Disposition: Difference between revisions
From the Kingdom Hearts Wiki, the Kingdom Hearts encyclopedia
Jump to navigationJump to search
No edit summary |
m (DDD Navbox added) |
||
Line 3: | Line 3: | ||
'''Dispositions''' are a gameplay mechanic introduced in ''[[Kingdom Hearts 3D: Dream Drop Distance]]''. Each Spirit Dream Eater the player creates is born in one of four dispositions and may switch to others depending on how it is treated. Dispositions determine both the behavior and eye color of a Spirit, the attacks and magics the Spirit has, and some even unlock hidden paths on a Spirit's [[Ability Link]]. | '''Dispositions''' are a gameplay mechanic introduced in ''[[Kingdom Hearts 3D: Dream Drop Distance]]''. Each Spirit Dream Eater the player creates is born in one of four dispositions and may switch to others depending on how it is treated. Dispositions determine both the behavior and eye color of a Spirit, the attacks and magics the Spirit has, and some even unlock hidden paths on a Spirit's [[Ability Link]]. | ||
{{stub}} | {{stub}} | ||
{{DDD}} |
Revision as of 23:45, 29 October 2018
We'll go together.
| |
---|---|
This article is being merged.
It has been suggested that this article or section be merged into Dream Eater training. Please discuss this issue further on the talk page. |
Dispositions are a gameplay mechanic introduced in Kingdom Hearts 3D: Dream Drop Distance. Each Spirit Dream Eater the player creates is born in one of four dispositions and may switch to others depending on how it is treated. Dispositions determine both the behavior and eye color of a Spirit, the attacks and magics the Spirit has, and some even unlock hidden paths on a Spirit's Ability Link.