Kingdom Hearts 358/2 Days

Judgment: Difference between revisions

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{{game|358}}
{{game|358}}
{{expand|create=Attack Combo Information}}
{{Youmay|the Ethereal Blades|[[Judgment (ability)|the ability]] or [[Strike Raid|the follow-up attack of Strike Raid]]}}
<div class="tabber" style="float: right;">
{{tab|o-info}}
 
{{tab|Judgment}}
<div class="tabbertab" title="Judgment">{{InfoWeapon358
{{InfoWeapon358
|name     = Judgment
|name=Judgment
|katakana = ジャッジメント
|katakana=ジャッジメント
|image    = Judgment.PNG
|romaji=Jajjimento
|size=32px
|desc=A weapon that lets you string together faster, longer ground combos.
|desc     = A weapon that lets you string together<br>faster, longer ground combos.
|str=+48
|str       = +48
|strunit=+1
|strunit   = +1
|ultima=+52
|mag       = +0
|mag=+0
|magunit   = +1
|magunit=+1
|def       = +0
|def=+0
|defunit   = +1
|defunit=+1
|rate     = +6
|rate=+6
|rateunit = +2
|rateunit=+2
|bonus     = +4
|bonus=+4
|bonusunit = +1
|bonusunit=+1
|ability1 = [[Combo Boost]]
|ability1=[[Combo Boost]]
|ability2 = [[Chain Time]]
|ability2=[[Chain Time]]
|get       = Attach [[Lift Gear|Lift Gear ③]] (Xemnas)
|get=[[Lift Gear ③]] (Xemnas)
}}</div><div class="tabbertab" title="+">
}}
 
{{tab|c}}{{tab|+}}
{{InfoWeapon358
{{InfoWeapon358
|name     = Judgment+
|name=Judgment+
|katakana = ジャッジメント+
|katakana=ジャッジメント+
|image    = Judgment.PNG
|romaji=Jajjimento+
|size=32px
|image=Judgment
|desc     = An upgraded Judgment.<br>Lets you string together faster,<br>longer ground combos.
|desc=An upgraded Judgment.<br>Lets you string together faster, longer ground combos.
|str       = +30
|str=+30
|strunit   = +1
|strunit=+1
|mag       = +0
|ultima=+70
|magunit   = +1
|mag=+0
|def       = +0
|magunit=+1
|defunit   = +1
|def=+0
|rate     = +8
|defunit=+1
|rateunit = +2
|rate=+8
|bonus     = +3
|rateunit=+2
|bonusunit = +1
|bonus=+3
|ability1 = [[Chain Power]]
|bonusunit=+1
|ability2 = [[Chain Time]]
|ability1=[[Chain Power]]
|get       = Attach [[Lift Gear|Lift Gear+ ③]] (Xemnas)
|ability2=[[Chain Time]]
|char     = Xemnas
|get=[[Lift Gear+ ③]] (Xemnas)
|char=Xemnas
}}
}}
</div>
{{tab|c}}{{tab|c}}
</div>
The '''Judgment''' is a pair of [[Ethereal Blade]]s that can be wielded by [[Xemnas]] in ''[[Kingdom Hearts 358/2 Days]]''. It can be upgraded to the '''Judgment+'''.
 
{{nihongo|'''Judgment'''|ジャッジメント|Jajjimento}} is one of [[Xemnas]]'s weapons in ''[[Kingdom Hearts 358/2 Days]]''. It can be upgraded to the '''Judgment+'''.


==Design==
==Design==
Line 54: Line 53:


Upon striking targets, the blades create a violet X-shaped slashing effect. At the end of a combo, the effect is larger, and the center is colored pink.
Upon striking targets, the blades create a violet X-shaped slashing effect. At the end of a combo, the effect is larger, and the center is colored pink.
Judgment is the capacity to assess situations or circumstances shrewdly and to draw sound conclusions.


