Kingdom Hearts Birth by Sleep
Kingdom Hearts Birth by Sleep Final Mix

Finish command (KHBBS): Difference between revisions

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[[Terra]], [[Ventus]], and [[Aqua]] each have a tree of Finish commands that they can use, with one available from the start. Each successive Finish command can be unlocked by fulfilling certain cumulative conditions while the previous command is equipped. For example, Terra, Ventus, and Aqua can each use [[Surprise! 1]] once they have collected a total of 1400 [[munny]] while [[Gold Rush]] is equipped.
[[Terra]], [[Ventus]], and [[Aqua]] each have a tree of Finish commands that they can use, with one available from the start. Each successive Finish command can be unlocked by fulfilling certain cumulative conditions while the previous command is equipped. For example, Terra, Ventus, and Aqua can each use [[Surprise! 1]] once they have collected a total of 1400 [[munny]] while [[Gold Rush]] is equipped.


Finish commands can be equipped and renamed from the menu, which can be accessed either from the {{c|Deck Command|bbs}} menu or from the Status menu.
Finish commands can be equipped and renamed (except in the PC and XBox releases) from the menu, which can be accessed either from the {{c|Deck Command|bbs}} menu or from the Status menu.


Each [[Dimension Link]] has a unique Finish command for each of its levels<!--Do we list here?--> and each [[Command Style]] has its own Finish command that shares its name. Additionally, ''Kingdom Hearts Birth by Sleep Final Mix'' introduces [[Illusion|Illusion commands]], each of which has its own unique Finish command.
Each [[Dimension Link]] has a unique Finish command for each of its levels<!--Do we list here?--> and each [[Command Style]] has its own Finish command that shares its name. Additionally, ''Kingdom Hearts Birth by Sleep Final Mix'' introduces [[Illusion|Illusion commands]], each of which has its own unique Finish command.
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|'''Aqua''': Defeat 500 enemies with '''Magic Pulse 3''' equipped.
|'''Aqua''': Defeat 500 enemies with '''Magic Pulse 3''' equipped.
|-
|-
|{{nihongo|''{{c|Explosion|ability}}'''|エクスプロージョン|<br>Ekusupurōjon}}
|{{nihongo|'''{{c|Explosion|ability}}'''|エクスプロージョン|<br>Ekusupurōjon}}
|5
|5
|Physical
|Physical

Latest revision as of 09:11, 18 October 2024

This article is about Finish commands in Kingdom Hearts Birth by Sleep.
You may be looking for Finish commands in Kingdom Hearts Re:coded.

Icon Finish KHBBS.png Finish Commands (フィニッシュコマンド Finisshu Komando?) are special techniques that can be used in Kingdom Hearts Birth by Sleep. They are powerful attacks, often with special effects.

Mechanics[edit]

When the Command Gauge is filled, without activating a Command Style, the Attack command is replaced with the equipped Finish command, which can then be executed with X, (Circle in Japan). The user is invulnerable to enemy attacks while executing a Finish command.

Terra, Ventus, and Aqua each have a tree of Finish commands that they can use, with one available from the start. Each successive Finish command can be unlocked by fulfilling certain cumulative conditions while the previous command is equipped. For example, Terra, Ventus, and Aqua can each use Surprise! 1 once they have collected a total of 1400 munny while Gold Rush is equipped.

Finish commands can be equipped and renamed (except in the PC and XBox releases) from the menu, which can be accessed either from the Deck Command menu or from the Status menu.

Each Dimension Link has a unique Finish command for each of its levels and each Command Style has its own Finish command that shares its name. Additionally, Kingdom Hearts Birth by Sleep Final Mix introduces Illusion commands, each of which has its own unique Finish command.

