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Destiny Islands (track): Difference between revisions

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"'''Destiny Islands'''" is a musical track first introduced in ''{{c|Kingdom Hearts|game}}''. It was composed by Yoko Shimomura.
"'''Destiny Islands'''" is a musical composition by Yoko Shimomura. It is used throughout the [[Kingdom Hearts (series)|''Kingdom Hearts'' series]].


==Appearances==
==Appearances==
===''Kingdom Hearts''===
===''[[Kingdom Hearts]]'' and ''[[Kingdom Hearts Final Mix]]''===
*In ''Kingdom Hearts'', "Destiny Islands" plays as the field theme in [[Destiny Islands]].
"Destiny Islands" plays primarily as the field theme for the [[Destiny Islands]], but also appears in cutscenes.


===''Kingdom Hearts Chain of Memories''===
====Cutscenes====
*In ''[[Kingdom Hearts Chain of Memories]]'', "Destiny Islands" plays as the field theme for the 12th Floor and 3rd Basement Floor of [[Castle Oblivion]], where the floor takes the appearance of Destiny Islands.
*Destiny Islands: "Destiny Islands," "Tidus, Selphie, Wakka," "Paopu Fruit," "The Legend of The Paopu Fruit," "The Secret Place," "Three to One," "Sharing with Kairi"
{{sec-stub}}


===''Kingdom Hearts II''===
===''[[Kingdom Hearts Chain of Memories]]'' and ''[[Kingdom Hearts Re:Chain of Memories]]''===
*In ''[[Kingdom Hearts II]]'', "Destiny Islands" plays during the cutscene "{{c|Ending|cutscene}}."
"Destiny Islands" plays as the field theme for the 12th Floor and 3rd Basement Floor of [[Castle Oblivion]], where the floor takes the appearance of Destiny Islands.


===''Kingdom Hearts 358/2 Days''===
====Cutscenes====
{{sec-stub}}
=====Sora's Story=====
*Destiny Islands: Opening, and Key of Beginnings cutscenes


===''Kingdom Hearts Birth by Sleep''===
=====[[Reverse/Rebirth|Reverse/Rebirth Mode]]=====
*In ''[[Kingdom Hearts Birth by Sleep]]'', "Destiny Islands" plays during the cutscene "[[Legacy]]" in Terra's story.
*Destiny Islands: Opening, and Key of Beginnings cutscenes
*In ''Kingdom Hearts Birth by Sleep'', "Destiny Islands" is one of the unlockable songs in the [[Ice Cream Beat]].
{{sec-stub}}


===''Kingdom Hearts coded''===
===''[[Kingdom Hearts II]]'' and ''[[Kingdom Hearts II Final Mix]]''===
*In ''[[Kingdom Hearts coded]]'', "Destiny Islands" plays as the field theme in the digital version of [[Destiny Islands]].
*In ''[[Kingdom Hearts II]]'', "Destiny Islands" plays during the ending sequence.
*In ''Kingdom Hearts coded'', "Destiny Islands" plays during a battle against {{ns|Game|Tidus, Selphie, and Wakka|Tidus}}.
 
*In ''Kingdom Hearts coded'', "Destiny Islands" plays as the field theme of [[Hollow Bastion]] while in the Destiny Islands section of Riku's Data.
====Cutscenes====
*Destiny Islands: "The Letter"
 
===''[[Kingdom Hearts Birth by Sleep]]'' and ''[[Kingdom Hearts Birth by Sleep Final Mix]]''===
"Destiny Islands" primarily plays during cutscenes. It is also one of the unlockable tracks in [[Ice Cream Beat]].
 
====[[Terra|Terra's Story]]====
*Destiny Islands: "Legacy"
{{sec-stub}}<!--Ventus's and Aqua's stories-->
 
===''[[Kingdom Hearts coded]]'' and ''[[Kingdom Hearts Re:coded]]''===
"Destiny Islands" mainly plays as the field theme in the digital version of the Destiny Islands, and the Destiny Islands section of Riku's Data in [[Hollow Bastion]].
 
====Event====
*Destiny Islands: {{ns|Game|Tidus, Selphie, and Wakka|Tidus}} battle


==Composition==
==Composition==
"Destiny Islands" is approximately one minute and thirteen seconds long in ''Kingdom Hearts''. For ''Kingdom Hearts Re:Chain of Memories'', the piece is extended to two minutes and forty seconds. For ''Kingdom Hearts II'', the track is shortened to one minute and ten seconds. In ''[[Kingdom Hearts HD 1.5 ReMIX]]'', the piece is approximately one minute and fifty seconds long. For ''[[Kingdom Hearts HD 2.5 ReMIX]]'', the piece is one minute and eleven seconds long.
<!--
KH:4/4; 100bpm; Instruments: Can't identify all the percussion being used...not well-versed in global percussion; electric bass, synthesizer, trumpet,
KHCOM & KHRECOM:4/4; 120bpm; Instruments: piano, some type of stringed instrument...not a zither...I don't presently remember the name; these are the only two instruments
KHII:4/4; 112bpm overall, the first measure is a fermata; Mention difference in tone - introduction especially & the use of the technique in the guitar that makes it sound like a "scratching" (sound of ocean waves?) sound; Instruments: strings section, piano, French horn, clarinet, pan flute, a specific/certain type of flute anyways, guitar in flamenco style?, NO PERCUSSION PERIOD = softer/gentler nature,
KHBBS:Version that appears during cutscenes = follows KHII version; Ice Cream Beat version = follows original KH version
KHHHD: 4/4; 100bpm; Instruments: Same as KH percussion issue; electric bass, synthesizer, saxophone?? it's very faint, but I don't believe it's a trumpet this time.
KHIIHD:Same as original KHII version
KHRecoded:4/4; 100bpm; Instruments: electric bass, steel drums (now has main melody vs piano), trumpet, can't identify the keyboard/wood-block like sounds...it's the same as the original KH's.
-->
Regardless of the game, the lighter texture and tone is very evident with each version. The wide variety and use of auxiliary percussion instruments helps establish and maintain the tropical tone. The piano serves as the primary source of melody, with the trumpets occasionally joining in towards the end of the looped section. The arrangement played in ''Kingdom Hearts II'' is unique in that it does not follow the same lively tone as the other games. In this version, there is no use of percussion instruments, which naturally creates a softer, calmer tone. This more mellow sound is only enhanced by the use of the French horn and clarinet. However, the tropical tone is still established by the pan flute<!--double check this instrument--> and "scratching"<!--replace this with official guitar technique--> of the guitar, the latter playing in a style similar to a flamenco.<!--double check this--> The version played in ''Kingdom Hearts Re:Chain of Memories'' is also much calmer in nature. The version that plays in ''Kingdom Hearts Re:coded'' is very similar to the original ''Kingdom Hearts'' version, but now features the steel drums as the main melodic voice instead of the piano.
{{sec-stub}}
{{sec-stub}}



