Yoggy Ram: Difference between revisions
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{{game|DDD | {{game|DDD|DHD|MOM}} | ||
{{Character | |||
|name=Yoggy Ram | |||
{{ | |||
|name= | |||
|katakana=ヤギホーン | |katakana=ヤギホーン | ||
|romaji=Yagi Hōn | |romaji=Yagi Hōn | ||
|image=[[File: | |jpname=Yagi Horn | ||
|nightmareimage=[[File: | |fr=Bélin | ||
| | |de=Yagibock | ||
|image=[[File:Yoggy Ram (Spirit) KH3D.png|x300px]] | |||
|nightmareimage=[[File:Yoggy Ram (Nightmare) KH3D.png|x300px]] | |||
|rareimage=[[File:Yoggy Ram (Rare) KH3D.png|x300px]] | |||
|game1=Kingdom Hearts 3D: Dream Drop Distance | |game1=Kingdom Hearts 3D: Dream Drop Distance | ||
|game2=Kingdom Hearts Melody of Memory | |||
|type=Spirit/Nightmare | |type=Spirit/Nightmare | ||
|spec=DreamEater | |spec=DreamEater | ||
|s1= | |s1=Cyber Yog | ||
|journalDDD='''Reports entry'''<br>What do rams do? They ram you. Real talk: nobody rams like a ram does. Better wait for an opening!<br><br>'''Recipe entry'''<br>What do rams do? They ram things. Real talk: nobody rams like a ram does. | |||
|DDDdream=Vibrant Fantasy | |||
|DDDSEXP=1.01 | |||
|DDDSHP=41.3 | |||
|DDDSSTR=9.5 | |||
|DDDSMAG=10.3 | |||
|DDDSDEF=7.3 | |||
|DDDfire=x0.55 | |||
|DDDbliz=x1.35 | |||
|DDDthun=x1.15 | |||
|DDDwater=x1.65 | |||
|DDDdark=x1.15 | |||
|DDDlight=x1.15 | |||
|DDDlink=Whirling Bronco | |||
|DDDatt=Fire | |||
|DDDstyle=Fire | |||
|DDDdisp1=Powerhouse | |||
|DDDdesc1=Balances its attacks between long and close range; actively engaging enemies | |||
|DDDdispab=head and horns | |||
|DDDdispac=front legs and body or hind legs | |||
|DDDdispad=front legs and body or hind legs | |||
|DDDdisp2=Trailblazer | |||
|DDDdesc2=Prefers Fire attacks at closer range | |||
|DDDdispba=front legs and body | |||
|DDDdispbc=head and horns or hind legs | |||
|DDDdispbd=head and horns or hind legs | |||
|DDDdisp3=Leader | |||
|DDDdesc3=Uses magic to aid allies and fires Yoggy Sonic bursts from afar | |||
|DDDdispca=hind legs | |||
|DDDdispcb=hind legs | |||
|DDDdispcd=head and horns or front legs and body | |||
|DDDdisp4=Jumper | |||
|DDDdesc4=Often uses jump attacks, setting up Hindquarters Kick | |||
|DDDdispda=head and horns or hind legs | |||
|DDDdispdb=head and horns or hind legs | |||
|DDDdispdc=front legs and body | |||
|DDDNLVL1=3 | |||
|DDDNLVL2=6 | |||
|DDDNLVL3=8 | |||
|DDDNLVL4=12 | |||
|DDDNLVL5=18 | |||
|DDDNLVL6=20 | |||
|DDDNLVL7=20 | |||
|DDDNLVL8=24 | |||
|DDDNLVL9=34 | |||
|DDDNLVL10=36 | |||
|DDDNloc1=Traverse Town | |||
|DDDNloc2=La Cité des Cloches | |||
|DDDNloc3=Prankster's Paradise | |||
|DDDNenc3=(Portal) | |||
|DDDNloc4=Traverse Town | |||
|DDDNenc4=(Portal) | |||
|DDDNloc5=Symphony of Sorcery | |||
|DDDRLVL1=14 | |||
|DDDRLVL2=18 | |||
|DDDRloc1=The Grid | |||
|DDDRenc1=(Portal) | |||
|DDDNHP=33.1 | |||
|DDDNSTR=10.5 | |||
|DDDNMAG=11.4 | |||
|DDDNDEF=5.3 | |||
|DDDNEXP=1.2 | |||
|DDDRHP=49.6 | |||
|DDDRSTR=19.0 | |||
|DDDRMAG=20.6 | |||
|DDDRDEF=8.0 | |||
|DDDREXP=2.4 | |||
|DDDNfire=x0.55 | |||
|DDDNbliz=x1.35 | |||
|DDDNthun=x1.15 | |||
