Kingdom Hearts 358/2 Days

Quintet: Difference between revisions

From the Kingdom Hearts Wiki, the Kingdom Hearts encyclopedia
Jump to navigationJump to search
(adding UW)
mNo edit summary
 
(21 intermediate revisions by 10 users not shown)
Line 1: Line 1:
{{game|358}}
{{game|358}}
{{expand|create= Everything.}}
{{tab|o-info}}
<div class="tabber" style="float: right;">
{{tab|Quintet}}
<div class="tabbertab" title="Quintet" style="width:234px">
{{InfoWeapon358
{{InfoWeapon358
|name=Quintet
|name=Quintet
|katakana=クインテット
|katakana=クインテット
|japname=Kuintetto
|romaji=Kuintetto
|image=Quintet.PNG
|fr=Quintet
|size=*
|de=Quintett
|es=Quinteto
|desc=A weapon that boosts your Magic to give it incredible power.
|desc=A weapon that boosts your Magic to give it incredible power.
|str=+35
|str=+35
Line 21: Line 21:
|bonus=+5
|bonus=+5
|bonusunit=+1
|bonusunit=+1
|ability1=[[Magic Bracer]]
|ability1={{c|Magic Bracer|358}}
|ability2=[[Blizzard Finish]]
|ability2=[[Blizzard Finish]]
|ability3=[[Magic Finale]]
|ability3=[[Magic Finale]]
|get=[[Duel Gear ④]] (Demyx)
|get=[[Duel Gear ④]] (Demyx)
|char=Demyx
|char=Demyx
|v1=Harmonics
}}
}}
</div><div class="tabbertab" title="+" style="width:234px">
{{tab|c}}{{tab|+}}
{{InfoWeapon358
{{InfoWeapon358
|name=Quintet+
|name=Quintet+
|katakana=クインテット+
|katakana=クインテット+
|japname=
|romaji=Kuintetto+
|image=Quintet.PNG
|image=Quintet
|size=*
|desc=An upgraded Quintet.<br>Boosts your Magic to give it incredible power.
|desc=An upgraded Quintet.<br>Boosts your Magic to give it incredible power.
|str=+45
|str=+45
Line 46: Line 46:
|bonus=+6
|bonus=+6
|bonusunit=+1
|bonusunit=+1
|ability1=[[Magic Bracer]]
|ability1={{c|Magic Bracer|358}}
|ability2=[[Aero Finish]]
|ability2=[[Aero Finish]]
|ability3=[[Magic Finale]]
|ability3=[[Magic Finale]]
|get=[[Duel Gear+ ④]] (Demyx)
|get=[[Duel Gear+ ④]] (Demyx)
|char=Demyx
|char=Demyx
|v1=Harmonics
}}
}}
</div><div class="tabbertab" title="++" style="float: center; background-color:white"; width="350px">
{{tab|c}}{{tab|++}}
{{InfoWeapon358
{{InfoWeapon358
|name=Quintet++
|name=Quintet++
|katakana=クインテット++
|katakana=クインテット++
|japname=
|romaji=Kuintetto++
|image=Quintet.PNG
|image=Quintet
|size=*
|desc=The ultimate Quintet.<br>Boosts your Magic to give it incredible power.
|desc=The ultimate Quintet.<br>Boosts your Magic to give it incredible power.
|str=+68
|str=+68
Line 71: Line 71:
|bonus=+7
|bonus=+7
|bonusunit=+1
|bonusunit=+1
|ability1=[[Magic Bracer]]
|ability1={{c|Magic Bracer|358}}
|ability2=[[Aero Finish]]
|ability2=[[Aero Finish]]
|ability3=[[Blizzard Finish]]
|ability3=[[Blizzard Finish]]
|get=[[Duel Gear++ ⑤]] (Demyx)
|get=[[Duel Gear++ ⑤]] (Demyx)
|char=Demyx
|char=Demyx
|v1=Harmonics
}}
}}
</div></div>
{{tab|c}}{{tab|c}}
{{nihongo|'''Quintet'''|クインテット|Kuintetto}} is a weapon that can be used by [[Demyx]] in ''[[Kingdom Hearts 358/2 Days]]''. It can be upgraded to '''Quintet+''' and '''Quintet++'''.
The '''Quintet''' is a [[Sitar]] that can be wielded by [[Demyx]] in ''[[Kingdom Hearts 358/2 Days]]''. It can be upgraded to the '''Quintet+''' and '''Quintet++'''.


