Party member: Difference between revisions
No edit summary |
No edit summary |
||
(207 intermediate revisions by 31 users not shown) | |||
Line 1: | Line 1: | ||
{{Game|KH1|FM1|COM|REC|KH2|FM2|358|BBS|FMB| | {{Game|KH1|FM1|COM|REC|KH2|FM2|358|KHC|RCO|BBS|FMB|DDD|KHX|UCX|AFP|KH3|3RM|DR|MOM}} | ||
{{ | {{cleanup|in-story party members from KHX (Skuld, Hercules)}} | ||
{{nihongo|'''Party members'''|仲間キャラクター|Nakama kyarakutā|lit. "Fellow character"}} are allies who fight alongside the protagonist, often with customisable behaviour, equipment, [[item]]s, and [[abilities]]. They have their own HP and MP gauges, displayed above the protagonists'. Generally, a defeated party member is knocked out temporarily for a certain period of time, unless they are healed. | {{nihongo|'''Party members'''|仲間キャラクター|Nakama kyarakutā|lit. "Fellow character"}}, or '''Friends''' in ''Kingdom Hearts III'', are allies who fight alongside the protagonist, often with customisable behaviour, equipment, [[item]]s, and [[abilities]]. They have their own [[HP]] and [[MP]] [[gauges]], displayed above the protagonists'. Generally, a defeated party member is knocked out temporarily for a certain period of time, unless they are healed. | ||
{{nihongo|'''Cooperation characters'''|協力キャラクター|Kyōryoku kyarakutā}} are similar allies who only appear during certain story sequences. | {{nihongo|'''Cooperation characters'''|協力キャラクター|Kyōryoku kyarakutā}} and {{nihongo|'''joint struggle characters'''|共闘キャラクター|kyōtō kyarakutā}} are similar allies who only appear during certain story sequences. Cooperation characters are distinguished by their lack of health gauges, which makes them invincible, while joint struggle characters behave identically to party members. | ||
There are also other allies who help during certain battles to provide some sort of support, often by opening up new attacks for the protagonist to use. | There are also other allies who help during certain battles to provide some sort of support, often by opening up new attacks for the protagonist to use. | ||
==''Kingdom Hearts''== | ==''Kingdom Hearts''== | ||
Party members have individual stats and can be equipped with [[item]]s, [[accessories]], and weapons. Party members have different base stats, | Party members have individual stats and can be equipped with [[item]]s, [[accessories]], and weapons. Party members have different base stats, {{c|abilities|KH}}, and number of item and accessory slots. Each party member has their own weapon type and cannot equip weapons of any other type. They earn experience and level up independently to [[Sora]] and are rewarded with stat boosts, new abilities, more item slots, or more accessory slots when leveling up. While [[Donald]] and [[Goofy]] are permanent party members, many [[world]]s provide a third ally. World-specific party members have limitations as each of them has only one weapon that they can equip and leveling up solely grants stat boosts. | ||
Only two party members can be placed in the active party at a time. A menu to swap party member positions can be accessed at [[Save Point]]s and whenever a party member joins or leaves the group. Experience is granted to party members, even if they are not in the active party or they are in another world. | Only two party members can be placed in the active party at a time. A menu to swap party member positions can be accessed at [[Save Point]]s and whenever a party member joins or leaves the group. This menu may also be accessed when talking to certain party members after locking their world's Keyhole, including [[Jack Skellington]] and [[Ariel]]. Experience is granted to party members, even if they are not in the active party or they are in another world. | ||
In battle, pressing {{button|t}} causes party members to attack the locked-on target. There are several enemies that are never targeted by party members, including the [[White Mushroom]], [[Rare Truffle]], and [[Black Ballade]]. | In battle, pressing {{button|t}} causes party members to attack the locked-on target. There are several enemies that are never targeted by party members, including the [[White Mushroom]], [[Rare Truffle]], and [[Black Ballade]]. | ||
Some characters must be present in the active party in order to carry out certain actions. | |||
*Both [[Donald]] and [[Goofy]] are needed to activate [[Trinity Mark]]s and use [[Trinity Limit]] | |||
*[[Aladdin]] can "[[Call]]" [[Abu]] to touch Ape Statues out of Sora's reach. | |||
*[[Peter Pan]] can communicate with [[Tinker Bell]] in the [[Deck]] so that the party may be transported to the [[Clock Tower]]. | |||
*Sora can "[[Call]]" the [[Beast]] to destroy a damaged wall. | |||
=== AI customization=== | === AI customization=== | ||
Line 20: | Line 26: | ||
Frequencies can be set on a number of different actions and each party member has access to a particular set of actions. Each action can be set to one of three frequency levels, "Constantly", "Frequently", or "Occasionally", with the exception of the HP Items and MP Items actions which instead use "Immediately", "Frequently", and "Only in emergency". | Frequencies can be set on a number of different actions and each party member has access to a particular set of actions. Each action can be set to one of three frequency levels, "Constantly", "Frequently", or "Occasionally", with the exception of the HP Items and MP Items actions which instead use "Immediately", "Frequently", and "Only in emergency". | ||
{| | {|border="1" cellspacing="0" cellpadding="2" | ||
|- | |-style="{{style|kh1|a}}" | ||
!rowspan="2"|Action | |||
!colspan="4"|Description | |||
!rowspan="22" style="widdth:2px"| | |||
| | !colspan="8"|Personal | ||
| | |-style="{{style|kh1|b}}" | ||
| | !style="width:7%"|Offensive | ||
| | !style="width:7%"|Defensive | ||
| | !style="width:7%"|Conservative | ||
| | !style="width:7%"|Balanced | ||
!style="width:7%"|Donald | |||
!style="width:7%"|Goofy | |||
!style="width:7%"|Tarzan | |||
| | !style="width:7%"|Aladdin | ||
!style="width:7%"|Jack | |||
!style="width:7%"|Ariel | |||
!style="width:7%"|Peter Pan | |||
| | !style="width:7%"|Beast | ||
| | |- | ||
|- | |rowspan="2"|{{Nihongo|'''Regular Attacks'''|ノーマル攻撃|<br>Nōmaru Kōgeki|lit. "Normal Attacks"}} | ||
|rowspan="2"|'''Regular Attacks''' | |||
|colspan="4"|Tells how often to perform melee attacks. | |colspan="4"|Tells how often to perform melee attacks. | ||
|Frequently | |rowspan="2"|Frequently | ||
|Frequently | |rowspan="2"|Frequently | ||
|Frequently | |rowspan="2"|Frequently | ||
|Frequently | |rowspan="2"|Frequently | ||
| | |rowspan="2"|Frequently | ||
|rowspan="2"|Frequently | |||
|rowspan="2"|Constantly | |||
|rowspan="2"|Frequently | |||
|- | |||
|Frequently | |Frequently | ||
|Frequently | |Frequently | ||
|Constantly | |Constantly | ||
|Frequently | |Frequently | ||
|- | |||
|rowspan="2"|{{Nihongo|'''Special Attacks'''|スペシャル攻撃|<br>Supesharu Kōgeki}} | |||
|- | |||
|rowspan="2"|'''Special Attacks''' | |||
|colspan="4"|Tells how often to use offensive abilities that consume MP. | |colspan="4"|Tells how often to use offensive abilities that consume MP. | ||
| | |rowspan="2"|— | ||
|Constantly | |rowspan="2"|Constantly | ||
|Constantly | |rowspan="2"|Constantly | ||
|Constantly | |rowspan="2"|Constantly | ||
| | |rowspan="2"|Constantly | ||
|rowspan="2"|Constantly | |||
|rowspan="2"|Constantly | |||
|rowspan="2"|Constantly | |||
|- | |||
|Constantly | |Constantly | ||
|Occasionally | |Occasionally | ||
|Occasionally | |Occasionally | ||
|Frequently | |Frequently | ||
|- | |||
|rowspan="2"|{{Nihongo|'''Defensive Moves'''|ディフェンス技|<br>Difensu Waza|lit. "Defense Skills"}} | |||
|- | |||
|rowspan="2"|'''Defensive Moves''' | |||
|colspan="4"|Tells how often to use restorative and defensive abilities that consume MP. | |colspan="4"|Tells how often to use restorative and defensive abilities that consume MP. | ||
| | |rowspan="2"|— | ||
| | |rowspan="2"|— | ||
|Constantly | |rowspan="2"|Constantly | ||
| | |rowspan="2"|— | ||
| | |rowspan="2"|— | ||
|rowspan="2"|Constantly | |||
|rowspan="2"|Frequently | |||
|rowspan="2"|— | |||
|- | |||
|Occasionally | |Occasionally | ||
|Constantly | |Constantly | ||
|Frequently | |Frequently | ||
|Frequently | |Frequently | ||
| - | |- | ||
|rowspan="2"|{{Nihongo|'''Offensive Magic'''|スタンダード魔法|<br>Sutandādo Mahō|lit. "Standard Magic"}} | |||
|rowspan="2"|'''Offensive Magic''' | |||
|colspan="4"|Tells how often to use attack magic that consumes MP. | |colspan="4"|Tells how often to use attack magic that consumes MP. | ||
|Constantly | |rowspan="2"|Constantly | ||
| | |rowspan="2"|— | ||
| | |rowspan="2"|— | ||
| | |rowspan="2"|— | ||
| | |rowspan="2"|— | ||
|rowspan="2"|— | |||
|rowspan="2"|— | |||
|rowspan="2"|— | |||
|- | |||
|Constantly | |Constantly | ||
|Occasionally | |Occasionally | ||
|Occasionally | |Occasionally | ||
|Frequently | |Frequently | ||
| - | |- | ||
|rowspan="2"|{{Nihongo|'''Defensive Magic'''|ディフェンス魔法|<br>Difensu Mahō|lit. "Defense Magic"}} | |||
|rowspan="2"|'''Defensive Magic''' | |||
|colspan="4"|Tells how often to use restorative and defensive magic that consumes MP. | |colspan="4"|Tells how often to use restorative and defensive magic that consumes MP. | ||
|Frequently | |rowspan="2"|Frequently | ||
| | |rowspan="2"|— | ||
| | |rowspan="2"|— | ||
| | |rowspan="2"|— | ||
| | |rowspan="2"|— | ||
|rowspan="2"|— | |||
|rowspan="2"|— | |||
|rowspan="2"|— | |||
|- | |||
|Occasionally | |Occasionally | ||
|Constantly | |Constantly | ||
|Frequently | |Frequently | ||
|Constantly | |Constantly | ||
| - | |- | ||
|rowspan="2"|{{Nihongo|'''Advanced Magic'''|アドバンスト魔法|<br>Adobansuto Mahō}} | |||
|rowspan="2"|'''Advanced Magic''' | |||
|colspan="4"|Tells how often to use special magic that consumes MP. | |colspan="4"|Tells how often to use special magic that consumes MP. | ||
|Frequently | |rowspan="2"|Frequently | ||
| | |rowspan="2"|— | ||
| | |rowspan="2"|— | ||
| | |rowspan="2"|— | ||
| | |rowspan="2"|— | ||
|rowspan="2"|— | |||
|rowspan="2"|— | |||
|rowspan="2"|— | |||
|- | |||
|Constantly | |Constantly | ||
|Frequently | |Frequently | ||
|Occasionally | |Occasionally | ||
|Frequently | |Frequently | ||
| - | |- | ||
|rowspan="2"|{{Nihongo|'''Shield Techniques'''|シールドアクション|<br>Shīrudo Akushon|lit. "Shield Actions"}} | |||
|rowspan="2"|'''Shield Techniques''' | |||
|colspan="4"|Tells how often to perform defensive actions with the shield. | |colspan="4"|Tells how often to perform defensive actions with the shield. | ||
| | |rowspan="2"|— | ||
|Constantly | |rowspan="2"|Constantly | ||
| | |rowspan="2"|— | ||
| | |rowspan="2"|— | ||
| | |rowspan="2"|— | ||
|rowspan="2"|— | |||
|rowspan="2"|— | |||
|rowspan="2"|— | |||
|- | |||
|Occasionally | |Occasionally | ||
|Constantly | |Constantly | ||
|Frequently | |Frequently | ||
|Frequently | |Frequently | ||
| - | |- | ||
|rowspan="2"|{{Nihongo|'''Support Actions'''|サポートアクション|<br>Sapāto Akushon}} | |||
|rowspan="2"|'''Support Actions''' | |||
|colspan="4"|Tells how often to use abilities that support the party and consume MP. | |colspan="4"|Tells how often to use abilities that support the party and consume MP. | ||
| | |rowspan="2"|— | ||
|Frequently | |rowspan="2"|Frequently | ||
| | |rowspan="2"|— | ||
| | |rowspan="2"|— | ||
| | |rowspan="2"|— | ||
|rowspan="2"|— | |||
|rowspan="2"|— | |||
|rowspan="2"|— | |||
|- | |||
|Occasionally | |Occasionally | ||
|Constantly | |Constantly | ||
|Frequently | |Frequently | ||
|Frequently | |Frequently | ||
| - | |- | ||
|rowspan="2"|{{Nihongo|'''HP Items'''|HPアイテム|<br>HP Aitemu}} | |||
|rowspan="2"|'''HP Items''' | |||
|colspan="4"|Tells how often to use HP-restoring items. | |colspan="4"|Tells how often to use HP-restoring items. | ||
|Only in emergency | |rowspan="2"|Only in emergency | ||
|Frequently | |rowspan="2"|Frequently | ||
|Frequently | |rowspan="2"|Frequently | ||
|Frequently | |rowspan="2"|Frequently | ||
| | |rowspan="2"|Only in emergency | ||
|rowspan="2"|Only in emergency | |||
|rowspan="2"|Frequently | |||
|rowspan="2"|Frequently | |||
|- | |||
|Only in emergency | |Only in emergency | ||
|Immediately | |Immediately | ||
|Only in emergency | |Only in emergency | ||
|Immediately | |Immediately | ||
|- | |||
|rowspan="2"|{{Nihongo|'''MP Items'''|MPアイテム|<br>MP Aitemu}} | |||
|- | |||
|rowspan="2"|'''MP Items''' | |||
|colspan="4"|Tells how often to use MP-restoring items. | |colspan="4"|Tells how often to use MP-restoring items. | ||
|Frequently | |rowspan="2"|Frequently | ||
|Only in emergency | |rowspan="2"|Only in emergency | ||
|Only in emergency | |rowspan="2"|Only in emergency | ||
|Frequently | |rowspan="2"|Frequently | ||