|DDDNwater=x1.65 | |||
|DDDNdark=x1.15 | |||
|DDDNlight=x1.15 | |||
|DDDNtime=x0 | |||
|DDDNigni=x0 | |||
|DDDNpois=x1.0 | |||
|DDDNmagn=x1.0 | |||
|DDDNstun=x1.0 | |||
|DDDNsleep=x1.0 | |||
|DDDNconf=x1.0 | |||
|DDDNblind=x1.0 | |||
|DDDNbind=x1.0 | |||
|DDDNzero=x1.0 | |||
|DDDNzant=x1.0 | |||
|DDDNmini=x1.0 | |||
|DDDNstop=x1.0 | |||
|DDDNslow=x1.0 | |||
|DDDNfree=x1.0 | |||
|DDDNimmunities=Time Bomb, Ignite | |||
|DDDNrewards=HP Ball x 2 (30%), Munny x 3 (40%), Droplet x 2 (30%)<br>Confetti Candy (3%), Treasure Goggles (1%)<br>Grim Figment (12%), Vibrant Figment (6%) | |||
|DDDRrewards=HP Ball x 2 (30%), Munny x 3 (40%), Droplet x 2 (30%)<br>Confetti Candy (3%), Treasure Goggles (1%)<br>Grim Figment (16%), Vibrant Fancy (8%) | |||
|DDDNworlds=Traverse Town, La Cité des Cloches, Symphony of Sorcery<br>Prankster's Paradise (Portal) | |||
|DDDRworlds=The Grid (Special Portal) | |||
|MOMattack=Normal | |||
|MOMground1=Moving | |||
|MOMstage={{ns|Game|Traverse in Trance}}, {{ns|Game|Hand to Hand}}, {{ns|Game|La Cloche}}, {{ns|Game|Le Sanctuaire}}, {{ns|Game|Majestic Wings}}, {{ns|Game|CALLING -KINGDOM MIX-|CALLING ‑KINGDOM MIX‑}} | |||
}} | }} | ||
The ''' | The '''Yoggy Ram''' is a [[Dream Eater]] that appears in ''[[Kingdom Hearts 3D: Dream Drop Distance]]''. | ||
==Design== | ==Design== | ||
The Yoggy Ram is a medium-sized, goat-like Dream Eater. Its Emblem is on its back, near its hindquarters. | |||
The Yoggy Ram's Japanese and English names come from {{nihongo||やぎ|Yagi}}, the Japanese word for {{W|goat}}. | |||
===Spirit=== | ===Spirit=== | ||
As a Spirit, it has two large, colorful {{w|horn (acoustic)|horn}}-shaped {{w|horn (anatomy)|horns}}, that flow from yellow to red to blue, on its head, as well as a shorter, orange horn that emerges from a similarly-colored patch of fur in the center of its forehead. It has thin eyes, that change color depending on its [[disposition]], a grey nose, and a black mouth. It has a shaggy, white, light green, and light blue mane that covers the front of its body, and a short, similarly-colored "beard" on its chin. It has a white body, that can change color using [[Paint Gun]]s, with a red-pink spiral at the base of each of its legs and a similar red-pink mark that runs across its back. It has a short, green and blue brush-like tail, and the tips of its hooves are purple and blue. | |||
{{ | ===Nightmare=== | ||
As a Nightmare, it has two large, colorful {{w|horn (acoustic)|horn}}-shaped {{w|horn (anatomy)|horns}}, that flow from yellow to brown, on its head, as well as a shorter, purple and lime horn that emerges from a similarly-colored patch of fur in the center of its forehead. It has red eyes, a black nose, and a black mouth. It has a shaggy, white, grey, and purple mane that covers the front of its body, and a short, similarly-colored "beard" on its chin. It has a black body, with a purple-blue spiral at the base of each of its legs and a similar purple-blue mark that runs across its back. It has a short, purple brush-like tail, and the tips of its hooves are yellow and brown. | |||
