the active Spirit. |
Revision as of 22:28, 7 September 2018
Flick Rush is a battle-style mini-game appearing in Kingdom Hearts 3D: Dream Drop Distance. It allows the player to pit any team of three of his or her Spirit Dream Eaters against an opponent's through a series of tournaments against the computer or in wireless battles against other players. Players can exchange the medals they win for completing tournaments at the Medal Shop to purchase new commands, recipes, and other prizes. One can play Flick Rush by speaking to the Moogle located on the northeast end of Traverse Town's Fourth District. The tutorial for this mini-game is initiated when Sora visits Rhyme. If, however, Riku speaks to the Moogle to initiate the tutorial before Sora visits that area, then the tutorial is skipped.
Mechanics
Basics
Similar to Kingdom Hearts Chain of Memories, Flick Rush uses a card-based battle system in which players pit any team of three of their Spirit Dream Eaters against an opponent's. Flicking these cards upwards on the Nintendo 3DS's bottom screen allows a Spirit to use one of its special attacks, while flicking cards downwards raises a barrier around the player's Spirit. The player must attack with cards of a higher value than the opponent to deal damage to his or her Spirits until all three have had their HP depleted to zero.
Using cards for offense depletes the Action Gauge located on the Nintendo 3DS's touch screen. If this gauge is fully depleted, the player will not be able to use cards for a short time until the gauge automatically refills itself. Using cards for defense does not deplete the Action Gauge. If a player's defending card is of a higher value than the opponent's, it will evolve into a better one.
Card values
When the player uses a card, a numerical value appears above his or her Spirit. Should the player use a card with a higher value than the opponent's for either offense or defense, his or her Spirit will break the opponent's card. Cards marked with a star possess the ability to break any of the opponent's cards, regardless of value.
If the player selects multiple cards at once in rapid succession for either offense or defense, the values of the cards that the player chooses will be added together. While this leaves the player's Spirit with fewer available cards and necessitates the switching of Spirits at a more frequent rate, this tactic allows the player to deal higher damage and outlast the opponent through sheer aggressiveness.
Evolved cards
After successfully blocking the opponent's attack, the first card used by the player will evolve, doubling its power and changing to a special evolved command. There are seven different evolved commands, and the command used depends on the active Spirit.
Card duels
When both the player and the opponent use a card of the same value, a card duel will begin. If this occurs, the player must rapidly flick cards upwards to try and get three of the same symbol in a row, similar to a slot machine. The first player to do this successfully deals moderate damage to the opponent's Spirit.
Reloading cards
The player can reload his or her deck at any time by holding the stylus down on the icon of the Spirit currently in battle located on the touch screen. When the blue gauge that appears fills completely, the player's deck will be reshuffled or replenished. Each reload yields eight new cards.
Switching Spirits
The player can switch the Spirit participating in battle at any time by tapping on one of the currently inactive Spirit's icons located on the touch screen. Cards reload slowly but automatically for Spirits when they are on the sidelines, so it is recommended that the player do this as an active Spirit begins to run out of available cards as an alternative to reloading the deck.
Tournaments
When participating in tournaments, the player faces off against computer-controlled opponents. The player receives medals for every round won in the tournament, as well as either a bronze, silver, or gold trophy depending on his or her performance in each round at the tournament's end. New tournaments are unlocked by completing those already available or progressing through the story.
Wireless battles
Players can challenge other players to Flick Rush battles, but both need to have wireless communication enabled, a Nintendo 3DS, and a copy of Kingdom Hearts 3D: Dream Drop Distance. If an opponent is within range, his or her in-game nickname will appear on the list on the Nintendo 3DS's top screen.
Depending on who is hosting the match, either choose the opponent's nickname on the list located on the top screen or select "Seek Opponent". Once said opponent has been located, the host must select "Ready" to proceed to the Spirit selection screen and finally to the match itself.
This function is not available in Kingdom Hearts Dream Drop Distance HD.