| | |rowspan="2"|Frequently | ||
|rowspan="2"|Frequently | |||
|rowspan="2"|Only in emergency | |||
|rowspan="2"|Only in emergency | |||
|- | |||
|Immediately | |Immediately | ||
|Immediately | |Immediately | ||
|Only in emergency | |Only in emergency | ||
|Only in emergency | |Only in emergency | ||
Line 203: | Line 208: | ||
===List of party members=== | ===List of party members=== | ||
{| | {|border="1" cellspacing="0" cellpadding="2" style="width:80%" | ||
|- | |-style="{{style|kh1|a}}" | ||
!colspan="2"|Party member | |||
!World | |||
!Weapon Type | |||
!Accessory slots | |||
!Item slots | |||
!Starting equipment | |||
!Starting items | |||
|- | |- | ||
![[File:Donald Duck Sprite KH.png|64px]] | |||
![[Donald Duck]] | |||
|All | |All | ||
|[[File:Icon Staff KH.png]] [[Staff]] | |[[File:Icon Staff KH.png]] [[Staff]] | ||
Line 221: | Line 226: | ||
|[[Mage's Staff]] | |[[Mage's Staff]] | ||
|[[Potion]] (x2) | |[[Potion]] (x2) | ||
|- | |- | ||
![[File:Goofy Sprite KH.png|64px]] | |||
![[Goofy]] | |||
|All | |All | ||
|[[File:Icon Shield KH.png]] [[Shield]] | |[[File:Icon Shield KH.png]] [[Shield]] | ||
|2-4<ref name="A" | |2-4<ref name="A" /> | ||
|4-8<ref name="A" | |4-8<ref name="A" /> | ||
|[[Knight's Shield]] | |[[Knight's Shield]] | ||
|[[Potion]] (x3), [[Ether]] | |[[Potion]] (x3), [[Ether]] | ||
|- | |- | ||
![[File:Tarzan Sprite KH.png|64px]] | |||
![[Tarzan]] | |||
|[[Deep Jungle]] | |[[Deep Jungle]] | ||
|[[File:Icon Spear KH.png]] [[Spear]] | |[[File:Icon Spear KH.png]] [[Spear]] | ||
Line 240: | Line 245: | ||
|[[Potion]] (x3) | |[[Potion]] (x3) | ||
|- | |- | ||
![[File:Aladdin Sprite KH.png|64px]] | |||
![[Aladdin]] | |||
|[[Agrabah]] | |[[Agrabah]] | ||
|[[File:Icon Sword KH.png]] [[Sword]] | |[[File:Icon Sword KH.png]] [[Scimitar|Sword]] | ||
|2 | |2 | ||
|6 | |6 | ||
Line 249: | Line 254: | ||
|[[Potion]] (x4), [[Ether]] (x2){{fact}} | |[[Potion]] (x4), [[Ether]] (x2){{fact}} | ||
|- | |- | ||
![[File:Jack Skellington Sprite KH.png|64px]] | |||
![[Jack Skellington]] | |||
|[[Halloween Town]] | |[[Halloween Town]] | ||
|[[File:Icon No Weapon KH.png]] [[No Weapon]] | |[[File:Icon No Weapon KH.png]] [[No Weapon]] | ||
Line 258: | Line 263: | ||
|[[Ether]] (x3) | |[[Ether]] (x3) | ||
|- | |- | ||
![[File:Ariel Sprite KH.png|64px]] | |||
![[Ariel]] | |||
|[[Atlantica]] | |[[Atlantica]] | ||
|[[File:Icon No Weapon KH.png]] No Weapon | |[[File:Icon No Weapon KH.png]] No Weapon | ||
Line 267: | Line 272: | ||
|[[Potion]] (x3), [[Ether]] (x2) | |[[Potion]] (x3), [[Ether]] (x2) | ||
|- | |- | ||
![[File:Peter Pan Sprite KH.png|64px]] | |||
![[Peter Pan]] | |||
|[[Neverland]] | |[[Neverland]] | ||
|[[File:Icon Dagger KH.png]] [[Dagger]] | |[[File:Icon Dagger KH.png]] [[Dagger]] | ||
Line 276: | Line 281: | ||
|[[Potion]] (x3), [[Ether]] (x3) | |[[Potion]] (x3), [[Ether]] (x3) | ||
|- | |- | ||
![[File:Beast Sprite KH.png|64px]] | |||
![[Beast]] | |||
|[[Hollow Bastion]] | |[[Hollow Bastion]] | ||
|[[File:Icon No Weapon KH.png]] | |[[File:Icon No Weapon KH.png]] {{c|Claws|kh1}} | ||
|1 | |1 | ||
|8 | |8 | ||
| | |{{c|Claws|kh1}}, [[Blizzard Ring]] | ||
|[[Hi-Potion]] (x4), [[Potion]] (x2), [[Ether]] (x2) | |[[Hi-Potion]] (x4), [[Potion]] (x2), [[Ether]] (x2) | ||
|- | |-style="{{style|kh1|a}}" | ||
!colspan="2"|Cooperation character | |||
!colspan="4"|Location | |||
!colspan="2"|Abilities | |||
|- | |- | ||
!colspan="2"|[[Riku]] | |||
|colspan=" | |colspan="4"|[[Monstro]], during the first battle against the [[Parasite Cage]]. | ||
|colspan=" | |colspan="2"|Physically attacks the Parasite Cage with his [[Soul Eater]]. | ||
|} | |} | ||
==''Kingdom Hearts | ==''Kingdom Hearts Chain of Memories''== | ||
{{main|Friend card}} | {{main|Friend card}} | ||
In sync with the game's | In sync with the game's card-based system, party members are replaced with [[Friend card]]s, which temporarily call allies onto the battlefield to perform attacks. | ||
==''Kingdom Hearts II''== | ==''Kingdom Hearts II''== | ||
Line 304: | Line 309: | ||
===AI customization=== | ===AI customization=== | ||
In the menu's "Customize" tab, the player can change their party members' settings. Each enabled action ability can be set to be used at a different frequency, ranging from " | In the menu's "Customize" tab, the player can change their party members' settings. Each enabled action ability can be set to be used at a different frequency, ranging from {{nihongo|'''Free'''|じゆうに|Jiyū ni|lit. "Freely"}}, {{nihongo|'''Well-Balanced'''|バランスよく|Baransu yoku}}, or {{nihongo|'''Rare'''|あんまり|Anmari|lit. "Not Often"}}. Like Sora, party members can enable [[Auto-Reload]] through a toggle for each item slot. | ||
Also, each party member's behaviour can be set to a particular {{nihongo|'''Battle Style'''|}}: | Also, each party member's behaviour can be set to a particular {{nihongo|'''Battle Style'''|バトルスタイル|Batoru Sutairu}}: | ||
*{{nihongo|'''Technic Attack'''|}}: Party Members fight with their individual techniques. | *{{nihongo|'''Technic Attack'''|じゆうにたたかえ|Jiyū ni Tatakae|lit. "Fight Freely"}}: Party Members fight with their individual techniques. | ||
*{{nihongo|'''Target Attack'''|}}: Party Members concentrate attacks on Sora's target. | *{{nihongo|'''Target Attack'''|いっしょにたたかえ|Issho ni Tatakae|lit. "Fight Together"}}: Party Members concentrate attacks on Sora's target. | ||
*{{nihongo|'''Huddle Attack'''|}}: Party Members fight close to Sora. | *{{nihongo|'''Huddle Attack'''|ちかくでたたかえ|Chikaku de Tatakae|lit. "Fight Close By"}}: Party Members fight close to Sora. | ||
*{{nihongo|'''Party Attack'''|}}: Party Members will fight a target other than Sora's. | *{{nihongo|'''Party Attack'''|わかれてたたかえ|Wakarete Tatakae|lit. "Fight Separately"}}: Party Members will fight a target other than Sora's. | ||
*{{nihongo|'''Sora Attack'''|}}: While Sora attacks, Party Members will support him. | *{{nihongo|'''Sora Attack'''|ソラにまかせろ|Sora ni Makasero|lit. "Leave It to Sora"}}: While Sora attacks, Party Members will support him. | ||
*{{nihongo|'''Relentless Attack'''|}}: Party Members defeat their target before attacking another. | *{{nihongo|'''Relentless Attack'''|ねらいをさだめろ|Nerai o Sadamero|lit. "Take Aim"}}: Party Members defeat their target before attacking another. | ||
===List of party members=== | ===List of party members=== | ||
{| | {|border="1" cellspacing="0" cellpadding="2" | ||
|- | |-style="{{style|kh2|a}}" | ||
!colspan="2" style="width:18%"|Party member | |||
| | !style="width:14%"|World | ||
| | !style="width:14%"|Weapon | ||
| | !style="width:12%"|Limit | ||
| | !style="width:10%"|Armor slots | ||
| | !style="width:10%"|Accessory slots | ||
| | !style="width:10%"|Item slots | ||
| | !style="width:12%"|Starting items | ||
|- | |- | ||
|[[File:Sprite | !style="width:130px"|[[File:Donald Duck Sprite KHII.png|64x64px]] | ||
![[Donald Duck]] | |||
|All | |All | ||
|[[Mage's Staff]]<ref>Can also equip other [[staff]]s.</ref> | |[[File:Mage's Staff KHII.png|20x20px]][[Mage's Staff]]<ref name="Staff">Can also equip other [[staff]]s.</ref> | ||
|[[Fantasia]], [[Flare Force]] | |[[Fantasia]], [[Flare Force]] | ||
|1-2<ref name="B">More slots can be obtained through bonuses.</ref> | |1-2<ref name="B">More slots can be obtained through bonuses.</ref> | ||
|2-3<ref name="B" | |2-3<ref name="B" /> | ||
|2-4<ref name="B" | |2-4<ref name="B" /> | ||
|[[Potion]], [[Ether]] | |[[Potion]], [[Ether]] | ||
|- | |- | ||
![[File:Goofy Sprite KHII.png|64x64px]] | |||
![[Goofy]] | |||
|All | |All | ||
|[[Knight's Shield]]<ref>Can also equip other [[ | |[[File:Knight's Shield KHII.png|20x20px]][[Knight's Shield]]<ref name="Shield">Can also equip other [[shield]]s.</ref> | ||
|[[Tornado Fusion]], [[Teamwork]] | |[[Tornado Fusion]], [[Teamwork]] | ||
|2-3<ref name="B" | |2-3<ref name="B" /> | ||
|1-2<ref name="B" | |1-2<ref name="B" /> | ||
|3-6<ref name="B" | |3-6<ref name="B" /> | ||
|[[Potion]] (x3) | |[[Potion]] (x3) | ||
|- | |- | ||
|[[File:Sprite Beast.png| | ![[File:Ping Sprite KHII.png|64x64px]][[File:Mulan Sprite KHII.png|64x64px]] | ||
![[Ping]]/[[Mulan]] | |||
|[[The Land of Dragons]] | |||
|[[File:Sword of the Ancestor KHII.png|20x20px]][[Sword of the Ancestor]] | |||
|[[Dragonblaze]] | |||
|1 | |||
|1 | |||
|3 | |||
|[[Potion]] (x2), [[Ether]] | |||
|- | |||
![[File:Beast Sprite KHII.png|64x64px]] | |||
![[Beast]] | |||
|[[Beast's Castle]] | |[[Beast's Castle]] | ||
|[[Beast's Claw]] | |[[File:Beast's Claw KHII.png|20x20px]][[Beast's Claw]] | ||
|[[Howling Moon]] | |[[Howling Moon]] | ||
|0 | |0 | ||
Line 356: | Line 371: | ||
|[[Potion]] (x4) | |[[Potion]] (x4) | ||
|- | |- | ||
![[File:Auron Sprite KHII.png|64x64px]] | |||
![[Auron]] | |||
|[[Olympus Coliseum]] | |[[Olympus Coliseum]] | ||
|[[Battlefields of War]] | |[[File:Battlefields of War KHII.png|20x20px]][[Battlefields of War]] | ||
| | |{{c|Overdrive|Limit}} | ||
|1 | |1 | ||
|0 | |0 | ||
Line 376: | Line 381: | ||
|[[Potion]] (x2) | |[[Potion]] (x2) | ||
|- | |- | ||
![[File:Jack Sparrow Sprite KHII.png|64x64px]] | |||
![[Jack Sparrow]] | |||
|[[Port Royal]] | |[[Port Royal]] | ||
|[[Skill and Crossbones]] | |[[File:Skill and Crossbones KHII.png|20x20px]][[Skill and Crossbones]] | ||
|[[Treasure Isle]] | |[[Treasure Isle]] | ||
|1 | |1 | ||
Line 386: | Line 391: | ||
|[[Potion]] (x4) | |[[Potion]] (x4) | ||
|- | |- | ||
|[[File:Sprite | ![[File:Jack Skellington Sprite KHII.png|64x64px]][[File:Jack Skellington (Santa) Sprite KHII.png|64x64px]] | ||
![[Jack Skellington]] | |||
|[[Halloween Town]] | |[[Halloween Town]] | ||
|[[Bone Fist]] | |[[File:Bone Fist KHII.png|20x20px]][[Bone Fist]] | ||
|[[Applause, Applause]] | |[[Applause, Applause]] | ||
|0 | |0 | ||
Line 396: | Line 401: | ||
|[[Potion]], [[Ether]] (x2) | |[[Potion]], [[Ether]] (x2) | ||
|- | |- | ||
![[File:Aladdin Sprite KHII.png|64x64px]] | |||
![[Aladdin]] | |||
|[[Agrabah]] | |[[Agrabah]] | ||
|[[Scimitar]] | |[[File:Scimitar KHII.png|20x20px]][[Scimitar]] | ||
|[[Trick Fantasy]] | |[[Trick Fantasy]] | ||
|2 | |2 | ||
Line 406: | Line 411: | ||
|[[Potion]] (x3), [[Ether]] (x2) | |[[Potion]] (x3), [[Ether]] (x2) | ||
|- | |- | ||
![[File:Simba Sprite KHII.png|64x64px]] | |||
![[Simba]] | |||
|[[Pride Lands]] | |[[Pride Lands]] | ||
|[[Proud Fang]] | |[[File:Proud Fang KHII.png|20x20px]][[Proud Fang]] | ||
|[[King's Pride]] | |[[King's Pride]] | ||
|0 | |0 | ||
Line 416: | Line 421: | ||
|[[Potion]] (x2), [[Ether]] | |[[Potion]] (x2), [[Ether]] | ||
|- | |- | ||
![[File:Tron Sprite KHII.png|64x64px]] | |||
![[Tron]] | |||
|[[Space Paranoids]] | |[[Space Paranoids]] | ||
|[[Identity Disk]] | |[[File:Identity Disk KHII.png|20x20px]][[Identity Disk]] | ||
|[[Complete Compilement]] | |[[Complete Compilement]] | ||
|1 | |1 | ||
Line 426: | Line 431: | ||
|[[Potion]], [[Ether]] | |[[Potion]], [[Ether]] | ||
|- | |- | ||
![[File:Riku Sprite KHII.png|64x64px]] | |||
![[Riku]] | |||
|[[The World That Never Was]] | |[[The World That Never Was]] | ||
|[[Way to the Dawn]] | |[[File:Way to the Dawn KHII.png|20x20px]][[Way to the Dawn]] | ||
|[[Eternal Session]] | |[[Eternal Session]] | ||
|2 | |2 | ||
Line 435: | Line 440: | ||
|6 | |6 | ||
|[[Potion]] (x4), [[Ether]] (x2) | |[[Potion]] (x4), [[Ether]] (x2) | ||
|- | |-style="{{style|kh2|a}}" | ||
!colspan="2"|Cooperation character | |||
!colspan="3"|Location | |||
!colspan="4"|Abilities | |||
|- | |- | ||
!colspan="2"|[[Leon]] | |||
|colspan="3"|[[Hollow Bastion]], when defending the gates from [[Nobodies]] on the first visit, and on the second section of the [[Ravine Trail]] before the [[Battle of 1000 Heartless]]. | |colspan="3"|[[Hollow Bastion]], when defending the gates from [[Nobodies]] on the first visit, and on the second section of the [[Ravine Trail]] before the [[Battle of 1000 Heartless]]. | ||
|colspan="4"|Physically attacks enemies with his Gunblade. | |colspan="4"|Physically attacks enemies with his Gunblade. | ||
|- | |- | ||
!colspan="2"|[[Minnie Mouse]] | |||
|colspan="3"|[[Disney Castle]], when being escorted across the | |colspan="3"|[[Disney Castle]], when being escorted across the {{c|Audience Chamber|dc}}. | ||
|colspan="4"|Casts [[Pearl]] against enemies. Responds to the [[Call Over]] Reaction Command. Triggers the [[Faith]] Reaction Command. | |colspan="4"|Casts [[Pearl]] against enemies. Responds to the [[Call Over]] Reaction Command. Triggers the [[Faith]] Reaction Command. | ||
|- | |- | ||
!colspan="2"|[[Pete?]] | |||
|colspan="3"|[[Timeless River]], during the final fight against [[Pete]]. | |colspan="3"|[[Timeless River]], during the final fight against [[Pete]]. | ||
