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Revision as of 16:05, 31 January 2020
Kingdom Hearts Birth by Sleep | |
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キングダム ハーツ バース バイ スリープ Kingudamu Hātsu Bāsu Bai Surīpu | |
Developer(s) | Square Enix |
Publisher(s) | Square Enix / Square Enix / Square Enix |
Release date(s) | January 9, 2010 / September 7, 2010 |
Genre | Action RPG |
Game modes | Single player, multiplayer |
Ratings | CERO: A ESRB: E10+ PEGI: 12+ USK: 6+ OFLC: |
Platform(s) | PlayStation Portable |
Unlike all my other Game Data (Reviews), I am designing the data for Kingdom Hearts Birth by Sleep to be both a review and a guide.
Data Install:
200 MB | |
400 MB | |
X | 624 MB |
Congratulations! I cleared the whole game on Critical!
Beginner | |
Standard | |
Proud | |
X | Critical |
Terra
Critical Mode is new to me like most people, so even though I like a good challenge, some points were unbelievable. In Enchanted Dominion, I had to use all 6 or so of my potions on the bridge before dying in throne room once I got in there. If I recall correctly, My level was in the double digits before I was able to defeat Wheel Master. Getting onto a tangent, the stickers for the Sticker Album are in the most impossible of places. In Castle of Dreams, I failed the first time around escorting Cinderella to the ball. Nothing notable about Dwarf Woodlands. In Radiant Garden, The battle with Trinity Armor was smooth. I took caution in the battle with Braig causing it to be much longer than average. Disney Town was..."interesting". It took me forever to get the machine room going. Pete's Rec Room seemed kinda pointless yet fun. In Olympus Coliseum, it took me forever to defeat Dark Zack. In Deep Space, the Expirement 221 battle was annoying. The last Disney world and last nothing-notable-about world: Neverland. Then, the battle with Master Eraqus was fairly quick and easy. Keyblade Graveyard: The tornadoes were annoying. Master Xehanort was way too easy. It's hilarious how easy it was to Shotlock and Combo him a few times before victory. He dare call himself a Master!? Anyway, Terra-Xehanort was a worthy opponent. I spent around 3-4 hours training before I could beat him.
Ventus
In Dwarf Woodlands, it was annoying trying to find the dwarfs and escorting Snow White was worse than escorting Cinderella in Terra's story. Then Castle of Dreams was so-so. I racked up a lot of EXP but finding dress items was annoying. The one thing more annoying then dwarfs or a dress, was the warp holes (reminiscent of Saffron City in Poke'mon) in Enchanted Dominion. I don't appreciate Square Enix Teasing me with treasure chests because I'm being warped from one dead end to the next. I had a little trouble (Mandrakes) when starting out in Radiant Garden. Olympus Coliseum went quick and then the first battle with Metamorphosis got on my nerves. When in Deep Space, I had trouble realizing where to find it for it's second showdown. In Neverland I had trouble (Mandrakes) in the Indian Village. Then more trouble (Mandrakes) befell me when in the Keyblade Graveyard. The final battle with Vanitas was just about as easy as Marluxia's second form.
Aqua
A common thing between the three stories is that the first world is the hardest because since it is the start, almost no abilities and every stat including HP is the lowest (well DUH!). In addition to the obviousness, you have very little variety of Deck Commands. I had this trouble with Terra and Ventus, but with Aqua it was unbelievable. It took me a few hours to get past Castle of Dreams. Dwarf Woodlands wasn't bad but when I got to Enchanted Dominion, Maleficent's goons gave me a run for my money. I had to restart the save file to right before entering so I could train in the other worlds. There was nothing notable about Radiant Garden, Disney Town, or Olympus Coliseum. Deep Space was annoying because I kept going back and forth in an odd confusion of not knowing where to go. Then in Neverland the Rainbow Falls were annoying. I kept falling off because of the stupid Unversed. Both Vanitas battles weren't much of a challenge, but Braig and Ventus-Vanitas were.
Final Episode
The first Terra-Xehanort battle took me a few tries, but when I FINALly got to the FINAL boss of the FINAL episode, I stubbornly refused to level up and retry no matter how many dozen times I was KO'd. When I FINALly beat the FINAL episode, the battle took me just about an hour (Me and my over-exaggerated carefulness Xp). The new unorganized strategy of mine was only go on the offense right after the Guardian returned from the ground. Well, not only that but a couple times I used shotlock right as the Guardian sinks into the ground. Then I realized I would get a lot more damage in by using Mine Seeker "right as..." just like the shotlock which I could use again after enough of the gauge was restored by the other attacks. After I got him down to his last HP bar I was "dodge-waiting" 10-20 minutes for the Guardian to sink into the ground again before it hit me: "Wait. Maybe he doesn't use that attack anymore." It was then that I went back to "Blizzard-ing" but now was happening between the Guardians attacks. Most of the time he was dodging so damage was still rare. When a little less then a quarter of his last HP bar was left, I was expecting to go into the light part but it never happened. I actually beat him without going into the light, but Aqua went into the darkness.
My tentative statement is that TX is harder than VR.
