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| *{{nihongo|'''Legend'''|レジェンド|Rejendo}} - Awarded after story mode is completed | | *{{nihongo|'''Legend'''|レジェンド|Rejendo}} - Awarded after story mode is completed |
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| [[Category:Kingdom Hearts 358/2 Days]] | | [[Category:Kingdom Hearts 358/2 Days]] |
Latest revision as of 11:13, 18 March 2024
In Kingdom Hearts 358/2 Days, Roxas will periodically be awarded a new rank (階級, Kaikyū?). Achieving a new rank will grant access to all missions of that rank in Mission Mode's multiplayer, as well as unlock additional items in the Moogle Shop and new characters in Mission Mode. Roxas is promoted to the next rank automatically upon reaching certain points in Story Mode.
- Novice (ノービス, Nōbisu?) - Awarded on Day 26
- Rookie (ルーキー, Rūkī?) - Awarded on Day 117
- Agent (エージェント, Ējento?) - Awarded on Day 172
- Expert (エキスパート, Ekisupāto?) - Awarded on Day 225
- Master (マスター, Masutā?) - Awarded on Day 296
- Legend (レジェンド, Rejendo?) - Awarded after story mode is completed
Game mechanics
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General mechanics
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Attack | Magic | Items | Party member | Stats | Gauges | Prizes Synthesis | Moogle Shop | Report | Glossary | Abilities (KH, KHCOM, KHII, KHD, KHREC, KHBBS, KH3D, KHUχ, KHIII, KHDR)
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Special combat and play mechanics
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Commands
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Command Menu | Command Matrix | Command Deck (KHBBS, KH3D) Reaction Command | Overlay command | Finish command | Special Command | Situation Command
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Alternate action systems
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Cards (Battle, Map, World) | Cards (KHχ) | Medal (KHUχ) | Cards (KHDR)
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Alternate level systems
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Mission Mode | Questploration | Quests | Music Stage
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Character and stats mechanics
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Panel System | Rank | Version Up | Stat Matrix | Gear Matrix | Command Meld | Drop System | Spirit
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Movement mechanics
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Lock-On | Swimming | Flowmotion | Free Running
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Technique and action mechanics
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Critical Hit | Summon | Sleight | Dark Mode | Drive Form | Limit | Limit Break | Debug Ability | Dimension Link | Command Style | Shotlock | Flowmotion | Reality Shift | Link System | Special Attack | Style Change | Attractions | Link Summon | Formchange
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Rewards
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Treasure Chest | Bonus Level | Experience | Tech Points | Munny | Moogle Point | Heart Point | VP | Medals | Rhythm Point
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Enemy mechanics
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Revenge Action | Reaction Endurance | Reality Endurance | Attraction Endurance | Armor Mode
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Game elements
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Opening Menu | The End | Difficulty Level | Tutorial | Game Over | Save Point | Game Clear Data | Theater Mode | Trophies
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