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Night of Fate: Difference between revisions

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|tracktitle=Night of Fate
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|artist=Yoko Shimomura
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|image=[[File:Piano Collections Kingdom Hearts Field & Battle Cover.png|200px]]
|file=File:Night of Fate Piano Collections F&B.ogg
|file=
|artist=Natsumi Kameoka
|artist=Natsumi Kameoka
|composer=Yoko Shimomura
|composer=Yoko Shimomura
|performer=Masanobu Shinoda
|length=4:03
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"'''Night of Fate'''" is a musical composition by Yoko Shimomura that appears in the [[Kingdom Hearts (series)|''Kingdom Hearts'' series]].
"'''Night of Fate'''" is a musical composition by Yoko Shimomura that appears in the {{c|Kingdom Hearts|series|''Kingdom Hearts'' series}}.


==Appearances==
==Appearances==
"Night of Fate" is the battle theme of [[Destiny Islands]] in ''{{c|Kingdom Hearts|game}}'' and ''[[Kingdom Hearts Chain of Memories]]''; the battle theme of [[Traverse Town]] in ''Kingdom Hearts'' (first visit only) and ''[[Kingdom Hearts coded]]''; and the battle theme of the Destiny Island and Traverse Town areas of [[Hollow Bastion]] and [[Castle Oblivion]] in ''Kingdom Hearts coded''.
===''Kingdom Hearts''===
===''Kingdom Hearts''===
"Night of Fate" is the battle theme of Destiny Islands and the first visit to Traverse Town, and also plays when battling [[Leon]].
;Battles
*Traverse Town: [[Game:Leon|Leon]]


====Cutscenes====
;Cutscenes
*Traverse Town: "Guard Armor Appears"
*[[Destiny Islands]]: "Night of Invasion," "A Storm," "Keyblade"
*[[Destiny Islands]]: "Night of Invasion," "A Storm," "Keyblade"
*[[Traverse Town]]: "Guard Armor Appears"


===''Kingdom Hearts Chain of Memories''===
===''Kingdom Hearts Re:coded''===
In ''[[Kingdom Hearts Chain of Memories]]'', "Night of Fate" is used as the battle theme for the Destiny Islands.
 
===''Kingdom Hearts coded''===
In ''[[Kingdom Hearts coded]]'', "Night of Fate" is used as the battle theme for Traverse Town, [[Hollow Bastion]] (Destiny Islands), Hollow Bastion (Traverse Town), Castle Oblivion (Destiny Islands) and Castle Oblivion (Traverse Town).
 
====Cutscenes====
*[[Disney Castle]]: "Under Mouse Arrest"
*[[Disney Castle]]: "Under Mouse Arrest"
*Traverse Town: "Keyhole"
*Traverse Town: "Keyhole"


====Events====
===''Kingdom Hearts 3D: Dream Drop Distance''===
*Traverse Town: Save Huey; Defeat the [[Heartless]] (Second District, after saving Huey); Defeat the Heartless (Second District, after finding Dewey).
;Battles
*Destiny Islands: {{ns|Game|Ursula|Phantom Ursula}}