Superbosses
Vanitas Remnant
File:Vanitas Remnant (Action Render) KHBBS.png | ||||
HP | 200 | |||
Rewards |
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File:DL Sprite Terra Icon 1 KHBBS.pngTerra
File:DL Sprite Ventus Icon 1 KHBBS.pngVentus
One of the hardest bosses in the game becomes one of the easiest with the perfect strategy. Make the first two commands Tornado. Right as the battle starts waste no time...:
- getting to the remnant
- pressing
- paying close attention to when the tornado fades.
- repeating step 2 and 3 right when you see the remnant fall to the ground.
- pressing right when you see the remnant fall to the ground the 2nd time.
With this strategy you will have him beat in less than 30 seconds like I am seemingly the first one to do.
Vanitas Remnant defeated in less than 30 seconds! |
File:DL Sprite Aqua Icon 1 KHBBS.pngAqua
Unknown
HP | 999 | |||
Rewards |
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File:DL Sprite Terra Icon 2 KHBBS.pngTerra
File:DL Sprite Ventus Icon 2 KHBBS.pngVentus
File:DL Sprite Aqua Icon 2 KHBBS.pngAqua
Mirage Arena
Arena Mode
Match #1: Day of Reckoning | |||||||||||||||||||||||||||||||||||||
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Match #2: Wheels of Misfortune | ||||||||||||||||||||||||||||||||||||
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Match #3: Risky Riches | ||||||||||||||||||||||||||||||||
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Match #4: Weaver Fever | |||||||||||||||||||||||||||||||||||
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Match #5: Sinister Sentinel | |||||||||||||||||||||||||||||||||||||||||||
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Match #6: Dead Ringer | |||||||||||||||||||||||||||||||||||||||||||
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Match #7: Combined Threat | |||||||||||||||||||||||||||||||||||||||||||||
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Match #8: Treasure Tussle | |||||||||||||||||||||||||||||||||||
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Match #9: Harsh Punishment | ||||||||||||||||||||||||||||||||||||||||||||
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Match #10: A Time to Chill | ||||||||||||||||||||||||||||||||||||||||||||||||||||
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Match #11: Copycat Crisis | ||||||||||||||||||||||||||||||||||||||||||||||||||||||
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Match #13: Villains' Vendetta | ||||||||||||||||||||||||||||||||||
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Command Board
Board | World | Characters |
Keyblade Board/
Secret Board |
Land of Departure | Terra, Ventus, Aqua |
Royal Board | Castle of Dreams | Cinderella |
Spaceship Board | Deep Space | Experiment 626, Gantu |
Toon Board | Disney Town | Queen Minnie, Captain Dark |
Skull Board | Neverland | Peter Pan, Captain Hook |
Honeypot Board | 100 Acre Wood | Winnie the Pooh, Tigger |
Cards | |||||||||||
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Effects | ||||||||||||||||||||||||||||||||||
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There are some Command Cards that can protect you from Special Panels.
If you run out of Command Cards, you can no longer buy Command Panels. If you reach a Check Panel, you receive one Command Card, and if you reach the Start Panel after passing all Check Panels you will receive as many command cards as you can hold.
Rumble Racing
Courses | Prize for Top-Three Finish | Mirage Arena Target Time |
Country Chase | Hi-Potion | 5 laps in 2:30 |
Disney Drive | Fire Dash | 5 laps in 5:00 |
Grand Spree | Aerora | 5 laps in 5:00 |
Castle Circuit | Victory Line | 5 laps in 5:30 |
Controls | |
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Trinity Archives
Trinity Archives | ||||||||||||||||||||||||||||||||||||||||
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Simple enough. To complete TIMELINE all you have to do is clear all three stories and the Final Episode.
Same as above.
There's 5 different objectives for this one:
There are a total of 8 Trophies. Each require different actions to be done to get them
Completing this nets you Final Episode. Obtain every Xehanort Report in the game. There's a total of 13, including Xehanort's letter.
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Info
Name | Type | Description 1 | Description 2 | Description 3 |
Terra | Power Type | A disciplined young man who feels
compelled to find greater strength. He relies on brute force in combat |
One of a certain Keyblade Master's three pupils.
