Kingdom Hearts 358/2 Days

Sanction: Difference between revisions

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{{game|358}}
{{game|358}}
{{expand
{{tab|o-info}}
|create= Everything.}}
{{tab|Sanction}}
{{nihongo|'''Sanction'''|サンクション|Sankushon}} is one of [[Xemnas]]'s weapons in ''[[Kingdom Hearts 358/2 Days]]''. Xemnas wields this weapon when he has the [[Skill Gear]] attached. It can be upgraded to the '''Sanction+'''.
 
==Stats==
{|style="border:solid 2px #FFFFFF; -moz-border-radius: 10px; text-align:center" align="center"
|-
|
{{InfoWeapon358
{{InfoWeapon358
|name=Sanction
|name=Sanction
|image=Sanction.PNG
|katakana=サンクション
|desc=A weapon that performs well in midair.<br>Great for taking on fliers.
|romaji=Sankushon
|str=+5
|desc=A weapon that performs well in midair. Great for taking on fliers.
|str=+20
|strunit=—
|strunit=—
|ultima=+80
|mag=+0
|magunit=—
|def=+0
|def=+0
|defunit=—
|defunit=—
|mag=+0
|magunit=—
|rate=+2
|rate=+2
|rateunit=—
|rateunit=—
|bonus=+0
|bonus=+2
|bonusunit=—
|bonusunit=—
|ability=None
|get=[[Skill Gear]] (Xemnas)
|get=Attach [[Skill Gear]]
|char=Xemnas
|v1=Malice
|v2=Aggression
}}
}}
||
{{tab|c}}{{tab|+}}
{{InfoWeapon358
{{InfoWeapon358
|name=Sanction+
|name=Sanction+
|image=Sanction.PNG
|katakana=サンクション+
|desc=An upgraded Sanction.<br>Performs well in midair.<br>Great for taking on fliers.
|romaji=Sankushon+
|str=+7
|image=Sanction
|desc=An upgraded Sanction.<br>Performs well in midair. Great for taking on fliers.
|str=+22
|strunit=+1
|strunit=+1
|ultima=+78
|mag=+0
|magunit=+1
|def=+0
|def=+0
|defunit=+1
|defunit=+1
|mag=+0
|magunit=+1
|rate=+2
|rate=+2
|bonus=+0
|rateunit=+1
|bonus=+2
|bonusunit=+1
|ability1=[[Combo Boost]]
|ability1=[[Combo Boost]]
|get=Attach [[Skill Gear|Skill Gear+ ②]]
|get=[[Skill Gear+ ②]] (Xemnas)
|v1=Malice
|v2=Aggression
}}
}}
|-
{{tab|c}}{{tab|c}}
|}
The '''Sanction''' is a pair of [[Ethereal Blade]]s that can be wielded by [[Xemnas]] in ''[[Kingdom Hearts 358/2 Days]]''. It can be upgraded to the '''Sanction+'''.
{{XemnasWeapons}}
 
==Design==
Sanction has a shape that resembles a blunt, curved lightning bolt. Impacts with targets are marked by sparks and horizontal lines of blue light.
 
To "sanction" means to deal a penalty that acts to ensure compliance or conformity.
 
==Gameplay==
Sanction and Sanction+'s ground combos consist of Xemnas slashing from left to right with his right hand, executing a 360° spinning slash, and firing three Sanction blades before him in a spread pattern. The final attack has knockback.
 
The aerial combos consist of a spinning slash, a double-spin slash, and a downward spinning slash with knockback.
 
{{EtherealBlade}}
{{SkillGear}}
{{SkillGear}}
[[Category:Ethereal Blades]]
[[de:Sanktion]]

Latest revision as of 04:36, 2 November 2022

Kingdom Hearts 358/2 Days
Sanction
Sanction
"A weapon that performs well in midair. Great for taking on fliers."
Japanese サンクション
Rōmaji Sankushon
Stats
Strength Magic
Base Unit Ultima Base Unit
+20 +80 +0
Defense Crit Rate Crit Bonus
Base Unit Base Unit Base Unit
+0 +2 +2
Attack Speed Approach Speed
Ground Air
1.0 1.0 1.0
Obtained
Skill Gear (Xemnas)
Kingdom Hearts 358/2 Days
Sanction+
Sanction
"An upgraded Sanction.
Performs well in midair. Great for taking on fliers."
Japanese サンクション+
Rōmaji Sankushon+
Stats
Strength Magic
Base Unit Ultima Base Unit
+22 +1 +78 +0 +1
Defense Crit Rate Crit Bonus
Base Unit Base Unit Base Unit
+0 +1 +2 +1 +2 +1
Attack Speed Approach Speed
Ground Air
1.0 1.0 1.0
Abilities
1: Combo Boost
Obtained
Skill Gear+ ② (Xemnas)

The Sanction is a pair of Ethereal Blades that can be wielded by Xemnas in Kingdom Hearts 358/2 Days. It can be upgraded to the Sanction+.

Design[edit]

Sanction has a shape that resembles a blunt, curved lightning bolt. Impacts with targets are marked by sparks and horizontal lines of blue light.

To "sanction" means to deal a penalty that acts to ensure compliance or conformity.

Gameplay[edit]

Sanction and Sanction+'s ground combos consist of Xemnas slashing from left to right with his right hand, executing a 360° spinning slash, and firing three Sanction blades before him in a spread pattern. The final attack has knockback.

The aerial combos consist of a spinning slash, a double-spin slash, and a downward spinning slash with knockback.