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Go for It!: Difference between revisions

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{{Game|BBS|FMB|KH1|FM1|KHD|KHCOM|REC|RCO|KH2|FM2|HD1|HD2|1P2}}
{{Game|KH1|FM1|COM|REC|358|KHC|RCO|BBS|FMB|HD1|UCX|KH3|DR|MOM}}
<div class="tabber goright">
{{suite}}
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|composer=Yoko Shimormura
|composer=Yoko Shimormura
|length=2:05
|length=2:05
|type=world
}}
}}
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|artist=Yoko Shimomura
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|composer=Yoko Shimomura
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|length=<!--Not originally released on OST-->
}}
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|game=KHII
|tracktitle=Go for It!
|artist=Yoko Shimomura
|composer=Yoko Shimomura
|length=
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|artist=Yoko Shimomura
|composer=Yoko Shimomura
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|length=<!--Not originally released on OST-->
}}
}}
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|game=KHBBS
|game=KHC
|tracktitle=Go for It!
|tracktitle=Go for It!
|artist=Yoko Shimomura
|artist=Yoko Shimomura
|composer=Yoko Shimomura
|composer=Yoko Shimomura
|length=
}}
}}
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|game=KHREC
|tracktitle=Go for It!
|artist=Yoko Shimomura
|composer=Yoko Shimmomura
|length=
}}
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{{InfoTrack
|game=KHIIHD
|game=KHIII
|tracktitle=Go for It!
|tracktitle=Go for It! -Into the Clouds-
|artist=Yoko Shimomura
|artist=Natsumi Kameoka
|composer=Yoko Shimomura
|composer=Yoko Shimomura
|length=
|orchestrator=Natsumi Kameoka
|length=2:22
}}
}}
</div></div>
{{tab|c}}{{tab|c}}
"'''Go for It!'''" is a musical composition by Yoko Shimomura that appears in the [[Kingdom Hearts (series)|''Kingdom Hearts'' series]].
"'''Go for It!'''" is a musical composition by Yoko Shimomura that appears in the [[Kingdom Hearts (series)|''Kingdom Hearts'' series]]. It is the battle theme of [[Olympus Coliseum]]. A new arrangement introduced in ''[[Kingdom Hearts III]]'', titled "'''Go for It! -Into the Clouds-'''", appears as one of the battle themes of [[Olympus]].


==Appearances==
==Appearances==
===''Kingdom Hearts Birth by Sleep''===
"Go for It!" is the battle theme of Olympus Coliseum in ''{{c|Kingdom Hearts|game}}'', ''[[Kingdom Hearts Chain of Memories]]'', ''[[Kingdom Hearts II]]'', ''[[Kingdom Hearts 358/2 Days]]'', ''[[Kingdom Hearts Birth by Sleep]]'', ''[[Kingdom Hearts Re:coded]]'', ''[[Kingdom Hearts Union χ]]'', and ''[[Kingdom Hearts Dark Road]]''.
During Terra and Ventus's stories, "Go for It!" is used as the primary battle theme in Olympus Coliseum, and is also used during [[The Games]]. For Aqua, the piece appears only during the [[Break the urns]] mini-game.


====Cutscenes====
"Go for It! -Into the Clouds-" is the battle theme of the [[Realm of the Gods]] in Olympus in ''Kingdom Hearts III''.
*Ventus's Story: "Hero Hopefuls," "Who to Train?," "Phil Checks on Herc," "An Important Match"


===''Kingdom Hearts''===
===''Kingdom Hearts''===
"Go for It!" is used during any coliseum cup and preliminary rounds.
*Olympus Coliseum: [[Preliminary Tournament]], [[Phil Cup]], [[Pegasus Cup]], [[Hercules Cup]], [[Hades Cup]]


===''Kingdom Hearts Chain of Memories''===
===''Kingdom Hearts Chain of Memories''===
"Go for It!" appears during Sora's Story only. It is used as the primary battle theme for [[Olympus Coliseum]], and during the fight against [[Cloud]].
====Sora's Story====
 
*Olympus Coliseum: [[Cloud]]{{ReCoM}}
===''Kingdom Hearts 358/2 Days''===
{{section-stub}}
 
===''Kingdom Hearts II''===
In ''[[Kingdom Hearts II]]'', "Road to a Hero" is used during Sora's first visit during Phil's Training.