Beneath Terra's mellow exterior lies a young man with tremendous drive; he is wholly devoted to his training... |
He overwhelms his opponents
with powerful attacks. |
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Ventus | Speed Type | An outgoing and inquisitive
boy who holds his Keyblade backhand. Quick attacks are his forte. |
A cheerful likeable boy who studies with the
same Keyblade Master as Terra and Aqua. For "Ven", as his friends affectionately call him, every day is a new discovery. |
He bewilders his foes with
incredible quickness. |
Aqua | Magic Type | A kind young woman whose sense
of right and wrong never wavers. She is nimble, and a gifted mage. |
Aqua's dignified bearing belies an inner
sensitivity, and she often looks after Terra and Ventus who study with her under the same Keyblade Master. |
Her powerful spells leave
her enemies at her mercy. |
D-Links
D-Link | Avatar | Finishers | Effects | Deck | Obtained | ||
Name | Description | Name | Description | ||||
File:DL Sprite Terra KHBBS.png | File:DL Sprite Terra Icon 1 KHBBS.png | Finish | A strong jumping slash blow. | File:DL Sprite Terra Ability 1 KHBBS.png Overdrive | Attack power increases when HP is at less than 25%. | Lv.0: Quick Blitz, Slide Dash, Stun Blade Lv.1: Quick Blitz, Slide Dash, Stun Edge, Slide Dash, Zero Gravity Lv.2: Quick Blitz, Sonic Blade, Stun Edge, Sonic Blade, Zero Gravira, Binding Strike, Cure |
Ventus, Aqua |
File:DL Sprite Terra Icon 2 KHBBS.png | Landbreaker | Breaks the ground so that nearly all enemies are damaged and blown off. | File:DL Sprite Terra Ability 2 KHBBS.png Auto-Block | Automatic guard against enemies from the front. | |||
File:DL Sprite Ventus KHBBS.png | File:DL Sprite Ventus Icon 1 KHBBS.png | Finish | A speedy rapid combo attack. | File:DL Sprite Ventus Ability 1 KHBBS.png Haste | Increase your speed and the speed of normal attack. | Lv.0: Quick Blitz, Strike Raid, Aero Lv.1: Quick Blitz, Strike Raid, Sliding Dash, Aero Lv.2: Blitz, Strike Raid, Slide Dash, Blitz, Freeze Raid, Sliding Dash, Aerora, Cura |
Terra, Aqua |
File:DL Sprite Ventus Icon 2 KHBBS.png | Air Dive | Press /// to hit enemies while flying through the air. | File:DL Sprite Ventus Ability 2 KHBBS.png Auto-Counter | When blown away by enemies you will automatically counter attack. | |||
File:DL Sprite Aqua KHBBS.png | File:DL Sprite Aqua Icon 1 KHBBS.png | Finish | Shoot many magic orbs towards enemies. | File:DL Sprite Aqua Ability 1 KHBBS.png Magic Deflector | Sometimes guard against magic automatically. | Lv.0: Blizzara, Thundara, Cura Lv.1: Blizzara, Fira, Thundara, Magnera, Fire Strike, Cura Lv.2: Blizzara, Fira, Thundara, Mine Square, Blizzara, Magnera, Fire Strike, Cura |
Terra, Ventus |
File:DL Sprite Aqua Icon 2 KHBBS.png | Magic Volley | Shoot magic orbs. Sometimes there will be a chance to press , then you can teleport and shoot more magic orbs. | File:DL Sprite Aqua Ability 2 KHBBS.png Auto-Life | Auto Revive from battle once with 25% health. |
Kingdom Hearts Birth by Sleep |
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Characters |
Party members |
Terra - Ventus - Aqua - Lingering Will Prince Phillip - Mickey Mouse - Hercules - Zack - Experiment 626 |
Antagonists |
Xehanort - Vanitas - Braig - Terra-Xehanort Maleficent - Lady Tremaine - Anastasia and Drizella - Lucifer - The Queen - Magic Mirror - Gantu - Experiment 221 - Hades - Ice Colossus - Captain Hook - Captain Dark |
Non-playable characters |
Aeleus - Ansem the Wise - Aurora - Captain Justice - Chip and Dale - Cinderella - Crocodile - Daisy Duck - Dark Figure - Dilan - Donald Duck - Dr. Jumba Jookiba - Enchanted Brooms - Eraqus - Even - Fairy Godmother - Flora, Fauna, and Merryweather - Goofy - Grand Councilwoman - Grand Duke - Horace Horsecollar - Huey, Dewey, and Louie - Ienzo - Isa - Jaq - Kairi - Kairi's Grandma - Lea - Lost Boys - Maleficent's Goons - Maleficent's Raven - Merlin - Minnie Mouse - Moogle - Peter Pan - Philoctetes - Pluto - The Prince - Prince Charming - Rabbit - Riku - Scrooge McDuck - Seven Dwarfs - Mr. Smee - Snow White - Sora - Tigger - Tinker Bell - Vanitas Remnant - Winnie the Pooh - Yen Sid |
Locations |
Worlds |
Land of Departure - Enchanted Dominion - Castle of Dreams - Dwarf Woodlands - Destiny Islands - Radiant Garden - Olympus Coliseum - Disney Town - Deep Space - Mirage Arena - Neverland - Mysterious Tower - Keyblade Graveyard - Castle Oblivion - Realm of Darkness |
Places |
Dive to the Heart - 100 Acre Wood - Chamber of Waking |
Terms |
Bequeathing - Blank Points - Keyblade - Keyblade Armor - Keyblade Glider - Keyblade Master - Keyblade War - Kingdom Hearts - Mark of Mastery exam - Million Dreams Award - Princesses of Heart - The End - Unversed |
Gameplay terms |
Arena Mode - Command Board - Command Style - D-Link - Deck Commands - Shotlock - Special Command |
Music |
Kingdom Hearts Birth by Sleep & 358/2 Days Original Soundtrack - Simple and Clean |
Archives |
Artwork - Bosses - Enemies - Keyblades - Removed content |