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Kingdom Hearts III

Monster Smash!: Difference between revisions

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==Composition==
==Composition==
"Monster Smash!" is two minutes and fourty-nine seconds, while "Monster Smash! -Code 72-16-" is two minutes and eighteen seconds long.
In "Monster Smash! -Code 72-16-", there is a low four-note progression that repeats throughout the first half of the track. This ostinato is quotes the track "Boo Is a Cube" from the ''{{w|Monsters, Inc.}}'' original soundtrack.
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Revision as of 16:21, 11 February 2023

Kingdom Hearts III
Monster Smash!
Theme Notes.png
0:31
Arranger Yoko Shimomura
Composer Yoko Shimomura
Length 2:49

"Monster Smash!" is a musical composition by Yoko Shimomura that appears in Kingdom Hearts III. It is the battle theme of Monstropolis. The variant "Monster Smash! -Code 72-16-" is used in the Door Vault, Factory, and Power Plant areas.

Appearances

"Monster Smash!" is the battle theme of Monstropolis in Kingdom Hearts III.

"Monster Smash! -Code 72-16-" is the battle theme of the Door Vault, Factory, and Power Plant in Monstropolis in Kingdom Hearts III.

Kingdom Hearts III

  • Monstropolis: "Doesn't Sound Very Caring", "Laugh Energy", "Washing Up", "Boo the MVP", "Code 72-16"[1], "The CDA Swoops In"[1], "Firefight"[1]

Composition

"Monster Smash!" is two minutes and fourty-nine seconds, while "Monster Smash! -Code 72-16-" is two minutes and eighteen seconds long.

In "Monster Smash! -Code 72-16-", there is a low four-note progression that repeats throughout the first half of the track. This ostinato is quotes the track "Boo Is a Cube" from the Monsters, Inc. original soundtrack.

Albums

Notes and References

  1. ^ Jump up to: a b c "Monster Smash! -Code 72-16-"