===''Kingdom Hearts Re:coded''===
===''Kingdom Hearts Re:coded''===
In ''[[Kingdom Hearts Re:coded]]'', "Go for It!" is used as the battle theme for Olympus Coliseum.
;Events
*Olympus Coliseum: Cloud


====Cutscenes====
;Cutscenes
*Olympus Coliseum: "Cloud Again," "Can't Take a Hint"
*Olympus Coliseum: "Cloud Again," "Can't Take a Hint"


====Events====
===''Kingdom Hearts 358/2 Days''===
*Olympus Coliseum: Cloud
;Cutscenes
*"Day 323 - Fleeting"{{KHHD}}
 
===''Kingdom Hearts Birth by Sleep''===
====Ventus's Story====
;Mini-games
*Olympus Coliseum: [[Break the Urns]]


===''Kingdom Hearts Unchained χ'' & ''Kingdom Hearts Union χ''===
;Cutscenes
"Go for It!" is used as the battle theme for Olympus Coliseum.
*Olympus Coliseum: "Hero Hopefuls", "Who to Train?", "Phil Checks on Herc", "An Important Match"


===''Kingdom Hearts HD 1.5 ReMIX''===
===''Kingdom Hearts III''===
====''Kingdom Hearts 358/2 Days''====
*[[Olympus]]: "Olympus's Splendor"<ref>"Go for It! -Into the Clouds-"</ref>
*Cutscenes: "Day 323 - Fleeting"


==Composition==
==Composition==
"Go for It!" is approximately two minutes and five seconds in ''[[Kingdom Hearts (game)|Kingdom Hearts]]''. In ''Kingdom Hearts Re:Chain of Memories'', the piece is two minutes and sixteen seconds long. In ''Kingdom Hearts HD 1.5 ReMIX'', the piece is two minutes and six seconds long.  
"Go for It!" is approximately two minutes and five seconds in ''Kingdom Hearts''. In ''Kingdom Hearts Re:Chain of Memories'', the piece is two minutes and sixteen seconds long. In ''Kingdom Hearts HD 1.5 ReMIX'', the piece is two minutes and six seconds long. Regardless of the game, the piece has a time signature of 4/4 time. With the exception of ''Kingdom Hearts III'', which has a tempo of 143 beats per minute, all games play the piece at a tempo of 144 beats per minute.


The piece has a time signature of 4/4 time. Regardless of the game, the piece's tempo is 144 beats per minute.
For instrumentation, each version uses the same instruments, including some of the MIDI instrument sound fonts. The typical instrumentation includes: a complete strings section- violin, viola, cello, and stringed bass, flute, clarinet, trumpet, French horn, trombone, tuba, crash cymbals, triangle, xylophone, snare drum, bass drum, and chimes.
 
<!--Insert theory on style/music analysis/difference in variations between games, and instrumentation for each game-->
Overall, the piece establishes a heroic tone due to the use of fanfare rhythms and articulations. While the introduction fanfare in ''Kingdom Hearts III'' is slightly different from the other versions in the series, the dynamic and grand atmosphere is still evident. Unique to this style of playing is the use of multiple tonguing, in this case double tonguing, the brass instruments- namely, trumpets. This eight and two sixteenth-note rhythmic figure creates a sense of drive and forward motion, a nod to the encouragement and excitement of the coliseum. The snare drum establishes a consistent, rhythmic foundation that helps connect and maintain the accompanying parts. The strings section is primarily used as the chordal background, favoring the longer note durations over the main melody's livelier and shorter note values. In the bass line, and also heard in the opening introduction measures, the rhythm follows an accented emphasis on the "up" beats- traditionally counted as the "and" of whichever "down"/numeric beat that precedes it.
{{stub}}


