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Fight and Away: Difference between revisions

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|game=KHREC
|tracktitle=Fight and Away
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===''Kingdom Hearts 358/2 Days''===
===''Kingdom Hearts 358/2 Days''===
*[[Dustflier]] in [[Twilight Town]]
*[[Twilight Town]]: [[Dustflier]]
*{{ns|Game|Xion}}'s Third Form in [[Agrabah]]
*[[Wonderland]]: [[Crimson Prankster]]s
*[[Crimson Prankster]]s in [[Wonderland]]
*[[Neverland]]: [[Ruler of the Sky]]
*[[Ruler of the Sky]] in [[Neverland]]
*[[Agrabah]]: {{ns|Game|Xion}} (Third Form)


===''Kingdom Hearts Re:coded''===
===''Kingdom Hearts Re:coded''===
;Battles
;Battles
*[[Cerberus]] in [[Olympus Coliseum]]
*[[Olympus Coliseum]]: [[Cerberus]], [[Rock Titan]], [[Behemoth]], [[Ice Titan]]
*[[Rock Titan]] in Olympus Coliseum
*Agrabah: {{ns|Game|Jafar}}
*[[Behemoth]] in Olympus Coliseum
*[[Ice Titan]] in Olympus Coliseum
*{{ns|Game|Jafar}} in Agrabah


;Cutscenes
;Cutscenes

Revision as of 21:08, 4 January 2024

Kingdom Hearts 358/2 Days
Fight and Away
Theme Notes.png
Theme Notes.png
Arranger Yoko Shimomura
Composer Yoko Shimomura
Length 2:17

"Fight and Away" is a musical composition by Yoko Shimomura that appears in Kingdom Hearts 358/2 Days and Kingdom Hearts Re:coded.

Appearances

"Fight and Away" is used primarily as a boss theme.

Kingdom Hearts 358/2 Days

Kingdom Hearts Re:coded

Battles
Cutscenes
  • Olympus Coliseum: "Cerberus", "Guardian of the Underworld"
  • Agrabah: "Jasmine and Jafar", "Testing Jafar"

Composition

"Fight and Away" is approximately two minutes and seventeen seconds long. It has a time signature of 4/4 time and is played at a tempo of 180 beats per minute. There is a brief introduction with a snare drum that leads into the main repeated section. There is no conclusion, allowing for a smooth transition between loops. The instrumentation includes: snare drum, cymbals, vocals, organ, French horns, trombones, piano, and a synthesizer.

Albums