== | ===Rare=== | ||
==='' | As a Rare Nightmare, it has a similar color scheme to its Nightmare version. It has two large, colorful {{w|horn (acoustic)|horn}}-shaped {{w|horn (anatomy)|horns}}, that flow from yellow to brown, on its head, as well as a shorter, purple and lime horn that emerges from a similarly-colored patch of fur in the center of its forehead. It has red eyes, a black nose, and a black mouth. It has a shaggy, white, grey, and purple mane that covers the front of its body, and a short, similarly-colored "beard" on its chin. It has a glowing blue and green body, with a purple-blue spiral at the base of each of its legs and a similar purple-blue mark that runs across its back. It has a short, purple brush-like tail, and the tips of its hooves are yellow and brown. | ||
==Strategy== | |||
<!--Yoggy Ram is possibly the best early game spirit. It's yoggy burst attack lasts forever so it's great to build link meter with. Yoggy Ram also sports excellent support abilities in its Leader and Trailblazer forms. Trailblazer in particular is one of the best supports in the game because of its frequent use of spirit roar and combo boost. Note that the game does not list regen as an ability for Trailblazer, but it has this ability nonetheless. Additionally, many of the toughest bosses in this game use fire attacks, so the many fire screens it has will help you survive such fights. Despite how early it can be made, Yoggy Ram is an excellent spirit all the way through post-game. | |||
Rewrite section more professionally--> | |||
{{sec-stub}} | |||
==Abilities== | |||
===Ability Link=== | |||
{{AbilityLink | |||
|DDDname=Yoggy Ram | |||
|icon1=attack | |||
|prize1=Fire Windmill | |||
|icon2=magic | |||
|prize2=Fire | |||
|icon3=magic | |||
|prize3=Fira | |||
|icon4=magic | |||
|prize4=Firaga | |||
|icon5=magic | |||
|prize5=Esuna | |||
|prize6=HP Boost | |||
|prize7=Fire Boost | |||
|prize8=Defense Boost | |||
|prize9=Defense Boost | |||
|prize10=Fire Screen | |||
|prize11=Fire Screen | |||
|prize12=Fire Screen | |||
|prize13=Fire Screen | |||
|prize14=Fire Screen | |||
|prize15=Bind Block | |||
|icon16=support | |||
|prize16=Treasure Magnet | |||
|C1link=HP Boost | |||
|C1name=HP Boost<ref group=n name="purple">Becomes available when in Powerhouse disposition.</ref> | |||
|C1type=Stat Ability | |||
|C1lp=30 LP | |||
|C1color=#8A2EB2 | |||
|C1image=Ability Icon 2 KH3D.png | |||
|C1background=Ability Link (Right+Down).svg | |||
|D1link=Fire Screen | |||
|D1name=Fire Screen<ref group=n name="purple"/> | |||
|D1type=Stat Ability | |||
|D1lp=100 LP | |||
|D1color=#8A2EB2 | |||
|D1image=Ability Icon 1 KH3D.png | |||
|D1background=Ability Link (Left).svg | |||
|B2color=#FF1493 | |||
|B2image=Start Icon KH3D.png | |||
|B2background=Ability Link (Right+Down).svg | |||
|C2name=Fire | |||
|C2type=Magic Command | |||
|C2lp=10 LP | |||
|C2color=#E6E6FA | |||
|C2image=Command Icon 2 KH3D.png | |||
|C2background=Ability Link (Base).svg | |||
|D2name=Fire Boost | |||
