Night of Fate: Difference between revisions
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The instrumentation for the ''Kingdom Hearts'' version consists of: strings, snare drum, piano, crash cymbals, low brass (tubas), and synthesizer. For ''Kingdom Hearts Chain of Memories'', the instrumentation is reduced, using only piano, snare drum, strings, and flute. The ''Kingdom Hearts Re: Chain of Memories'' version uses a similar instrumentation to the ''Kingdom Hearts'' version, but replaces the brake drum with claves and the piano and adds saxophone. This gives it a more distinct island vibe, as the claves sound reminisce to water droplets. In ''Kingdom Hearts 3D: Dream Drop Distance'' and ''Kingdom Hearts Re:coded'', the instrumentation is very similar to ''Kingdom Hearts''; now with the addition of: choir, flute, electric bass, and suspended cymbal. | The instrumentation for the ''Kingdom Hearts'' version consists of: strings, snare drum, piano, crash cymbals, low brass (tubas), and synthesizer. For ''Kingdom Hearts Chain of Memories'', the instrumentation is reduced, using only piano, snare drum, strings, and flute. The ''Kingdom Hearts Re: Chain of Memories'' version uses a similar instrumentation to the ''Kingdom Hearts'' version, but replaces the brake drum with claves and the piano and adds saxophone. This gives it a more distinct island vibe, as the claves sound reminisce to water droplets. In ''Kingdom Hearts 3D: Dream Drop Distance'' and ''Kingdom Hearts Re:coded'', the instrumentation is very similar to ''Kingdom Hearts''; now with the addition of: choir, flute, electric bass, and suspended cymbal. | ||
<!--Insert second paragraph containing music analysis- theory. Notes: COM makes beats 4 and 5 of the melody staccato.--> | <!--Insert second paragraph containing music analysis- theory. Notes: COM makes beats 4 and 5 of the melody staccato.--> | ||
==Other appearances== | |||
In ''{{Ssb|Super Smash Bros. Ultimate}}, '' “Night of Fate” is a track featured in battle stages. | |||
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==Albums== | ==Albums== |
Revision as of 00:41, 6 October 2021
Kingdom Hearts Chain of Memories Night of Fate | |
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Arranger | Yoko Shimomura |
Composer | Yoko Shimomura |
Length | 2:31 |
Kingdom Hearts Re:Chain of Memories Night of Fate | |
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Arranger | Yoko Shimomura |
Composer | Yoko Shimomura |
Length | 2:31 |
Kingdom Hearts 3D: Dream Drop Distance Night of Fate | |
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This file doesn't exist. Perhaps you could help us by uploading it. File:Night of Fate KH3D.ogg | |
Arranger | Yoko Shimomura |
Composer | Yoko Shimomura |
Kingdom Hearts HD 1.5 ReMIX Night of Fate | |
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Arranger | Yoko Shimomura |
Composer | Yoko Shimomura |
Length | 2:06 |
Piano Collections Kingdom Hearts Field and Battle Night of Fate | |
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This file doesn't exist. Perhaps you could help us by uploading it. File:Night of Fate Piano Collections Kingdom Hearts Field and Battle.ogg | |
Arranger | Natsumi Kameoka |
Composer | Yoko Shimomura |
Length | 4:03 |
"Night of Fate" is a musical composition by Yoko Shimomura that appears in the Kingdom Hearts series.
Appearances
Kingdom Hearts
"Night of Fate" is the battle theme of Destiny Islands and the first visit to Traverse Town, and also plays when battling Leon.
Cutscenes
- Destiny Islands: "Night of Invasion," "A Storm," "Keyblade"
- Traverse Town: "Guard Armor Appears"
Kingdom Hearts Chain of Memories
In Kingdom Hearts Chain of Memories, "Night of Fate" is used as the battle theme for the Destiny Islands.
Kingdom Hearts coded
In Kingdom Hearts coded, "Night of Fate" is used as the battle theme for Traverse Town, Hollow Bastion (Destiny Islands), Hollow Bastion (Traverse Town), Castle Oblivion (Destiny Islands) and Castle Oblivion (Traverse Town).
Cutscenes
- Disney Castle: "Under Mouse Arrest"
- Traverse Town: "Keyhole"
Events
- Traverse Town: Save Huey; Defeat the Heartless (Second District, after saving Huey); Defeat the Heartless (Second District, after finding Dewey).
Kingdom Hearts 3D: Dream Drop Distance
In Kingdom Hearts 3D: Dream Drop Distance, "Night of Fate" is used as the boss theme for Phantom Ursula at the Destiny Islands.
Cutscenes
- Mysterious Tower: "Night of the Storm"
Kingdom Hearts III
In Kingdom Hearts III, "Night of Fate" is used during a required battle against Heartless and Nobodies outside the Old Mansion in Twilight Town, as well when Sora does a tutorial.
Kingdom Hearts Melody of Memory
In Kingdom Hearts Melody of Memory, "Night of Fate" is one of the available tracks in story mode, but also appears in cutscenes.
Cutscenes
- Radiant Garden: “Lost Memories”
Composition
"Night of Fate" is approximately two minutes and six seconds long in Kingdom Hearts. In Kingdom Hearts Chain of Memories, the piece is approximately two minutes and thirty-one seconds. The piano version is extended to a total of four minutes and three seconds. The in-game versions have a time signature of 5/4 time. In Kingdom Hearts, the piece has a tempo of 174 beats per minute. In Kingdom Hearts Chain of Memories, the tempo remains at a "presto" speed, but lowers one click to 173 beats per minute. For both Kingdom Hearts 3D: Dream Drop Distance and Kingdom Hearts Re:coded, the tempo is 175 beats per minute. The piano collections version plays at a tempo of 160 beats per minute. The piece lacks an introduction and conclusion, allowing for smooth transitions between loops. Each loop is nineteen measures long.
The instrumentation for the Kingdom Hearts version consists of: strings, snare drum, piano, crash cymbals, low brass (tubas), and synthesizer. For Kingdom Hearts Chain of Memories, the instrumentation is reduced, using only piano, snare drum, strings, and flute. The Kingdom Hearts Re: Chain of Memories version uses a similar instrumentation to the Kingdom Hearts version, but replaces the brake drum with claves and the piano and adds saxophone. This gives it a more distinct island vibe, as the claves sound reminisce to water droplets. In Kingdom Hearts 3D: Dream Drop Distance and Kingdom Hearts Re:coded, the instrumentation is very similar to Kingdom Hearts; now with the addition of: choir, flute, electric bass, and suspended cymbal.
Other appearances
In Super Smash Bros. Ultimate, “Night of Fate” is a track featured in battle stages.
Albums
Disc 1, Track 13 in the Kingdom Hearts Original Soundtrack
Disc 1, Track 13 in the Kingdom Hearts Original Soundtrack Complete
Disc 1, Track 13 in the Kingdom Hearts HD 1.5 ReMIX Original Soundtrack
Disc 1, Track 5 in the Piano Collections Kingdom Hearts Field & Battle Soundtrack