Kingdom Hearts Chain of Memories
Kingdom Hearts Re:Chain of Memories

Magic Card: Difference between revisions

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Revision as of 08:26, 7 April 2019

Oh no! The water! I'm in big trouble if I don't fetch it!
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Magic cards appear in Kingdom Hearts Chain of Memories as a type of playing card which casts magic spells. They can be identified by their blue borders, which they share with summon cards. The seven magic cards in the game represent the spells Sora learned in Kingdom Hearts, and are used in much the same manner; though each spell can be upgraded to more powerful levels as in Kingdom Hearts and Kingdom Hearts II, in this case by stocking multiples of that spell card, they can also be used in various combinations with other magic cards, as well as attack, summon, item, and friend cards to perform completely different spells unavailable in the other games. Many of these new combinations are Kingdom Hearts versions of traditional spells from the Final Fantasy series, such as "Tornado" or "Quake".

Magic cards are only available in Sora's story, though several bosses use their own versions of the cards which depict their faces instead of a specific spell. Sora can also use two special magic cards during the Bumble-Rumble minigame.

List of magic cards

Card Name Location Description
Fire (card).png Fire Defeat Axel on the 1st floor of Castle Oblivion. Magic that deals fire damage. Stock two cards for Fira and three cards for Firaga.
Blizzard (card).png Blizzard Available from the beginning.[KH CoM]
Break the barrel in Traverse Town's Unknown Room.[KH Re:CoM]
Magic that deals ice damage. Stock two cards for Blizzara and three cards for Blizzaga.
Thunder (card).png Thunder Defeat Larxene on the 6th floor of Castle Oblivion. Magic that deals lightning damage. Stock two cards for Thundara and three cards for Thundaga.
Cure (card).png Cure Available from the beginning. Magic that restores HP. Stock two cards for Cura and three cards for Curaga.
Gravity (card).png Gravity Agrabah Bounty Magic that deals damage relative to the enemies' remaining HP. Stock two cards for Gravira and three cards for Graviga.
Stop (card).png Stop Wonderland Bounty Magic that halts enemy movement for a set time period. Stock two cards for Stopra and three cards for Stopga.
Aero (card).png Aero Defeat Riku on the 7th floor of Castle Oblivion. Magic that blows away nearby enemies and inflicts damage. Stock two cards for Aerora and three cards for Aeroga.
Wind (card).png Wind[KH Re:CoM] Bumble-Rumble Blows bees away.
Honey (card).png Honey[KH Re:CoM] Bumble-Rumble Recovers Pooh's honey gauge.
Card Name Technique Description
Hades - M (card).png Hades Fira Shot Shoots a quick fire bullet at the opponent.
Flame Throw (火炎放射
Kaenhousha
?)
Emits jets of fire from the hands.
Captain Hook - M (card).png Captain Hook Present Bomb (プレゼント爆弾
Purezento Bakudan
?)
Tosses an exploding present at the opponent.
Vexen - M (card).png Vexen Blizzara Chill the opposition with powerful ice magic.
Lexaeus - M (card).png Lexaeus Tomahawk Shot Hurl the tomahawk at the opponent.
Charge Increases both attack and defense in a rage.
Zexion - M (card).png Zexion Magnet Snatch Steals 3 cards of the opponent.
Marluxia - M (card).png Marluxia Circle Reject Slams a scythe into the ground, creating a circular shockwave.
Larxene - M (card).png Larxene Thundara Shock the opposition with powerful lightning magic.
Ansem - M (card).png Ansem Dark Blow[KH CoM] The guardian unleashes a haymaker.
Racing Shockwave (地走り衝撃波
Jibashiri Shougekiha
?)
[KH Re:CoM]
Shoots a shockwave of dark energy at the opponent.

See also