|D2type=Stat Ability | |||
|D2lp=30 LP | |||
|D2color=#E6E6FA | |||
|D2image=Ability Icon 1 KH3D.png | |||
|D2background=Ability Link (Left+Right).svg | |||
|E2link= | |||
|E2name=Checkpoint | |||
|E2type=Quota | |||
|E2lp=Level 10 | |||
|E2color=#E6E6FA | |||
|E2image=Quota Icon 1 KH3D.png | |||
|E2x=5 | |||
|E2background=Ability Link (Left+Right).svg | |||
|F2name=Fira | |||
|F2type=Magic Command | |||
|F2lp=100 LP | |||
|F2color=#E6E6FA | |||
|F2image=Command Icon 2 KH3D.png | |||
|F2background=Ability_Link_(Left+Right).svg | |||
|G2link= | |||
|G2name=Checkpoint | |||
|G2type=Quota | |||
|G2lp=Level 20 | |||
|G2color=#E6E6FA | |||
|G2image=Quota Icon 1 KH3D.png | |||
|G2x=5 | |||
|G2background=Ability Link (Left+Right).svg | |||
|H2name=Firaga | |||
|H2type=Magic Command | |||
|H2lp=150 LP | |||
|H2color=#E6E6FA | |||
|H2image=Command Icon 2 KH3D.png | |||
|H2background=Ability_Link_(Left).svg | |||
|A3link=Fire Screen | |||
|A3name=Fire Screen<ref group=n name="yellow">Becomes available when in Trailblazer disposition.</ref> | |||
|A3type=Stat Ability | |||
|A3lp=80 LP | |||
|A3color=yellow | |||
|A3image=Ability Icon 1 KH3D.png | |||
|A3background=Ability_Link_(Right+Down).svg | |||
|B3name=Esuna | |||
|B3type=Magic Command | |||
|B3lp=10 LP | |||
|B3color=#E6E6FA | |||
|B3image=Command Icon 2 KH3D.png | |||
|B3background=Ability_Link_(Base).svg | |||
|C3link= | |||
|C3name=Checkpoint | |||
|C3type=Quota | |||
|C3color=#E6E6FA | |||
|C3lp=Link x4 | |||
|C3image=Quota Icon 2 KH3D.png | |||
|C3x=5 | |||
|C3background=Ability_Link_(Base).svg | |||
|D3name=Fire Windmill | |||
|D3type=Attack Command | |||
|D3lp=150 LP | |||
|D3color=#E6E6FA | |||
|D3image=Command Icon 1 KH3D.png | |||
|D3background=Ability_Link_(Left).svg | |||
|A4link=Defense Boost | |||
|A4name=Defense Boost<ref group=n name="yellow"/> | |||
|A4type=Stat Ability | |||
|A4lp=200 LP | |||
|A4color=yellow | |||
|A4image=Ability Icon 7 KH3D.png | |||
|A4background=Ability_Link_(Up).svg | |||
|B4name=Fire Screen | |||
|B4type=Stats Ability | |||
|B4lp=20 LP | |||
|B4color=#E6E6FA | |||
|B4image=Ability Icon 1 KH3D.png | |||
|B4background=Ability_Link_(Up+Down).svg | |||
|C4name=Treasure Magnet | |||
|C4type=Support Ability | |||
|C4lp=50 LP | |||
|C4color=#E6E6FA | |||
|C4image=Ability Icon 4 KH3D.png | |||
|C4background=Ability_Link_(Up).svg | |||
|B5name=Bind Block | |||
|B5type=Stat Ability | |||
|B5lp=30 LP | |||
|B5color=#E6E6FA | |||
|B5image=Ability Icon 1 KH3D.png | |||
|B5background=Ability_Link_(Up+Down).svg | |||
|B6name=Fire Screen | |||
|B6type=Stat Ability | |||
|B6lp=40 LP | |||
|B6color=#E6E6FA | |||
|B6image=Ability Icon 1 KH3D.png | |||
|B6background=Ability_Link_(Up+Down).svg | |||
|B7name=Fire Screen | |||
|B7type=Stat Ability | |||
|B7lp=60 LP | |||
|B7color=#E6E6FA | |||
|B7image=Ability Icon 1 KH3D.png | |||
|B7background=Ability_Link_(Up+Down).svg | |||
|B8name=Defense Boost | |||
|B8type=Stat Ability | |||
|B8lp=100 LP | |||
|B8color=#E6E6FA | |||
|B8image=Ability Icon 7 KH3D.png | |||
|B8background=Ability_Link_(Up).svg | |||