List of Finish Commands[edit]

Name LV Element Description Obtained
Finish (Terra) (フィニッシュ
Finisshu
?)
1 Physical Smite foes with a powerful jumping attack. Terra: Initial
Finish (Ventus) (フィニッシュ
Finisshu
?)
1 Physical Punish foes with a flurry of quick attacks. Ventus: Initial
Finish (Aqua) (フィニッシュ
Finisshu
?)
1 Physical Launch orbs of magic upward and knock surrounding enemies into the air. Aqua: Initial
Rising Rock 1 (ロックライズ1
Rokku Raizu 1
?, lit. "Rock Rise 1")
2 Physical Bring enemies down with a spin attack and jumping attack. Terra: Earn 2000 CP with Finish (Terra) equipped.
Air Flair 1 (エアアーツ1
Ea Ātsu 1
?, lit. "Air Arts 1")
2 Physical Knock enemies into the air with a flurry of wind-powered attacks. Stuns some foes. Ventus: Earn 2000 CP with Finish (Ventus) equipped.
Magic Pulse 1 (マジックパルス1
Majikku Parusu 1
?)
2 Physical Launch orbs of magic upward and knock surrounding enemies into the air. Confuses some foes. Aqua: Earn 2000 CP with Finish (Aqua) equipped.
Heat Slash 1 (ヒートスラッシュ1
Hīto Surasshu 1
?)
2 Fire Frizzle foes with a fiery spin attack. Terra: Activate the Firestorm Command Style 8 times with Finish (Terra) equipped.
Ventus: Activate the Firestorm Command Style 8 times with Finish (Ventus) equipped.
Aqua: Activate the Firestorm Command Style 8 times with Finish (Aqua) equipped.
Gold Rush (ゴールドラッシュ
Gōrudo Rasshu
?)
2 Physical Perform a leaping strike that sometimes causes enemies to drop munny. Terra: Collect 1000 munny with Finish (Terra) equipped.
Ventus: Collect 1000 munny with Finish (Ventus) equipped.
Aqua: Collect 1000 munny with Finish (Aqua) equipped.
Rising Rock 2 (ロックライズ2
Rokku Raizu 2
?, lit. "Rock Rise 2")
3 Physical Smite enemies with a spin attack and jumping attack, after which boulders burst from the ground and knock foes into the air. Terra: Earn 4200 CP with Rising Rock 1 equipped.
Air Flair 2 (エアアーツ2
Ea Ātsu 2
?, lit. "Air Arts 2")
3 Physical Knock enemies into the air with a flurry of wind-powered attacks and a spin attack. Stuns some foes. Ventus: Earn 4000 CP with Air Flair 1 equipped.
Magic Pulse 2 (マジックパルス2
Majikku Parusu 2
?)
3 Physical Launch orbs of magic upward, confusing or freezing some foes. Aqua: Earn 3800 CP with Magic Pulse 1 equipped.
Heat Slash 2 (ヒートスラッシュ2
Hīto Surasshu 2
?)
3 Fire Cloak yourself in fire an perform a jumping attack, then press X at the right time to follow with a spin attack. Aqua: Activate the Firestorm Command Style 12 times with Heat Slash 1 equipped.
Ramuh's Judgement (ジャッジオブラムウ
Jajji obu Ramū
?, lit. "Judge of Ramuh")
3 Thunder Cloak yourself in lightning and perform a flurry of quick attacks, then press X at the right time to follow with a jumping attack. Terra: Activate the Thunderbolt Command Style 12 times with Rising Rock 1 equipped.
Ventus: Activate the Thunderbolt Command Style 12 times with Air Flair 1 equipped.
Aqua: Activate the Thunderbolt Command Style 12 times with Magic Pulse 1 equipped.
Twisted Hours (クレイジーアワーズ
Kureijī Awāzu
?, lit. "Crazy Hours")
3 Physical Press X at the right times to throw the Keyblade at the enemy repeatedly. Inflicts Stop and Slow on some foes. Terra: Take 7000 steps with Rising Rock 1 or Gold Rush equipped.
Ventus: Take 7000 steps with Air Flair 1 or Gold Rush equipped.
Aqua: Take 7000 steps with Magic Pulse 1 or Gold Rush equipped.
Surprise! 1 (サプライズ1
Supuraizu 1
?)
3 Physical Focus your power and then unleash a jumping attack. Press the button shown and you will earn prizes. Terra/Ventus/Aqua: Collect 1400 munny with Gold Rush equipped.
Dark Star 1 (ブラックスター1
Burakku Sutā 1
?, lit. "Black Star 1")
4 Physical Smite enemies with spin and jumping attacks, then end by sending a meteor crashing down upon them. Blinds and stuns foes. Terra: Defeat 420 enemies with Rising Rock 2 equipped..
