Country of the Musketeers: Difference between revisions
MateusinhoEX (talk | contribs) (Okay, I'm not very used to making Story parts of articles, but I will try to help you a little, Uxie. Story is connected here, just like in Symphony of Sorcery.) |
MateusinhoEX (talk | contribs) (→Settings and Areas: Hope this is good or at least an start.) |
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==Settings and Areas== | ==Settings and Areas== | ||
Sora starts his visit in '''The Training Yard''', a large area used by the musketeers to train their skills. From here, a carriage can be taken to go to three places. One of them is the '''Tower Road''', an area near the ocean where there's a desert route to a big bridge that leads to the '''Tower''', a large and high tower in which princess Minnie was held prisioner. | |||
We can can also go to the '''Shore''', an area in which there is a small forest that leads to the beach, where there is a boat to '''Mont Saint-Michel''', a big, old city with various roads and a stairway that leads to the '''Dungeon''', a place where there are various cages where prisioners are held, and in it's depths, there is one '''Cell''' where Mickey was held prisioner. These areas are explored by Sora only. | |||
From the Training Yard, Sora can also go to '''The Opéra''', the big entrance to the theater, the area where Riku starts. From here, both of them can enter the '''Grand Lobby''', a big entrance hall with various stairways leading to the '''Theatre''', the stage where the opéra is presented. From here Riku can also enter the '''Backstage''', located behind the Theatre, where the opéra is prepared and various pieces of environment use in it, such as towers and walls, can be found. This area also leads to the '''Machine Room''', where all curtains and such of the Theatre are controled. Here there is an entrance back to the Grand Lobby and another one that leads to the '''Green Room''' a big hall with figurines and clothes where the actors and actress prepare for the ópera. From here, there is also a door that leads back to the thetre entrance. | |||
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Revision as of 13:21, 18 October 2013
Country of the Musketeers is a Sleeping World that is featured in Kingdom Hearts 3D: Dream Drop Distance. It is based on the direct-to-video Disney film Mickey, Donald, Goofy: The Three Musketeers, and notable for being the first world in the series to originate from a direct-to-video movie instead of a film from the Disney animated features canon.
Like Timeless River and Symphony of Sorcery, Country of the Musketeers is set in the past, although at a later period, and focuses on Mickey's earlier adventures as a Musketeer with Donald and Goofy.[1]
Settings and Areas
Sora starts his visit in The Training Yard, a large area used by the musketeers to train their skills. From here, a carriage can be taken to go to three places. One of them is the Tower Road, an area near the ocean where there's a desert route to a big bridge that leads to the Tower, a large and high tower in which princess Minnie was held prisioner.
We can can also go to the Shore, an area in which there is a small forest that leads to the beach, where there is a boat to Mont Saint-Michel, a big, old city with various roads and a stairway that leads to the Dungeon, a place where there are various cages where prisioners are held, and in it's depths, there is one Cell where Mickey was held prisioner. These areas are explored by Sora only.
From the Training Yard, Sora can also go to The Opéra, the big entrance to the theater, the area where Riku starts. From here, both of them can enter the Grand Lobby, a big entrance hall with various stairways leading to the Theatre, the stage where the opéra is presented. From here Riku can also enter the Backstage, located behind the Theatre, where the opéra is prepared and various pieces of environment use in it, such as towers and walls, can be found. This area also leads to the Machine Room, where all curtains and such of the Theatre are controled. Here there is an entrance back to the Grand Lobby and another one that leads to the Green Room a big hall with figurines and clothes where the actors and actress prepare for the ópera. From here, there is also a door that leads back to the thetre entrance.
Story
Between Kingdom Hearts Birth by Sleep and Kingdom Hearts
Sometime after Terra-Xehanort's descent into darkness, the Heartless were released into many worlds, including Country of the Musketeers, and caused them to be swallowed into the darkness. After Sora defeated Ansem and the worlds were restored, the Country of the Musketeers was one of the few worlds that remained in a state of deep sleep instead of returning to the Realm of Light.
Kingdom Hearts 3D: Dream Drop Distance
Sora arrives in the Training Yard, finding Mickey, Donald, and Goofy under attack by a Nightmare. Donald flees in fear while Goofy attempts to charge the enemy with his eyes closed, going off in the wrong direction. Mickey tries to fight the Dream Eater, but he is easily knocked away. Sora intervenes to save Mickey, but he is confused when Mickey doesn't know him but recognizes that Sora is from another world and also know that his weapon is a Keyblade. Sora realizes this world is dreaming of a past time when Mickey had visited it. Sora fights off more Dream Eaters and "meets" Donald and Goofy. After they teach him the Musketeer motto, he accompanies them on their mission to protect Princess Minnie's carriage.
The carriage is attacked en route by a Tyranto Rex, knocking off Mickey, Donald, and Goofy. Sora fends it off, but he is attacked by the Beagle Boys and knocked off the carriage as well. He regroups with the Musketeers, and they follow after the carriage. They find it near the Tower, where they find and defeat the Beagle Boys and rescue Minnie. When the Beagle Boys try again, Goofy jumps together with Mickey from the Tower's window, falling on a tree that bounces them back to the top of the Tower, hitting the Beagle Boys and throwing them from the Tower into the river below. Triumphantly, the group returns to the training yard.
That night, Goofy runs off from patrol after spotting someone in the distance. Just as Sora tells Mickey that Goofy has left, Donald runs up and tells them that Captain Pete is plotting to kidnap the princess. Mickey and Sora try to convince Donald to stay and help save Minnie, but Donald leaves. Sora wonders about the captain's plans, prompting Pete to appear on the upper level to mock them. Pete summons Dream Eaters to attack Sora and Mickey, but Mickey confronts and tries to arrest Pete, only to be punched out by Pete. Distracted, Sora is knocked out by a Dream Eater.
