A Walk in Andante: Difference between revisions
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===''Kingdom Hearts Union χ''=== | ===''Kingdom Hearts Union χ''=== | ||
*[[Daybreak Town]] (Side Story): "Mickey, Chip, and Dale" | *[[Daybreak Town]] (Side Story): "Not Quite Right"{{KHx}}, "Mickey, Chip, and Dale", "Missing Parts"{{KHx}} | ||
===''Kingdom Hearts Melody of Memory''=== | ===''Kingdom Hearts Melody of Memory''=== | ||
;Menus | |||
*Tutorials | |||
;Cutscenes | |||
*"KINGDOM HEARTS: Chapter 3" | *"KINGDOM HEARTS: Chapter 3" | ||
Latest revision as of 06:59, 14 December 2023
Kingdom Hearts HD 1.5 ReMIX A Walk in Andante | |
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Arranger | Yoko Shimomura |
Composer | Yoko Shimomura |
Length | 1:18 |
"A Walk in Andante" is a musical composition by Yoko Shimomura that appears in the Kingdom Hearts series.
Appearances[edit]
"A Walk in Andante" appears only in cutscenes.
Kingdom Hearts[edit]
- Disney Castle: "The Letter"
Kingdom Hearts II[edit]
- Twilight Town: "His Majesty, the King"
- Hollow Bastion: "The Doodle on the Wall", "Goofy's Awake!"
Kingdom Hearts Re:coded[edit]
- Introduction and tutorial: "Opening," "We're in business," "Mickey explains"
- Disney Castle: "Another World Repaired," "Mickey Takes His Leave," "Sora"
- Destiny Islands: "A New Entry"
- Traverse Town: "One Last Memory"
Kingdom Hearts Union χ[edit]
- Daybreak Town (Side Story): "Not Quite Right"[KH χ], "Mickey, Chip, and Dale", "Missing Parts"[KH χ]
Kingdom Hearts Melody of Memory[edit]
- Menus
- Tutorials
- Cutscenes
- "KINGDOM HEARTS: Chapter 3"
Composition[edit]
"A Walk in Andante" is approximately one minute and eighteen seconds long in the original Kingdom Hearts, and fifty-five seconds long in Kingdom Hearts II.
It has a time signature of 3/4 time, and a tempo of 96 beats per minute. The piece has a four bar introduction, but no conclusion, allowing for smooth transitions between loops. Each loop is twenty measure long. The instrumentation consists of: strings using pizzicato, a music box, and synthesizer.
The piece is composed in a very simplistic and smooth or flowing style. Being short in length, the piece relies upon the main melody of eighth notes, as played by the music box, to mix with the accompanying parts in order to create a usable composition. The strings and synthesizer play the longer, chordal accompanying part consisting of quarter notes and half notes. Meanwhile, the music box enters with the main melodic, flowing line of eighth notes, mainly following a stepwise pattern.
Albums[edit]
Disc 1, Track 12 in the Kingdom Hearts Original Soundtrack
Disc 1, Track 46 in the Kingdom Hearts II Original Soundtrack
Disc 1, Track 12 in the Kingdom Hearts Original Soundtrack Complete
Disc 4, Track 22 in the Kingdom Hearts Original Soundtrack Complete
Disc 1, Track 12 in the Kingdom Hearts HD 1.5 ReMIX Original Soundtrack
Disc 2, Track 24 in the Kingdom Hearts HD 2.5 ReMIX Original Soundtrack