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Lucky Emblem: Difference between revisions
(→List of Lucky Emblem: taken from all the "Game:XX" pages. should both pages say the exact same stuff?) |
(→List of Lucky Emblem: tfw arendelle tc and sfs don't have Game suites :() |
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The amount of Lucky Emblems photographed is tied to unlocking the [[Yozora (video)|Secret Ending]]. The player must photograph all 90 on [[Beginner Mode]], 60 on [[Standard Mode]], and 30 on [[Proud Mode]]; no emblems are required on [[Critical Mode]]. | The amount of Lucky Emblems photographed is tied to unlocking the [[Yozora (video)|Secret Ending]]. The player must photograph all 90 on [[Beginner Mode]], 60 on [[Standard Mode]], and 30 on [[Proud Mode]]; no emblems are required on [[Critical Mode]]. | ||
==List of Lucky | ==List of Lucky Emblems== | ||
===Olympus=== | ===Olympus=== | ||
[[Olympus]] has 12 Lucky Emblems that need to be photographed. | [[Olympus]] has 12 Lucky Emblems that need to be photographed. | ||
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!style="background:#6495ED" width="45%"|Notes | !style="background:#6495ED" width="45%"|Notes | ||
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| 1 || [[File:Lucky Emblem (Monstropolis) 01 KHIII.png|250px]] || || Drawing on clipboard | | 1 || [[File:Lucky Emblem (Monstropolis) 01 KHIII.png|250px]] || [[Laugh Floor]] || Drawing on clipboard | ||
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| 2 || [[File:Lucky Emblem (Monstropolis) 02 KHIII.png|250px]] || || Imprint on floor | | 2 || [[File:Lucky Emblem (Monstropolis) 02 KHIII.png|250px]] || Laugh Floor || Imprint on floor underneath clown | ||
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| 3 || [[File:Lucky Emblem (Monstropolis) 03 KHIII.png|250px]] || || Imprint on wall | | 3 || [[File:Lucky Emblem (Monstropolis) 03 KHIII.png|250px]] || [[Upper Level]] || Imprint on wall | ||
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| 4 || [[File:Lucky Emblem (Monstropolis) 04 KHIII.png|250px]] || || Made of doors | | 4 || [[File:Lucky Emblem (Monstropolis) 04 KHIII.png|250px]] || Upper Level || Made of doors | ||
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| 5 || [[File:Lucky Emblem (Monstropolis) 05 KHIII.png|250px]] || || Imprint on wall | | 5 || [[File:Lucky Emblem (Monstropolis) 05 KHIII.png|250px]] || [[Ground Floor]] || Imprint on wall | ||
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| 6 || [[File:Lucky Emblem (Monstropolis) 06 KHIII.png|250px]] || || Paint spill on floor | | 6 || [[File:Lucky Emblem (Monstropolis) 06 KHIII.png|250px]] || Ground Floor || Paint spill on floor | ||
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| 7 || [[File:Lucky Emblem (Monstropolis) 07 KHIII.png|250px]] || || Imprint on wall | | 7 || [[File:Lucky Emblem (Monstropolis) 07 KHIII.png|250px]] || [[Second Floor]] || Imprint on wall | ||
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| 8 || [[File:Lucky Emblem (Monstropolis) 08 KHIII.png|250px]] || || Imprint on | | 8 || [[File:Lucky Emblem (Monstropolis) 08 KHIII.png|250px]] || [[Accessway]] || Imprint on file cabinet; near save point | ||
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| 9 || [[File:Lucky Emblem (Monstropolis) 09 KHIII.png|250px]] || || Imprint on | | 9 || [[File:Lucky Emblem (Monstropolis) 09 KHIII.png|250px]] || Accessway || Imprint on doorpost | ||
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| 10 || [[File:Lucky Emblem (Monstropolis) 10 KHIII.png|250px]] || || Made of pipes, have to photographed from a specific angle | | 10 || [[File:Lucky Emblem (Monstropolis) 10 KHIII.png|250px]] || [[Tank Yard]] || Made of pipes, have to photographed from a specific angle | ||
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| 11 || [[File:Lucky Emblem (Monstropolis) 11 KHIII.png|250px]] || || Imprint on floor, can be only be photographed after finishing the world | | 11 || [[File:Lucky Emblem (Monstropolis) 11 KHIII.png|250px]] || [[Door Vault Passage]] || Imprint on floor, can be only be photographed after finishing the world | ||
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Revision as of 02:13, 7 June 2019
I'm carrying on what you yourself began, and I'm creating a brand new world, one heart at a time.
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Gawrsh, aren't we here because of the picture?
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This article needs some images!
Please upload a picture of redo screenshots to not have the "taking screenshot" thing. |
Oh no! The water! I'm in big trouble if I don't fetch it!
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This article requires cleanup or improvement.
Please help out by editing this page. Please see the Manual of Style and editing help before getting started. Issues: Lucky Emblem locations. |
Lucky Emblems are Hidden Mickeys in the worlds of Kingdom Hearts III. They can be photographed with the Gummiphone. While the majority of them are simply standard Mickey Heads stamped into a wall, they can sometimes be more esoteric, incorporating standard objects that resemble a Mickey Head when viewed from a specific angle.
Story
Kingdom Hearts III
Gameplay
Sora is given a reward once a certain number of Lucky Emblems are photographed.
# | Reward |
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1 | AP Boost |
3 | Mega-Potion |
5 | Expert's Ring |
10 | Thundara Trinket |
15 | Moon Amulet |
20 | Magic Boost |
25 | Star Charm |
30 | Ribbon |
35 | Buster Band+ |
40 | Strength Boost |
45 | Master's Necklace |
50 | Wisdom Ring |
55 | Defense Boost |
60 | Orichalcum Ring |
65 | Cosmic Belt+ |
70 | Royal Ribbon |
80 | Orichalcum+ |
90 | Mickey Clasp |
The amount of Lucky Emblems photographed is tied to unlocking the Secret Ending. The player must photograph all 90 on Beginner Mode, 60 on Standard Mode, and 30 on Proud Mode; no emblems are required on Critical Mode.
List of Lucky Emblems
Olympus
Olympus has 12 Lucky Emblems that need to be photographed.
Number | Lucky Emblem | Location | showNotes |
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Twilight Town
Twilight Town has 9 Lucky Emblems that need to be photographed.
Number | Lucky Emblem | Location | showNotes |
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Toy Box
Toy Box has 11 Lucky Emblems that need to be photographed.
Number | Lucky Emblem | Location | showNotes |
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Kingdom of Corona
Kingdom of Corona has 9 Lucky Emblems that need to be photographed.
Number | Lucky Emblem | Location | showNotes |
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Monstropolis
Monstropolis has 11 Lucky Emblems that need to be photographed.
Number | Lucky Emblem | Location | showNotes |
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Arendelle
Arendelle has 11 Lucky Emblems that need to be photographed.
Number | Lucky Emblem | Location | showNotes |
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100 Acre Wood
100 Acre Wood has 3 Lucky Emblems that need to be photographed.
Number | Lucky Emblem | Location | showNotes |
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The Caribbean
The Caribbean has 13 Lucky Emblems that need to be photographed.
Number | Lucky Emblem | Location | showNotes |
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San Fransokyo
San Fransokyo has 11 Lucky Emblems that need to be photographed.
Number | Lucky Emblem | Location | showNotes |
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showKingdom Hearts III |
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