Kingdom Hearts III

Attractions: Difference between revisions

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{{Game|KH3}}
{{Game|KH3}}
{{images}}
[[File:Mad Tea Cups (Trailer) KHIII.png|thumb|250px|Sora uses the Mad Tea Cups Attraction.]]
[[File:Mad Tea Cups (Trailer) KHIII.png|thumb|250px|Sora uses the Mad Tea Cups Attraction.]]
{{nihongo|'''Attractions'''|アトラクションフロー|Atorakushon Furō|lit. "Attraction Flow"}} is a command system in ''[[Kingdom Hearts III]]''. It allows [[Sora]] to perform elaborate attacks inspired by the various rides of the {{w|Walt Disney Parks and Resorts|Disney theme parks}}.
{{nihongo|'''Attractions'''|アトラクションフロー|Atorakushon Furō|lit. "Attraction Flow"}} are a command system in ''[[Kingdom Hearts III]]''. They allow [[Sora]] to perform elaborate attacks inspired by the various rides of the {{w|Walt Disney Parks and Resorts|Disney theme parks}}.


==Development==
==Development==
Attractions first appeared in a trailer for ''Kingdom Hearts III'' at {{w|Disney D23|D23 Expo}} Japan 2013. Sora is shown summoning a Pirate Ship ride to attack a group of [[Heartless]], and later Sora, Donald, and Goofy ride the Big Magic Mountain train in battle against the [[Rock Titan]].<ref>[https://www.youtube.com/watch?v=Pr9twjpM7gU KINGDOM HEARTS III - D23 Expo Japan 2013 Trailer]</ref>
Attractions first appeared in a trailer for ''Kingdom Hearts III'' at {{w|Disney D23|D23 Expo}} Japan 2013. Sora is shown summoning a Pirate Ship ride to attack a group of [[Heartless]], and later Sora, Donald, and Goofy ride the Big Magic Mountain train in battle against the [[Rock Titan]].<ref>[https://www.youtube.com/watch?v=Pr9twjpM7gU KINGDOM HEARTS III - D23 Expo Japan 2013 Trailer]</ref>


The ''Kingdom Hearts III'' trailer at E3 2015 again shows Sora summoning the Big Magic Mountain and Pirate Ship rides in battle, as well as a new teacup-based ride.<ref>[https://www.youtube.com/watch?v=C0MUNGQVXM0 KINGDOM HEARTS III E3 2015 Trailer]</ref> In an interview at E3, Tetsuya Nomura described that at one point in development, the tea cup ride had the camera showing Sora's point of view, but the camera motion gave some of the testers motion sickness.<ref>[https://youtu.be/RCzsanEPO4U?t=2374 SPOTLIGHT ON KINGDOM HEARTS - SEP E3 2015 Day 1 {#06}]</ref>
The ''Kingdom Hearts III'' trailer at E3 2015 again shows Sora summoning the Big Magic Mountain and Pirate Ship Attractions, while also introducing the Mad Tea Cups Attraction.<ref>[https://www.youtube.com/watch?v=C0MUNGQVXM0 KINGDOM HEARTS III E3 2015 Trailer]</ref> In an interview at E3, Tetsuya Nomura described that at one point in development, the tea cup ride had the camera showing Sora's point of view, but the camera motion gave some of the testers motion sickness.<ref>[https://youtu.be/RCzsanEPO4U?t=2374 SPOTLIGHT ON KINGDOM HEARTS - SEP E3 2015 Day 1 {#06}]</ref>


In an interview in the June 25, 2015 issue of ''Dengeki Playstation'', Nomura explained that Sora will be able to trigger Attraction attacks under certain conditions in battle. He attributed the inspiration for Attractions to [[Flowmotion]] from ''[[Kingdom Hearts 3D: Dream Drop Distance]]'', but described the former as a more tactical system.{{Fact}}
In an interview in the June 25, 2015 issue of ''Dengeki Playstation'', Nomura explained that Sora will be able to trigger Attraction attacks under certain conditions in battle. He attributed the inspiration for Attractions to [[Flowmotion]] from ''[[Kingdom Hearts 3D: Dream Drop Distance]]'', but described the former as a more tactical system.{{Fact}}


In June 2018, the '''E3 2018 Square Enix Showcase Trailer''' displayed two new Attractions: Splash Run, and Magic Carousel.
In June 2018, the '''E3 2018 Square Enix Showcase Trailer''' displayed two new Attractions: Splash Run, and Magic Carousel.
<!--Incorporate into development section
 
*Big Magic Mountain appears to be based on the Disneyland ride known as "Big Thunder Mountain". With both the game attraction and real world attraction being a steam powered train.  
==Mechanics==
*Mad Tea Cups appears to be a reference to the Disneyland attraction "Mad Hatter's Teacups".-->
In ''Kingdom Hearts III'', enemies may occasionally be tagged with a "CHANCE!" Attraction indicator, being a golden crown with a green circle that acts as a timer. Hitting these enemies while this indicator is active will prompt a [[Situation Command]] that will trigger the Attraction.
{{sec-stub}}
 
The appearance of the Attraction indicator during battle is determined by the enemy's {{nihongo|'''{{a|Attraction Endurance}}'''|アトラクション耐久値|Atorakushon Taikyū-chi}}. When this hidden value reaches 0, the Attraction indicator appear. An enemy may only have one Attraction indicator attached to them at a time, and there cannot be multiple Attraction indicators of the same type active at once. The same Attraction cannot appear for at least 30 seconds after the last use of that Attraction ends.
 
