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Squirming Evil: Difference between revisions

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#REDIRECT [[List of Kingdom Hearts series tracks#Squirming Evil]]
{{Game|KH1|FM1|HD1|1P2}}
<div class="tabber goright">
<div class="tabbertab" title="KH" style="float:right; width:360px;">
{{InfoTrack
|game=KH
|tracktitle=Squirming Evil
|artist=Yoko Shimomura
|composer=Yoko Shimormura
|length=1:54
}}
</div>
<div class="tabbertab" title="KHHD" style="float:right; width:360px;">
{{InfoTrack
|game=KHHD
|tracktitle=Squirming Evil
|artist=Yoko Shimomura
|composer=Yoko Shimomura
|length=1:56
}}
</div></div>
 
"'''Squirming Evil'''" is a musical composition by Yoko Shimomura that appears in [[Kingdom Hearts (game)|''Kingdom Hearts'']].
 
==Appearances==
===''Kingdom Hearts''===
"Squirming Evil" is used throughout ''Kingdom Hearts'' as a battle theme for various bosses, including: [[Cerberus]] during the first visit to [[Olympus Coliseum]], [[Game:Hades|Hades]] during the [[Hades Cup]], [[Game:Clayton|Clayton]] and the [[Stealth Sneak]], [[Game:Jafar|Jafar]], [[Game:Ursula|Ursula]] and [[Flotsam and Jetsam]], [[Game:Oogie Boogie|Oogie Boogie]], [[Game:Captain Hook|Captain Hook]], [[Game:Maleficent|Maleficent]], and [[Chernabog]] (Japanese version only).
 
==Composition==
"Squirming Evil" is approximately one minute and fifty-four seconds long in ''Kingdom Hearts''. In the [[Kingdom Hearts HD 1.5 ReMIX|HD remake]], the piece is one minute and fifty-six seconds long.
 
The in-game versions have a time signature of 4/4 time and a tempo of 160 beats per minute.
 
The piece has a four-measure introduction consisting of strings, low brass, percussion, piano, synthesizer, and woodwinds. <!--Expand upon what happens next--> The tone throughout the piece is tensive and ominous. Being a major boss battle theme, the piece is typically louder in dynamics- at the minimum, a forte- and very percussive and brass heavy. The woodwind- in this case, flute- flourishes that interrupt throughout the piece only serve to heighten the tension. The instrumentation for both versions consists of: strings, woodwinds, brass, piano, synthesizer, drums, and crash cymbals.
{{section-stub}}
 
==Albums==
<gallery>
File:Kingdom Hearts Original Soundtrack Cover.png|Disc 1, Track 31 in the ''[[Kingdom Hearts Original Soundtrack]]''|link=Kingdom Hearts Original Soundtrack
File:Kingdom Hearts Original Soundtrack Complete Cover.png|Disc 1, Track 31 in the ''[[Kingdom Hearts Original Soundtrack Complete]]''|link=Kingdom Hearts Original Soundtrack Complete
File:Kingdom Hearts HD 1.5 ReMIX Original Soundtrack Cover.png|Disc 1, Track 31 in the ''[[Kingdom Hearts HD 1.5 ReMIX Original Soundtrack]]''|link=Kingdom Hearts HD 1.5 ReMIX Original Soundtrack
</gallery>
{{Music}}

Revision as of 15:16, 11 June 2018

Kingdom Hearts
Squirming Evil
Theme Notes.png
Arranger Yoko Shimomura
Composer Yoko Shimormura
Length 1:54
Kingdom Hearts HD 1.5 ReMIX
Squirming Evil
Theme Notes.png
Arranger Yoko Shimomura
Composer Yoko Shimomura
Length 1:56

"Squirming Evil" is a musical composition by Yoko Shimomura that appears in Kingdom Hearts.

Appearances

Kingdom Hearts

"Squirming Evil" is used throughout Kingdom Hearts as a battle theme for various bosses, including: Cerberus during the first visit to Olympus Coliseum, Hades during the Hades Cup, Clayton and the Stealth Sneak, Jafar, Ursula and Flotsam and Jetsam, Oogie Boogie, Captain Hook, Maleficent, and Chernabog (Japanese version only).

Composition

"Squirming Evil" is approximately one minute and fifty-four seconds long in Kingdom Hearts. In the HD remake, the piece is one minute and fifty-six seconds long.

The in-game versions have a time signature of 4/4 time and a tempo of 160 beats per minute.

The piece has a four-measure introduction consisting of strings, low brass, percussion, piano, synthesizer, and woodwinds. The tone throughout the piece is tensive and ominous. Being a major boss battle theme, the piece is typically louder in dynamics- at the minimum, a forte- and very percussive and brass heavy. The woodwind- in this case, flute- flourishes that interrupt throughout the piece only serve to heighten the tension. The instrumentation for both versions consists of: strings, woodwinds, brass, piano, synthesizer, drums, and crash cymbals. Template:Section-stub

Albums