Night of Fate: Difference between revisions
Lord Fawful (talk | contribs) Tag: Mobile edit |
(Piano Collections performer credits) |
||
(26 intermediate revisions by 8 users not shown) | |||
Line 1: | Line 1: | ||
{{Game|KH1|FM1|COM|REC|KHC|RCO|DDD}} | {{Game|KH1|FM1|COM|REC|KHC|RCO|DDD|DHD|HD1|KHX|UCX|XBC|KH3|DR|MOM}} | ||
{{suite}} | |||
{{tab|o-info|360px}} | {{tab|o-info|360px}} | ||
{{tab|KH}} | {{tab|KH}} | ||
Line 19: | Line 20: | ||
}} | }} | ||
{{tab|c}} | {{tab|c}} | ||
{{tab| | {{tab|KHRECOM}} | ||
{{InfoTrack | {{InfoTrack | ||
|game=KHRECOM | |game=KHRECOM | ||
Line 28: | Line 29: | ||
}} | }} | ||
{{tab|c}} | {{tab|c}} | ||
{{tab| | {{tab|KHC}} | ||
{{InfoTrack | {{InfoTrack | ||
|game= | |game=KHC | ||
|tracktitle=Night of Fate | |tracktitle=Night of Fate | ||
|artist=Yoko Shimomura | |artist=Yoko Shimomura | ||
|composer=Yoko Shimomura | |composer=Yoko Shimomura | ||
}} | }} | ||
{{tab|c}} | {{tab|c}} | ||
{{tab| | {{tab|KHREC}} | ||
{{InfoTrack | {{InfoTrack | ||
|game= | |game=KHREC | ||
|tracktitle=Night of Fate | |tracktitle=Night of Fate | ||
|artist=Yoko Shimomura | |artist=Yoko Shimomura | ||
Line 46: | Line 46: | ||
}} | }} | ||
{{tab|c}} | {{tab|c}} | ||
{{tab| | {{tab|KHHD1.5}} | ||
{{InfoTrack | {{InfoTrack | ||
|game=KHHD | |game=KHHD | ||
Line 59: | Line 59: | ||
|game=Piano Collections Kingdom Hearts Field and Battle | |game=Piano Collections Kingdom Hearts Field and Battle | ||
|tracktitle=Night of Fate | |tracktitle=Night of Fate | ||
| | |file=File:Night of Fate Piano Collections F&B.ogg | ||
|artist=Natsumi Kameoka | |artist=Natsumi Kameoka | ||
|composer=Yoko Shimomura | |composer=Yoko Shimomura | ||
|performer=Masanobu Shinoda | |||
|length=4:03 | |length=4:03 | ||
}} | }} | ||
{{tab|c}}{{tab|c}} | {{tab|c}}{{tab|c}} | ||
"'''Night of Fate'''" is a musical composition by Yoko Shimomura that appears in the | "'''Night of Fate'''" is a musical composition by Yoko Shimomura that appears in the {{c|Kingdom Hearts|series|''Kingdom Hearts'' series}}. | ||
==Appearances== | ==Appearances== | ||
"Night of Fate" is the battle theme of [[Destiny Islands]] in ''{{c|Kingdom Hearts|game}}'' and ''[[Kingdom Hearts Chain of Memories]]''; the battle theme of [[Traverse Town]] in ''Kingdom Hearts'' (first visit only) and ''[[Kingdom Hearts coded]]''; and the battle theme of the Destiny Island and Traverse Town areas of [[Hollow Bastion]] and [[Castle Oblivion]] in ''Kingdom Hearts coded''. | |||
===''Kingdom Hearts''=== | ===''Kingdom Hearts''=== | ||
;Battles | |||
*Traverse Town: [[Game:Leon|Leon]] | |||
;Cutscenes | |||
*Traverse Town: "Guard Armor Appears" | |||
*[[Destiny Islands]]: "Night of Invasion," "A Storm," "Keyblade" | *[[Destiny Islands]]: "Night of Invasion," "A Storm," "Keyblade" | ||
===''Kingdom Hearts | ===''Kingdom Hearts Re:coded''=== | ||
*[[Disney Castle]]: "Under Mouse Arrest" | *[[Disney Castle]]: "Under Mouse Arrest" | ||
*Traverse Town: "Keyhole" | *Traverse Town: "Keyhole" | ||
=== | ===''Kingdom Hearts 3D: Dream Drop Distance''=== | ||
* | ;Battles | ||
*Destiny Islands: {{ns|Game|Ursula|Phantom Ursula}} | |||
;Cutscenes | |||
*[[Mysterious Tower]]: "Night of the Storm" | *[[Mysterious Tower]]: "Night of the Storm" | ||
===''Kingdom Hearts Union χ''=== | |||
;Battles | |||