The initial Attraction Endurance value of an enemy is determined by their HP multiplied with their {{nihongo|'''Attraction Endurance Magnification'''|アトラクション耐久値倍率|Atorakushon Taikyū-chi Bairitsu}} value. Most enemies have an Attraction Magnification value of x1.1, while certain enemies and most bosses have a value of less than x1.0.
 
When an enemy is attacked, their Attraction Endurance will decrease by the same amount as their HP. There is a 4% chance that the decrease will be 1.5 times the normal value, increasing by 2% for each equipped copy of [[Attraction Enhancer]]. Damage dealt by Links, Team Attacks, Attractions, Cover Shot, or characters other than Sora will not decrease an enemy's Attraction Endurance. Likewise, an enemy's Attraction Endurance cannot be lowered while they are in [[Armor Mode]].
 
Additionally, there is a 20% chance that a random enemy starts with the Attraction indicator around them when the battle begins, increasing by 5% for each equipped copy of Attraction Enhancer. This staring indicator can only appear around enemies with an Attraction Magnification value of x1.1.
 
While using an Attraction, Sora will not flinch when attacked, he cannot suffer any [[status effect]]s, and his HP cannot be reduced lower than 1 HP. [[Donald]] and [[Goofy]] will ride with Sora on the Attraction, while world-specific [[party member]]s will disappear for the duration of the Attraction.


==List of Attractions==
==List of Attractions==
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|width="20%" style="color:white; text-align:center"|'''Note(s)'''
|width="20%" style="color:white; text-align:center"|'''Note(s)'''
|-
|-
|{{nihongo|[[File:AT Sprite Mountain Coaster KHIII.png|200px|link=Mountain Coaster]]<br>|マウンテンコースター|<br>Maunten Kōsutā‎}}
|{{nihongo|[[File:AT Sprite Mountain Coaster KHIII.png|200px|link=Mountain Coaster]]<br>|マウンテンコースター|<br>Maunten Kōsutā}}
|Summon the train from ''Big Thunder Mountain'' to lay waste to enemies with fireworks.
|Summon the train from ''Big Thunder Mountain'' to lay waste to enemies with fireworks.
|{{button|t}}: [[Finish]]<br>{{button|R2}}: Chimney Flare<br>{{button|L1}}: Cancel
|{{button|t}}: [[Finish]]<br>{{button|R2}}: Chimney Flare<br>{{button|L1}}: Cancel
Line 58: Line 66:
==Gallery==
==Gallery==
<gallery>
<gallery>
File:Big Magic Mountain (Art).png|Artwork for Big Magic Mountain.
File:Big Magic Mountain (Art).png|Artwork for Mountain Coaster.
File:Blaster Blaze (Art).png|Artwork for Blaster Blaze.
File:Blaster Blaze (Art).png|Artwork for Blaster Blaze.
File:Splash Run (Art).png|Artwork for Splash Run.
File:Splash Run (Art).png|Artwork for Splash Run.
File:Big Magic Mountain Railroad KHIII.png|Gameplay of Big Magic Mountain.
File:Big Magic Mountain Railroad KHIII.png|Gameplay of Mountain Coaster.
File:Shooting Ride (Trailer) KHIII.png|Gameplay of Blaster Blaze.
File:Shooting Ride (Trailer) KHIII.png|Gameplay of Blaster Blaze.
File:Pirate Ship (Trailer) KHIII.png|Gameplay of Pirate Ship.
File:Pirate Ship (Trailer) KHIII.png|Gameplay of Pirate Ship.
File:Maxresdefault (1).jpg|thumb|Splash Run KHIII.Png/Gameplay of Splash Run
File:Magic Carousel KHIII.png|Gameplay of Magic Carousel
File:Splash Run KHIII.png|Gameplay of Splash Run  
File:Big Magic Mountain Command List KHIII.png|The command menu for Big Magic Mountain.
File:Big Magic Mountain Command List KHIII.png|The command menu for Big Magic Mountain.
File:Pirate Ship Command List KHIII.png|The command menu for Pirate Ship.
File:Pirate Ship Command List KHIII.png|The command menu for an older version of Pirate Ship.
</gallery>
</gallery>


==Notes and references==
==Notes and references==
{{reflist}}
{{reflist}}
{{KH3}}
{{KH3}}
[[de:Attraktionen]]
[[de:Attraktionen]]
[[Category:Magic]]
[[Category:Magic]]

Latest revision as of 02:36, 30 April 2024

Sora uses the Mad Tea Cups Attraction.

Attractions (アトラクションフロー Atorakushon Furō?, lit. "Attraction Flow") are a command system in Kingdom Hearts III. They allow Sora to perform elaborate attacks inspired by the various rides of the Disney theme parks.