|colspan="4"|Physically attacks Pete using his fists. Interrupted by Sora's attacks. | |colspan="4"|Physically attacks Pete using his fists. Interrupted by Sora's attacks. | ||
|- | |- | ||
!colspan="2"|[[Yuffie]] | |||
|colspan="3"|[[Hollow Bastion]], on the first section of the [[Ravine Trail]] before the [[Battle of 1000 Heartless]]. | |colspan="3"|[[Hollow Bastion]], on the first section of the [[Ravine Trail]] before the [[Battle of 1000 Heartless]]. | ||
|colspan="4"|Throws shurikens at enemies and physically attacks them. Can teleport in clouds of smoke. | |colspan="4"|Throws shurikens at enemies and physically attacks them. Can teleport in clouds of smoke. | ||
|- | |- | ||
!colspan="2"|[[Tifa]] | |||
|colspan="3"|[[Hollow Bastion]], on the third section of the [[Ravine Trail]] before the [[Battle of 1000 Heartless]]. | |colspan="3"|[[Hollow Bastion]], on the third section of the [[Ravine Trail]] before the [[Battle of 1000 Heartless]]. | ||
|colspan="4"|Physically attacks enemies with her fists. | |colspan="4"|Physically attacks enemies with her fists. | ||
|- | |- | ||
!colspan="2"|[[Cloud]] | |||
|colspan="3"|[[Hollow Bastion]], on the final section of the [[Ravine Trail]] before the [[Battle of 1000 Heartless]]. | |colspan="3"|[[Hollow Bastion]], on the final section of the [[Ravine Trail]] before the [[Battle of 1000 Heartless]]. | ||
|colspan="4"|Physically attacks enemies with his Buster Sword. | |colspan="4"|Physically attacks enemies with his Buster Sword. | ||
|- | |- | ||
!colspan="2"|[[Hercules]] | |||
|colspan="3"|[[Olympus Coliseum]], when fighting against Pete and [[Hades]]. | |colspan="3"|[[Olympus Coliseum]], when fighting against Pete and [[Hades]]. | ||
|colspan="4"|Physically attacks enemies with his fists. Triggers several [[Reaction Command]]s, such as [[Aura Guard]], [[Pinball]] | |colspan="4"|Physically attacks enemies with his fists. Triggers several [[Reaction Command]]s, such as [[Aura Guard]], [[Pinball]], and [[Aura Sphere]]. | ||
|- | |- | ||
!colspan="2"|[[Mickey Mouse]] | |||
|colspan="3"|[[Twilight Town]], while fighting [[ | |colspan="3"|[[Twilight Town]], while fighting [[Nobodies]] in front of the [[Old Mansion]]. | ||
|colspan="4"|Physically attacks enemies with the [[Kingdom Key D]]. | |colspan="4"|Physically attacks enemies with the [[Kingdom Key D]]. | ||
|- | |- | ||
!colspan="2"|[[Axel]] | |||
|colspan="3"|[[Betwixt and Between]], during the fight against masses of [[ | |colspan="3"|[[Betwixt and Between]], during the fight against masses of [[Nobodies]]. | ||
|colspan="4"|Physically attacks enemies with his chakrams. Uses fire attacks. | |colspan="4"|Physically attacks enemies with his chakrams. Uses fire attacks. | ||
|- | |-style="{{style|kh2|a}}" | ||
!colspan="2"|Other ally | |||
!colspan="3"|Location | |||
!colspan="4"|Abilities | |||
|- | |- | ||
!colspan="2"|[[Lumière]] | |||
|colspan="3"|[[Beast's Castle]], | |colspan="3"|[[Beast's Castle]], while lighting lanterns in the [[Secret Passage]]. | ||
|colspan="4"|Follows Sora. Triggers the [[Sprinkle]] Reaction Command. | |colspan="4"|Follows Sora. Triggers the [[Sprinkle]] Reaction Command. | ||
|- | |- | ||
!colspan="2"|[[Mrs. Potts]] | |||
|colspan="3"|[[Beast's Castle]], | |colspan="3"|[[Beast's Castle]], while lighting lanterns in the [[Secret Passage]]. | ||
|colspan="4"|Follows Sora. Triggers the [[Sprinkle]] Reaction Command. | |colspan="4"|Follows Sora. Triggers the [[Sprinkle]] Reaction Command. | ||
|- | |- | ||
!colspan="2"|[[Cogsworth]] | |||
|colspan="3"|[[Beast's Castle]], during the fight against [[Beast]]. | |colspan="3"|[[Beast's Castle]], during the fight against [[Beast]]. | ||
|colspan="4"|Follows Sora. Triggers the [[Wake Up!]] Reaction Command. | |colspan="4"|Follows Sora. Triggers the [[Wake Up!]] Reaction Command. | ||
|- | |- | ||
!colspan="2"|[[Megara]] | |||
|colspan="3"|[[Olympus Coliseum]], during the fight against the [[Hydra]]. | |colspan="3"|[[Olympus Coliseum]], during the fight against the [[Hydra]]. | ||
|colspan="4"|Stationed at the very edge of the arena. When close, she throws HP, MP, and Drive orbs. | |colspan="4"|Stationed at the very edge of the arena. When close, she throws HP, MP, and Drive orbs. | ||
|- | |- | ||
!colspan="2"|[[Philoctetes]] | |||
|colspan="3"|[[Olympus Coliseum]], during the fight against the [[Hydra]]. | |colspan="3"|[[Olympus Coliseum]], during the fight against the [[Hydra]]. | ||
|colspan="4"|Triggers the [[Phil One-Two]] and [[Urninator]] Reaction Commands. | |colspan="4"|Triggers the [[Phil One-Two]] and [[Urninator]] Reaction Commands. | ||
|- | |- | ||
!colspan="2"|[[Pegasus]] | |||
|colspan="3"|[[Olympus Coliseum]], during the fight against the [[Hydra]]. | |colspan="3"|[[Olympus Coliseum]], during the fight against the [[Hydra]]. | ||
|colspan="4"|Triggers the [[Pegasus Run]] and | |colspan="4"|Triggers the [[Pegasus Run]] and {{c|Attack|Reaction Command}} Reaction Commands. | ||
|- | |- | ||
!colspan="2"|[[Timon and Pumbaa]] | |||
|colspan="3"|[[Pride Lands]], during the fight against [[Shenzi, Banzai, and Ed]] in the [[King's Den]]. | |||
|colspan="4"|Must be protected. Triggers the [[Call Over]] Reaction Command. | |||
|} | |} | ||
==''Kingdom Hearts 358/2 Days''== | ==''Kingdom Hearts 358/2 Days''== | ||
Members of the [[Organization XIII]] are automatically assigned as party members on certain missions. Typically, only one party member accompanies [[Roxas]] on each mission, although [[Mission 56]] begins with two party members and Roxas works alone for many other missions. In battle, party members physically attack enemies and cast magic. In multiplayer [[Mission Mode]], other players are displayed as party members. | Members of the [[Organization XIII]] are automatically assigned as party members on certain missions. Typically, only one party member accompanies [[Roxas]] on each mission, although [[Mission 56]] begins with two party members and Roxas works alone for many other missions. In battle, party members physically attack enemies and cast magic. The abilities a party member can use depend on the current day. In multiplayer [[Mission Mode]], other players are displayed as party members. | ||
===AI customization=== | |||
The '''Combat Partner Behavior''' can be altered from the Config menu. | |||
{|border="1" cellspacing="0" cellpadding="2" style="width:60%" | |||
|-style="{{style|khd|b}}" | |||
!rowspan="2" style="width:10%; {{style|khd|a}}"|Target | |||
!style="width:30%"|Same | |||
!style="width:30%"|Separate | |||
!style="width:30%"|Off | |||
|- | |||
|Partners will focus their attacks on the same enemy you are targeting. | |||
|Partners will let you handle your own target, and focus their attacks on other enemies. | |||
|Partners will never attack with their weapons. | |||
|- | |||
|-style="{{style|khd|b}}" | |||
!rowspan="2" style="{{style|khd|a}}"|Support | |||
!Damage | |||
!Recovery | |||
!No Support | |||
|- | |||
|Partners will stick mainly to using attack magic, and resort to recovery magic only when needed. | |||
|Partners will stick mainly to recovery magic/items, and resort to attack magic only when needed. | |||
|Partners will never use magic or items to help you out. | |||
|} | |||
{| | ===List of party members=== | ||
|- | {|border="1" cellspacing="0" cellpadding="2" style="width:60%" | ||
| | |-style="{{style|khd|a}}" | ||
| | !colspan="2"|Party member | ||
| | !World | ||
| | !Mission | ||
| | !Abilities | ||
|- | |||
![[File:Xigbar Sprite KHD.png|64px]] | |||
![[Xigbar]] | |||
|[[Agrabah]]<br>[[Olympus Coliseum]]<br>[[Beast's Castle]]<br>[[Wonderland]]<br>[[Halloween Town]] | |||
|[[Mission 15: Investigate this new world]]<br>[[Mission 36: Investigate this new world]]<br>[[Mission 41: Eliminate the Morning Star]]<br>[[Mission 49: Collect hearts]]<br>[[Mission 67: Eliminate the Emerald Serenade]]<br>[[Mission 79: Eliminate the giant Heartless]]<br>[[Mission 84: Eliminate the Scorching Sphere]] | |||
|[[Hi-Potion]]<br>[[Mega-Potion]]<br>[[Damage Control]]<br>'''Day 14+''': [[Fire LV2]]<br>'''Day 16+''': [[Dodge Roll LV2]]<ref name="dodge">Only used when hit by a Possessor or Massive Possessor's "Cling" attack.</ref><br>'''Day 26+:''' [[Blizzard LV2]]<br>'''Day 71+''': [[Aerial Recovery LV2]]<br>'''Day 75+''': [[Air Slide LV2]]<br>'''Day 117+:''' [[Aero LV2]]<br>'''Day 151+:''' [[Fira LV2]]<br>'''Day 193+:''' [[Glide LV3]]<br>'''Day 255+:''' [[Final Limit]] | |||
|- | |||
![[File:Xaldin Sprite KHD.png|64px]] | |||
![[Xaldin]] | |||
|[[Beast's Castle]]<br>[[Agrabah]] | |||
|[[Mission 38: Investigate the castle's master]]<br>[[Mission 43: Eliminate the giant Heartless]]<br>[[Mission 48: Eliminate the Solid Armor]] | |||
|[[Hi-Potion]]<br>[[Mega-Potion]]<br>[[Damage Control]]<br>'''Day 16+:''' [[Dodge Roll LV2]]<ref name="dodge"/><br>'''Day 71+:''' [[Aerial Recovery LV3]]<br>'''Day 75+:''' [[Air Slide LV5]]<br>'''Day 117+:''' [[Aero LV4]]<br>'''Day 173+:''' [[Aerora LV4]]<br>'''Day 193+:''' [[Glide LV5]]<br>'''Day 255+:''' [[Final Limit]]<br>'''Day 297+:''' [[Aeroga LV4]] | |||
|- | |||
![[File:Vexen Sprite KHD.png|64px]] | |||
![[Vexen]] | |||
|[[Twilight Town]] | |||
|[[Mission 05: Learn about reconnaissance]] | |||
|[[Hi-Potion]]<br>[[Mega-Potion]]<br>'''Day 12+:''' [[Blizzard LV4]]<br>'''Day 16+:''' [[Dodge Roll LV1]]<ref name="dodge"/><br>'''Day 51+:''' [[Blizzara LV4]]<br>'''Day 71+:''' [[Aerial Recovery LV1]]<br>'''Day 75+:''' [[Air Slide LV2]]<br>'''Day 193:''' [[Glide LV3]]<br>'''Day 255+:''' [[Final Limit]]<br>'''Day 297+:''' [[Blizzaga LV4]] | |||
|- | |||
![[File:Lexaeus Sprite KHD.png|64px]] | |||
![[Lexaeus]] | |||
|[[Twilight Town]] | |||
|[[Mission 06: Learn about Limit Breaks]] | |||
|— | |||
|- | |||
![[File:Zexion Sprite KHD.png|64px]] | |||
![[Zexion]] | |||
|[[Twilight Town]] | |||
|[[Mission 03: Learn about your field duties]] | |||
|[[Hi-Potion]]<br>[[Mega-Potion]]<br>[[Damage Control]]<br>'''Day 14+:''' [[Fire LV3]]<br>'''Day 16+:''' [[Dodge Roll LV1]]<ref name="dodge"/><br>'''Day 26+:''' [[Blizzard LV3]]<br>'''Day 51+:''' [[Blizzara LV3]]<br>'''Day 71+:''' [[Aerial Recovery LV1]]<br>'''Day 75+:''' [[Air Slide LV2]]<br>'''Day 117+:''' [[Aero LV3]]<br>'''Day 119+:''' [[Thunder LV3]]<br>'''Day 151+:''' [[Fira LV3]]<br>'''Day 173+:''' [[Aerora LV3]]<br>'''Day 193:''' [[Glide LV3]]<br>'''Day 194+:''' [[Thundara LV3]]<br>'''Day 255+:''' [[Final Limit]] | |||
|- | |- | ||
![[File:Axel Sprite KHD.png|64px]] | |||
| | ![[Axel]] | ||
|[[Mission | |[[Twilight Town]]<br>[[Agrabah]]<br>[[Neverland]]<br>[[Beast's Castle]] | ||
|[[ | |[[Mission 01: Learn mission basics]]<br>[[Mission 07: Collect hearts]]<br>[[Mission 11: Eliminate the Guardian]]<br>[[Mission 21: Collect hearts]]<br>[[Mission 23: Search for Xion]]<br>[[Mission 56: Eliminate both giant Heartless]]<br>[[Mission 58: Eliminate the Artful Flyers]]<br>[[Mission 64: Eliminate the Emerald Serenade]]<br>[[Mission 70: Eliminate the Deserters]]<br>[[Mission 74: Search for the impostor]] | ||
|[[Hi-Potion]]<br>[[Mega-Potion]]<br>[[Damage Control]]<br>'''Day 14+:''' [[Fire LV4]], [[Block LV3]]<ref>Axel only uses Block during Mission 07.</ref><br>'''Day 16+:''' [[Dodge Roll LV2]]<ref name="dodge"/><br>'''Day 71+:''' [[Aerial Recovery LV2]]<br>'''Day 75+:''' [[Air Slide LV2]]<br>'''Day 151+:''' [[Fira LV4]]<br>'''Day 193:''' [[Glide LV3]]<br>'''Day 225+:''' [[Firaga LV4]]<br>'''Day 255+:''' [[Final Limit]] | |||
|- | |- | ||
![[File:Demyx Sprite KHD.png|64px]] | |||
| | ![[Demyx]] | ||
|[[Mission | |[[Agrabah]]<br>[[Olympus Coliseum]]<br>[[Halloween Town]] | ||
|[[ | |[[Mission 34: Eliminate the Aerial Masters]]<br>[[Mission 46: Collect hearts]]<br>[[Mission 54: Eliminate the Dual Blade]]<br>[[Mission 61: Vanquish the Heartless threat]] | ||
|[[Hi-Potion]]<br>[[Mega-Potion]]<br>'''Day 16+:''' [[Dodge Roll LV2]]<ref name="dodge"/><br>'''Day 26+:''' [[Blizzard LV2]]<br>'''Day 51+:''' [[Blizzara LV2]]<br>'''Day 71+:''' [[Aerial Recovery LV2]]<br>'''Day 75+:''' [[Air Slide LV2]]<br>'''Day 173+:''' [[Aerora LV2]]<br>'''Day 193:''' [[Glide LV3]]<br>'''Day 255+:''' [[Final Limit]] | |||
|- | |- | ||
![[File:Luxord Sprite KHD.png|64px]] | |||
|'''[[ | ![[Luxord]] | ||
|[[Wonderland]]<br>[[Halloween Town]]<br>[[Neverland]] | |||
|[[Mission 51: Eliminate the Pink Concertos]]<br>[[Mission 55: Collect Organization emblems]]<br>[[Mission 57: Eliminate the Commanders]]<br>[[Mission 65: Eliminate the Novashadow]]<br>[[Mission 72: Collect hearts]]<br>[[Mission 86: Collect Organization emblems]] | |||