}} | |||
===Attacks=== | |||
{{DESO|P|T|L|J}} | |||
{{DESL|n=Yoggy Hook|e=Physical|lv=1|d1=*|d4=*}} | |||
{{DESL|n=Yoggy Slice|e=Physical|lv=1|d1=*|d4=*}} | |||
{{DESL|n=Yoggy Strike|e=Physical|lv=1|d1=*|d3=*}} | |||
{{DESL|n=Hindquarter Kick|e=Physical|lv=1|d1=*|d4=*}} | |||
{{DESL|n=Yoggy Fire|t=m|e=Fire|lv=1|d2=*|d3=*}} | |||
{{DESL|n=Yoggy Burst|e=Fire|lv=1|d1=*|d2=*}} | |||
{{DESL|n=Yoggy Sonic|t=m|e=Physical|lv=1|d3=*|d4=*}} | |||
{{DESL|n=Esuna|t=m|e=—|lv=1|d3=*|d4=*}} | |||
{{DESL|n=Protect|t=m|e=—|lv=10|d3=*|d4=*}} | |||
{{DESL|n=Shell|t=m|e=—|lv=1|d3=*|d4=*}} | |||
{{DESL|n=Regen|t=m|e=—|lv=22|d3=*|d4=*}} | |||
{{DESL|n=Combo Assist|t=m|e=—|lv=15|d2=*|d3=*}} | |||
{{DESL|n=Spirit Roar|t=m|e=—|lv=5|d2=*|d3=*}} | |||
{{DEST|P|T|L|J}} | |||
{{DESLF|n=Yoggy Flurry|e=Physical|lv=1|d1f=30%|d2f=20%|d3f=5%|d4f=40%}} | |||
{{DESLF|n=Yoggy Strike|e=Physical|lv=1|d1f=30%|d2f=15%|d3f=45%}} | |||
{{DESLF|n=Hindquarter Kick|e=Physical|lv=1|d1f=30%|d2f=15%|d3f=6%|d4f=30%}} | |||
{{DESLF|n=Yoggy Fire|t=m|e=Fire|lv=1|d1f=10%|d2f=35%|d3f=28%|d4f=10%}} | |||
{{DESLF|n=Yoggy Sonic|t=m|e=Physical|lv=1|d2f=15%|d3f=16%|d4f=20%}} | |||
{{DESC|n=Mega Flare|e=Fire}} | |||
==Recipe== | ==Recipe== | ||
===''Kingdom Hearts 3D: Dream | ===''Kingdom Hearts 3D: Dream Drop Distance''=== | ||
[[Riku]] can obtain the [[Yoggy Ram Recipe]] in a treasure chest at the {{c|Second District|trt}}. The Yoggy Ram can be created through five different recipes. | |||
* | {{SynthKH3D | ||
|name=Yoggy Ram | |||
|rank1=E | |||
|mat11=Dulcet Figment|qty11=2 | |||
|mat12=Grim Figment|qty12=3 | |||
|rank2=D | |||
|mat21=Grim Figment|qty21=4 | |||
|mat22=Vibrant Fancy|qty22=2 | |||
|rank3=C | |||
|mat31=Rampant Fancy|qty31=2 | |||
|mat32=Grim Figment|qty32=6 | |||
|rank4=B | |||
|mat41=Dulcet Fancy|qty41=3 | |||
|mat42=Grim Figment|qty42=5 | |||
|success4=70% | |||
|chance4=Cyber Yog | |||
|rank5=B | |||
|mat51=Grim Fancy|qty51=3 | |||
|mat52=Vibrant Fantasy|qty52=1 | |||
|recipe1=* | |||
}} | |||
==Gallery== | |||
<gallery> | |||
File:Yoggy Ram (Spirit) (Art).png|Concept art of a Yoggy Ram Spirit. | |||
File:Yoggy Ram (Nightmare) (Art).png|Concept art of a Yoggy Ram Nightmare. | |||
</gallery> | |||
{{DreamEaterDirectory}} | {{DreamEaterDirectory}} | ||
Latest revision as of 03:13, 3 April 2024
Yoggy Ram | |||
---|---|---|---|
Japanese | ヤギホーン | ||
Rōmaji | Yagi Hōn | ||
Translation | Yagi Horn
| ||
Type | Spirit Dream Eater Nightmare Dream Eater | ||
Games | Kingdom Hearts 3D: Dream Drop Distance Kingdom Hearts Melody of Memory | ||
|
Yoggy Ram
|
---|
Kingdom Hearts 3D: Dream Drop Distance |
Reports entry What do rams do? They ram you. Real talk: nobody rams like a ram does. Better wait for an opening! Recipe entry What do rams do? They ram things. Real talk: nobody rams like a ram does. |
EXP Mod | Dream Piece | Reaction Endurance | |||||||||
1.01 | Vibrant Fantasy | 1 (10s) | |||||||||
HP | Strength | Magic | Defense | ||||||||
41.3 | 9.5 | 10.3 | 7.3 | ||||||||
Fire | Blizzard | Thunder | Water | Dark | Light | ||||||
