Quintet: Difference between revisions
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{{game|358}} | {{game|358}} | ||
{{tab|o-info}} | |||
{{tab|Quintet}} | |||
{{InfoWeapon358 | {{InfoWeapon358 | ||
|name=Quintet | |name=Quintet | ||
|katakana=クインテット | |katakana=クインテット | ||
| | |romaji=Kuintetto | ||
| | |fr=Quintet | ||
| | |de=Quintett | ||
|es=Quinteto | |||
|desc=A weapon that boosts your Magic to give it incredible power. | |desc=A weapon that boosts your Magic to give it incredible power. | ||
|str=+35 | |str=+35 | ||
Line 20: | Line 21: | ||
|bonus=+5 | |bonus=+5 | ||
|bonusunit=+1 | |bonusunit=+1 | ||
|ability1= | |ability1={{c|Magic Bracer|358}} | ||
|ability2=[[Blizzard Finish]] | |ability2=[[Blizzard Finish]] | ||
|ability3=[[Magic Finale]] | |ability3=[[Magic Finale]] | ||
|get=[[Duel Gear ④]] (Demyx) | |get=[[Duel Gear ④]] (Demyx) | ||
|char=Demyx | |char=Demyx | ||
|v1=Harmonics | |||
}} | }} | ||
{{tab|c}}{{tab|+}} | |||
{{InfoWeapon358 | {{InfoWeapon358 | ||
|name=Quintet+ | |name=Quintet+ | ||
|katakana=クインテット+ | |katakana=クインテット+ | ||
| | |romaji=Kuintetto+ | ||
|image=Quintet | |image=Quintet | ||
|desc=An upgraded Quintet.<br>Boosts your Magic to give it incredible power. | |desc=An upgraded Quintet.<br>Boosts your Magic to give it incredible power. | ||
|str=+45 | |str=+45 | ||
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|bonus=+6 | |bonus=+6 | ||
|bonusunit=+1 | |bonusunit=+1 | ||
|ability1= | |ability1={{c|Magic Bracer|358}} | ||
|ability2=[[Aero Finish]] | |ability2=[[Aero Finish]] | ||
|ability3=[[Magic Finale]] | |ability3=[[Magic Finale]] | ||
|get=[[Duel Gear+ ④]] (Demyx) | |get=[[Duel Gear+ ④]] (Demyx) | ||
|char=Demyx | |char=Demyx | ||
|v1=Harmonics | |||
}} | }} | ||
{{tab|c}}{{tab|++}} | |||
{{InfoWeapon358 | {{InfoWeapon358 | ||
|name=Quintet++ | |name=Quintet++ | ||
|katakana=クインテット++ | |katakana=クインテット++ | ||
| | |romaji=Kuintetto++ | ||
|image=Quintet | |image=Quintet | ||
|desc=The ultimate Quintet.<br>Boosts your Magic to give it incredible power. | |desc=The ultimate Quintet.<br>Boosts your Magic to give it incredible power. | ||
|str=+68 | |str=+68 | ||
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|bonus=+7 | |bonus=+7 | ||
|bonusunit=+1 | |bonusunit=+1 | ||
|ability1= | |ability1={{c|Magic Bracer|358}} | ||
|ability2=[[Aero Finish]] | |ability2=[[Aero Finish]] | ||
|ability3=[[Blizzard Finish]] | |ability3=[[Blizzard Finish]] | ||
|get=[[Duel Gear++ ⑤]] (Demyx) | |get=[[Duel Gear++ ⑤]] (Demyx) | ||
|char=Demyx | |char=Demyx | ||
|v1=Harmonics | |||
}} | }} | ||
{{tab|c}}{{tab|c}} | |||
{{ | The '''Quintet''' is a [[Sitar]] that can be wielded by [[Demyx]] in ''[[Kingdom Hearts 358/2 Days]]''. It can be upgraded to the '''Quintet+''' and '''Quintet++'''. | ||
==Design== | ==Design== | ||
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==Gameplay== | ==Gameplay== | ||
Quintet's ground combo starts with a | Quintet's ground combo starts with a 360° spinning attack, after which, Demyx strums the sitar, emitting a yellow shockwave which damages any enemies around him, followed by a leap and a series of very fast airborne spinning attacks, and ends with four quick blasts of yellow shockwaves in an outward direction. | ||
The aerial combo consists of a series of very fast airborne spinning attacks, followed by a blast of three yellow shockwaves forwards | The aerial combo consists of a series of very fast airborne spinning attacks, followed by a blast of three yellow shockwaves forwards. | ||
{{Sitar}} | {{Sitar}} | ||