List of Flick Rush cards
Video
Flick Rush—Kingdom Hearts 3D: Dream Drop Distance |
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Minigames |
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Kingdom Hearts minigames |
Dueling Riku | Racing Riku | Phil's Training | Jungle Slider | Vine Swinging |
Olympus Coliseum Cups |
Preliminaries | Phil Cup | Pegasus Cup | Hercules Cup | Hades Cup | Gold Match | Platinum Match |
100 Acre Wood minigames |
Pooh's Hunny Hunt | Block Tigger | Pooh's Swing | Tigger's Giant Pot | Pooh's Muddy Path |
Kingdom Hearts Chain of Memories minigames |
Monstro's Belly Brawl |
100 Acre Wood minigames |
100 Acre Wood | Balloon Glider | Whirlwind Plunge | Bumble-Rumble | Tigger's Jump-a-Thon | Veggie Panic |
Kingdom Hearts II minigames |
Skateboard | Phil's Training | Magic Carpet | Chasm of Challenges | Gift Wrapping | Light Cycle | Mushroom XIII |
Twilight Town minigames |
Mail Delivery | Cargo Climb | Grandstander | Poster Duty | Bumble Buster | Junk Sweep | Struggle |
Olympus Coliseum Cups |
Pain and Panic Cup | Cerberus Cup | Titan Cup | Goddess of Fate Cup Pain and Panic Paradox Cup | Cerberus Paradox Cup | Titan Paradox Cup | Hades Paradox Cup |
Sebastian's Musical |
Swim This Way | Part of Your World | Under the Sea | Ursula's Revenge | A New Day is Dawning |
100 Acre Wood minigames |
A Blustery Rescue | Hunny Slider | Balloon Bounce | The Expotition | The Hunny Pot |
Gummi Missions |
Asteroid Sweep | Stardust Sweep | Phantom Storm | Splash Island | Floating Island | Ancient Highway | Broken Highway | Phantom Storm | Sunlight Storm | Assault of the Dreadnought |
Kingdom Hearts 358/2 Days minigames |
Beginner's Training | Practical Application | Champ's Challenge | Games | Grandstander |
Kingdom Hearts Re:coded minigames |
System Sector | Side-scrolling | 3D Shooting | Labyrinth |
Kingdom Hearts Birth by Sleep minigames |
Unversed Mission |
Command Board |
Keyblade Board | Royal Board | Toon Board | Spaceship Board | Skull Board | Hunny Pot Board | Secret Board |
Disney Town minigames |
Rumble Racing | Ice Cream Beat | Fruitball |
Olympus Coliseum minigames |
Break the Urns | Games (West) | Games (East) |
Arena Mode Matches |
Day of Reckoning | Wheels of Misfortune | Risky Riches | Weaver Fever | Sinister Sentinel | Dead Ringer | Combined Threat Treasure Tussle | Harsh Punishment | A Time to Chill | Copycat Crisis | Keepers of the Arena | Villains' Vendetta Light's Lessons | Monster of the Sea | Peering into Darkness |
Kingdom Hearts 3D: Dream Drop Distance minigames |
Dive Mode | Link Portal | Light Cycle |
Flick Rush Cups |
Training Cup | Beginner's Cup | Rainbow Cup | Digital Cup | Tin Pin Cup | Speed Cup | Yummy Cup | Final Cup | Horror Cup | Secret Cup |
Kingdom Hearts Union χ minigames |
Classic Kingdom Games |
Fishin' Frenzy | Giantland | The Musical Farmer | The Karnival Kid | The Barnyard Battle |
Kingdom Hearts III minigames |
Bistro | Festival Dance | Flantastic Seven | Flash Tracer | Frozen Slider | Verum Rex: Beat of Lead |
100 Acre Wood minigames |
Lumpy's Fruit Parade | Pooh's Hunny Harvest | Tigger's Vegetable Spree |
Classic Kingdom Games |
Giantland | Mickey, the Mail Pilot | The Musical Farmer | Building a Building | The Mad Doctor | Mickey Cuts Up | Taxi Troubles | The Barnyard Battle | The Wayward Canary | Camping Out | The Karnival Kid | How to Play Golf | Mickey's Circus | Barnyard Sports | The Klondike Kid | Mickey's Kitten Catch | Fishin' Frenzy | Beach Party | Mickey's Prison Escape | Cast Out to Sea | How to Play Baseball | Mickey's Mechanical Man | Mickey Steps Out |
Battlegates |
Battlegate 0 | Battlegate 1 | Battlegate 2 | Battlegate 3 | Battlegate 4 | Battlegate 5 | Battlegate 6 | Battlegate 7 | Battlegate 8 | Battlegate 9 | Battlegate 10 | Battlegate 11 | Battlegate 12 | Battlegate 13 | Battlegate 14 |