Sora is woken later by Goofy and Donald, who tell him that Pete took Mickey to the dungeon of Mont Saint-Michel, where the rising tide will drown him. Sora encourages them to help him save Mickey, and the three of them head for Mont Saint-Michel. They arrive just in time to pull an unconscious Mickey from the water. Despite Mickey's misgivings that they aren't real Musketeers, the others convince him not to give up, and they head for the Opera House to stop Pete. When they arrive, they spot the Beagle Boys carrying Princess Minnie in a locked chest.
On Riku' side, he lands outside the opera house and spots Pete, much to his confusion. Despite that, Riku follows him inside, and finds the Beagle Boys placing wooden cutouts of Mickey, Donald and Goofy on the stage. He then watches as they use a trap to drop a box on the cutouts, a practice run for their plan to exterminate the real Musketeers.
Riku follows the Beagle Boys backstage, where he finds a chest moving on its own. Hearing someone calling for help inside, Riku uses the Keyblade to open it, and is surprised to find Minnie inside. She thanks him and explains that they have to get the contraption that controls the trap set for the Musketeers, just before catching sight of the Beagle Boys, who forgot the gadget that controls the trap, and chases after them. He runs after them through the Machine Room and the Green Room and knocks them out, retrieving the crank. Riku then tries to head back, but is interrupted by the Holey Moley.
Meanwhile, in Sora's side, him and the musketeers chase the Beagle Boys into the theater, where Pete is waiting onstage. Pete springs the trap that drops a heavy crate on the Musketeers, but having Riku defeated Holey Moley on his side, he attaches the crank and prevents Pete from dropping the box on the Musketeers in the nick of time, hearing Pete's words of dissapointment and making it disappear in midair on Sora's side. Sora then realizes that Riku saved them from his side of the world. Then he confronts Pete and the Beagle Boys while the other three escort Minnie from the stage. He knocks out the minions one by one and launches them at Pete, forcing him to fight Sora himself. However, Pete is ultimately defeated. Later, Princess Minnie officially dubs Sora, Mickey, Donald and Goofy Royal Musketeers. In the Training Yard, Sora says the Musketeer motto to himself, and the Keyhole appears for Sora to unlock.
On Riku's side, after he saves Sora and the Musketeers, Minnie explains to Riku what a musketeer is. Riku feels that it does fit the moment, and performs the motto. Then he finds the Keyhole in the backstage itself and unlocks it.
Characters
Enemies
Dream Eater
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Other
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Treasures
Kingdom Hearts 3D: Dream Drop Distance
Gallery
References
Kingdom Hearts 3D: Dream Drop Distance |
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Characters |
Party members |
Sora - Riku |
Dream Eater Spirits |
Meow Wow - Tama Sheep - Yoggy Ram - Komory Bat - Pricklemane - Hebby Repp - Sir Kyroo - Toximander - Fin Fatale - Tatsu Steed - Necho Cat - Thunderaffe - Kooma Panda - Pegaslick - Iceguin Ace - Peepsta Hoo - Escarglow - KO Kabuto - Wheeflower - Ghostabocky - Zolephant - Juggle Pup - Halbird - Staggerceps - Fishboné - Flowbermeow - Cyber Yog - Chef Kyroo - Lord Kyroo - Tatsu Blaze - Electricorn - Woeflower - Jestabocky - Eaglider - Me Me Bunny - Drill Sye - Tyranto Rex - Majik Lapin - Cera Terror - Skelterwild - Ducky Goose - Aura Lion - Ryu Dragon - Drak Quack - Keeba Tiger - Meowjesty - Sudo Neku - Frootz Cat - Ursa Circus - Kab Kannon - R & R Seal |
Antagonists |
Real Organization XIII (Seekers of Darkness) Master Xehanort - Young Xehanort - Terra-Xehanort - Ansem - Xemnas - Vanitas - Xigbar - Saïx - Luxord - Marluxia - Larxene - Dark Riku Villains Maleficent - Pete - Ursula Claude Frollo - CLU - Rinzler - Beagle Boys |
Non-playable characters |
Aeleus - Ansem the Wise - Anti Black Coat - Aqua - Axel - Black Guard - Blue Fairy - Braig - Chernabog - Daisukenojo Bito - Dark Figure - Dilan - Donald Duck - Enchanted Brooms - Esmeralda - Even - Geppetto - Goofy - Ienzo - Jiminy Cricket - Joshua - Julius - Kairi - Kevin Flynn - Lea - Maleficent's Raven - Mickey Mouse - Minnie Mouse - Monstro - Moogle - Naminé - Neku Sakuraba - Phoebus - Pinocchio - Pluto - Quasimodo - Quorra - Rhyme - Roxas - Sam Flynn - Shiki - Terra - Ventus - Victor, Hugo, and Laverne - Xion - Yen Sid |
Locations |
Worlds |
Traverse Town - La Cité des Cloches - The Grid - Prankster's Paradise - Country of the Musketeers - Symphony of Sorcery - The World That Never Was |
Destiny Islands - Mysterious Tower - Disney Castle - Radiant Garden - Dive to the Heart |
Places |
Sleeping Worlds |
Terms |
Another Guardian of Light - Dream Eater - Glossary - Keyblade War - Mark of Mastery exam - Real Organization XIII - Sleeping Keyhole - Sleeping Worlds - The End |
Gameplay terms |
Ability Link - AR Card - Deck Commands - Dive Mode - Drop System - Flick Rush - Flowmotion - Forecast - Link System - Reality Shift - Spirit |
Music |
Kingdom Hearts: Dream Drop Distance Original Soundtrack - Simple and Clean - Sanctuary |
Archives |
Artwork - Bosses - Enemies - Keyblades - Removed content |