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The 13th Dilemma: Difference between revisions

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The two arrangements introduced in ''Kingdom Hearts III Re Mind'', while similar to the original in structure, are drastically different from each other. "The 13th Dilemma -Xigbar-" lasts six minutes and 21 seconds. It changes the key to E minor and quickens the tempo considerably. Unlike the original, this arrangement loses the drums in favor of a more urgent instrumentation heavily dominated by horns and strings with the woodwinds providing a unique countermelody.
The two arrangements introduced in ''Kingdom Hearts III Re Mind'', while similar to the original in structure, are drastically different from each other. "The 13th Dilemma -Xigbar-" lasts six minutes and 21 seconds. It changes the key to E minor and quickens the tempo considerably. Unlike the original, this arrangement loses the drums in favor of a more urgent instrumentation heavily dominated by horns and strings with the woodwinds providing a unique countermelody.


An alternate version of this track plays when Sora activates the Showdown Situation Command. This alternate version consists of a loop of the ostinato, performed on strings with a slight drumbeat. When Sora successfully uses Quick Shot, the loop ends with a coda that seamlessly transitions back to the main version.
An alternate version of this track plays when Sora activates the Showdown Situation Command. This alternate version consists of a loop of the ostinato, performed on strings with a slight drumbeat. When Sora successfully uses Quick Shot, the loop ends with a coda that seamlessly transitions back to the main version's ninth measure. There are two separate codas: an ending flourish of the ostinato, or the horns' part of the main version's eighth measure.


"The 13th Dilemma -Saïx-" lasts six minutes and 17 seconds and is far closer in arrangement to the original. However, in reflection of Saïx's berserker state, this arrangement is accompanied with an electric guitar, giving the track more of a heavy metal feel.
"The 13th Dilemma -Saïx-" lasts six minutes and 17 seconds and is far closer in arrangement to the original. However, in reflection of Saïx's berserker state, this arrangement is accompanied with an electric guitar, giving the track more of a heavy metal feel.

Latest revision as of 23:24, 16 July 2024

Kingdom Hearts II
The 13th Dilemma
Theme Notes.png
Arranger Yoko Shimomura
Composer Yoko Shimomura
Length 1:59
Kingdom Hearts HD 2.5 ReMIX
The 13th Dilemma
Theme Notes.png
Arranger Yoko Shimomura
Composer Yoko Shimomura
Length 3:37
Kingdom Hearts III Re Mind
The 13th Dilemma -Xigbar-
Theme Notes.png
Arranger Yuko Komiyama
Composer Yoko Shimomura
Orchestrator Tomomichi Takeoka
Length 6:21
Kingdom Hearts III Re Mind
The 13th Dilemma -Xigbar-
Theme Notes.png
Arranger Yuko Komiyama
Composer Yoko Shimomura
Kingdom Hearts III Re Mind
The 13th Dilemma -Saïx-
Theme Notes.png
Arranger Yuki Kishida
Composer Yoko Shimomura
Orchestrator Yuki Kishida
Length 6:17

"The 13th Dilemma" is a musical composition by Yoko Shimomura that appears in Kingdom Hearts II and Kingdom Hearts III. Two new arrangements were introduced in Kingdom Hearts III Re Mind, named "The 13th Dilemma -Xigbar-" and "The 13th Dilemma -Saïx-". It is the boss theme of several Organization XIII members.

Appearances[edit]

Kingdom Hearts II[edit]

Battles
Cutscenes
  • Hollow Bastion: "Demyx"
  • Beast's Castle: "Belle or the Rose?"
  • The World that Never Was: "Xigbar", "Saïx"

Kingdom Hearts III[edit]

Battles
Cutscenes
  • Keyblade Graveyard: "Ansem Retreats"

Kingdom Hearts III Re Mind[edit]

Battles
Cutscenes
  • Keyblade Graveyard: "Past Redux: Ansem Retreats"

Composition[edit]

"The 13th Dilemma" lasts one minute and 59 seconds in Kingdom Hearts II and is extended to three minutes and 37 seconds in Kingdom Hearts HD 2.5 ReMIX.

The track plays in D minor and incorporates elements of "Another Side", both the Organization's leitmotif and the second half. Instrumentals focus on strings and piano with a heavy drumbeat and female vocals as backup. The track begins with an urgent drumbeat and an ostinato rhythm that plays on strings throughout the track. Seconds into the track, strings play a countermelody to the ostinato, with the track briefly shifting to A minor before reverting to D minor. The track transitions into the "Another Side" motif, with a piano playing the "Organization XIII" motif with strings as backup. Finally, the strings play the second half of "Another Side" before looping back to the introduction.

The two arrangements introduced in Kingdom Hearts III Re Mind, while similar to the original in structure, are drastically different from each other. "The 13th Dilemma -Xigbar-" lasts six minutes and 21 seconds. It changes the key to E minor and quickens the tempo considerably. Unlike the original, this arrangement loses the drums in favor of a more urgent instrumentation heavily dominated by horns and strings with the woodwinds providing a unique countermelody.

An alternate version of this track plays when Sora activates the Showdown Situation Command. This alternate version consists of a loop of the ostinato, performed on strings with a slight drumbeat. When Sora successfully uses Quick Shot, the loop ends with a coda that seamlessly transitions back to the main version's ninth measure. There are two separate codas: an ending flourish of the ostinato, or the horns' part of the main version's eighth measure.

"The 13th Dilemma -Saïx-" lasts six minutes and 17 seconds and is far closer in arrangement to the original. However, in reflection of Saïx's berserker state, this arrangement is accompanied with an electric guitar, giving the track more of a heavy metal feel.

Albums[edit]

Notes and references[edit]

  1. ^ a b If he is the last target remaining
  2. ^ "The 13th Dilemma -Xigbar-"
  3. ^ "The 13th Dilemma -Saïx-"