x0.55 | x1.35 | x1.15 | x1.65 | x1.15 | x1.15 | ||||||
Attribute | Style | Link Attack | |||||||||
Fire | Fire | Whirling Bronco | |||||||||
Dispositions | |||||||||||
Powerhouse | Balances its attacks between long and close range; actively engaging enemies To Trailblazer: Rub its head and horns To Leader: Poke its front legs and body or hind legs To Jumper: Rub its front legs and body or hind legs | ||||||||||
Trailblazer | Prefers Fire attacks at closer range To Powerhouse: Poke its front legs and body To Leader: Poke its head and horns or hind legs To Jumper: Rub its head and horns or hind legs | ||||||||||
Leader | Uses magic to aid allies and fires Yoggy Sonic bursts from afar To Powerhouse: Poke its hind legs To Trailblazer: Rub its hind legs To Jumper: Rub its head and horns or front legs and body | ||||||||||
Jumper | Often uses jump attacks, setting up Hindquarters Kick To Powerhouse: Poke its head and horns or hind legs To Trailblazer: Rub its head and horns or hind legs To Leader: Poke its front legs and body | ||||||||||
Location | Level | HP | EXP | Strength | Magic | Defense |
Traverse Town | 3 | 43 | 16 | 14 | 15 | 7 |
6 | 53 | 26 | 17 | 18 | 8 | |
6 | 53 | 26 | 17 | 18 | 8 | |
8 | 60 | 34 | 19 | 21 | 10 | |
La Cité des Cloches | 8 | 60 | 34 | 19 | 21 | 10 |
10 | 66 | 41 | 21 | 23 | 11 | |
12 | 73 | 48 | 23 | 25 | 12 | |
14 | 79 | 55 | 25 | 27 | 13 | |
Prankster's Paradise (Portal) | 18 | 93 | 70 | 29 | 32 | 15 |
20 | 99 | 86 | 32 | 34 | 16 | |
20 | 99 | 86 | 32 | 34 | 16 | |
22 | 106 | 96 | 34 | 36 | 17 | |
Traverse Town (Portal) | 20 | 99 | 86 | 32 | 34 | 16 |
22 | 106 | 96 | 34 | 36 | 17 | |
24 | 113 | 106 | 36 | 39 | 18 | |
26 | 119 | 115 | 38 | 41 | 19 | |
Symphony of Sorcery | 34 | 146 | 154 | 46 | 50 | 23 |
36 | 152 | 163 | 48 | 52 | 24 | |
36 | 152 | 163 | 48 | 52 | 24 | |
38 | 159 | 173 | 50 | 55 | 25 | |
Endurance | Reaction Endurance | Reality Endurance | ||||
1 (10s) | x1.11 (10s) | |||||
Resistances | Fire | Blizzard | Thunder | Water | Dark | Light |
x0.55 | x1.35 | x1.15 | x1.65 | x1.15 | x1.15 | |
Status Effects | Stun | Mini | Sleep | Blind | Stop | Freeze |
x1.0 | x1.0 | x1.0 | x1.0 | x1.0 | x1.0 | |
Confuse | Poison | Magnet | Slow | Ignite | Bind | |
x1.0 | x1.0 | x1.0 | x1.0 | x0 | x1.0 | |
Zero Gravity | Time Bomb | Zantetsuken | ||||
x1.0 | x0 | x1.0 | ||||
Rewards | ||||||
HP Ball x 2 (30%), Munny x 3 (40%), Droplet x 2 (30%) Confetti Candy (3%), Treasure Goggles (1%) Grim Figment (12%), Vibrant Figment (6%) | ||||||
Worlds | ||||||
Traverse Town, La Cité des Cloches, Symphony of Sorcery Prankster's Paradise (Portal) |
Location | Level | HP | EXP | Strength | Magic | Defense |
The Grid (Portal) | 14 | 119 | 110 | 46 | 49 | 19 |
16 | 129 | 125 | 49 | 54 | 21 | |
18 | 139 | 139 | 53 | 58 | 22 | |
20 | 149 | 173 | 57 | 62 | 24 | |
Endurance | Reaction Endurance | Reality Endurance | ||||
1 (10s) | x1.11 (10s) | |||||
Resistances | Fire | Blizzard | Thunder | Water | Dark | Light |
x0.55 | x1.35 | x1.15 | x1.65 | x1.15 | x1.15 | |