|[[Hi-Potion]]<br>[[Mega-Potion]]<br>'''Day 14+:''' [[Fire LV2]]<br>'''Day 16+:''' [[Dodge Roll LV2]]<ref name="dodge"/><br>'''Day 26+:''' [[Blizzard LV2]]<br>'''Day 51+:''' [[Blizzara LV2]]<br>'''Day 71+:''' [[Aerial Recovery LV2]]<br>'''Day 75+:''' [[Air Slide LV2]]<br>'''Day 117+:''' [[Aero LV2]]<br>'''Day 119+:''' [[Thunder LV2]]<br>'''Day 151+:''' [[Fira LV2]]<br>'''Day 173+:''' [[Aerora LV2]]<br>'''Day 193:''' [[Glide LV3]]<br>'''Day 194+:''' [[Thundara LV2]]<br>'''Day 255+:''' [[Final Limit]] | |||
|- | |- | ||
![[File:Marluxia Sprite KHD.png|64px]] | |||
|'''[[ | ![[Marluxia]] | ||
|[[Twilight Town]] | |||
|[[Mission 02: Learn the basics of combat]]<br>[[Mission 09: Collect hearts]] | |||
|[[Hi-Potion]]<br>[[Mega-Potion]]<br>[[Damage Control]]<br>'''Day 14+:''' [[Block LV2]]<ref>Marluxia only uses Block during Mission 09.</ref><br>'''Day 16+:''' [[Dodge Roll LV2]]<ref name="dodge"/><br>'''Day 26+:''' [[Blizzard LV2]]<br>'''Day 51+:''' [[Blizzara LV2]]<br>'''Day 71+:''' [[Aerial Recovery LV2]]<br>'''Day 75+:''' [[Air Slide LV2]]<br>'''Day 117+:''' [[Aero LV2]]<br>'''Day 119+:''' [[Thunder LV2]]<br>'''Day 173+:''' [[Aerora LV2]]<br>'''Day 193:''' [[Glide LV3]]<br>'''Day 255+:''' [[Final Limit]] | |||
|- | |- | ||
![[File:Larxene Sprite KHD.png|64px]] | |||
![[Larxene]] | |||
|[[ | |[[Twilight Town]] | ||
|[[ | |[[Mission 04: Learn how to use magic]]<br>[[Mission 08: Eliminate the Watchers]] | ||
|[[Hi-Potion]]<br>[[Mega-Potion]]<br>'''Day 15+:''' [[Thunder LV4]]<br>'''Day 16+:''' [[Dodge Roll LV3]]<ref name="dodge"/><br>'''Day 71+:''' [[Aerial Recovery LV2]]<br>'''Day 75+:''' [[Air Slide LV3]]<br>'''Day 193:''' [[Glide LV3]]<br>'''Day 194+:''' [[Thundara LV4]]<br>'''Day 255+:''' [[Final Limit]]<br>'''Day 297+:'''[[Thundaga LV4]] | |||
|[[ | |||
|- | |- | ||
![[File:Xion Sprite KHD.png|64px]] | |||
|' | ![[Xion]] | ||
|[[Mission | |[[Twilight Town]]<br>[[Agrabah]]<br>[[Beast's Castle]]<br>[[Wonderland]] | ||
| | |[[Mission 12: Eliminate the Poison Plant]]<br>[[Mission 13: Eliminate the Deserters]]<br>[[Mission 14: Eliminate the Darkside]]<br>[[Mission 24: Investigate the desert cave]]<br>[[Mission 25: Collect Organization emblems]]<br>[[Mission 26: Destroy the shadow globs]]<br>[[Mission 27: Investigate Beast's Castle]]<br>[[Mission 28: Collect hearts]]<br>[[Mission 29: Eliminate the Neoshadow]]<br>[[Mission 30: Collect hearts]]<br>[[Mission 31: Eliminate the Bully Dog]]<br>[[Mission 44: Eliminate the Avalanche]]<br>[[Mission 56: Eliminate both giant Heartless]]<br>[[Mission 63: Destroy the shadow globs]]<br>[[Mission 82: Eliminate the Spiked Crawler]] | ||
|[[Hi-Potion]]<br>[[Mega-Potion]]<br>[[Damage Control]]<br>'''Day 14+:''' [[Fire LV2]]<br>'''Day 16+:''' [[Dodge Roll LV2]]<ref name="dodge"/><br>'''Day 26+:''' [[Blizzard LV2]]<br>'''Day 71+:''' [[Aerial Recovery LV1]]<br>'''Day 72+:''' [[Cure LV2]]<br>'''Day 75+:''' [[Air Slide LV2]]<br>'''Day 117+:''' [[Aero LV2]]<br>'''Day 119+:''' [[Thunder LV2]]<br>'''Day 193:''' [[Glide LV3]]<br>'''Day 255+:''' [[Final Limit]] | |||
|} | |} | ||
{{-}} | {{-}} | ||
Line 565: | Line 622: | ||
In some sequences, an ally must be escorted through an area of [[Unversed]]. A "Damage" gauge fills up when the ally takes damage, forcing "Game Over" when full. | In some sequences, an ally must be escorted through an area of [[Unversed]]. A "Damage" gauge fills up when the ally takes damage, forcing "Game Over" when full. | ||
In the company of a party member or escorted ally, [[Dimension Link]]s are disabled and several [[ | In the company of a party member or escorted ally, [[Dimension Link]]s are disabled and several [[Special Command]]s may be triggered. | ||
{| | {|border="1" cellspacing="0" cellpadding="2" style="text-align:center; width:80%" | ||
|- | |-style="{{style|bbs|a}}" | ||
!colspan="2" style="width:20%"|Party member | |||
!style="width:30%"|Location | |||
| | !style="width:10%"|Scenario | ||
| | !style="width:40%"|Abilities | ||
|- | |- | ||
![[File:Terra Sprite KHBBS.png|64px]] | |||
![[Terra]] | |||
|[[Land of Departure]], during the [[Mark of Mastery Exam]], and<br>[[Radiant Garden]], during the battle against the [[Trinity Armor]]. | |[[Land of Departure]], during the [[Mark of Mastery Exam]], and<br>[[Radiant Garden]], during the battle against the [[Trinity Armor]]. | ||
|Ventus, Aqua | |Ventus, Aqua | ||
|Physically attacks enemies with his [[Keyblade]]. If the protagonist uses [[Trinity Limit]], Terra will participate and strengthen the attack. | |Physically attacks enemies with his [[Keyblade]]. If the protagonist uses [[Trinity Limit]], Terra will participate and strengthen the attack. | ||
|- | |- | ||
![[File:Ventus Sprite KHBBS.png|64px]] | |||
![[Ventus]] | |||
|[[Land of Departure]], during the [[Mark of Mastery Exam]], and<br>[[Radiant Garden]], during the battle against the [[Trinity Armor]]. | |[[Land of Departure]], during the [[Mark of Mastery Exam]], and<br>[[Radiant Garden]], during the battle against the [[Trinity Armor]]. | ||
|Terra, Aqua | |Terra, Aqua | ||
|Physically attacks enemies with his [[Keyblade]]. If the protagonist uses [[Trinity Limit]], Ventus will participate and strengthen the attack. | |Physically attacks enemies with his [[Keyblade]]. If the protagonist uses [[Trinity Limit]], Ventus will participate and strengthen the attack. | ||
|- | |- | ||
![[File:Aqua Sprite KHBBS.png|64px]] | |||
![[Aqua]] | |||
|[[Land of Departure]], during the [[Mark of Mastery Exam]], and<br>[[Radiant Garden]], during the battle against the [[Trinity Armor]]. | |[[Land of Departure]], during the [[Mark of Mastery Exam]], and<br>[[Radiant Garden]], during the battle against the [[Trinity Armor]]. | ||
|Terra, Ventus | |Terra, Ventus | ||
|Physically attacks enemies with her [[Keyblade]]. If the protagonist uses [[Trinity Limit]], Aqua will participate and strengthen the attack. | |Physically attacks enemies with her [[Keyblade]]. If the protagonist uses [[Trinity Limit]], Aqua will participate and strengthen the attack. | ||
|- | |- | ||
![[File:Prince Phillip Sprite KHBBS.png|54px]] | |||
![[Prince Phillip]] | |||
|[[Enchanted Dominion]], when fighting [[Maleficent's | |[[Enchanted Dominion]], when fighting [[Maleficent's Goon]]s in the [[Hall]] and at the {{c|Gates|ed}}, and during the fight against [[Maleficent]]. | ||
|Aqua | |Aqua | ||
|Physically attacks enemies with his sword and blocks with his shield. Triggers the [[Selfless Prince]] Reaction Command. | |Physically attacks enemies with his sword and blocks with his shield. Triggers the [[Selfless Prince]] Reaction Command. | ||
|- | |- | ||
!rowspan="2"|[[File:Mickey Mouse Sprite KHBBS.png|64px]] | |||
!rowspan="2"|[[Mickey]] | |||
|[[The Badlands]], during the fight against [[Vanitas]]. | |[[The Badlands]], during the fight against [[Vanitas]]. | ||
|Ventus | |Ventus | ||
Line 607: | Line 664: | ||
|Aqua | |Aqua | ||
|- | |- | ||
!rowspan="2"|[[File:Hercules Sprite KHBBS.png|64px]] | |||
!rowspan="2"|[[Hercules]] | |||
|[[Olympus Coliseum]], when fighting Unversed after arriving, and during the fight against a horde of [[Jellyshade]]s. | |[[Olympus Coliseum]], when fighting Unversed after arriving, and during the fight against a horde of [[Jellyshade]]s. | ||
|Ventus | |Ventus | ||
Line 616: | Line 673: | ||
|Aqua | |Aqua | ||
|- | |- | ||
![[File:Zack (Helmet) Sprite KHBBS.png|50px]] | |||
![[Zack]] | |||
|[[Olympus Coliseum]], when fighting Unversed after arriving. | |[[Olympus Coliseum]], when fighting Unversed after arriving. | ||
|Ventus | |Ventus | ||
|Attacks enemies with his sword. Triggers the [[Avenger Tornado]] Reaction Command. | |Attacks enemies with his sword. Triggers the [[Avenger Tornado]] Reaction Command. | ||
|- | |- | ||
!rowspan="2"|[[File:Experiment 626 Sprite KHBBS.png|64px]] | |||
!rowspan="2"|[[Experiment 626]] | |||
|[[Deep Space]], during the fight against the [[Metamorphosis]]. | |[[Deep Space]], during the fight against the [[Metamorphosis]]. | ||
|Ventus | |Ventus | ||
Line 631: | Line 688: | ||
|Aqua | |Aqua | ||
|- | |- | ||
![[File:Terra (Armor) Sprite KHBBS.png|50px]] | |||
![[Terra]] (Armored) | |||
|rowspan="3"|[[Mirage Arena]], during a multiplayer match. | |rowspan="3"|[[Mirage Arena]], during a multiplayer match. | ||
|rowspan="3"|Terra, Ventus, Aqua | |rowspan="3"|Terra, Ventus, Aqua | ||
|rowspan="3"|Controlled by a player with their equipped abilities, commands, and [[Keyblade]]. | |rowspan="3"|Controlled by a player with their equipped abilities, commands, and [[Keyblade]]. | ||
|- | |- | ||
![[File:Ventus (Armor) Sprite KHBBS.png|64px]] | |||
![[Ventus]] (Armored) | |||
|- | |- | ||
![[File:Aqua (Armor) Sprite KHBBS.png|70px]] | |||
![[Aqua]] (Armored) | |||
|- | |-style="{{style|bbs|a}}" | ||
!colspan="2"|Escorted ally | |||
!Location | |||
!Scenario | |||
!Abilities | |||
|- | |- | ||
![[File:Cinderella (Dress) Sprite KHBBS.png|50px]] | |||
![[Cinderella]] | |||
|[[Castle of Dreams]], when being escorted through the {{h|Corridor|Castle of Dreams}} and [[Foyer]]. | |||
|[[Castle of Dreams]], when being escorted through the | |||
|Terra | |Terra | ||
|Triggers the [[Last Dance]] Reaction Command. At the end of the Corridor, Terra must be close to her in order to continue on with the "Proceed" command. | |Triggers the [[Last Dance]] Reaction Command. At the end of the Corridor, Terra must be close to her in order to continue on with the "Proceed" command. | ||
|- | |- | ||
![[File:Snow White Sprite KHBBS.png|50px]] | |||
![[Snow White]] | |||
|[[Dwarf Woodlands]], when being escorted through the [[Deep Woods]]. | |[[Dwarf Woodlands]], when being escorted through the [[Deep Woods]]. | ||
|Ventus | |Ventus | ||
|Triggers the [[White Calm]] and [[Avenger Rush]] Reaction Commands. At the clearing, Ventus must be close to her in order to end with the "Goal" command. | |Triggers the [[White Calm]] and [[Avenger Rush]] Reaction Commands. At the clearing, Ventus must be close to her in order to end with the "Goal" command. | ||
|- | |- | ||
![[File:Jaq Sprite KHBBS.png|50px]] | |||
![[Jaq]] | |||
|[[Castle of Dreams]], when being escorted through the [[Wardrobe Room]]. | |[[Castle of Dreams]], when being escorted through the [[Wardrobe Room]]. | ||
|Aqua | |Aqua | ||
|Triggers the [[Avenger Save]] Reaction Command. At the mousehole's entrance, Aqua must be close to him in order to end with the "Goal" command. | |Triggers the [[Avenger Save]] Reaction Command. At the mousehole's entrance, Aqua must be close to him in order to end with the "Goal" command. | ||
|- | |-style="{{style|bbs|a}}" | ||
!colspan="2"|Other ally | |||
!Location | |||
!Scenario | |||
!Abilities | |||
|- | |- | ||
!colspan="2"|[[Flora, Fauna, and Merryweather]] | |||
|[[Enchanted Dominion]], during the fight against [[Maleficent]]. | |[[Enchanted Dominion]], during the fight against [[Maleficent]]. | ||
|Ventus | |Ventus | ||
Line 681: | Line 737: | ||
Only two worlds feature party members in ''Kingdom Hearts coded'', and they each use different gameplay systems. | Only two worlds feature party members in ''Kingdom Hearts coded'', and they each use different gameplay systems. | ||
In [[Olympus Coliseum]]'s turn-based combat [[Labyrinth]], party members | In [[Olympus Coliseum]]'s turn-based combat [[Labyrinth]], party members are controlled by the player in the same way as [[Data-Sora]], although "Game Over" only occurs if Data-Sora dies. Each party member has a different {{c|special attack|rco}} and amount of health.<!--Party members not seen in the field. Only Data-Sora can use compiled commands and licenses.--> | ||
In [[Hollow Bastion | In [[Hollow Bastion]], Data-Sora cannot attack and instead issues instructions to his party members. In place of [[Attack]], the [[Ask for Help]] command cycles the party members' focus between following Data-Sora, attacking enemies, and destroying [[Bug Blox]]. Deck commands are replaced with new commands that party members carry out; a deck command's type determines which party member executes the new command. Finish commands are disabled, except [[Spinner Ray]] which can be used when both party members have joined the party. If a party member's HP is reduced to 0, they can be revived by going to them and using [[Rescue]]. | ||
{| | {|border="1" cellspacing="0" cellpadding="2" style="width:60%" | ||
|- | |-style="{{style|khc|a}}" | ||
!colspan="2"|Party member | |||
!World | |||
!Unlocked | |||
!colspan="2"|Abilities | |||
|- | |- | ||
![[File:Hercules Sprite KHREC.png|50px]] | |||
![[Hercules]] | |||
| | |[[Olympus Coliseum]] | ||
|[[Layer 02]] | |[[Layer 02]] | ||
|colspan="2"|[[Zero to Hero]] | |colspan="2"|Attack, [[Zero to Hero]] | ||
|- | |- | ||
![[File:Cloud Sprite KHREC.png|50px]] | |||
| | ![[Cloud]] | ||
|[[Layer 04]], after defending him from Heartless. | |[[Olympus Coliseum]] | ||
|colspan="2"|[[Omnislash]] | |[[Layer 04]], after defending him from Heartless.<!--May be skipped--> | ||