{{DuelGear}} | {{DuelGear}} |
Latest revision as of 03:57, 2 November 2022
Kingdom Hearts 358/2 Days Quintet | |||||
---|---|---|---|---|---|
"A weapon that boosts your Magic to give it incredible power." | |||||
Japanese | クインテット | ||||
Rōmaji | Kuintetto | ||||
Stats | |||||
Strength | Magic | ||||
Base | Unit | Ultima | Base | Unit | |
+35 | +1 | +65 | +31 | +2 | |
Defense | Crit Rate | Crit Bonus | |||
Base | Unit | Base | Unit | Base | Unit |
+0 | +1 | +6 | +1 | +5 | +1 |
Attack Speed | Approach Speed | ||||
Ground | Air | ||||
1.0 | 1.0 | 1.0 | |||
Abilities | |||||
1: Magic Bracer 2: Blizzard Finish 3: Magic Finale | |||||
Obtained | |||||
Duel Gear ④ (Demyx) |
Kingdom Hearts 358/2 Days Quintet+ | |||||
---|---|---|---|---|---|
"An upgraded Quintet. Boosts your Magic to give it incredible power." | |||||
Japanese | クインテット+ | ||||
Rōmaji | Kuintetto+ | ||||
Stats | |||||
Strength | Magic | ||||
Base | Unit | Ultima | Base | Unit | |
+45 | +1 | +55 | +35 | +2 | |
Defense | Crit Rate | Crit Bonus | |||
Base | Unit | Base | Unit | Base | Unit |
+0 | +1 | +8 | +1 | +6 | +1 |
Attack Speed | Approach Speed | ||||
Ground | Air | ||||
1.0 | 1.0 | 1.0 | |||
Abilities | |||||
1: Magic Bracer 2: Aero Finish 3: Magic Finale | |||||
Obtained | |||||
Duel Gear+ ④ (Demyx) |
Kingdom Hearts 358/2 Days Quintet++ | |||||
---|---|---|---|---|---|
"The ultimate Quintet. Boosts your Magic to give it incredible power." | |||||
Japanese | クインテット++ | ||||
Rōmaji | Kuintetto++ | ||||
Stats | |||||
Strength | Magic | ||||
Base | Unit | Ultima | Base | Unit | |
+68 | +1 | +32 | +39 | +5 | |
Defense | Crit Rate | Crit Bonus | |||
Base | Unit | Base | Unit | Base | Unit |
+0 | +1 | +6 | +1 | +7 | +1 |
Attack Speed | Approach Speed | ||||
Ground | Air | ||||
1.0 | 1.0 | 1.0 | |||
Abilities | |||||
1: Magic Bracer 2: Aero Finish 3: Blizzard Finish | |||||
Obtained | |||||
Duel Gear++ ⑤ (Demyx) |
The Quintet is a Sitar that can be wielded by Demyx in Kingdom Hearts 358/2 Days. It can be upgraded to the Quintet+ and Quintet++.
Design[edit]
The headstock of the Quintet has an elegant, triangular design. There is a large gap in each of its corners, and it is bright blue. The neck of the sitar is long, bright blue, and has ridged, blue-white edges. The body of the Quintet is roughly pentagonal in shape, and sports a small, semi-circular indentation in each of its two upper sides. There is a cyan diamond set in each of its lower three corners, and a dark one in each of its upper two corners. The body is predominantly bright blue, and has thick, blue-white edges. The sitar has three white strings that are anchored to the body by a small, white triangular piece.
In musical terms, a quintet is a group of five that sings, dances, or plays music.
Gameplay[edit]
Quintet's ground combo starts with a 360° spinning attack, after which, Demyx strums the sitar, emitting a yellow shockwave which damages any enemies around him, followed by a leap and a series of very fast airborne spinning attacks, and ends with four quick blasts of yellow shockwaves in an outward direction.
The aerial combo consists of a series of very fast airborne spinning attacks, followed by a blast of three yellow shockwaves forwards.
Demyx's Sitars |
---|
Basic Model | Tune-Up | Quartet | Quintet | Overture | Old Hand | Da Capo | Power Chord | Fermata | Interlude | Serenade | Songbird | Rise to Fame Rock Star | Eight-Finger | Concerto | Harmonics | Million Bucks | Fortissimo | Up to Eleven | Sanctuary | Arpeggio | Prince of Awesome | After School |