Justice: Difference between revisions
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Justice's ground combo starts with Luxord performing a 360° spin, with his cards surrounding his legs, and ends with large versions of the cards protruding from the ground around him. | Justice's ground combo starts with Luxord performing a 360° spin, with his cards surrounding his legs, and ends with large versions of the cards protruding from the ground around him. | ||
The aerial combo consists of Luxord slashing diagonally downwards with a larger version of the card held in his right hand, before riding a larger version of one the cards like a surfboard while performing a forward 360° spinning attack with larger versions of the cards held in each hand | The aerial combo consists of Luxord slashing diagonally downwards with a larger version of the card held in his right hand, before riding a larger version of one the cards like a surfboard while performing a forward 360° spinning attack with larger versions of the cards held in each hand. | ||
==See also== | ==See also== |
Revision as of 17:49, 23 May 2011
Kingdom Hearts 358/2 Days Justice | |||||
---|---|---|---|---|---|
"A weapon that enables your attacks to reach a wide area." | |||||
Japanese | ジャスティス | ||||
Stats | |||||
Strength | Magic | ||||
Base | Unit | Ultima | Base | Unit | |
+30 | — | +70 | +0 | — | |
Defense | Crit Rate | Crit Bonus | |||
Base | Unit | Base | Unit | Base | Unit |
+0 | — | +2 | — | +4 | — |
Attack Speed | Approach Speed | ||||
Ground | Air | ||||
1.0 | 1.0 | 1.0 | |||
Obtained | |||||
Loaded Gear (Luxord) |
Kingdom Hearts 358/2 Days Justice+ | |||||
---|---|---|---|---|---|
"An upgraded Justice. Enables your attacks to reach a wide area." | |||||
Japanese | ジャスティス+ | ||||
Stats | |||||
Strength | Magic | ||||
Base | Unit | Ultima | Base | Unit | |
+35 | +1 | +65 | +0 | +1 | |
Defense | Crit Rate | Crit Bonus | |||
Base | Unit | Base | Unit | Base | Unit |
+0 | +1 | +2 | +1 | +5 | +1 |
Attack Speed | Approach Speed | ||||
Ground | Air | ||||
1.0 | 1.0 | 1.0 | |||
Abilities | |||||
1: Offensive Block | |||||
Obtained | |||||
Loaded Gear+ ② (Luxord) |
The Justice is a deck of Cards that can be wielded by Luxord in Kingdom Hearts 358/2 Days. It can be upgraded to the Justice+.
Design
A card from Luxord's Justice deck has the exact same shape and diamond-like symbol as that of The Fool deck. It is a rectangle with a large ridge on each side, a thick black border, and a white diamond with a semi-circle taken out of the side corners placed in the center. The diamond has a black outline. The rest of the face of the card is green. The backside of this type of card is grey with a white border.
Justice is one of twenty-two cards that make up a Tarot deck's Major Arcana. It is numbered XI (11).
Gameplay
Justice's ground combo starts with Luxord performing a 360° spin, with his cards surrounding his legs, and ends with large versions of the cards protruding from the ground around him.
The aerial combo consists of Luxord slashing diagonally downwards with a larger version of the card held in his right hand, before riding a larger version of one the cards like a surfboard while performing a forward 360° spinning attack with larger versions of the cards held in each hand.
See also
Luxord's Cards |
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The Fool | The Magician | The Star | The Moon | Justice | The Hierophant | The World | Temperance | The High Priestess | The Tower | The Hanged Man | Death The Hermit | Strength | The Lovers | The Chariot | The Sun | The Devil | The Empress | The Emperor | The Joker | Fair Game | Finest Fantasy 13 | High Roller's Secret |