|colspan="2"|Attack, [[Omnislash]] | |||
|- | |- | ||
![[File:Goofy Sprite KHREC.png|50px]] | |||
![[Goofy]] | |||
|[[Hollow Bastion]] | |||
| | |||
|[[Entrance Hall (LL)]], after holding out against [[Pete]]'s attacks. | |[[Entrance Hall (LL)]], after holding out against [[Pete]]'s attacks. | ||
|[[Goofy Turbo]], [[Goofy Tornado]] | |[[Goofy Turbo]], [[Goofy Tornado]] | ||
|- | |- | ||
![[File:Donald Duck Sprite KHREC.png|50px]] | |||
![[Donald Duck]] | |||
|[[ | |[[Hollow Bastion]] | ||
|{{c|Waterway|hb}}, after Goofy joins the party. | |||
|[[Donald Firaga]], [[Donald Thundaga]] | |[[Donald Firaga]], [[Donald Thundaga]] | ||
|} | |} | ||
{{-}} | {{-}} | ||
==''Kingdom Hearts 3D: Dream Drop Distance''== | ==''Kingdom Hearts 3D: Dream Drop Distance''== | ||
{{ | {{See also|Spirit}} | ||
Spirit [[Dream Eater]]s act as Sora and Riku's party members and are synthesized out of [[Dream Piece]]s. They each have different stats, abilities, and | Spirit [[Dream Eater]]s act as Sora and Riku's party members and are synthesized out of [[Dream Piece]]s. They each have different stats, abilities, and '''{{a|Ability Link}}''' boards. The new [[Link System]] allows characters to perform powerful techniques with Spirits. When selecting a New Game Plus, Spirits carry over with their stats, only their levels are put to 1, and their Ability Link panels are reset. | ||
Up to three Spirits can be brought into the party at a time, and only two fight alongside Sora or Riku. Spirit positions can be changed within the party by dragging their icons around on the touch screen, replaced with an additional menu panel in ''Kingdom Hearts Dream Drop Distance HD''. In the "Spirits" tab of the pause menu, Spirits can be placed in and out of the party; experience is only awarded to those in the party. Pressing {{button|shoulderl}} and {{button|shoulderr}} simultaneously or {{button|l3}} will warp Spirit Dream Eaters to Sora's or Riku's side. | |||
If a Spirit Dream Eater's HP falls to zero, the Dream Eater is knocked out and a timer on their icon is displayed, slowly going down from 30 to 0. Once at 0, the Dream Eater expires and drops a [[Dream Piece]], and the third Dream Eater automatically takes their place in combat if present. Sora or Riku can prevent the Dream Eater from expiring by approaching it and using [[Rescue]] by repeatedly pressing {{button|DSA}} / {{button|x}} until the displayed gauge is full, reviving the Dream Eater with half HP. The first instance of Rescue requires 11 button presses; each subsequent knock out in the same battle or area will require additional 10 button presses. While using Rescue, the protagonist cannot stagger at all but can still take damage. If a boss or forced battle ends, the character drops, or moves to another area while a Dream Eater is knocked out, it will automatically get revived with half HP. If the character goes to a save point, the knocked out dream eaters will be revived with their HP fully restored. | |||
All damage dealt by Spirits is halved in comparison to Sora and Riku's commands. Additionally, Spirits are incapable of putting a boss's HP to 0 or defeating the final enemy in a forced Nightmare encounter (Battle Portals aside). Damage dealt to Spirits is dependent on their current HP: | |||
{|border=1 cellpadding=2 cellspacing=0 style="width:30%; text-align:center" | |||
|-style="{{style|ddd|a}}" | |||
!style="width:70%"|Spirit's HP | |||
!style="width:30%"|Damage taken | |||
|- | |||
|Over 50% of maximum HP||100% | |||
|- | |||
|Between 25% and 50% of maximum HP||50% | |||
|- | |||
|25% or less of maximum HP||25% | |||
|} | |||
In the opening battle against [[Ursula]] on the [[Destiny Islands]], Riku acts as a cooperation member to Sora. Riku can attack with his [[Soul Eater]] and heal. | In the opening battle against [[Ursula]] on the [[Destiny Islands]], Riku acts as a cooperation member to Sora. Riku can attack with his [[Soul Eater]] and heal. | ||
{{-}} | |||
==''Kingdom Hearts χ''== | |||
Players can form Parties with each other of up to thirty members, which allows them permanent access to each other's Friend Medals and Raid Bosses, while also allowing the Player to activate a daily 5% [[Lux Boost]] towards the party's total, participate in Weekly Party Rankings, access a Party Chat, and compare stats. | |||
Party's can recruit unaffiliated Players, while Players can also request to join Parties. The Parties can be set to accept players automatically or at a party admin's discretion. | |||
{{sec-stub}} | |||
<!--party missions; Hercules in 250--> | |||
==''Kingdom Hearts 0.2 Birth by Sleep -A fragmentary passage-''== | |||
Mickey joins Aqua in the [[Depths of Darkness]] and will only accompany her in this part of the [[Realm of Darkness]] and during the final battle. | |||
{|border="1" cellspacing="0" cellpadding="2" style="width:1000px" | |||
|-style="{{style|0.2|a}}" | |||
!colspan="2" style="width:15%"|Party member | |||
!style="width:17%"|Weapon | |||
!style="width:17%"|Style Change | |||
|- | |||
!|[[File:Mickey Mouse Sprite KH0.2.png|64px]] | |||
!|[[Mickey Mouse]] | |||
![[Star Seeker]] | |||
!{{c|Wayfinder|Style Change}} | |||
|} | |||
==''Kingdom Hearts III''== | |||
In ''Kingdom Hearts III'', some worlds will have two friends, and all friends remain active. | |||
Rapunzel leaves the party after the main story of [[Kingdom of Corona]] is cleared, and she is unavailable as a friend afterwards. | |||
During certain battles in the story, Sora will be accompanied by '''joint struggle characters'''. These characters behave identically to party members, but have fixed stats, equipment, abilities, and AI that cannot be customized. | |||
When a friend or joint struggle character is incapacitated during battle, they will automatically recover HP after a short while. This process takes 40 seconds for Donald, 35 seconds for Goofy, and 30 seconds for all other party members; this time reduced by one-half if [[Hyper Healing]] is installed and reduced by two-thirds with two copies of the ability. Party members will also recover HP if a [[Team Attack]] is used with them, if an [[Attraction]] is activated, or if the battle ends. Regardless of the method, the party member will come back with 25% of their maximum HP, which increases to 50% with Hyper Healing and 75% with two copies of the ability. HP-restoring items and abilities can also raise party members from the incapacitated state, but they will recover half as much HP as the item or ability would normally restore. | |||
===AI customization=== | |||
A party member's AI behavior can be adjusted from the "Customize" tab in the pause menu. The degree of customization is divided into three separate categories: {{Nihongo|'''Combat Style'''|バトルスタイル|Batoru Sutairu|lit. "Battle Style"}}, {{Nihongo|'''Abilities'''|アビリティ|Abiriti}}, and {{Nihongo|'''Recovery'''|回復|Kaifuku}}. | |||
"Combat Style" determines which enemies the party member targets in battle: | |||
* {{Nihongo|'''Stick By Sora'''|いっしょにたたかえ|Issho ni Tatakae|lit. "Fight Together"}}: The friend will target enemies near Sora. | |||
* {{Nihongo|'''Be Yourself'''|じゆうにたたかえ|Jiyū ni Tatakae|lit. "Fight Freely"}}: The friend will target enemies of choice. Not all friends behave the same. | |||
* {{Nihongo|'''Hands Off'''|ソラにまかせろ|Sora ni Makasero|lit. "Leave It to Sora"}}: The friend will stay out of the fight and take a supporting role instead. | |||
* {{Nihongo|'''Finish the Job'''|ねらいをさだめろ|Nerai o Sadamero|lit. "Take Aim"}}: The friend will target an enemy and stay on that enemy until it's defeated. | |||
"Abilities" determines how frequently the party member uses abilities that consume MP. | |||
* {{Nihongo|'''Go Wild'''|じゆうに|Jiyū ni|lit. "Freely"}}: The friend will use abilities at will. | |||
* {{Nihongo|'''Watch MP'''|バランスよく|Baransu yoku|lit. "Well-Balanced"}}: The friend will balance using abilities and keeping MP in reserve. | |||
* {{Nihongo|'''Conserve'''|あんまり|Anmari|lit. "Not Often"}}: The friend will keep ability usage to a minimum. | |||
"Recovery" determines how often the party member uses recovery items and magic. The player can also toggle between whether or not the party member will use them {{Nihongo|'''On Sora'''|ソラ|Sora|lit. "Sora"}}, {{Nihongo|'''On Self'''|自分|Jibun|lit. "Oneself"}}, and {{Nihongo|'''On Others'''|仲間|Nakama|lit. "Comrades"}}: | |||
* {{Nihongo|'''Use As Needed'''|よくつかう|Yoku Tsukau|lit. "Use Often"}}: The friend will use recovery items/magic as needed. | |||
* {{Nihongo|'''Use in Emergencies'''|ピンチだけ|Pinchi dake|lit. "Only in a Pinch"}}: The friend will use recovery items/magic in an emergency. | |||
* {{Nihongo|'''Use Like Crazy'''|いつもげんき|Itsumo Genki|lit. "Always Healthy"}}: The friend will use recovery items/magic if selected targets lose even the slightest amount of HP/MP. | |||
The Recovery setting determines the minimum stat thresholds to use abilities and items both in and out of combat. Recovery items can only be used by party members during combat. | |||
{|border=1 cellpadding=2 cellspacing=0 style="width:70%" | |||
|-style="{{style|kh3|a}}" | |||
!rowspan="2" style="width:16%"|Recovery | |||
!colspan="2" style="width:36%"|HP | |||
!rowspan="2" style="width:16%"|MP | |||
!rowspan="2" style="width:16%"|Focus | |||
!rowspan="2" style="width:16%"|Status effect | |||
|-style="{{style|kh3|b}}" | |||
!style="width:18"|During combat | |||
!style="width:18"|Outside of combat | |||
|- | |||
|Use As Needed||Less than 35%||Less than 50%||Less than 25%||Less than 25%||Currently afflicted | |||
|- | |||
|Use in Emergencies||25% or less||25% or less||Charging||Charging||Currently afflicted | |||
|- | |||
|Use Like Crazy||Less than 50%||Less than 80%||Less than 25%||Less than 25%||Currently afflicted | |||
|} | |||
===List of party members=== | |||
{|border="1" cellspacing="0" cellpadding="2" style="width:80%" | |||
|-style="{{style|kh3|a}}" | |||
!colspan="2" style="width:15%"|Party member | |||
!style="width:17%"|World | |||
!style="width:17%"|Weapon | |||
!style="width:17%"|Team Attack | |||
!style="width:8%"|Armor slots | |||
!style="width:8%"|Accessory slots | |||
!style="width:8%"|Item slots | |||
!style="width:10%"|Starting items | |||
|- | |||
![[File:Donald Duck Sprite KHIII.png|64px]] | |||
![[Donald Duck]] | |||
|All | |||
|[[Mage's Staff]]<ref name="Staff"/> | |||
|[[Flare Force]], [[Donald Meteor]] | |||
|1-2<ref name="B"/> | |||
|2-3<ref name="B"/> | |||
|2-3<ref name="B"/> | |||
|[[Potion]], [[Ether]] | |||
|- | |||
![[File:Goofy Sprite KHIII.png|64px]] | |||
![[Goofy]] | |||
|All | |||
|[[Knight's Shield]]<ref name="Shield"/> | |||
|[[Goofy Bombardier]], [[Trinity Guard]], [[Tree Whip]] | |||
|2-3<ref name="B"/> | |||
|1-2<ref name="B"/> | |||
|3-4<ref name="B"/> | |||
|[[Potion]] (x2) | |||
|- | |||
![[File:Hercules Sprite KHIII.png|64px]] | |||
![[Hercules]] | |||
|[[Olympus]] | |||
|[[Heart of a Hero]] | |||
|[[Heroic Swing]] | |||
|1 | |||
|2 | |||
|3 | |||
|[[Potion]] (x2) | |||
|- | |||
![[File:Woody Sprite KHIII.png|64px]] | |||
![[Woody]] | |||
|[[Toy Box]] | |||
|[[Cowboy's Pride]] | |||
|rowspan=2|[[Rocket Ruckus]] | |||
|2 | |||
|2 | |||
|3 | |||
|[[Potion]] (x2) | |||
|- | |||
![[File:Buzz Lightyear Sprite KHIII.png|64px]] | |||
![[Buzz Lightyear]] | |||
|[[Toy Box]] | |||
|[[Space Ranger Suit]] | |||
|2 | |||
|2 | |||
|3 | |||
|[[Potion]] (x2) | |||
|- | |||
![[File:Rapunzel Sprite KHIII.png|64px]] | |||
![[Rapunzel]] | |||
|[[Kingdom of Corona]] | |||
|[[Golden Hair]] | |||
|rowspan=2|[[Tangled Twist]] | |||
|2 | |||
|2 | |||
|3 | |||
|[[Potion]] (x2) | |||
|- | |||
![[File:Flynn Rider Sprite KHIII.png|64px]] | |||
![[Flynn Rider]] | |||
|[[Kingdom of Corona]] | |||
|[[Frying Pan]] | |||
|2 | |||
|2 | |||
|4 | |||
|[[Potion]] (x2) | |||
|- | |||
![[File:Sulley Sprite KHIII.png|64px]] | |||
![[Sulley]] | |||
|[[Monstropolis]] | |||
|{{c|Claws|kh3}} | |||
|rowspan=2|[[Scream Strike]] | |||
|2 | |||
|3 | |||
|3 | |||
|[[Potion]] (x2) | |||
|- | |||
![[File:Mike Wazowski Sprite KHIII.png|64px]] | |||
![[Mike Wazowski]] | |||
|[[Monstropolis]] | |||
|[[Knockout Body]] | |||
|2 | |||
|2 | |||
|4 | |||
|[[Potion]], [[Ether]] | |||
|- | |||
![[File:Marshmallow Sprite KHIII.png|64px]] | |||
![[Marshmallow]] | |||
|[[Arendelle]] | |||
|[[Ice Claws]] | |||
|[[Mighty Avalanche]] | |||
|3 | |||
|2 | |||
|0 | |||
|None | |||
|- | |||
![[File:Jack Sparrow Sprite KHIII.png|64px]] | |||
![[Jack Sparrow]] | |||
|[[The Caribbean]] | |||
|[[Skill & Crossbones]] | |||
|[[Never Fear]] | |||
|2 | |||
|3 | |||
|3 | |||
|[[Potion]] | |||
|- | |||
![[File:Baymax Sprite KHIII.png|64px]] | |||