===''Kingdom Hearts 3D: Dream Drop Distance''===
;Cutscenes
In ''[[Kingdom Hearts 3D: Dream Drop Distance]]'', "Night of Fate" is used as the boss theme for [[Ursula|Phantom Ursula]] at the Destiny Islands.
====Cutscenes====
*[[Mysterious Tower]]: "Night of the Storm"
*[[Mysterious Tower]]: "Night of the Storm"
===''Kingdom Hearts Union χ''===
;Battles
*[[Daybreak Town]]: {{ns|Game|Master Ava}}, [[Darklings]], {{ns|Game|Master Ira}}<ref>If [[Player]] is in the Unicornis or Vulpes Union.</ref>, {{ns|Game|Master Aced}}<ref>If Player is in the Ursus Union.</ref>, {{ns|Game|Master Invi}}<ref>If Player is in the Anguis Union.</ref>, {{ns|Game|Master Gula}}<ref>If Player is in the Leopardus Union.</ref>, [[Ferocious Fins]], Master Aced<ref>Irrespective of Player's Union.</ref>, [[Darkling]]
*[[Game Central Station]]: Darkling
;Cutscenes
*Daybreak Town (Main Story): "Off-Limits", "Master Ava's Guidance", "The Foretellers' Clash", "Darklings", "A Nightmare", "The Foretellers' Chamber", "Recruited by Master Ava", "Number Four", "Surrounded", "Fall to Darkness"
*[[Keyblade Graveyard]]: "The Wielders' Brawl", "An Inevitable Clash", "Nightmares Projected", "Severed Bonds"
*[[Agrabah]]: "Who is Prince Ali?"
*[[Enchanted Dominion]]: "Spell of Thorns", "To the Castle"
*[[Game Central Station]]: "A New Portal", "Not... You", "A World Connected"
===''Kingdom Hearts χ Back Cover''===
*"The Clash"


===''Kingdom Hearts III''===
===''Kingdom Hearts III''===
In ''Kingdom Hearts III'', "Night of Fate" is used during a required battle against Heartless and Nobodies outside the Old Mansion in [[Twilight Town]].
;Battles
*Combat tutorials
*[[Twilight Town]]: Heartless and Nobodies outside the Old Mansion
 
;Cutscenes
*Twilight Town: "Ansem and Xemnas"
 
===''Kingdom Hearts Dark Road''===
*[[Scala ad Caelum]]: "Doubt", "VS Vidar"
 
===''Kingdom Hearts Melody of Memory''===
*"KINGDOM HEARTS: Chapter 2"
*"Lost Memories"<ref>An {{unnamed|mom|Lost Memories|unnamed arrangement}}.</ref>


==Composition==
==Composition==
"Night of Fate" is approximately two minutes and six seconds long in ''{{c|Kingdom Hearts|game}}''. In ''Kingdom Hearts Chain of Memories'', the piece is approximately two minutes and thirty-one seconds. The piano version is extended to a total of four minutes and three seconds. The in-game versions have a time signature of 5/4 time.<!--check this--> In ''Kingdom Hearts'', the piece has a tempo of 174 beats per minute. In ''Kingdom Hearts Chain of Memories'', the tempo remains at a "presto" speed, but lowers one click to 173 beats per minute. For both ''Kingdom Hearts 3D: Dream Drop Distance'' and ''Kingdom Hearts Re:coded'', the tempo is 175 beats per minute. The piano collections version plays at a tempo of 160 beats per minute.<!--keys change throughout piece--> <!--The piece is written in the key of _____. It is either B major or G# minor, my thoughts are the latter.--> The piece lacks an introduction and conclusion, allowing for smooth transitions between loops. Each loop is nineteen measures long.<!--check this-->  
"Night of Fate" is approximately two minutes and six seconds long in ''{{c|Kingdom Hearts|game}}''. In ''Kingdom Hearts Chain of Memories'', the piece is approximately two minutes and thirty-one seconds. The piano version is extended to a total of four minutes and three seconds. The in-game versions have a time signature of 5/4 time.<!--check this--> In ''Kingdom Hearts'', the piece has a tempo of 174 beats per minute. In ''Kingdom Hearts Chain of Memories'', the tempo remains at a "presto" speed, but lowers one click to 173 beats per minute. For both ''Kingdom Hearts 3D: Dream Drop Distance'' and ''Kingdom Hearts Re:coded'', the tempo is 175 beats per minute. The piano collections version plays at a tempo of 160 beats per minute.<!--keys change throughout piece--> <!--The piece is written in the key of _____. It is either B major or G# minor, my thoughts are the latter.--> The piece lacks an introduction and conclusion, allowing for smooth transitions between loops. Each loop is nineteen measures long.<!--check this-->  