*[[Daybreak Town]]: {{ns|Game|Master Ava}}, [[Darklings]], {{ns|Game|Master Ira}}<ref>If [[Player]] is in the Unicornis or Vulpes Union.</ref>, {{ns|Game|Master Aced}}<ref>If Player is in the Ursus Union.</ref>, {{ns|Game|Master Invi}}<ref>If Player is in the Anguis Union.</ref>, {{ns|Game|Master Gula}}<ref>If Player is in the Leopardus Union.</ref>, [[Ferocious Fins]], Master Aced<ref>Irrespective of Player's Union.</ref>, [[Darkling]] | |||
*[[Game Central Station]]: Darkling | |||
;Cutscenes | |||
*Daybreak Town (Main Story): "Off-Limits", "Master Ava's Guidance", "The Foretellers' Clash", "Darklings", "A Nightmare", "The Foretellers' Chamber", "Recruited by Master Ava", "Number Four", "Surrounded", "Fall to Darkness" | |||
*[[Keyblade Graveyard]]: "The Wielders' Brawl", "An Inevitable Clash", "Nightmares Projected", "Severed Bonds" | |||
*[[Agrabah]]: "Who is Prince Ali?" | |||
*[[Enchanted Dominion]]: "Spell of Thorns", "To the Castle" | |||
*[[Game Central Station]]: "A New Portal", "Not... You", "A World Connected" | |||
===''Kingdom Hearts χ Back Cover''=== | |||
*"The Clash" | |||
===''Kingdom Hearts III''=== | ===''Kingdom Hearts III''=== | ||
;Battles | |||
*Combat tutorials | |||
*[[Twilight Town]]: Heartless and Nobodies outside the Old Mansion | |||
;Cutscenes | |||
*Twilight Town: "Ansem and Xemnas" | |||
===''Kingdom Hearts Dark Road''=== | |||
*[[Scala ad Caelum]]: "Doubt", "VS Vidar" | |||
===''Kingdom Hearts Melody of Memory''=== | |||
*"KINGDOM HEARTS: Chapter 2" | |||
*"Lost Memories"<ref>An {{unnamed|mom|Lost Memories|unnamed arrangement}}.</ref> | |||
==Composition== | ==Composition== | ||
"Night of Fate" is approximately two minutes and six seconds long in ''{{c|Kingdom Hearts|game}}''. In ''Kingdom Hearts Chain of Memories'', the piece is approximately two minutes and thirty-one seconds. The piano version is extended to a total of four minutes and three seconds. The in-game versions have a time signature of 5/4 time.<!--check this--> In ''Kingdom Hearts'', the piece has a tempo of 174 beats per minute. In ''Kingdom Hearts Chain of Memories'', the tempo remains at a "presto" speed, but lowers one click to 173 beats per minute. For both ''Kingdom Hearts 3D: Dream Drop Distance'' and ''Kingdom Hearts Re:coded'', the tempo is 175 beats per minute. The piano collections version plays at a tempo of 160 beats per minute.<!--keys change throughout piece--> <!--The piece is written in the key of _____. It is either B major or G# minor, my thoughts are the latter.--> The piece lacks an introduction and conclusion, allowing for smooth transitions between loops. Each loop is nineteen measures long.<!--check this--> | "Night of Fate" is approximately two minutes and six seconds long in ''{{c|Kingdom Hearts|game}}''. In ''Kingdom Hearts Chain of Memories'', the piece is approximately two minutes and thirty-one seconds. The piano version is extended to a total of four minutes and three seconds. The in-game versions have a time signature of 5/4 time.<!--check this--> In ''Kingdom Hearts'', the piece has a tempo of 174 beats per minute. In ''Kingdom Hearts Chain of Memories'', the tempo remains at a "presto" speed, but lowers one click to 173 beats per minute. For both ''Kingdom Hearts 3D: Dream Drop Distance'' and ''Kingdom Hearts Re:coded'', the tempo is 175 beats per minute. The piano collections version plays at a tempo of 160 beats per minute.<!--keys change throughout piece--> <!--The piece is written in the key of _____. It is either B major or G# minor, my thoughts are the latter.--> The piece lacks an introduction and conclusion, allowing for smooth transitions between loops. Each loop is nineteen measures long.<!--check this--> | ||