Development[edit]

Attractions first appeared in a trailer for Kingdom Hearts III at D23 Expo Japan 2013. Sora is shown summoning a Pirate Ship ride to attack a group of Heartless, and later Sora, Donald, and Goofy ride the Big Magic Mountain train in battle against the Rock Titan.[1]

The Kingdom Hearts III trailer at E3 2015 again shows Sora summoning the Big Magic Mountain and Pirate Ship Attractions, while also introducing the Mad Tea Cups Attraction.[2] In an interview at E3, Tetsuya Nomura described that at one point in development, the tea cup ride had the camera showing Sora's point of view, but the camera motion gave some of the testers motion sickness.[3]

In an interview in the June 25, 2015 issue of Dengeki Playstation, Nomura explained that Sora will be able to trigger Attraction attacks under certain conditions in battle. He attributed the inspiration for Attractions to Flowmotion from Kingdom Hearts 3D: Dream Drop Distance, but described the former as a more tactical system.[citation needed]

In June 2018, the E3 2018 Square Enix Showcase Trailer displayed two new Attractions: Splash Run, and Magic Carousel.

Mechanics[edit]

In Kingdom Hearts III, enemies may occasionally be tagged with a "CHANCE!" Attraction indicator, being a golden crown with a green circle that acts as a timer. Hitting these enemies while this indicator is active will prompt a Situation Command that will trigger the Attraction.

The appearance of the Attraction indicator during battle is determined by the enemy's Attraction Endurance (アトラクション耐久値 Atorakushon Taikyū-chi?). When this hidden value reaches 0, the Attraction indicator appear. An enemy may only have one Attraction indicator attached to them at a time, and there cannot be multiple Attraction indicators of the same type active at once. The same Attraction cannot appear for at least 30 seconds after the last use of that Attraction ends.

The initial Attraction Endurance value of an enemy is determined by their HP multiplied with their Attraction Endurance Magnification (アトラクション耐久値倍率 Atorakushon Taikyū-chi Bairitsu?) value. Most enemies have an Attraction Magnification value of x1.1, while certain enemies and most bosses have a value of less than x1.0.

When an enemy is attacked, their Attraction Endurance will decrease by the same amount as their HP. There is a 4% chance that the decrease will be 1.5 times the normal value, increasing by 2% for each equipped copy of Attraction Enhancer. Damage dealt by Links, Team Attacks, Attractions, Cover Shot, or characters other than Sora will not decrease an enemy's Attraction Endurance. Likewise, an enemy's Attraction Endurance cannot be lowered while they are in Armor Mode.

Additionally, there is a 20% chance that a random enemy starts with the Attraction indicator around them when the battle begins, increasing by 5% for each equipped copy of Attraction Enhancer. This staring indicator can only appear around enemies with an Attraction Magnification value of x1.1.

While using an Attraction, Sora will not flinch when attacked, he cannot suffer any status effects, and his HP cannot be reduced lower than 1 HP. Donald and Goofy will ride with Sora on the Attraction, while world-specific party members will disappear for the duration of the Attraction.

List of Attractions[edit]

Name Description Commands Note(s)
Mountain Coaster
(マウンテンコースター
Maunten Kōsutā
?)
Summon the train from Big Thunder Mountain to lay waste to enemies with fireworks. Triangle: Finish
R2: Chimney Flare
L1: Cancel
Available during the fights against Rock Titan and the swarm of enemies in the Keyblade Graveyard.
Pirate Ship (Attraction)
(パイレーツシップ
Pairētsu Shippu
?)
Summon a pirate ship to swing at and splash enemies with water attacks. Triangle: Finish
X: Swing
L1: Cancel
Damage an enemy with an active Attraction icon. Only usable in large open spaces.
Mad Tea Cups
(スピニングカップ
Supiningu Kappu
?, lit. "Spinning Cups")
Slide and spin around inside huge teacups from Mad Tea Party. Triangle: Finish
X: Cup Slide
L1: Cancel
Damage an enemy with an active Attraction icon.
Blaster Blaze
(シューティングライド
Shūtingu Raido
?, lit. "Shooting Ride)
"
Hop inside one of Buzz Lightyear's Astro Blasters and shoot enemies in first-person mode. Triangle: Finish
R2: Blaster
Circle: Thruster Boost
L1: Cancel
Damage an enemy with an active Attraction icon.
Splash Run
(スプラッシュライド
Supurasshu Raido
?, lit. "Splash Ride")
Jump around in a splashing ride that leaves streams of water behind. When the gauge runs out, ride along the stream at super-speed damaging everything. Triangle: Finish
Circle: Jump
L1: Cancel
Damage an enemy with an active Attraction icon. Only usable in large open spaces.
Magic Carousel
(メリーゴーランド
Merī Gō Rando
?, lit. "Merry-go-Round)
Take a ride on an enchanted carousel. Time and press X / Circle when the circle of light reaches the edge of the carousel to damage all nearby enemies. Triangle: Finish
X: Sound Wave
L1: Cancel
Damage an enemy with an active Attraction icon. Only usable in large open spaces.

Gallery[edit]

Notes and references[edit]