![[Baymax]] | |||
|[[San Fransokyo]] | |||
|[[Powered Suit]] | |||
|[[Interceptor Wing]] | |||
|3 | |||
|2 | |||
|3 | |||
|[[Ether]] | |||
|-style="{{style|kh3|a}}" | |||
!colspan="2"|Joint struggle character | |||
!colspan="2"|Location | |||
!Weapon | |||
!colspan="4"|Team Attack | |||
|- | |||
!rowspan="2"|[[File:Mickey Mouse Sprite KHIII.png|64px]] | |||
!rowspan="2"|[[Mickey Mouse]] | |||
|colspan="2"|[[Dark World]], during Riku's battle against the [[Demon Tower]] | |||
|[[Kingdom Key D]] | |||
|colspan="4"|[[Double Duel]] (Riku) | |||
|- | |||
|colspan="2"|[[Keyblade Graveyard]], against Luxord, Marluxia, and Larxene.<br>Keyblade Graveyard, against Ansem, Xemnas, and Young Xehanort. | |||
|[[Star Cluster]] | |||
|colspan="4"|[[Faith Volley]],{{RM}} [[True End]]{{RM}} | |||
|- | |||
![[File:Riku (Party) Sprite KHIII.png|64px]] | |||
![[Riku]] | |||
|colspan="2"|[[Keyblade Graveyard]], against Xigbar and Dark Riku.<br>Keyblade Graveyard, against Ansem, Xemnas, and Young Xehanort. | |||
|[[Braveheart]] | |||
|colspan="4"|[[True End]]{{RM}} | |||
|- | |||
![[File:Aqua (Party) Sprite KHIII.png|64px]] | |||
![[Aqua]] | |||
|colspan="2"|[[Keyblade Graveyard]], during the battle against Terra-Xehanort and Vanitas. | |||
|[[Master's Defender]] | |||
|colspan="4"|— | |||
|- | |||
![[File:Ventus Sprite KHIII.png|64px]] | |||
![[Ventus]] | |||
|colspan="2"|[[Keyblade Graveyard]], during the battle against Terra-Xehanort and Vanitas. | |||
|[[Wayward Wind]] | |||
|colspan="4"|[[Icy Slider]] (Aqua){{RM}} | |||
|- | |||
![[File:Lea Sprite KHIII.png|64px]] | |||
![[Lea]] | |||
|colspan="2"|[[Keyblade Graveyard]], during the first battle phase against Saïx and Xion.<br>Keyblade Graveyard, against Xemnas and Saïx.{{RM}} | |||
|[[Bond of the Blaze]] | |||
|colspan="4"|[[Thinking of You]] (Roxas){{RM}} | |||
|- | |||
![[File:Kairi Sprite KHIII.png|64px]] | |||
![[Kairi]] | |||
|colspan="2"|[[Keyblade Graveyard]], during the first battle phase against Saïx and Xion.<br>Keyblade Graveyard, against Armored Xehanort.{{RM}} | |||
|[[Destiny's Embrace]] | |||
|colspan="4"|[[One Heart]]{{RM}} | |||
|- | |||
![[File:Roxas (Party) Sprite KHIII.png|64px]] | |||
![[Roxas]] | |||
|colspan="2"|[[Keyblade Graveyard]], during the second battle phase against Saïx. | |||
|[[Oathkeeper & Oblivion]] | |||
|colspan="4"|— | |||
|- | |||
![[File:Xion Sprite KHIII.png|64px]] | |||
![[Xion]] | |||
|colspan="2"|[[Keyblade Graveyard]], during the second battle phase against Saïx.<br>Keyblade Graveyard, against Xemnas and Saïx.{{RM}} | |||
|[[Replica Kingdom Key]] | |||
|colspan="4"|[[Thinking of You]] (Roxas){{RM}} | |||
|- | |||
![[File:Sora (Party) Sprite KHIIIRM.png|64px]] | |||
![[Sora]]{{RM}} | |||
|colspan="2"|[[Keyblade Graveyard]], if Sora is not chosen in the character selection prompt during the battles where Riku, Aqua, Roxas, and Kairi are optionally playable. | |||
|[[Kingdom Key]] | |||
|colspan="4"|[[One Heart]] (Kairi) | |||
|} | |||
During the battle against the [[Replica Xehanort]]s in ''[[Kingdom Hearts III Re Mind]]'', the party will consist of the [[Guardians of Light]], sans Sora and Kairi. After the battle, Mickey will be the sole party member during his last stand against the Replica Xehanorts. | |||
==''Kingdom Hearts Dark Road''== | |||
In ''[[Kingdom Hearts Dark Road]]'', there are a total of six party members (including Xehanort), and the maximum party size is three. Each party member has a specific style that they use in battle. Some Quests require specific party members, while others allow a choice of companions; depending on which party member is chosen, some cutscenes are slightly altered. Once all Quests are completed, Eraqus is permanently assigned to the party alongside Xehanort. | |||
===List of party members=== | |||
{|border="1" cellspacing="0" cellpadding="2" style="width:40%" | |||
|-style="{{style|khdr|a}}" | |||
!colspan="2"|Party member | |||
!Style | |||
!Required Quests | |||
!Optional Quests | |||
|- | |||
![[File:Xehanort Sprite KHDR.png|64px]] | |||
![[Xehanort]] | |||
|— | |||
|All | |||
|— | |||
|- | |||
![[File:Eraqus Sprite KHDR.png|64px]] | |||
![[Eraqus]] | |||
|{{c|Attack Boost|dr}} | |||
|1-75<br>86-105 | |||
|— | |||
|- | |||
![[File:Hermod Sprite KHDR.png|64px]] | |||
![[Hermod]] | |||
|{{c|Attack|ability}} | |||
|77-78<br>80-81<br>83<br>85 | |||
|1-70<br>86-87 | |||
|- | |||
![[File:Bragi Sprite KHDR.png|64px]] | |||
![[Bragi]] | |||
|[[Protect]] | |||
|88-94 | |||
|1-70<br>86-87 | |||
|- | |||
![[File:Urd Sprite KHDR.png|64px]] | |||
![[Urd]] | |||
|[[Blizzard]] | |||
|76<br>82<br>84<br>100 | |||
|1-70<br>86-87 | |||
|- | |||
![[File:Vor Sprite KHDR.png|64px]] | |||
![[Vor]] | |||
|{{c|Magic Boost|dr}} | |||
|71-75 | |||
|1-70 | |||
|} | |||
==''Kingdom Hearts Melody of Memory''== | |||
In ''[[Kingdom Hearts Melody of Memory]]'', there are four different teams the player can choose from that are made up of three characters. Occasionally, in certain worlds, a guest character will replace a random ally in the current team and replace certain enemies in a given level with friend orbs that net higher scores when struck, although this can be toggled on or off. A [[Summoning Star]] can summon King Mickey to join the team as a fourth member, with his design differing depending on which team he assists. | |||
{|border="1" cellspacing="0" cellpadding="2" style="width:100%" | |||
|-style="{{style|mom|a}}" | |||
!style="width:12%"|Team | |||
!style="width:13%"|Leader | |||
!colspan="2" style="width:25%"|Party members | |||
!style="width:12%"|Abilities | |||
!style="width:13%"|Mickey outfit | |||
!style="width:25%"|Unlocked | |||
|- | |||
|{{nihongo|'''Team Classic'''|Party Original}} | |||
![[File:Sora Sprite KHMOM.png|64px]] [[Sora]]||[[File:Donald Duck Sprite KHMOM.png|64px]] [[Donald]]||[[File:Goofy Sprite KHMOM.png|64px]] [[Goofy]] | |||
|[[Thundaga]]<br>[[Ars Arcanum]]||[[File:Mickey Mouse (KHII) Sprite KHMOM.png|64px]] KH II Outfit||Default | |||
|- | |||
|{{nihongo|'''Team Days'''|Party Days}} | |||
![[File:Roxas Sprite KHMOM.png|64px]] [[Roxas]]||[[File:Xion Sprite KHMOM.png|64px]] [[Xion]]||[[File:Axel Sprite KHMOM.png|64px]] [[Axel]] | |||
|[[Firaga]]<br>[[Black Hole]]||[[File:Mickey Mouse (Black Coat) Sprite KHMOM.png|64px]] Black Coat||Clear {{ns|Game|Guardando nel buio}} in [[World Tour]] | |||
|- | |||
|{{nihongo|'''Team BBS'''|Party BBS}} | |||
![[File:Aqua Sprite KHMOM.png|64px]] [[Aqua]]||[[File:Ventus Sprite KHMOM.png|64px]] [[Ventus]]||[[File:Terra Sprite KHMOM.png|64px]] [[Terra]] | |||
|[[Blizzaga]]<br>[[Spellweaver]]||[[File:Mickey Mouse (KHBBS) Sprite KHMOM.png|64px]] KH BbS outfit||Clear {{ns|Game|No More Bugs!!}} and {{ns|Game|Wonder of Electron}} in [[World Tour]] | |||
|- | |||
|{{nihongo|'''Team 3D'''|Party DDD}} | |||
![[File:Riku Sprite KHMOM.png|64px]] [[Riku]]||[[File:Meow Wow Sprite KHMOM.png|64px]] [[Meow Wow]]||[[File:Komory Bat Sprite KHMOM.png|64px]] [[Komory Bat]] | |||
|[[Dark Firaga]]<br>[[Dark Splicer]]||[[File:Mickey Mouse (KHII) Sprite KHMOM.png|64px]] KH II Outfit||Clear {{ns|Game|Darkness of the Unknown}} in [[World Tour]] | |||
|-style="{{style|mom|a}}" | |||
!Party member | |||
!World | |||
!colspan="2"|Tracks | |||
!Party member | |||
!World | |||
!Tracks | |||
|- | |||
![[File:Aladdin Sprite KHMOM.png|64px]] [[Aladdin]] | |||
|[[Agrabah]] | |||
|colspan="2"|{{ns|Game|A Day in Agrabah}}<br>{{ns|Game|Arabian Dream}}<br>{{ns|Game|A Whole New World}} | |||
![[File:Ariel Sprite KHMOM.png|64px]] [[Ariel]] | |||
|[[Atlantica]] | |||
|{{ns|Game|Under the Sea}}<br>{{ns|Game|An Adventure in Atlantica}} | |||
|- | |||
![[File:Peter Pan Sprite KHMOM.png|64px]] [[Peter Pan]] | |||
|[[Neverland]] | |||
|colspan="2"|{{ns|Game|Captain Hook's Pirate Ship}}<br>{{ns|Game|Pirate's Gigue}}<br>{{ns|Game|Secret of Neverland}}<br>{{ns|Game|Crossing to Neverland}}<br>{{ns|Game|Daydream upon Neverland}}<br>{{ns|Game|Neverland's Scherzo}} | |||
![[File:Beast Sprite KHMOM.png|64px]] [[Beast]] | |||
|[[Hollow Bastion]]<br>[[Beast's Castle]] | |||
|{{ns|Game|Hollow Bastion (track)|Hollow Bastion}}<br>{{ns|Game|Scherzo Di Notte|Scherzo Di Notte (KH)}}<br>{{ns|Game|Squirming Evil}}<br>{{ns|Game|Waltz of the Damned}}<br>{{ns|Game|Dance of the Daring}}<br>{{ns|Game|Desire for All That Is Lost}}<br>{{ns|Game|Beauty and the Beast}} | |||
|- | |||
![[File:Hercules Sprite KHMOM.png|64px]] [[Hercules]] | |||
|[[Olympus Coliseum]] | |||
|colspan="2"|{{ns|Game|Olympus Coliseum (track)|Olympus Coliseum}}<br>{{ns|Game|Go for It!}} | |||
![[File:Mulan Sprite KHMOM.png|64px]] [[Mulan]] | |||
|[[The Land of Dragons]] | |||
|{{ns|Game|The Home of Dragons}}<br>{{ns|Game|Fields of Honor}}<br>{{ns|Game|Vim and Vigor}} | |||
|- | |||
![[File:Simba Sprite KHMOM.png|64px]] [[Simba]] | |||
|[[Pride Lands]] | |||
|colspan="2"|{{ns|Game|Adventures in the Savannah}}<br>{{ns|Game|Savannah Pride}}<br>{{ns|Game|Circle Of Life (track)|Circle Of Life}} | |||
![[File:Stitch Sprite KHMOM.png|64px]] [[Stitch]] | |||
|[[Deep Space]] | |||
|{{ns|Game|Hau'oli, Hau'oli}}<br>{{ns|Game|Mákaukau?}} | |||
|} | |||
In Co-op mode, one player controls Sora, while the other controls Riku in his ''Kingdom Hearts'' outfit. In addition to their normal abilities, both characters have access to [[Friend Curaga]]. | |||
In [[The Final World]], Kairi serves as the sole party member during the "{{ns|Game|Stranded Beyond}}" and "{{ns|Game|Kairi III}}" Memory Dives. | |||
''Kingdom Hearts III'' Sora serves as the sole party member during the "{{ns|Game|Dark Domination}}" Boss Battle Music Stage. | |||
<gallery widths=64 heights=64> | |||
Sora (Co-op) Sprite KHMOM.png|Sora's Co-op sprite | |||
Riku (Co-op) Sprite KHMOM.png|Riku's Co-op sprite | |||
Sora (KHIII) Sprite KHMOM.png|Sora's ''Kingdom Hearts III'' sprite | |||
</gallery> | |||
==Notes and references== | ==Notes and references== | ||
{{reflist}} | {{reflist}} | ||
{{Party}} | |||
{{Mechanics}} | |||
[[Category:Game elements]] | [[Category:Game elements]] |
Latest revision as of 15:02, 22 September 2024
Oh no! The water! I'm in big trouble if I don't fetch it!
| |
This article requires cleanup or improvement.
Please help out by editing this page. Please see the Manual of Style and editing help before getting started. Issues: in-story party members from KHX (Skuld, Hercules) |
Party members (仲間キャラクター Nakama kyarakutā , lit. "Fellow character"), or Friends in Kingdom Hearts III, are allies who fight alongside the protagonist, often with customisable behaviour, equipment, items, and abilities. They have their own HP and MP gauges, displayed above the protagonists'. Generally, a defeated party member is knocked out temporarily for a certain period of time, unless they are healed.
Cooperation characters (協力キャラクター Kyōryoku kyarakutā ) and joint struggle characters (共闘キャラクター kyōtō kyarakutā ) are similar allies who only appear during certain story sequences. Cooperation characters are distinguished by their lack of health gauges, which makes them invincible, while joint struggle characters behave identically to party members.
There are also other allies who help during certain battles to provide some sort of support, often by opening up new attacks for the protagonist to use.
Kingdom Hearts[edit]
Party members have individual stats and can be equipped with items, accessories, and weapons. Party members have different base stats, abilities, and number of item and accessory slots. Each party member has their own weapon type and cannot equip weapons of any other type. They earn experience and level up independently to Sora and are rewarded with stat boosts, new abilities, more item slots, or more accessory slots when leveling up. While Donald and Goofy are permanent party members, many worlds provide a third ally. World-specific party members have limitations as each of them has only one weapon that they can equip and leveling up solely grants stat boosts.
Only two party members can be placed in the active party at a time. A menu to swap party member positions can be accessed at Save Points and whenever a party member joins or leaves the group. This menu may also be accessed when talking to certain party members after locking their world's Keyhole, including Jack Skellington and Ariel. Experience is granted to party members, even if they are not in the active party or they are in another world.
In battle, pressing causes party members to attack the locked-on target. There are several enemies that are never targeted by party members, including the White Mushroom, Rare Truffle, and Black Ballade.
Some characters must be present in the active party in order to carry out certain actions.