==Gameplay==
==Gameplay==
The attack combos for Judgment are characterized by broad, swift, spinning attacks. The ground combo consists of a spinning thrust, a 360-degree swing, another spinning thrust, and a double spin, with the blades extending on the last spin. The finisher has a knockback effect.
The attack combos for Judgment are characterized by broad, swift, spinning attacks. The ground combo consists of a spinning thrust, a 360° swing, another spinning thrust, and a double spin, with the blades extending on the last spin. The finisher has a knockback effect.
 
The aerial combo consists of an upwards spinning swing, a double spinning slash, and a downward 360° spin slash with knockback.
 
The ground combo for Judgment+ adds another 360° swing and another thrust before the double-spin finisher.


The aerial combo consists of an upwards spinning swing, a double spinning slash, and a downward 360 spin slash with knockback.
;Judgment
{{358Atk/o
|{{358Atk
|char=Xemnas
|a10=ku
|a11pow=0.75
|a12a=*
|a20=i
|a21pow=0.50
|a22pow=0.50
|a23a=*
|a30=ku
|a31pow=0.75
|a32a=*
|a40=u
|a41pow=1.0
|a41crit=◯
|a41flin=◯
|a41count=◯
|a42pow=1.0
|a42crit=◯
|a42flin=◯
|a42count=◯
}}
|{{358Atk
|char=Xemnas
|air=*
|a10=A
|a11pow=0.5
|a12pow=0.5
|a13a=*
|a20=I
|a21pow=0.5
|a22pow=0.5
|a23pow=0.5
|a24pow=0.5
|a25a=*
|a30=U
|a31pow=1.0
|a31flin=◯
|a31count=◯
|a32pow=1.25
|a32crit=◯
|a32flin=◯
|a32count=◯
}}
}}


The ground combo for Judgment+ adds another 360-degree swing and another thrust before the double-spin finisher.
;Judgment+
{{358Atk/o
|{{358Atk
|char=Xemnas
|a10=ku
|a11pow=0.75
|a12a=*
|a20=i
|a21pow=0.50
|a22pow=0.50
|a23a=*
|a30=ku
|a31pow=0.75
|a32a=*
|a40=i
|a41pow=0.50
|a42pow=0.50
|a43a=*
|a50=ku
|a51pow=0.75
|a52a=*
|a60=u
|a61pow=1.0
|a61crit=◯
|a61flin=◯
|a61count=◯
|a62pow=1.0
|a62crit=◯
|a62flin=◯
|a62count=◯
}}
|{{358Atk
|char=Xemnas
|air=*
|a10=A
|a11pow=0.5
|a12pow=0.5
|a13a=*
|a20=I
|a21pow=0.5
|a22pow=0.5
|a23pow=0.5
|a24pow=0.5
|a25a=*
|a30=U
|a31pow=1.0
|a31flin=◯
|a31count=◯
|a32pow=1.25
|a32crit=◯
|a32flin=◯
|a32count=◯
}}
}}


{{XemnasWeapons}}
{{EtherealBlade}}
{{LiftGear}}
{{LiftGear}}
[[de:Urteilsspruch]]

Latest revision as of 13:50, 16 November 2024

This article is about the Ethereal Blades.
You may be looking for the ability or the follow-up attack of Strike Raid.
Kingdom Hearts 358/2 Days
Judgment
Judgment
"A weapon that lets you string together faster, longer ground combos."
Japanese ジャッジメント
Rōmaji Jajjimento
Stats
Strength Magic
Base Unit Ultima Base Unit
+48 +1 +52 +0 +1
Defense Crit Rate Crit Bonus
Base Unit Base Unit Base Unit
+0 +1 +6 +2 +4 +1
Attack Speed Approach Speed
Ground Air
1.0 1.0 1.0
Abilities
1: Combo Boost
2: Chain Time
Obtained
Lift Gear ③ (Xemnas)
Kingdom Hearts 358/2 Days
Judgment+
Judgment
"An upgraded Judgment.
Lets you string together faster, longer ground combos."
Japanese ジャッジメント+
Rōmaji Jajjimento+
Stats
Strength Magic
Base Unit Ultima Base Unit
+30 +1 +70 +0 +1
Defense Crit Rate Crit Bonus
Base Unit Base Unit Base Unit
+0 +1 +8 +2 +3 +1
Attack Speed Approach Speed
Ground Air
1.0 1.0 1.0
Abilities
1: Chain Power
2: Chain Time
Obtained
Lift Gear+ ③ (Xemnas)