The instrumentation for the ''Kingdom Hearts'' version consists of: strings, snare drum, piano, crash cymbals, low brass (tubas), and synthesizer. For ''Kingdom Hearts Chain of Memories'', the instrumentation is reduced, using only piano, snare drum, strings, and flute. In ''Kingdom Hearts 3D: Dream Drop Distance'' and ''Kingdom Hearts Re:coded'', the instrumentation is very similar to ''Kingdom Hearts''; now with the addition of: choir, flute, electric bass, and suspended cymbal.
The instrumentation for the ''Kingdom Hearts'' version consists of: strings, snare drum, piano, crash cymbals, low brass (tubas), and synthesizer. For ''Kingdom Hearts Chain of Memories'', the instrumentation is reduced, using only piano, snare drum, strings, and flute. The ''Kingdom Hearts Re: Chain of Memories'' version uses a similar instrumentation to the ''Kingdom Hearts'' version, but replaces the brake drum with claves and the piano and adds saxophone. This gives it a more distinct island vibe, as the claves sound reminisce to water droplets. In ''Kingdom Hearts 3D: Dream Drop Distance'' and ''Kingdom Hearts Re:coded'', the instrumentation is very similar to ''Kingdom Hearts''; now with the addition of: choir, flute, electric bass, and suspended cymbal.
<!--Insert second paragraph containing music analysis- theory. Notes: COM makes beats 4 and 5 of the melody staccato.-->
<!--Insert second paragraph containing music analysis- theory. Notes: COM makes beats 4 and 5 of the melody staccato.-->
==Other appearances==
===''Super Smash Bros. Ultimate''===
In ''{{Ssb|Super Smash Bros. Ultimate}}'', “Night of Fate” is a {{ssb|List of SSBU Music (Kingdom Hearts series)|track}} featured on the Hollow Bastion stage. It is also heard during the ''{{ssb|Mr. Sakurai Presents}}'' video presentation on [[Sora]], where it is played while {{ssb|Masahiro Sakurai}} talks about the rest of Sora's attacks outside of his 3-hit combos.
{{-}}


==Albums==
==Albums==
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File:Piano Collections Kingdom Hearts Field & Battle Cover.png|Disc 1, Track 5 in the ''[[Piano Collections Kingdom Hearts Field & Battle]] Soundtrack''|link=Piano Collections Kingdom Hearts Field & Battle
File:Piano Collections Kingdom Hearts Field & Battle Cover.png|Disc 1, Track 5 in the ''[[Piano Collections Kingdom Hearts Field & Battle]] Soundtrack''|link=Piano Collections Kingdom Hearts Field & Battle
</gallery>
</gallery>
==Notes and references==
{{Reflist}}
{{Music}}
{{Music}}

Latest revision as of 04:59, 15 January 2024

Kingdom Hearts
Night of Fate
Theme Notes.png
Arranger Yoko Shimomura
Composer Yoko Shimormura
Length 2:06
Kingdom Hearts Chain of Memories
Night of Fate
Theme Notes.png
Arranger Yoko Shimomura
Composer Yoko Shimomura
Length 2:31
Kingdom Hearts Re:Chain of Memories
Night of Fate
Theme Notes.png
Arranger Yoko Shimomura
Composer Yoko Shimomura
Length 2:31
Kingdom Hearts coded
Night of Fate
Theme Notes.png
Arranger Yoko Shimomura
Composer Yoko Shimomura
Kingdom Hearts Re:coded
Night of Fate
Theme Notes.png
Arranger Yoko Shimomura
Composer Yoko Shimomura
Kingdom Hearts HD 1.5 ReMIX
Night of Fate
Theme Notes.png
Arranger Yoko Shimomura
Composer Yoko Shimomura
Length 2:06
Piano Collections Kingdom Hearts Field and Battle
Night of Fate
Theme Notes.png
Arranger Natsumi Kameoka
Composer Yoko Shimomura
Performer Masanobu Shinoda
Length 4:03

"Night of Fate" is a musical composition by Yoko Shimomura that appears in the Kingdom Hearts series.