- Both Donald and Goofy are needed to activate Trinity Marks and use Trinity Limit
- Aladdin can "Call" Abu to touch Ape Statues out of Sora's reach.
- Peter Pan can communicate with Tinker Bell in the Deck so that the party may be transported to the Clock Tower.
- Sora can "Call" the Beast to destroy a damaged wall.
AI customization[edit]
From the "Customize" tab in the pause menu, a party member's AI can be altered to perform actions at different frequencies, which can create specialised fighting styles. There are a number of pre-made fighting styles to select: Offensive focuses on attack, Defensive concentrates on recovery and defense, Conservative preserves MP and items, and Balanced provides a mix between offense and defense. In addition, each party member has a unique Personal fighting style and with Manual, the player can create their own fighting style.
Frequencies can be set on a number of different actions and each party member has access to a particular set of actions. Each action can be set to one of three frequency levels, "Constantly", "Frequently", or "Occasionally", with the exception of the HP Items and MP Items actions which instead use "Immediately", "Frequently", and "Only in emergency".
Action | Description | Personal | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Offensive | Defensive | Conservative | Balanced | Donald | Goofy | Tarzan | Aladdin | Jack | Ariel | Peter Pan | Beast | ||
Regular Attacks (ノーマル攻撃 Nōmaru Kōgeki , lit. "Normal Attacks") |
Tells how often to perform melee attacks. | Frequently | Frequently | Frequently | Frequently | Frequently | Frequently | Constantly | Frequently | ||||
Frequently | Frequently | Constantly | Frequently | ||||||||||
Special Attacks (スペシャル攻撃 Supesharu Kōgeki ) |
Tells how often to use offensive abilities that consume MP. | — | Constantly | Constantly | Constantly | Constantly | Constantly | Constantly | Constantly | ||||
Constantly | Occasionally | Occasionally | Frequently | ||||||||||
Defensive Moves (ディフェンス技 Difensu Waza , lit. "Defense Skills") |
Tells how often to use restorative and defensive abilities that consume MP. | — | — | Constantly | — | — | Constantly | Frequently | — | ||||
Occasionally | Constantly | Frequently | Frequently | ||||||||||
Offensive Magic (スタンダード魔法 Sutandādo Mahō , lit. "Standard Magic") |
Tells how often to use attack magic that consumes MP. | Constantly | — | — | — | — | — | — | — | ||||
Constantly | Occasionally | Occasionally | Frequently | ||||||||||
Defensive Magic (ディフェンス魔法 Difensu Mahō , lit. "Defense Magic") |
Tells how often to use restorative and defensive magic that consumes MP. | Frequently | — | — | — | — | — | — | — | ||||
Occasionally | Constantly | Frequently | Constantly | ||||||||||
Advanced Magic (アドバンスト魔法 Adobansuto Mahō ) |
Tells how often to use special magic that consumes MP. | Frequently | — | — | — | — | — | — | — | ||||
Constantly | Frequently | Occasionally | Frequently | ||||||||||
Shield Techniques (シールドアクション Shīrudo Akushon , lit. "Shield Actions") |
Tells how often to perform defensive actions with the shield. | — | Constantly | — | — | — | — | — | — | ||||
Occasionally | Constantly | Frequently | Frequently | ||||||||||
Support Actions (サポートアクション Sapāto Akushon ) |
Tells how often to use abilities that support the party and consume MP. | — | Frequently | — | — | — | — | — | — | ||||
Occasionally | Constantly | Frequently | Frequently | ||||||||||
HP Items (HPアイテム HP Aitemu ) |
Tells how often to use HP-restoring items. | Only in emergency | Frequently | Frequently | Frequently | Only in emergency | Only in emergency | Frequently | Frequently | ||||
Only in emergency | Immediately | Only in emergency | Immediately | ||||||||||
MP Items (MPアイテム MP Aitemu ) |
Tells how often to use MP-restoring items. | Frequently | Only in emergency | Only in emergency | Frequently | Frequently | Frequently | Only in emergency | Only in emergency | ||||
Immediately | Immediately | Only in emergency | Only in emergency |
List of party members[edit]
Party member | World | Weapon Type | Accessory slots | Item slots | Starting equipment | Starting items | |
---|---|---|---|---|---|---|---|
Donald Duck | All | Staff | 2 | 2-6[1] | Mage's Staff | Potion (x2) | |
Goofy | All | Shield | 2-4[1] | 4-8[1] | Knight's Shield | Potion (x3), Ether | |
Tarzan | Deep Jungle | Spear | 1 | 3 | Spear | Potion (x3) | |
Aladdin | Agrabah | Sword | 2 | 6 | Sword, Protect Chain, Fire Ring | Potion (x4), Ether (x2) | |
Jack Skellington | Halloween Town | No Weapon | 2 | 3 | No Weapon, Protect Chain, Fire Ring | Ether (x3) | |
Ariel | Atlantica | No Weapon | 3 | 5 | No Weapon, Protect Chain (x2), Thunder Ring | Potion (x3), Ether (x2) | |
Peter Pan | Neverland | Dagger | 2 | 6 | Dagger, Protect Chain (x2) | Potion (x3), Ether (x3) | |
Beast | Hollow Bastion | Claws | 1 | 8 | Claws, Blizzard Ring | Hi-Potion (x4), Potion (x2), Ether (x2) | |
Cooperation character | Location | Abilities | |||||
Riku | Monstro, during the first battle against the Parasite Cage. | Physically attacks the Parasite Cage with his Soul Eater. |
Kingdom Hearts Chain of Memories[edit]
In sync with the game's card-based system, party members are replaced with Friend cards, which temporarily call allies onto the battlefield to perform attacks.
Kingdom Hearts II[edit]
Party members have individual stats and can be equipped with items, armor, accessories, and weapons. Party members have different base stats, abilities, and number of item, armor, and accessory slots. They earn experience and level up independently to Sora, which reward them with stat boosts. Obtaining bonuses provide party members with further stat boosts, new abilities, and more item, armor, and accessory slots. Limits are new techniques that allow Sora to perform powerful attacks with a party member. While Donald and Goofy are permanent party members, many worlds provide a third ally. World-specific party members have limitations as each of them has only one weapon to equip and bonuses do not provide item, armor, and accessory slots.
Only two party members can be placed in the active party at a time but switching between party members is much smoother than in the original Kingdom Hearts. In the Command Menu, a "Party" command allows the player to swap out a party member on the fly, even if they are fallen. Support abilities, such as Auto Change and Auto Healing, can be equipped on party members to aid the process. Party members can also be swapped around from the "Party" tab in the pause menu. Experience is granted to party members, even if they are not in the active party or they are in another world.
AI customization[edit]
In the menu's "Customize" tab, the player can change their party members' settings. Each enabled action ability can be set to be used at a different frequency, ranging from Free (じゆうに Jiyū ni , lit. "Freely"), Well-Balanced (バランスよく Baransu yoku ), or Rare (あんまり Anmari , lit. "Not Often"). Like Sora, party members can enable Auto-Reload through a toggle for each item slot.
Also, each party member's behaviour can be set to a particular Battle Style (バトルスタイル Batoru Sutairu ):
- Technic Attack (じゆうにたたかえ Jiyū ni Tatakae , lit. "Fight Freely"): Party Members fight with their individual techniques.
- Target Attack (いっしょにたたかえ Issho ni Tatakae , lit. "Fight Together"): Party Members concentrate attacks on Sora's target.
- Huddle Attack (ちかくでたたかえ Chikaku de Tatakae , lit. "Fight Close By"): Party Members fight close to Sora.
- Party Attack (わかれてたたかえ Wakarete Tatakae , lit. "Fight Separately"): Party Members will fight a target other than Sora's.
- Sora Attack (ソラにまかせろ Sora ni Makasero , lit. "Leave It to Sora"): While Sora attacks, Party Members will support him.
- Relentless Attack (ねらいをさだめろ Nerai o Sadamero , lit. "Take Aim"): Party Members defeat their target before attacking another.
List of party members[edit]
Party member | World | Weapon | Limit | Armor slots | Accessory slots | Item slots | Starting items | |
---|---|---|---|---|---|---|---|---|
Donald Duck | All | Mage's Staff[2] | Fantasia, Flare Force | 1-2[3] | 2-3[3] | 2-4[3] | Potion, Ether | |
Goofy | All | Knight's Shield[4] | Tornado Fusion, Teamwork | 2-3[3] | 1-2[3] | 3-6[3] | Potion (x3) | |
Ping/Mulan | The Land of Dragons | Sword of the Ancestor | Dragonblaze | 1 | 1 | 3 | Potion (x2), Ether | |
Beast | Beast's Castle | Beast's Claw | Howling Moon | 0 | 1 | 4 | Potion (x4) | |
Auron | Olympus Coliseum | Battlefields of War | Overdrive | 1 | 0 | 2 | Potion (x2) | |
Jack Sparrow | Port Royal | Skill and Crossbones | Treasure Isle | 1 | 1 | 4 | Potion (x4) | |
Jack Skellington | Halloween Town | Bone Fist | Applause, Applause | 0 | 2 | 3 | Potion, Ether (x2) | |
Aladdin | Agrabah | Scimitar | Trick Fantasy | 2 | 0 | 5 | Potion (x3), Ether (x2) | |
Simba | Pride Lands | Proud Fang | King's Pride | 0 | 2 | 3 | Potion (x2), Ether | |
Tron | Space Paranoids | Identity Disk | Complete Compilement | 1 | 1 | 2 | Potion, Ether | |
Riku | The World That Never Was | Way to the Dawn | Eternal Session | 2 | 1 | 6 | Potion (x4), Ether (x2) | |
Cooperation character | Location | Abilities | ||||||
Leon | Hollow Bastion, when defending the gates from Nobodies on the first visit, and on the second section of the Ravine Trail before the Battle of 1000 Heartless. | Physically attacks enemies with his Gunblade. | ||||||
Minnie Mouse | Disney Castle, when being escorted across the Audience Chamber. | Casts Pearl against enemies. Responds to the Call Over Reaction Command. Triggers the Faith Reaction Command. | ||||||
Pete? | Timeless River, during the final fight against Pete. | Physically attacks Pete using his fists. Interrupted by Sora's attacks. | ||||||
Yuffie | Hollow Bastion, on the first section of the Ravine Trail before the Battle of 1000 Heartless. | Throws shurikens at enemies and physically attacks them. Can teleport in clouds of smoke. | ||||||
Tifa | Hollow Bastion, on the third section of the Ravine Trail before the Battle of 1000 Heartless. | Physically attacks enemies with her fists. | ||||||
Cloud | Hollow Bastion, on the final section of the Ravine Trail before the Battle of 1000 Heartless. | Physically attacks enemies with his Buster Sword. | ||||||
Hercules | Olympus Coliseum, when fighting against Pete and Hades. | Physically attacks enemies with his fists. Triggers several Reaction Commands, such as Aura Guard, Pinball, and Aura Sphere. | ||||||
Mickey Mouse | Twilight Town, while fighting Nobodies in front of the Old Mansion. | Physically attacks enemies with the Kingdom Key D. | ||||||
Axel | Betwixt and Between, during the fight against masses of Nobodies. | Physically attacks enemies with his chakrams. Uses fire attacks. | ||||||
Other ally | Location | Abilities | ||||||
Lumière | Beast's Castle, while lighting lanterns in the Secret Passage. | Follows Sora. Triggers the Sprinkle Reaction Command. | ||||||
Mrs. Potts | Beast's Castle, while lighting lanterns in the Secret Passage. | Follows Sora. Triggers the Sprinkle Reaction Command. | ||||||
Cogsworth | Beast's Castle, during the fight against Beast. | Follows Sora. Triggers the Wake Up! Reaction Command. | ||||||
Megara | Olympus Coliseum, during the fight against the Hydra. | Stationed at the very edge of the arena. When close, she throws HP, MP, and Drive orbs. | ||||||
Philoctetes | Olympus Coliseum, during the fight against the Hydra. | Triggers the Phil One-Two and Urninator Reaction Commands. | ||||||
Pegasus | Olympus Coliseum, during the fight against the Hydra. | Triggers the Pegasus Run and Attack Reaction Commands. | ||||||
Timon and Pumbaa | Pride Lands, during the fight against Shenzi, Banzai, and Ed in the King's Den. | Must be protected. Triggers the Call Over Reaction Command. |
Kingdom Hearts 358/2 Days[edit]
Members of the Organization XIII are automatically assigned as party members on certain missions. Typically, only one party member accompanies Roxas on each mission, although Mission 56 begins with two party members and Roxas works alone for many other missions. In battle, party members physically attack enemies and cast magic. The abilities a party member can use depend on the current day. In multiplayer Mission Mode, other players are displayed as party members.
AI customization[edit]
The Combat Partner Behavior can be altered from the Config menu.
Target | Same | Separate | Off |
---|---|---|---|
Partners will focus their attacks on the same enemy you are targeting. | Partners will let you handle your own target, and focus their attacks on other enemies. | Partners will never attack with their weapons. | |
Support | Damage | Recovery | No Support |
Partners will stick mainly to using attack magic, and resort to recovery magic only when needed. | Partners will stick mainly to recovery magic/items, and resort to attack magic only when needed. | Partners will never use magic or items to help you out. |
List of party members[edit]
Kingdom Hearts Birth by Sleep[edit]
Party members only appear during certain events in the story, similar to cooperation characters from Kingdom Hearts II. Friendship Commands are most effective within a party, especially when playing multiplayer Mirage Arena. Enemies do not grant experience if it is defeated by a party member. Some commands, like Group Cure, support party members through restoration or buffs, while other commands, such as Trinity Limit, are attacks that deal extra damage with party members.
In some sequences, an ally must be escorted through an area of Unversed. A "Damage" gauge fills up when the ally takes damage, forcing "Game Over" when full.
In the company of a party member or escorted ally, Dimension Links are disabled and several Special Commands may be triggered.
Party member | Location | Scenario | Abilities | |
---|---|---|---|---|
Terra | Land of Departure, during the Mark of Mastery Exam, and Radiant Garden, during the battle against the Trinity Armor. |
Ventus, Aqua | Physically attacks enemies with his Keyblade. If the protagonist uses Trinity Limit, Terra will participate and strengthen the attack. | |
Ventus | Land of Departure, during the Mark of Mastery Exam, and Radiant Garden, during the battle against the Trinity Armor. |
Terra, Aqua | Physically attacks enemies with his Keyblade. If the protagonist uses Trinity Limit, Ventus will participate and strengthen the attack. | |
Aqua | Land of Departure, during the Mark of Mastery Exam, and Radiant Garden, during the battle against the Trinity Armor. |
Terra, Ventus | Physically attacks enemies with her Keyblade. If the protagonist uses Trinity Limit, Aqua will participate and strengthen the attack. | |
Prince Phillip | Enchanted Dominion, when fighting Maleficent's Goons in the Hall and at the Gates, and during the fight against Maleficent. | Aqua | Physically attacks enemies with his sword and blocks with his shield. Triggers the Selfless Prince Reaction Command. | |
Mickey | The Badlands, during the fight against Vanitas. | Ventus | Physically attacks with his Keyblade and shoots orbs of light. Triggers several Reaction Commands, such as Burst of Faith and with Ventus, Avenger Rush. | |
Radiant Garden, when defending Kairi from Unversed, and Keyblade Graveyard, during the fight against Ventus-Vanitas. |
Aqua | |||
Hercules | Olympus Coliseum, when fighting Unversed after arriving, and during the fight against a horde of Jellyshades. | Ventus | Attacks enemies with his fists. Can swing barrels and throw them into enemies. Triggers several Reaction Commands, such as Avenger Tornado during Ventus's first fight, Swing Slash during Ventus's second fight, and Avenger Save during Aqua's fight. | |
Olympus Coliseum, when fighting Unversed after arriving. | Aqua | |||
Zack | Olympus Coliseum, when fighting Unversed after arriving. | Ventus | Attacks enemies with his sword. Triggers the Avenger Tornado Reaction Command. | |
Experiment 626 | Deep Space, during the fight against the Metamorphosis. | Ventus | Shoots enemies with his blaster. Triggers several Reaction Commands, such as Astro Strike with Ventus, and Astro Shot with Aqua. | |
Deep Space, when fighting Unversed after finding him in the Turo Prison Block, and during the fight against Gantu. | Aqua | |||
Terra (Armored) | Mirage Arena, during a multiplayer match. | Terra, Ventus, Aqua | Controlled by a player with their equipped abilities, commands, and Keyblade. | |
Ventus (Armored) | ||||
Aqua (Armored) | ||||
Escorted ally | Location | Scenario | Abilities | |
Cinderella | Castle of Dreams, when being escorted through the Corridor and Foyer. | Terra | Triggers the Last Dance Reaction Command. At the end of the Corridor, Terra must be close to her in order to continue on with the "Proceed" command. | |
Snow White | Dwarf Woodlands, when being escorted through the Deep Woods. | Ventus | Triggers the White Calm and Avenger Rush Reaction Commands. At the clearing, Ventus must be close to her in order to end with the "Goal" command. | |
Jaq | Castle of Dreams, when being escorted through the Wardrobe Room. | Aqua | Triggers the Avenger Save Reaction Command. At the mousehole's entrance, Aqua must be close to him in order to end with the "Goal" command. | |
Other ally | Location | Scenario | Abilities | |
Flora, Fauna, and Merryweather | Enchanted Dominion, during the fight against Maleficent. | Ventus | Triggers the Joint Force Reaction Command. |
Kingdom Hearts coded[edit]
Only two worlds feature party members in Kingdom Hearts coded, and they each use different gameplay systems.
