Kingdom Hearts 358/2 Days

Bunnymoon: Difference between revisions

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When Saïx enters his berserker state, the crescent moon is replaced by a smiling, stylized rabbit head with its paws up in front of its face. It has large ears and pink eyes. Like the rest of the main blade, this rabbit symbol has blue edges. The Bunnymoon also gains a large, circular, yellow additional blade on its outer edges.
When Saïx enters his berserker state, the crescent moon is replaced by a smiling, stylized rabbit head with its paws up in front of its face. It has large ears and pink eyes. Like the rest of the main blade, this rabbit symbol has blue edges. The Bunnymoon also gains a large, circular, yellow additional blade on its outer edges.


Its name refers to the "{{w|moon rabbit}}". The weapon may represent Saïx's strong ideals and desire to climb the hierarchy, or "shooting for the moon", as well as his attribute being the moon making him turn into his berserk state, thus causing him to go "hopping mad".
Its name refers to the "{{w|moon rabbit}}". The weapon may represent Saïx's strong ideals and desire to climb the hierarchy, or "shooting for the moon", as well as his attribute being the moon making him turn into his berserk state.


==Gameplay==
==Gameplay==
Line 34: Line 34:


The aerial combo consists of an upward diagonal slash, and then a sideways slash, followed by a dash forward in mid-air and a 360° spinning slash.
The aerial combo consists of an upward diagonal slash, and then a sideways slash, followed by a dash forward in mid-air and a 360° spinning slash.
{{358Atk/o
|{{358Atk
|char=Saïx
|a10=ka
|a11pow=0.75
|a12a=*
|a20=a
|a21pow=0.75
|a22a=*
|a30=o
|a31pow=0.63
|a31count=◯
|a32pow=0.63
|a32count=◯
|a33pow=1.0
|a33count=◯
|a33flin=◯
|a33crit=◯
}}
|{{358Atk
|char=Saïx
|air=*
|a10=I
|a11pow=0.63
|a12a=*
|a20=A
|a21pow=0.63
|a22a=*
|a30=O
|a31pow=1.5
|a31count=◯
|a31flin=◯
|a31crit=◯
}}}}


==Gallery==
==Gallery==

Latest revision as of 17:37, 26 November 2024

Kingdom Hearts 358/2 Days
Bunnymoon
Bunnymoon
"A weapon that draws forth its wielder's personality."
Japanese バニームーン
Rōmaji Banīmūn
Stats
Strength Magic
Base Unit Ultima Base Unit
+90 +1 +15 +0 +1
Defense Crit Rate Crit Bonus
Base Unit Base Unit Base Unit
+0 +1 +0 +1 +9 +1
Attack Speed Approach Speed
Ground Air
1.0 1.0 1.0
Abilities
1: Fire Finish
2: Aero Finish
Obtained
Mystery Gear ③ (Saïx)

The Bunnymoon is a Claymore that can be wielded by Saïx in Kingdom Hearts 358/2 Days.

Design[edit]

The base of the Bunnymoon's blade is decorated by a stylized, red, black, silver, and yellow rocket ship. The handle is pale pink, while its pink pommel is curled, and is actually the “exhaust” coming from the rocket ship. The main blade is white with thick, blue edges. The tip is circular and decorated by a yellow crescent moon.

When Saïx enters his berserker state, the crescent moon is replaced by a smiling, stylized rabbit head with its paws up in front of its face. It has large ears and pink eyes. Like the rest of the main blade, this rabbit symbol has blue edges. The Bunnymoon also gains a large, circular, yellow additional blade on its outer edges.

Its name refers to the "moon rabbit". The weapon may represent Saïx's strong ideals and desire to climb the hierarchy, or "shooting for the moon", as well as his attribute being the moon making him turn into his berserk state.

Gameplay[edit]

The Bunnymoon's ground combo starts with a near-vertical upward slash, followed by a downward diagonal slash, and ends with side-stepping movement followed by a 360° spinning swipe and an upward diagonal slash

The aerial combo consists of an upward diagonal slash, and then a sideways slash, followed by a dash forward in mid-air and a 360° spinning slash.

Combos
Ground
Attack Power Critical? Flinch? Counter? Attack Power Critical? Flinch? Counter?
(Ground) Launch
Hit 1 0.75 X X X
(Ground) Small Jump Downswing
Hit 1 0.75 X X X
(Ground) Double Spin Swing Right Sweep
Hit 1 0.63 X X
Hit 2 0.63 X X
Hit 3 1.0


Air
Attack Power Critical? Flinch? Counter? Attack Power Critical? Flinch? Counter?
(Air) Upswing
Hit 1 0.63 X X X
(Air) Horizontal Swing
Hit 1 0.63 X X X
(Air) Rush Horizontal Spin Swing
Hit 1 1.5

Gallery[edit]