Air Flair 3 (エアアーツ3
Ea Ātsu 3
?, lit. "Air Arts 3")
4 Physical Punish foes with a flurry of wind-powered attacks, then mop up with several spin attacks. Stuns some foes. Ventus: Take 4500 steps with Air Flair 2 equipped.
Magic Pulse 3 (マジックパルス3
Majikku Parusu 3
?)
4 Physical Launch orbs of magic upward which confuse, freeze, or bind some foes. Aqua: Defeat 350 enemies with Magic Pulse 2 equipped.
Heal Strike (ヒールストライク
Hīru Sutoraiku
?)
4 Physical Press X at the right times for a series of charging and spin attacks. The spin attacks restore your HP. Terra: Survive lethal damage 5 times with Rising Rock 2 equipped.[1]
Ventus: Survive lethal damage 5 times with Air Flair 2 equipped.[1]
Aqua: Survive lethal damage 5 times with Magic Pulse 2 equipped.[1]
Random End (ランダムエンド
Randamu Endo
?)
4 Physical Press X at the right times to cause negative status effects with Keyblade throws and charging and jumping attacks. Terra: Take 8000 steps with Twisted Hours equipped.
Surprise! 2 (サプライズ2
Supuraizu 2
?)
4 Physical Focus your power and then unleash a jumping attack. Press all three of the buttons shown to earn lots of prizes. Terra/Ventus/Aqua: Collect 5200 munny with Twisted Hours or Surprise! 1 equipped.
Dark Star 2 (ブラックスター2
Burakku Sutā 2
?, lit. "Black Star 2")
5 Physical Smite enemies with a spin attack and jumping attack, then end by raining meteors down upon them. Blinds and stuns foes. Terra: Defeat 550 enemies with Dark Star 1 equipped.
Air Flair 4 (エアアーツ4
Ea Ātsu 4
?, lit. "Air Arts 4")
5 Physical Punish foes with a flurry of wind-powered attacks, then mop up with several spin attacks. Always stuns enemies. Ventus: Take 7000 steps with Air Flair 3 equipped.
Magic Pulse 4 (マジックパルス4
Majikku Parusu 4
?)
5 Physical Press X at the right times to repeatedly launch orbs of magic upward which freeze, bind, or cause other negative status effects. Aqua: Defeat 500 enemies with Magic Pulse 3 equipped.
Explosion (エクスプロージョン
Ekusupurōjon
?)
5 Physical Smite enemies with a powerful jumping attack that causes a massive explosion and always stuns enemies caught in the blast. Terra: Earn 6400 CP with Dark Star 1 equipped.
Ventus: Earn 6400 CP with Air Flair 3 equipped.
Aqua: Earn 6400 CP with Magic Pulse 3 equipped.
Celebration (セレブレイション
Serebureishon
?)
5 Finish with a stroke of luck that brings tons of munny and prizes raining down. Ventus: Collect 7000 munny with Surprise! 2 equipped.
Ice Burst (アイスバースト
Aisu Bāsuto
?)
5 Blizzard Perform a spinning attack, the follow with a series of Blizzard blasts. Aqua: Activate the Diamond Dust or Frozen Fortune Command Style 15 times with Magic Pulse 3 equipped.
Demolition (デストロイアーツ
Desutoroi Ātsu
?, lit. "Destroy Arts")
6 Physical Rain meteors down on enemies and trigger explosions. Use Analog Stick to move the marker along the ground and direct the meteor strikes. Terra: Earn 10000 CP with Dark Star 2 equipped.
Stratosphere (セレスティアル
Seresutiaru
?, lit. "Celestial")
6 Physical Press the right button for whirlwind boosts that bring you crashing down on foes. Finish with a dive that triggers a devastating storm. Ventus: Defeat 800 enemies with Air Flair 4 equipped.
Teleport Spike (テレポブラスト
Terepo Burasuto
?, lit. "Teleport Blast")
6 Physical Generate several magic orbs, then press the buttons shown to launch them toward enemies as you teleport from orb to orb. Aqua: Defeat 800 enemies with Magic Pulse 4 equipped.

Command Trees[edit]

Terra[edit]

Terra Finishers.png

Ventus[edit]

Ven Finishers.png

Aqua[edit]

Aqua Finishers.png

Notes and references[edit]

  1. ^ a b c Lethal damage can be survived using the Second Chance or Once More abilities, or the Auto-Life D-Link ability.

See also[edit]