In Olympus Coliseum's turn-based combat Labyrinth, party members are controlled by the player in the same way as Data-Sora, although "Game Over" only occurs if Data-Sora dies. Each party member has a different special attack and amount of health.
In Hollow Bastion, Data-Sora cannot attack and instead issues instructions to his party members. In place of Attack, the Ask for Help command cycles the party members' focus between following Data-Sora, attacking enemies, and destroying Bug Blox. Deck commands are replaced with new commands that party members carry out; a deck command's type determines which party member executes the new command. Finish commands are disabled, except Spinner Ray which can be used when both party members have joined the party. If a party member's HP is reduced to 0, they can be revived by going to them and using Rescue.
Party member | World | Unlocked | Abilities | ||
---|---|---|---|---|---|
Hercules | Olympus Coliseum | Layer 02 | Attack, Zero to Hero | ||
Cloud | Olympus Coliseum | Layer 04, after defending him from Heartless. | Attack, Omnislash | ||
Goofy | Hollow Bastion | Entrance Hall (LL), after holding out against Pete's attacks. | Goofy Turbo, Goofy Tornado | ||
Donald Duck | Hollow Bastion | Waterway, after Goofy joins the party. | Donald Firaga, Donald Thundaga |
Kingdom Hearts 3D: Dream Drop Distance[edit]
- See also: Spirit
Spirit Dream Eaters act as Sora and Riku's party members and are synthesized out of Dream Pieces. They each have different stats, abilities, and Ability Link boards. The new Link System allows characters to perform powerful techniques with Spirits. When selecting a New Game Plus, Spirits carry over with their stats, only their levels are put to 1, and their Ability Link panels are reset.
Up to three Spirits can be brought into the party at a time, and only two fight alongside Sora or Riku. Spirit positions can be changed within the party by dragging their icons around on the touch screen, replaced with an additional menu panel in Kingdom Hearts Dream Drop Distance HD. In the "Spirits" tab of the pause menu, Spirits can be placed in and out of the party; experience is only awarded to those in the party. Pressing and simultaneously or will warp Spirit Dream Eaters to Sora's or Riku's side.
If a Spirit Dream Eater's HP falls to zero, the Dream Eater is knocked out and a timer on their icon is displayed, slowly going down from 30 to 0. Once at 0, the Dream Eater expires and drops a Dream Piece, and the third Dream Eater automatically takes their place in combat if present. Sora or Riku can prevent the Dream Eater from expiring by approaching it and using Rescue by repeatedly pressing / until the displayed gauge is full, reviving the Dream Eater with half HP. The first instance of Rescue requires 11 button presses; each subsequent knock out in the same battle or area will require additional 10 button presses. While using Rescue, the protagonist cannot stagger at all but can still take damage. If a boss or forced battle ends, the character drops, or moves to another area while a Dream Eater is knocked out, it will automatically get revived with half HP. If the character goes to a save point, the knocked out dream eaters will be revived with their HP fully restored.
All damage dealt by Spirits is halved in comparison to Sora and Riku's commands. Additionally, Spirits are incapable of putting a boss's HP to 0 or defeating the final enemy in a forced Nightmare encounter (Battle Portals aside). Damage dealt to Spirits is dependent on their current HP:
Spirit's HP | Damage taken |
---|---|
Over 50% of maximum HP | 100% |
Between 25% and 50% of maximum HP | 50% |
25% or less of maximum HP | 25% |
In the opening battle against Ursula on the Destiny Islands, Riku acts as a cooperation member to Sora. Riku can attack with his Soul Eater and heal.
Kingdom Hearts χ[edit]
Players can form Parties with each other of up to thirty members, which allows them permanent access to each other's Friend Medals and Raid Bosses, while also allowing the Player to activate a daily 5% Lux Boost towards the party's total, participate in Weekly Party Rankings, access a Party Chat, and compare stats.
Party's can recruit unaffiliated Players, while Players can also request to join Parties. The Parties can be set to accept players automatically or at a party admin's discretion.
Kingdom Hearts 0.2 Birth by Sleep -A fragmentary passage-[edit]
Mickey joins Aqua in the Depths of Darkness and will only accompany her in this part of the Realm of Darkness and during the final battle.
Party member | Weapon | Style Change | |
---|---|---|---|
Mickey Mouse | Star Seeker | Wayfinder |
Kingdom Hearts III[edit]
In Kingdom Hearts III, some worlds will have two friends, and all friends remain active.
Rapunzel leaves the party after the main story of Kingdom of Corona is cleared, and she is unavailable as a friend afterwards.
During certain battles in the story, Sora will be accompanied by joint struggle characters. These characters behave identically to party members, but have fixed stats, equipment, abilities, and AI that cannot be customized.
When a friend or joint struggle character is incapacitated during battle, they will automatically recover HP after a short while. This process takes 40 seconds for Donald, 35 seconds for Goofy, and 30 seconds for all other party members; this time reduced by one-half if Hyper Healing is installed and reduced by two-thirds with two copies of the ability. Party members will also recover HP if a Team Attack is used with them, if an Attraction is activated, or if the battle ends. Regardless of the method, the party member will come back with 25% of their maximum HP, which increases to 50% with Hyper Healing and 75% with two copies of the ability. HP-restoring items and abilities can also raise party members from the incapacitated state, but they will recover half as much HP as the item or ability would normally restore.
AI customization[edit]
A party member's AI behavior can be adjusted from the "Customize" tab in the pause menu. The degree of customization is divided into three separate categories: Combat Style (バトルスタイル Batoru Sutairu , lit. "Battle Style"), Abilities (アビリティ Abiriti ), and Recovery (回復 Kaifuku ).
"Combat Style" determines which enemies the party member targets in battle:
- Stick By Sora (いっしょにたたかえ Issho ni Tatakae , lit. "Fight Together"): The friend will target enemies near Sora.
- Be Yourself (じゆうにたたかえ Jiyū ni Tatakae , lit. "Fight Freely"): The friend will target enemies of choice. Not all friends behave the same.
- Hands Off (ソラにまかせろ Sora ni Makasero , lit. "Leave It to Sora"): The friend will stay out of the fight and take a supporting role instead.
- Finish the Job (ねらいをさだめろ Nerai o Sadamero , lit. "Take Aim"): The friend will target an enemy and stay on that enemy until it's defeated.
"Abilities" determines how frequently the party member uses abilities that consume MP.
- Go Wild (じゆうに Jiyū ni , lit. "Freely"): The friend will use abilities at will.
- Watch MP (バランスよく Baransu yoku , lit. "Well-Balanced"): The friend will balance using abilities and keeping MP in reserve.
- Conserve (あんまり Anmari , lit. "Not Often"): The friend will keep ability usage to a minimum.
"Recovery" determines how often the party member uses recovery items and magic. The player can also toggle between whether or not the party member will use them On Sora (ソラ Sora , lit. "Sora"), On Self (自分 Jibun , lit. "Oneself"), and On Others (仲間 Nakama , lit. "Comrades"):
- Use As Needed (よくつかう Yoku Tsukau , lit. "Use Often"): The friend will use recovery items/magic as needed.
- Use in Emergencies (ピンチだけ Pinchi dake , lit. "Only in a Pinch"): The friend will use recovery items/magic in an emergency.
- Use Like Crazy (いつもげんき Itsumo Genki , lit. "Always Healthy"): The friend will use recovery items/magic if selected targets lose even the slightest amount of HP/MP.
The Recovery setting determines the minimum stat thresholds to use abilities and items both in and out of combat. Recovery items can only be used by party members during combat.
Recovery | HP | MP | Focus | Status effect | |
---|---|---|---|---|---|
During combat | Outside of combat | ||||
Use As Needed | Less than 35% | Less than 50% | Less than 25% | Less than 25% | Currently afflicted |
Use in Emergencies | 25% or less | 25% or less | Charging | Charging | Currently afflicted |
Use Like Crazy | Less than 50% | Less than 80% | Less than 25% | Less than 25% | Currently afflicted |
List of party members[edit]
Party member | World | Weapon | Team Attack | Armor slots | Accessory slots | Item slots | Starting items | |
---|---|---|---|---|---|---|---|---|
Donald Duck | All | Mage's Staff[2] | Flare Force, Donald Meteor | 1-2[3] | 2-3[3] | 2-3[3] | Potion, Ether | |
Goofy | All | Knight's Shield[4] | Goofy Bombardier, Trinity Guard, Tree Whip | 2-3[3] | 1-2[3] | 3-4[3] | Potion (x2) | |
Hercules | Olympus | Heart of a Hero | Heroic Swing | 1 | 2 | 3 | Potion (x2) | |
Woody | Toy Box | Cowboy's Pride | Rocket Ruckus | 2 | 2 | 3 | Potion (x2) | |
Buzz Lightyear | Toy Box | Space Ranger Suit | 2 | 2 | 3 | Potion (x2) | ||
Rapunzel | Kingdom of Corona | Golden Hair | Tangled Twist | 2 | 2 | 3 | Potion (x2) | |
Flynn Rider | Kingdom of Corona | Frying Pan | 2 | 2 | 4 | Potion (x2) | ||
Sulley | Monstropolis | Claws | Scream Strike | 2 | 3 | 3 | Potion (x2) | |
Mike Wazowski | Monstropolis | Knockout Body | 2 | 2 | 4 | Potion, Ether | ||
Marshmallow | Arendelle | Ice Claws | Mighty Avalanche | 3 | 2 | 0 | None | |
Jack Sparrow | The Caribbean | Skill & Crossbones | Never Fear | 2 | 3 | 3 | Potion | |
Baymax | San Fransokyo | Powered Suit | Interceptor Wing | 3 | 2 | 3 | Ether | |
Joint struggle character | Location | Weapon | Team Attack | |||||
Mickey Mouse | Dark World, during Riku's battle against the Demon Tower | Kingdom Key D | Double Duel (Riku) | |||||
Keyblade Graveyard, against Luxord, Marluxia, and Larxene. Keyblade Graveyard, against Ansem, Xemnas, and Young Xehanort. |
Star Cluster | Faith Volley,[KH III RM] True End[KH III RM] | ||||||
Riku | Keyblade Graveyard, against Xigbar and Dark Riku. Keyblade Graveyard, against Ansem, Xemnas, and Young Xehanort. |
Braveheart | True End[KH III RM] | |||||
Aqua | Keyblade Graveyard, during the battle against Terra-Xehanort and Vanitas. | Master's Defender | — | |||||
Ventus | Keyblade Graveyard, during the battle against Terra-Xehanort and Vanitas. | Wayward Wind | Icy Slider (Aqua)[KH III RM] | |||||
Lea | Keyblade Graveyard, during the first battle phase against Saïx and Xion. Keyblade Graveyard, against Xemnas and Saïx.[KH III RM] |
Bond of the Blaze | Thinking of You (Roxas)[KH III RM] | |||||
Kairi | Keyblade Graveyard, during the first battle phase against Saïx and Xion. Keyblade Graveyard, against Armored Xehanort.[KH III RM] |
Destiny's Embrace | One Heart[KH III RM] | |||||
Roxas | Keyblade Graveyard, during the second battle phase against Saïx. | Oathkeeper & Oblivion | — | |||||
Xion | Keyblade Graveyard, during the second battle phase against Saïx. Keyblade Graveyard, against Xemnas and Saïx.[KH III RM] |
Replica Kingdom Key | Thinking of You (Roxas)[KH III RM] | |||||
Sora[KH III RM] | Keyblade Graveyard, if Sora is not chosen in the character selection prompt during the battles where Riku, Aqua, Roxas, and Kairi are optionally playable. | Kingdom Key | One Heart (Kairi) |
During the battle against the Replica Xehanorts in Kingdom Hearts III Re Mind, the party will consist of the Guardians of Light, sans Sora and Kairi. After the battle, Mickey will be the sole party member during his last stand against the Replica Xehanorts.
Kingdom Hearts Dark Road[edit]
In Kingdom Hearts Dark Road, there are a total of six party members (including Xehanort), and the maximum party size is three. Each party member has a specific style that they use in battle. Some Quests require specific party members, while others allow a choice of companions; depending on which party member is chosen, some cutscenes are slightly altered. Once all Quests are completed, Eraqus is permanently assigned to the party alongside Xehanort.
List of party members[edit]
Party member | Style | Required Quests | Optional Quests | |
---|---|---|---|---|
Xehanort | — | All | — | |
Eraqus | Attack Boost | 1-75 86-105 |
— | |
Hermod | Attack | 77-78 80-81 83 85 |
1-70 86-87 | |
Bragi | Protect | 88-94 | 1-70 86-87 | |
Urd | Blizzard | 76 82 84 100 |
1-70 86-87 | |
Vor | Magic Boost | 71-75 | 1-70 |
Kingdom Hearts Melody of Memory[edit]
In Kingdom Hearts Melody of Memory, there are four different teams the player can choose from that are made up of three characters. Occasionally, in certain worlds, a guest character will replace a random ally in the current team and replace certain enemies in a given level with friend orbs that net higher scores when struck, although this can be toggled on or off. A Summoning Star can summon King Mickey to join the team as a fourth member, with his design differing depending on which team he assists.
In Co-op mode, one player controls Sora, while the other controls Riku in his Kingdom Hearts outfit. In addition to their normal abilities, both characters have access to Friend Curaga.
In The Final World, Kairi serves as the sole party member during the "Stranded Beyond" and "Kairi III" Memory Dives.
Kingdom Hearts III Sora serves as the sole party member during the "Dark Domination" Boss Battle Music Stage.
Notes and references[edit]
- ^ a b c More slots are obtained by leveling up.
- ^ a b Can also equip other staffs.
- ^ a b c d e f g h i j k l More slots can be obtained through bonuses.
- ^ a b Can also equip other shields.
- ^ a b c d e f g h i j Only used when hit by a Possessor or Massive Possessor's "Cling" attack.
- ^ Axel only uses Block during Mission 07.
- ^ Marluxia only uses Block during Mission 09.