Status Effects | Stun | Mini | Sleep | Blind | Stop | Freeze |
x1.0 | x1.0 | x1.0 | x1.0 | x1.0 | x1.0 | |
Confuse | Poison | Magnet | Slow | Ignite | Bind | |
x1.0 | x1.0 | x1.0 | x1.0 | x0 | x1.0 | |
Zero Gravity | Time Bomb | Zantetsuken | ||||
x1.0 | x0 | x1.0 | ||||
Rewards | ||||||
HP Ball x 2 (30%), Munny x 3 (40%), Droplet x 2 (30%) Confetti Candy (3%), Treasure Goggles (1%) Grim Figment (16%), Vibrant Fancy (8%) | ||||||
Worlds | ||||||
The Grid (Special Portal) |
Attack | Normal |
Type | |
Ground | Moving |
Music Stages | |
Traverse in Trance, Hand to Hand, La Cloche, Le Sanctuaire, Majestic Wings, CALLING ‑KINGDOM MIX‑ |
The Yoggy Ram is a Dream Eater that appears in Kingdom Hearts 3D: Dream Drop Distance.
Design[edit]
The Yoggy Ram is a medium-sized, goat-like Dream Eater. Its Emblem is on its back, near its hindquarters.
The Yoggy Ram's Japanese and English names come from Yagi (やぎ ), the Japanese word for goat.
Spirit[edit]
As a Spirit, it has two large, colorful horn-shaped horns, that flow from yellow to red to blue, on its head, as well as a shorter, orange horn that emerges from a similarly-colored patch of fur in the center of its forehead. It has thin eyes, that change color depending on its disposition, a grey nose, and a black mouth. It has a shaggy, white, light green, and light blue mane that covers the front of its body, and a short, similarly-colored "beard" on its chin. It has a white body, that can change color using Paint Guns, with a red-pink spiral at the base of each of its legs and a similar red-pink mark that runs across its back. It has a short, green and blue brush-like tail, and the tips of its hooves are purple and blue.
Nightmare[edit]
As a Nightmare, it has two large, colorful horn-shaped horns, that flow from yellow to brown, on its head, as well as a shorter, purple and lime horn that emerges from a similarly-colored patch of fur in the center of its forehead. It has red eyes, a black nose, and a black mouth. It has a shaggy, white, grey, and purple mane that covers the front of its body, and a short, similarly-colored "beard" on its chin. It has a black body, with a purple-blue spiral at the base of each of its legs and a similar purple-blue mark that runs across its back. It has a short, purple brush-like tail, and the tips of its hooves are yellow and brown.
Rare[edit]
As a Rare Nightmare, it has a similar color scheme to its Nightmare version. It has two large, colorful horn-shaped horns, that flow from yellow to brown, on its head, as well as a shorter, purple and lime horn that emerges from a similarly-colored patch of fur in the center of its forehead. It has red eyes, a black nose, and a black mouth. It has a shaggy, white, grey, and purple mane that covers the front of its body, and a short, similarly-colored "beard" on its chin. It has a glowing blue and green body, with a purple-blue spiral at the base of each of its legs and a similar purple-blue mark that runs across its back. It has a short, purple brush-like tail, and the tips of its hooves are yellow and brown.