==Albums==
==Albums==
Line 131: Line 113:
File:Kingdom Hearts Original Soundtrack Cover.png|Disc 1, Track 26 in the ''[[Kingdom Hearts Original Soundtrack]]''|link=Kingdom Hearts Original Soundtrack
File:Kingdom Hearts Original Soundtrack Cover.png|Disc 1, Track 26 in the ''[[Kingdom Hearts Original Soundtrack]]''|link=Kingdom Hearts Original Soundtrack
File:Kingdom Hearts Original Soundtrack Complete Cover.png|Disc 1, Track 26 in the ''[[Kingdom Hearts Original Soundtrack Complete]]''|link=Kingdom Hearts Original Soundtrack Complete
File:Kingdom Hearts Original Soundtrack Complete Cover.png|Disc 1, Track 26 in the ''[[Kingdom Hearts Original Soundtrack Complete]]''|link=Kingdom Hearts Original Soundtrack Complete
File:Kingdom Hearts Original Soundtrack Complete Cover.png|Disc 7, Track 11 in the ''Kingdom Hearts Original Soundtrack Complete''
File:Kingdom Hearts Original Soundtrack Complete Cover.png|Disc 7, Track 11 in the ''[[Kingdom Hearts Original Soundtrack Complete]]''
File:Kingdom Hearts HD 1.5 ReMIX Original Soundtrack Cover.png|Disc 1, Track 26 in the ''[[Kingdom Hearts HD 1.5 ReMIX Original Soundtrack]]''|link=Kingdom Hearts HD 1.5 ReMIX Original Soundtrack
File:Kingdom Hearts HD 1.5 ReMIX Original Soundtrack Cover.png|Disc 1, Track 26 in the ''[[Kingdom Hearts HD 1.5 ReMIX Original Soundtrack]]''|link=Kingdom Hearts HD 1.5 ReMIX Original Soundtrack
File:Kingdom Hearts HD 2.5 ReMIX Original Soundtrack Cover.png|Disc 1, Track  in the ''[[Kingdom Hearts HD 2.5 ReMIX Original Soundtrack]]''|link=Kingdom Hearts HD 2.5 ReMIX Original Soundtrack
File:Kingdom Hearts HD 2.5 ReMIX Original Soundtrack Cover.png|Disc 1, Track  in the ''[[Kingdom Hearts HD 2.5 ReMIX Original Soundtrack]]''|link=Kingdom Hearts HD 2.5 ReMIX Original Soundtrack
File:Kingdom Hearts - III, II.8, Unchained χ & Union χ (Cross) - Original Soundtrack Cover.png|Disc 1, Track 12 in the ''[[Kingdom Hearts - III, II.8, Unchained χ & Union χ (Cross) - Original Soundtrack|Kingdom Hearts - III, II.8, Unchained χ & Union χ [Cross] - Original Soundtrack]]''|link=Kingdom Hearts - III, II.8, Unchained χ & Union χ [Cross] - Original Soundtrack
File:Kingdom Hearts Music Selection Cover.png|Disc 1, Track 5 in the ''[[Kingdom Hearts Music Selection]]''
</gallery>
</gallery>
==Notes and references==
{{Reflist}}
{{Music}}
{{Music}}