The instrumentation for the ''Kingdom Hearts'' version consists of: strings, snare drum, piano, crash cymbals, low brass (tubas), and synthesizer. For ''Kingdom Hearts Chain of Memories'', the instrumentation is reduced, using only piano, snare drum, strings, and flute. In ''Kingdom Hearts 3D: Dream Drop Distance'' and ''Kingdom Hearts Re:coded'', the instrumentation is very similar to ''Kingdom Hearts''; now with the addition of: choir, flute, electric bass, and suspended cymbal. | The instrumentation for the ''Kingdom Hearts'' version consists of: strings, snare drum, piano, crash cymbals, low brass (tubas), and synthesizer. For ''Kingdom Hearts Chain of Memories'', the instrumentation is reduced, using only piano, snare drum, strings, and flute. The ''Kingdom Hearts Re: Chain of Memories'' version uses a similar instrumentation to the ''Kingdom Hearts'' version, but replaces the brake drum with claves and the piano and adds saxophone. This gives it a more distinct island vibe, as the claves sound reminisce to water droplets. In ''Kingdom Hearts 3D: Dream Drop Distance'' and ''Kingdom Hearts Re:coded'', the instrumentation is very similar to ''Kingdom Hearts''; now with the addition of: choir, flute, electric bass, and suspended cymbal. | ||
<!--Insert second paragraph containing music analysis- theory. Notes: COM makes beats 4 and 5 of the melody staccato.--> | <!--Insert second paragraph containing music analysis- theory. Notes: COM makes beats 4 and 5 of the melody staccato.--> | ||
==Other appearances== | |||
===''Super Smash Bros. Ultimate''=== | |||
In ''{{Ssb|Super Smash Bros. Ultimate}}'', “Night of Fate” is a {{ssb|List of SSBU Music (Kingdom Hearts series)|track}} featured on the Hollow Bastion stage. It is also heard during the ''{{ssb|Mr. Sakurai Presents}}'' video presentation on [[Sora]], where it is played while {{ssb|Masahiro Sakurai}} talks about the rest of Sora's attacks outside of his 3-hit combos. | |||
{{-}} | |||
==Albums== | ==Albums== | ||
Line 113: | Line 140: | ||
File:Piano Collections Kingdom Hearts Field & Battle Cover.png|Disc 1, Track 5 in the ''[[Piano Collections Kingdom Hearts Field & Battle]] Soundtrack''|link=Piano Collections Kingdom Hearts Field & Battle | File:Piano Collections Kingdom Hearts Field & Battle Cover.png|Disc 1, Track 5 in the ''[[Piano Collections Kingdom Hearts Field & Battle]] Soundtrack''|link=Piano Collections Kingdom Hearts Field & Battle | ||
</gallery> | </gallery> | ||
==Notes and references== | |||
{{Reflist}} | |||
{{Music}} | {{Music}} |
Latest revision as of 04:59, 15 January 2024
Kingdom Hearts Chain of Memories Night of Fate | |
---|---|
Arranger | Yoko Shimomura |
Composer | Yoko Shimomura |
Length | 2:31 |
Kingdom Hearts Re:Chain of Memories Night of Fate | |
---|---|
Arranger | Yoko Shimomura |
Composer | Yoko Shimomura |
Length | 2:31 |
Kingdom Hearts HD 1.5 ReMIX Night of Fate | |
---|---|
Arranger | Yoko Shimomura |
Composer | Yoko Shimomura |
Length | 2:06 |
"Night of Fate" is a musical composition by Yoko Shimomura that appears in the Kingdom Hearts series.
Appearances[edit]
"Night of Fate" is the battle theme of Destiny Islands in Kingdom Hearts and Kingdom Hearts Chain of Memories; the battle theme of Traverse Town in Kingdom Hearts (first visit only) and Kingdom Hearts coded; and the battle theme of the Destiny Island and Traverse Town areas of Hollow Bastion and Castle Oblivion in Kingdom Hearts coded.