Appearances[edit]

"Night of Fate" is the battle theme of Destiny Islands in Kingdom Hearts and Kingdom Hearts Chain of Memories; the battle theme of Traverse Town in Kingdom Hearts (first visit only) and Kingdom Hearts coded; and the battle theme of the Destiny Island and Traverse Town areas of Hollow Bastion and Castle Oblivion in Kingdom Hearts coded.

Kingdom Hearts[edit]

Battles
Cutscenes
  • Traverse Town: "Guard Armor Appears"
  • Destiny Islands: "Night of Invasion," "A Storm," "Keyblade"

Kingdom Hearts Re:coded[edit]

Kingdom Hearts 3D: Dream Drop Distance[edit]

Battles
Cutscenes

Kingdom Hearts Union χ[edit]

Battles
Cutscenes
  • Daybreak Town (Main Story): "Off-Limits", "Master Ava's Guidance", "The Foretellers' Clash", "Darklings", "A Nightmare", "The Foretellers' Chamber", "Recruited by Master Ava", "Number Four", "Surrounded", "Fall to Darkness"
  • Keyblade Graveyard: "The Wielders' Brawl", "An Inevitable Clash", "Nightmares Projected", "Severed Bonds"
  • Agrabah: "Who is Prince Ali?"
  • Enchanted Dominion: "Spell of Thorns", "To the Castle"
  • Game Central Station: "A New Portal", "Not... You", "A World Connected"

Kingdom Hearts χ Back Cover[edit]

  • "The Clash"

Kingdom Hearts III[edit]

Battles
  • Combat tutorials
  • Twilight Town: Heartless and Nobodies outside the Old Mansion
Cutscenes
  • Twilight Town: "Ansem and Xemnas"

Kingdom Hearts Dark Road[edit]

Kingdom Hearts Melody of Memory[edit]

  • "KINGDOM HEARTS: Chapter 2"
  • "Lost Memories"[6]

Composition[edit]

"Night of Fate" is approximately two minutes and six seconds long in Kingdom Hearts. In Kingdom Hearts Chain of Memories, the piece is approximately two minutes and thirty-one seconds. The piano version is extended to a total of four minutes and three seconds. The in-game versions have a time signature of 5/4 time. In Kingdom Hearts, the piece has a tempo of 174 beats per minute. In Kingdom Hearts Chain of Memories, the tempo remains at a "presto" speed, but lowers one click to 173 beats per minute. For both Kingdom Hearts 3D: Dream Drop Distance and Kingdom Hearts Re:coded, the tempo is 175 beats per minute. The piano collections version plays at a tempo of 160 beats per minute. The piece lacks an introduction and conclusion, allowing for smooth transitions between loops. Each loop is nineteen measures long.

The instrumentation for the Kingdom Hearts version consists of: strings, snare drum, piano, crash cymbals, low brass (tubas), and synthesizer. For Kingdom Hearts Chain of Memories, the instrumentation is reduced, using only piano, snare drum, strings, and flute. The Kingdom Hearts Re: Chain of Memories version uses a similar instrumentation to the Kingdom Hearts version, but replaces the brake drum with claves and the piano and adds saxophone. This gives it a more distinct island vibe, as the claves sound reminisce to water droplets. In Kingdom Hearts 3D: Dream Drop Distance and Kingdom Hearts Re:coded, the instrumentation is very similar to Kingdom Hearts; now with the addition of: choir, flute, electric bass, and suspended cymbal.

Other appearances[edit]

Super Smash Bros. Ultimate[edit]

In Super Smash Bros. Ultimate, “Night of Fate” is a track featured on the Hollow Bastion stage. It is also heard during the Mr. Sakurai Presents video presentation on Sora, where it is played while Masahiro Sakurai talks about the rest of Sora's attacks outside of his 3-hit combos.

Albums[edit]

Notes and references[edit]

  1. ^ If Player is in the Unicornis or Vulpes Union.
  2. ^ If Player is in the Ursus Union.
  3. ^ If Player is in the Anguis Union.
  4. ^ If Player is in the Leopardus Union.
  5. ^ Irrespective of Player's Union.
  6. ^ An unnamed arrangement.