Zero Hour: Difference between revisions
mNo edit summary |
m (→Development) |
||
Line 26: | Line 26: | ||
==Development== | ==Development== | ||
[[File:Imaginary Range.ogg|thumb|''Imaginary Range'' puzzle theme.]] | [[File:Imaginary Range.ogg|thumb|''Imaginary Range'' puzzle theme.]] | ||
"Zero Hour -The Rescue-" is based on a composition by Yasuhiro Yamanaka from the 2011 Final Fantasy spinoff mobile game ''{{ff|Imaginary Range}}''. The pieces are nearly identical in melody and structure, although original has more electronic instrumentation and lacks an introduction. However, the ''[[Kingdom Hearts - III, II.8, Unchained χ & Union χ (Cross) - Original Soundtrack|Kingdom Hearts - III, II.8, Unchained χ & Union χ [Cross] - Original Soundtrack]]'' does not list Yasuhiro Yamanaka as a composer or collaborator of any kind. | "Zero Hour -The Rescue-" is based on a composition by Yasuhiro Yamanaka from the 2011 Final Fantasy spinoff mobile game ''{{ff|Imaginary Range}}''. The pieces are nearly identical in melody and structure, although the original has more electronic instrumentation and lacks an introduction. However, the ''[[Kingdom Hearts - III, II.8, Unchained χ & Union χ (Cross) - Original Soundtrack|Kingdom Hearts - III, II.8, Unchained χ & Union χ [Cross] - Original Soundtrack]]'' does not list Yasuhiro Yamanaka as a composer or collaborator of any kind. | ||
{{-}} | {{-}} | ||
==Appearances== | ==Appearances== | ||
"Zero Hour" is used during events and cutscenes that possess a sense of urgency. | "Zero Hour" is used during events and cutscenes that possess a sense of urgency. |
Revision as of 21:27, 30 December 2022
"Zero Hour" is a musical composition by Tsuyoshi Sekito that appears in Kingdom Hearts III. It has two variations, titled "Zero Hour -The Chase-" and "Zero Hour -The Rescue-".
Development
"Zero Hour -The Rescue-" is based on a composition by Yasuhiro Yamanaka from the 2011 Final Fantasy spinoff mobile game Imaginary Range. The pieces are nearly identical in melody and structure, although the original has more electronic instrumentation and lacks an introduction. However, the Kingdom Hearts - III, II.8, Unchained χ & Union χ [Cross] - Original Soundtrack does not list Yasuhiro Yamanaka as a composer or collaborator of any kind.
Appearances
"Zero Hour" is used during events and cutscenes that possess a sense of urgency.
Kingdom Hearts III
- Events
- Monstropolis: The Door Vault[1]
- San Fransokyo: Rescue Big Hero 6[2]
- Cutscenes
- Monstropolis[1]: "A Sneering Silhouette", "Make Boo Laugh!", "After That Door!"
- San Fransokyo[2]: "A Super Problem"
Composition
"Zero Hour -The Chase-" is three minutes and eighteen seconds long, while "Zero Hour -The Rescue-" is three minutes and thirty seconds long.
Despite sharing a name, "Zero Hour -The Chase-" and "Zero Hour -The Rescue-" share practically no melodic material. They are tied together by their usage and implementation in Kingdom Hearts III and, in a broad sense, the overall structure of the tracks.
Albums
Disc 3, Track 8 in the Kingdom Hearts - III, II.8, Unchained χ & Union χ [Cross] - Original Soundtrack
Disc 5, Track 8 in the Kingdom Hearts - III, II.8, Unchained χ & Union χ [Cross] - Original Soundtrack