==Design==
==Design==
Line 85: Line 86:
In musical terms, a quintet is a group of five that sings, dances, or plays music.
In musical terms, a quintet is a group of five that sings, dances, or plays music.


==See Also==
==Gameplay==
*[[Harmonics]]
Quintet's ground combo starts with a 360° spinning attack, after which, Demyx strums the sitar, emitting a yellow shockwave which damages any enemies around him, followed by a leap and a series of very fast airborne spinning attacks, and ends with four quick blasts of yellow shockwaves in an outward direction.
{{DemyxWeapons}}
 
The aerial combo consists of a series of very fast airborne spinning attacks, followed by a blast of three yellow shockwaves forwards.
 
{{Sitar}}
{{DuelGear}}
{{DuelGear}}
{{Weapon-stub}}

Latest revision as of 03:57, 2 November 2022

Kingdom Hearts 358/2 Days
Quintet
Quintet
"A weapon that boosts your Magic to give it incredible power."
Japanese クインテット
Rōmaji Kuintetto
Stats
Strength Magic
Base Unit Ultima Base Unit
+35 +1 +65 +31 +2
Defense Crit Rate Crit Bonus
Base Unit Base Unit Base Unit
+0 +1 +6 +1 +5 +1
Attack Speed Approach Speed
Ground Air
1.0 1.0 1.0
Abilities
1: Magic Bracer
2: Blizzard Finish
3: Magic Finale
Obtained
Duel Gear ④ (Demyx)
Kingdom Hearts 358/2 Days
Quintet+
Quintet
"An upgraded Quintet.
Boosts your Magic to give it incredible power."
Japanese クインテット+
Rōmaji Kuintetto+
Stats
Strength Magic
Base Unit Ultima Base Unit
+45 +1 +55 +35 +2
Defense Crit Rate Crit Bonus
Base Unit Base Unit Base Unit
+0 +1 +8 +1 +6 +1
Attack Speed Approach Speed
Ground Air
1.0 1.0 1.0
Abilities
1: Magic Bracer
2: Aero Finish
3: Magic Finale
Obtained
Duel Gear+ ④ (Demyx)
Kingdom Hearts 358/2 Days
Quintet++
Quintet
"The ultimate Quintet.
Boosts your Magic to give it incredible power."
Japanese クインテット++
Rōmaji Kuintetto++
Stats
Strength Magic
Base Unit Ultima Base Unit
+68 +1 +32 +39 +5
Defense Crit Rate Crit Bonus
Base Unit Base Unit Base Unit
+0 +1 +6 +1 +7 +1
Attack Speed Approach Speed
Ground Air
1.0 1.0 1.0
Abilities
1: Magic Bracer
2: Aero Finish
3: Blizzard Finish
Obtained
Duel Gear++ ⑤ (Demyx)

The Quintet is a Sitar that can be wielded by Demyx in Kingdom Hearts 358/2 Days. It can be upgraded to the Quintet+ and Quintet++.

Design[edit]

The headstock of the Quintet has an elegant, triangular design. There is a large gap in each of its corners, and it is bright blue. The neck of the sitar is long, bright blue, and has ridged, blue-white edges. The body of the Quintet is roughly pentagonal in shape, and sports a small, semi-circular indentation in each of its two upper sides. There is a cyan diamond set in each of its lower three corners, and a dark one in each of its upper two corners. The body is predominantly bright blue, and has thick, blue-white edges. The sitar has three white strings that are anchored to the body by a small, white triangular piece.

In musical terms, a quintet is a group of five that sings, dances, or plays music.

Gameplay[edit]

Quintet's ground combo starts with a 360° spinning attack, after which, Demyx strums the sitar, emitting a yellow shockwave which damages any enemies around him, followed by a leap and a series of very fast airborne spinning attacks, and ends with four quick blasts of yellow shockwaves in an outward direction.

The aerial combo consists of a series of very fast airborne spinning attacks, followed by a blast of three yellow shockwaves forwards.