The Judgment is a pair of Ethereal Blades that can be wielded by Xemnas in Kingdom Hearts 358/2 Days. It can be upgraded to the Judgment+.

Design[edit]

Judgment's blade has a slight curve and gets increasingly wider from the handle to the tip. The tip of the blade is flat and slanted so that the inner edge of the blade is actually longer than the outer edge. The inner edge is lined with curved spikes. This type of Ethereal Blade glows yellow.

Upon striking targets, the blades create a violet X-shaped slashing effect. At the end of a combo, the effect is larger, and the center is colored pink.

Judgment is the capacity to assess situations or circumstances shrewdly and to draw sound conclusions.

Gameplay[edit]

The attack combos for Judgment are characterized by broad, swift, spinning attacks. The ground combo consists of a spinning thrust, a 360° swing, another spinning thrust, and a double spin, with the blades extending on the last spin. The finisher has a knockback effect.

The aerial combo consists of an upwards spinning swing, a double spinning slash, and a downward 360° spin slash with knockback.

The ground combo for Judgment+ adds another 360° swing and another thrust before the double-spin finisher.

Judgment
Combos
Ground
Attack Power Critical? Flinch? Counter? Attack Power Critical? Flinch? Counter?
(Ground) Horizontal Spin Thrust
Hit 1 0.75 X X X
(Ground) Dual-Wield Horizontal Swing
Hit 1 0.50 X X X
Hit 2 0.50 X X X
(Ground) Horizontal Spin Thrust
Hit 1 0.75 X X X
(Ground) Rush Horizontal Spin Swing
Hit 1 1.0
Hit 2 1.0


Air
Attack Power Critical? Flinch? Counter? Attack Power Critical? Flinch? Counter?
(Air) Dual-Wield Diagonal Spin Swing
Hit 1 0.5 X X X
Hit 2 0.5 X X X
(Air) Dual-Wield Double Spin Swing
Hit 1 0.5 X X X
Hit 2 0.5 X X X
Hit 3 0.5 X X X
Hit 4 0.5 X X X
(Air) Horizontal Spin Launch Drop
Hit 1 1.0 X
Hit 2 1.25


Judgment+
Combos
Ground
Attack Power Critical? Flinch? Counter? Attack Power Critical? Flinch? Counter?
(Ground) Horizontal Spin Thrust
Hit 1 0.75 X X X
(Ground) Dual-Wield Horizontal Swing
Hit 1 0.50 X X X
Hit 2 0.50 X X X
(Ground) Horizontal Spin Thrust
Hit 1 0.75 X X X
(Ground) Dual-Wield Horizontal Swing
Hit 1 0.50 X X X
Hit 2 0.50 X X X
(Ground) Horizontal Spin Thrust
Hit 1 0.75 X X X
(Ground) Rush Horizontal Spin Swing
Hit 1 1.0
Hit 2 1.0


Air
Attack Power Critical? Flinch? Counter? Attack Power Critical? Flinch? Counter?
(Air) Dual-Wield Diagonal Spin Swing
Hit 1 0.5 X X X
Hit 2 0.5 X X X
(Air) Dual-Wield Double Spin Swing
Hit 1 0.5 X X X
Hit 2 0.5 X X X
Hit 3 0.5 X X X
Hit 4 0.5 X X X
(Air) Horizontal Spin Launch Drop
Hit 1 1.0 X
Hit 2 1.25