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*'''Power Shard''': [[Bouncywild]] (12%/24%)<ref name="Wild">The Bouncywild and Powerwild drop Power Shards twice as much as normal if they slip on a banana peel.</ref>, [[Powerwild]] (8%/16%)<ref name="Wild"/>, [[White Mushroom]] (100%)<ref name="White1">The White Mushroom drops a Power Shard if a Stop spell is the last of three different spells cast on it.</ref>, [[Bambi]] (40%/60%)<ref name="Bambi1">At Halloween Town, Bambi drops a Power Shard 40% of the time the second time his gauge is filled, and 60% of the time the third time his gauge is filled.</ref> | *'''Power Shard''': [[Bouncywild]] (12%/24%)<ref name="Wild">The Bouncywild and Powerwild drop Power Shards twice as much as normal if they slip on a banana peel.</ref>, [[Powerwild]] (8%/16%)<ref name="Wild"/>, [[White Mushroom]] (100%)<ref name="White1">The White Mushroom drops a Power Shard if a Stop spell is the last of three different spells cast on it.</ref>, [[Bambi]] (40%/60%)<ref name="Bambi1">At Halloween Town, Bambi drops a Power Shard 40% of the time the second time his gauge is filled, and 60% of the time the third time his gauge is filled.</ref> | ||
*'''Power Gem''': [[Air Pirate]] (4%), [[Battleship]] (8%/16%)<ref name="Battleship">The Battleship drops a Power Gem twice as much as normal if its mast is broken.</ref>, [[Pirate]] (4%), [[White Mushroom]] (10%/40%)<ref name="White2">The White Mushroom drops a Power Gem 10% of the time if a Stop spell is the last of three different spells cast on it, and 40% of the time if all three are a Stop spell.</ref>, [[Bambi]] (30%)<ref name="Bambi2">At Halloween Town, Bambi drops a Power Gem 30% of the time the third time his gauge is filled.</ref> | *'''Power Gem''': [[Air Pirate]] (4%), [[Battleship]] (8%/16%)<ref name="Battleship">The Battleship drops a Power Gem twice as much as normal if its mast is broken.</ref>, [[Pirate]] (4%), [[White Mushroom]] (10%/40%)<ref name="White2">The White Mushroom drops a Power Gem 10% of the time if a Stop spell is the last of three different spells cast on it, and 40% of the time if all three are a Stop spell.</ref>, [[Bambi]] (30%)<ref name="Bambi2">At Halloween Town, Bambi drops a Power Gem 30% of the time the third time his gauge is filled.</ref> | ||
<!--The Kingdom Hearts Power Crystal is actually a mistranslated Energy Crystal, so it will be placed on that page. It does not belong here, thanks!--> | <!--The Kingdom Hearts Power Crystal is actually a mistranslated Energy Crystal, so it will be placed on that page. It does not belong here, thanks!--> | ||
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*Magic Boost (3 Power Crystals) | *Magic Boost (3 Power Crystals) | ||
==Trivia== | |||
The "[[Energy Crystal]]" in the first ''Kingdom Hearts'' was mistranslated in the English release as a "Power Crystal". | |||
{{item-stub}} | {{item-stub}} | ||
Revision as of 10:07, 29 October 2009
Power (力 Chikara ) is a material type available in Kingdom Hearts and Kingdom Hearts II. Power materials contain the essence of strength, and are colored blue.
Drops
Kingdom Hearts
- Power Shard: Bouncywild (12%/24%)[1], Powerwild (8%/16%)[1], White Mushroom (100%)[2], Bambi (40%/60%)[3]
- Power Gem: Air Pirate (4%), Battleship (8%/16%)[4], Pirate (4%), White Mushroom (10%/40%)[5], Bambi (30%)[6]
Kingdom Hearts Final Mix introduced the Power Stone, dropped only by the Sniperwild.
Kingdom Hearts II
- Power Shard[7]: Creeper Plant (8%), Large Body (12%)
- Power Stone[8]: Luna Bandit (8%), Silver Rock (6%)
- Power Gem[9]: Aerial Knocker (8%), Shaman (10%)
- Power Crystal: Morning Star (12%)
In Kingdom Hearts II Final Mix, a Power Crystal can be found in a chest at the Cavern of Remembrance: Depths.
Synthesized items
Power materials are used to synthesize the following items:
Kingdom Hearts
- Energy Bangle (2 Power Shards)
- Power Chain (2 Power Shards)
- Angel Bangle (3 Power Shards)
- Golem Chain (3 Power Shards, 1 Power Gem)
- Gaia Bangle (5 Power Shards, 3 Power Gems)
- Heartguard (3 Power Shards, 1 Power Crystal}
- Power Up (5 Power Shards, 3 Power Gems, 1 Power Crystal)
- Crystal Crown (3 Power Crystals)
- Ultima Weapon (5 Power Gems)
- EXP Bracelet (1 Power Stone)
- (Final Mix only)
- EXP Earring (1 Power Stone)
- (Final Mix only)
Kingdom Hearts II
- Power Band (1 Power Stone)
- Buster Band (1 Power Stone)
- Garnet Ring (1 Power Shard, 1 Power Stone)
- Diamond Ring (1 Power Shard, 1 Power Stone)
- Mage Earring (1 Power Gem)
- Slayer Earring (1 Power Gem)
- Mythril Ring (1 Power Stone)
- Orichalcum Ring (1 Power Stone)
- Mega-Potion (1 Power Shard)
- Mega-Ether (1 Power Shard)
- Elixir (1 Power Stone)
- Megalixir (1 Power Stone)
- AP Boost (3 Power Crystals)
- Magic Boost (3 Power Crystals)
Trivia
The "Energy Crystal" in the first Kingdom Hearts was mistranslated in the English release as a "Power Crystal".
Notes and References
- ^ a b The Bouncywild and Powerwild drop Power Shards twice as much as normal if they slip on a banana peel.
- ^ The White Mushroom drops a Power Shard if a Stop spell is the last of three different spells cast on it.
- ^ At Halloween Town, Bambi drops a Power Shard 40% of the time the second time his gauge is filled, and 60% of the time the third time his gauge is filled.
- ^ The Battleship drops a Power Gem twice as much as normal if its mast is broken.
- ^ The White Mushroom drops a Power Gem 10% of the time if a Stop spell is the last of three different spells cast on it, and 40% of the time if all three are a Stop spell.
- ^ At Halloween Town, Bambi drops a Power Gem 30% of the time the third time his gauge is filled.
- ^ The Power Shard is buyable for 100 Munny once 30 have been deposited.
- ^ The Power Stone is buyable for 200 Munny once 25 have been deposited.
- ^ The Power Gem is buyable for 400 Munny once 20 have been deposited.