Revision as of 23:08, 29 June 2020

This article is about the track.
You may be looking for the world.
Kingdom Hearts
Destiny Islands
Theme Notes.png
Arranger Yoko Shimomura
Composer Yoko Shimormura
Length 1:13
Kingdom Hearts Chain of Memories
Destiny Islands
Theme Notes.png
Arranger Yoko Shimomura
Composer Yoko Shimormura
Kingdom Hearts Re:Chain of Memories
Destiny Islands
Theme Notes.png
Arranger Yoko Shimomura
Composer Yoko Shimormura
Length 2:40
Kingdom Hearts II
Destiny Islands
Theme Notes.png
Arranger Yoko Shimomura
Composer Yoko Shimormua
Length 1:10
Kingdom Hearts Re:coded
Destiny Islands
Theme Notes.png
Arranger Yoko Shimomura
Composer Yoko Shimomura
Kingdom Hearts HD 1.5 ReMIX
Destiny Islands
Theme Notes.png
Arranger Yoko Shimomura
Composer Yoko Shimomura
Length 1:50
Kingdom Hearts HD 2.5 ReMIX
Destiny Islands
Theme Notes.png
This file doesn't exist. Perhaps you could help us by uploading it.
File:Destiny Islands KHIIHD.ogg
Arranger Yoko Shimomura
Composer Yoko Shimomura
Length 1:11

"Destiny Islands" is a musical composition by Yoko Shimomura. It is used throughout the Kingdom Hearts series.

Appearances

Kingdom Hearts and Kingdom Hearts Final Mix

"Destiny Islands" plays primarily as the field theme for the Destiny Islands, but also appears in cutscenes.

Cutscenes

  • Destiny Islands: "Destiny Islands," "Tidus, Selphie, Wakka," "Paopu Fruit," "The Legend of The Paopu Fruit," "The Secret Place," "Three to One," "Sharing with Kairi"

Kingdom Hearts Chain of Memories and Kingdom Hearts Re:Chain of Memories

"Destiny Islands" plays as the field theme for the 12th Floor and 3rd Basement Floor of Castle Oblivion, where the floor takes the appearance of Destiny Islands.

Cutscenes

Sora's Story
  • Destiny Islands: Opening, and Key of Beginnings cutscenes
Reverse/Rebirth Mode
  • Destiny Islands: Opening, and Key of Beginnings cutscenes

Kingdom Hearts II and Kingdom Hearts II Final Mix

Cutscenes

  • Destiny Islands: "The Letter"

Kingdom Hearts Birth by Sleep and Kingdom Hearts Birth by Sleep Final Mix

"Destiny Islands" primarily plays during cutscenes. It is also one of the unlockable tracks in Ice Cream Beat.

Terra's Story

  • Destiny Islands: "Legacy"

Kingdom Hearts coded and Kingdom Hearts Re:coded

"Destiny Islands" mainly plays as the field theme in the digital version of the Destiny Islands, and the Destiny Islands section of Riku's Data in Hollow Bastion.

Event

  • Destiny Islands: Tidus battle

Composition

"Destiny Islands" is approximately one minute and thirteen seconds long in Kingdom Hearts. For Kingdom Hearts Re:Chain of Memories, the piece is extended to two minutes and forty seconds. For Kingdom Hearts II, the track is shortened to one minute and ten seconds. In Kingdom Hearts HD 1.5 ReMIX, the piece is approximately one minute and fifty seconds long. For Kingdom Hearts HD 2.5 ReMIX, the piece is one minute and eleven seconds long.

Regardless of the game, the lighter texture and tone is very evident with each version. The wide variety and use of auxiliary percussion instruments helps establish and maintain the tropical tone. The piano serves as the primary source of melody, with the trumpets occasionally joining in towards the end of the looped section. The arrangement played in Kingdom Hearts II is unique in that it does not follow the same lively tone as the other games. In this version, there is no use of percussion instruments, which naturally creates a softer, calmer tone. This more mellow sound is only enhanced by the use of the French horn and clarinet. However, the tropical tone is still established by the pan flute and "scratching" of the guitar, the latter playing in a style similar to a flamenco. The version played in Kingdom Hearts Re:Chain of Memories is also much calmer in nature. The version that plays in Kingdom Hearts Re:coded is very similar to the original Kingdom Hearts version, but now features the steel drums as the main melodic voice instead of the piano.

Albums