Strategy[edit]
Abilities[edit]
Ability Link[edit]
Yoggy Ram's Prize List | |
Fire Windmill | Fire |
Fira | Firaga |
Esuna | HP Boost |
Fire Boost | Defense Boost |
Defense Boost | Fire Screen |
Fire Screen | Fire Screen |
Fire Screen | Fire Screen |
Bind Block | Treasure Magnet |
Yoggy Ram's Ability Link | ||||||||
A | B | C | D | E | F | G | H | |
1 | ||||||||
2 | ||||||||
3 | ||||||||
4 | ||||||||
5 | ||||||||
6 | ||||||||
7 | ||||||||
8 | ||||||||
Location | Type | Name | Requirement | |||||
A-3 | Stat Ability | Fire Screen[n 1] | 80 LP | |||||
A-4 | Stat Ability | Defense Boost[n 1] | 200 LP | |||||
B-3 | Magic Command | Esuna | 10 LP | |||||
B-4 | Stats Ability | Fire Screen | 20 LP | |||||
B-5 | Stat Ability | Bind Block | 30 LP | |||||
B-6 | Stat Ability | Fire Screen | 40 LP | |||||
B-7 | Stat Ability | Fire Screen | 60 LP | |||||
B-8 | Stat Ability | Defense Boost | 100 LP | |||||
C-1 | Stat Ability | HP Boost[n 2] | 30 LP | |||||
C-2 | Magic Command | Fire | 10 LP | |||||
C-3 | Quota | Checkpoint | Link x4 | |||||
C-4 | Support Ability | Treasure Magnet | 50 LP | |||||
D-1 | Stat Ability | Fire Screen[n 2] | 100 LP | |||||
D-2 | Stat Ability | Fire Boost | 30 LP | |||||
D-3 | Attack Command | Fire Windmill | 150 LP | |||||
E-2 | Quota | Checkpoint | Level 10 | |||||
F-2 | Magic Command | Fira | 100 LP | |||||
G-2 | Quota | Checkpoint | Level 20 | |||||
H-2 | Magic Command | Firaga | 150 LP |
Attacks[edit]
Name | Element | Level | Disposition | |||
P | T | L | J | |||
Yoggy Hook | Physical | 1 | ✔ | ✔ | ||
Yoggy Slice | Physical | 1 | ✔ | ✔ | ||
Yoggy Strike | Physical | 1 | ✔ | ✔ | ||
Hindquarter Kick | Physical | 1 | ✔ | ✔ | ||
Yoggy Fire | Fire | 1 | ✔ | ✔ | ||
Yoggy Burst | Fire | 1 | ✔ | ✔ | ||
Yoggy Sonic | Physical | 1 | ✔ | ✔ | ||
Esuna | — | 1 | ✔ | ✔ | ||
Protect | — | 10 | ✔ | ✔ | ||
Shell | — | 1 | ✔ | ✔ | ||
Regen | — | 22 | ✔ | ✔ | ||
Combo Assist | — | 15 | ✔ | ✔ | ||
Spirit Roar | — | 5 | ✔ | ✔ |
Name | Element | Level | Disposition | |||
P | T | L | J | |||
Yoggy Flurry | Physical | 1 | 30% | 20% | 5% | 40% |
Yoggy Strike | Physical | 1 | 30% | 15% | 45% | |
Hindquarter Kick | Physical | 1 | 30% | 15% | 6% | 30% |
Yoggy Fire | Fire | 1 | 10% | 35% | 28% | 10% |
Yoggy Sonic | Physical | 1 | 15% | 16% | 20% | |
Mega Flare | Fire | 1 | Evolved Command |
Recipe[edit]
Kingdom Hearts 3D: Dream Drop Distance[edit]
Riku can obtain the Yoggy Ram Recipe in a treasure chest at the Second District. The Yoggy Ram can be created through five different recipes.
Yoggy Ram | |||
---|---|---|---|
Rank | Ingredients | Dulcet Figment x2 Grim Figment x3
| |
Rank | Ingredients | Grim Figment x4 Vibrant Fancy x2 | |
Rank | Ingredients | Rampant Fancy x2 Grim Figment x6 | |
Rank | Ingredients | Dulcet Fancy x3 Grim Figment x5
| |
Success | 70% | ||
Chance | Cyber Yog | ||
Rank | Ingredients | Grim Fancy x3 Vibrant Fantasy x1 |