Kingdom Hearts[edit]
- Battles
- Traverse Town: Leon
- Cutscenes
- Traverse Town: "Guard Armor Appears"
- Destiny Islands: "Night of Invasion," "A Storm," "Keyblade"
Kingdom Hearts Re:coded[edit]
- Disney Castle: "Under Mouse Arrest"
- Traverse Town: "Keyhole"
Kingdom Hearts 3D: Dream Drop Distance[edit]
- Battles
- Destiny Islands: Phantom Ursula
- Cutscenes
- Mysterious Tower: "Night of the Storm"
Kingdom Hearts Union χ[edit]
- Battles
- Daybreak Town: Master Ava, Darklings, Master Ira[1], Master Aced[2], Master Invi[3], Master Gula[4], Ferocious Fins, Master Aced[5], Darkling
- Game Central Station: Darkling
- Cutscenes
- Daybreak Town (Main Story): "Off-Limits", "Master Ava's Guidance", "The Foretellers' Clash", "Darklings", "A Nightmare", "The Foretellers' Chamber", "Recruited by Master Ava", "Number Four", "Surrounded", "Fall to Darkness"
- Keyblade Graveyard: "The Wielders' Brawl", "An Inevitable Clash", "Nightmares Projected", "Severed Bonds"
- Agrabah: "Who is Prince Ali?"
- Enchanted Dominion: "Spell of Thorns", "To the Castle"
- Game Central Station: "A New Portal", "Not... You", "A World Connected"
Kingdom Hearts χ Back Cover[edit]
- "The Clash"
Kingdom Hearts III[edit]
- Battles
- Combat tutorials
- Twilight Town: Heartless and Nobodies outside the Old Mansion
- Cutscenes
- Twilight Town: "Ansem and Xemnas"
Kingdom Hearts Dark Road[edit]
- Scala ad Caelum: "Doubt", "VS Vidar"
Kingdom Hearts Melody of Memory[edit]
- "KINGDOM HEARTS: Chapter 2"
- "Lost Memories"[6]
Composition[edit]
"Night of Fate" is approximately two minutes and six seconds long in Kingdom Hearts. In Kingdom Hearts Chain of Memories, the piece is approximately two minutes and thirty-one seconds. The piano version is extended to a total of four minutes and three seconds. The in-game versions have a time signature of 5/4 time. In Kingdom Hearts, the piece has a tempo of 174 beats per minute. In Kingdom Hearts Chain of Memories, the tempo remains at a "presto" speed, but lowers one click to 173 beats per minute. For both Kingdom Hearts 3D: Dream Drop Distance and Kingdom Hearts Re:coded, the tempo is 175 beats per minute. The piano collections version plays at a tempo of 160 beats per minute. The piece lacks an introduction and conclusion, allowing for smooth transitions between loops. Each loop is nineteen measures long.
The instrumentation for the Kingdom Hearts version consists of: strings, snare drum, piano, crash cymbals, low brass (tubas), and synthesizer. For Kingdom Hearts Chain of Memories, the instrumentation is reduced, using only piano, snare drum, strings, and flute. The Kingdom Hearts Re: Chain of Memories version uses a similar instrumentation to the Kingdom Hearts version, but replaces the brake drum with claves and the piano and adds saxophone. This gives it a more distinct island vibe, as the claves sound reminisce to water droplets. In Kingdom Hearts 3D: Dream Drop Distance and Kingdom Hearts Re:coded, the instrumentation is very similar to Kingdom Hearts; now with the addition of: choir, flute, electric bass, and suspended cymbal.
Other appearances[edit]
Super Smash Bros. Ultimate[edit]
In Super Smash Bros. Ultimate, “Night of Fate” is a track featured on the Hollow Bastion stage. It is also heard during the Mr. Sakurai Presents video presentation on Sora, where it is played while Masahiro Sakurai talks about the rest of Sora's attacks outside of his 3-hit combos.
Albums[edit]
Disc 1, Track 13 in the Kingdom Hearts Original Soundtrack
Disc 1, Track 13 in the Kingdom Hearts Original Soundtrack Complete
Disc 1, Track 13 in the Kingdom Hearts HD 1.5 ReMIX Original Soundtrack
Disc 1, Track 5 in the Piano Collections Kingdom Hearts Field & Battle Soundtrack