Latest revision as of 09:53, 3 January 2024

Kingdom Hearts
Go for It!
Theme Notes.png
Arranger Yoko Shimomura
Composer Yoko Shimormura
Length 2:05
Kingdom Hearts Chain of Memories
Go for It!
Theme Notes.png
Arranger Yoko Shimomura
Composer Yoko Shimomura
Kingdom Hearts Re:Chain of Memories
Go for It!
Theme Notes.png
Arranger Yoko Shimomura
Composer Yoko Shimomura
Length 2:16
Kingdom Hearts 358/2 Days
Go for It!
Theme Notes.png
Arranger Yoko Shimomura
Composer Yoko Shimomura
Kingdom Hearts coded
Go for It!
Theme Notes.png
Arranger Yoko Shimomura
Composer Yoko Shimomura
Kingdom Hearts HD 1.5 ReMIX
Go for It!
Theme Notes.png
Arranger Yoko Shimomura
Composer Yoko Shimomura
Length 2:06
Kingdom Hearts III
Go for It! -Into the Clouds-
Theme Notes.png
Arranger Natsumi Kameoka
Composer Yoko Shimomura
Orchestrator Natsumi Kameoka
Length 2:22

"Go for It!" is a musical composition by Yoko Shimomura that appears in the Kingdom Hearts series. It is the battle theme of Olympus Coliseum. A new arrangement introduced in Kingdom Hearts III, titled "Go for It! -Into the Clouds-", appears as one of the battle themes of Olympus.

Appearances[edit]

"Go for It!" is the battle theme of Olympus Coliseum in Kingdom Hearts, Kingdom Hearts Chain of Memories, Kingdom Hearts II, Kingdom Hearts 358/2 Days, Kingdom Hearts Birth by Sleep, Kingdom Hearts Re:coded, Kingdom Hearts Union χ, and Kingdom Hearts Dark Road.

"Go for It! -Into the Clouds-" is the battle theme of the Realm of the Gods in Olympus in Kingdom Hearts III.

Kingdom Hearts[edit]

Kingdom Hearts Chain of Memories[edit]

Sora's Story[edit]

Kingdom Hearts Re:coded[edit]

Events
  • Olympus Coliseum: Cloud
Cutscenes
  • Olympus Coliseum: "Cloud Again," "Can't Take a Hint"

Kingdom Hearts 358/2 Days[edit]

Cutscenes

Kingdom Hearts Birth by Sleep[edit]

Ventus's Story[edit]

Mini-games
Cutscenes
  • Olympus Coliseum: "Hero Hopefuls", "Who to Train?", "Phil Checks on Herc", "An Important Match"

Kingdom Hearts III[edit]

Composition[edit]

"Go for It!" is approximately two minutes and five seconds in Kingdom Hearts. In Kingdom Hearts Re:Chain of Memories, the piece is two minutes and sixteen seconds long. In Kingdom Hearts HD 1.5 ReMIX, the piece is two minutes and six seconds long. Regardless of the game, the piece has a time signature of 4/4 time. With the exception of Kingdom Hearts III, which has a tempo of 143 beats per minute, all games play the piece at a tempo of 144 beats per minute.

For instrumentation, each version uses the same instruments, including some of the MIDI instrument sound fonts. The typical instrumentation includes: a complete strings section- violin, viola, cello, and stringed bass, flute, clarinet, trumpet, French horn, trombone, tuba, crash cymbals, triangle, xylophone, snare drum, bass drum, and chimes.

Overall, the piece establishes a heroic tone due to the use of fanfare rhythms and articulations. While the introduction fanfare in Kingdom Hearts III is slightly different from the other versions in the series, the dynamic and grand atmosphere is still evident. Unique to this style of playing is the use of multiple tonguing, in this case double tonguing, the brass instruments- namely, trumpets. This eight and two sixteenth-note rhythmic figure creates a sense of drive and forward motion, a nod to the encouragement and excitement of the coliseum. The snare drum establishes a consistent, rhythmic foundation that helps connect and maintain the accompanying parts. The strings section is primarily used as the chordal background, favoring the longer note durations over the main melody's livelier and shorter note values. In the bass line, and also heard in the opening introduction measures, the rhythm follows an accented emphasis on the "up" beats- traditionally counted as the "and" of whichever "down"/numeric beat that precedes it.

Albums[edit]

Notes and references[edit]

  1. ^ "Go for It! -Into the Clouds-"