Outbreak: Difference between revisions
No edit summary |
No edit summary |
||
Line 1: | Line 1: | ||
{{game|358}} | {{game|358}} | ||
<div class="tabber" style="float: right;"> | <div class="tabber" style="float: right;"> | ||
<div class="tabbertab" title="Outbreak" style="width:234px"> | <div class="tabbertab" title="Outbreak" style="width:234px"> |
Revision as of 05:34, 5 January 2011
Kingdom Hearts 358/2 Days Outbreak | |||||
---|---|---|---|---|---|
"A weapon that lets you string together longer ground and aerial combos." | |||||
Japanese | アウトブレイク | ||||
Stats | |||||
Strength | Magic | ||||
Base | Unit | Ultima | Base | Unit | |
+88 | +1 | +15 | +0 | +1 | |
Defense | Crit Rate | Crit Bonus | |||
Base | Unit | Base | Unit | Base | Unit |
+0 | +1 | +12 | +3 | +8 | +3 |
Attack Speed | Approach Speed | ||||
Ground | Air | ||||
1.0 | 1.0 | 1.0 | |||
Abilities | |||||
1: Combo Boost 2: Chain Power 3: Chain Time | |||||
Obtained | |||||
Rage Gear ⑤ (Axel) |
Kingdom Hearts 358/2 Days Outbreak+ | |||||
---|---|---|---|---|---|
"An upgraded Outbreak. Lets you string together longer ground and aerial combos." | |||||
Japanese | アウトブレイク+ | ||||
Stats | |||||
Strength | Magic | ||||
Base | Unit | Ultima | Base | Unit | |
+93 | +1 | +15 | +0 | +1 | |
Defense | Crit Rate | Crit Bonus | |||
Base | Unit | Base | Unit | Base | Unit |
+0 | +1 | +10 | +3 | +9 | +3 |
Attack Speed | Approach Speed | ||||
Ground | Air | ||||
1.0 | 1.0 | 1.0 | |||
Abilities | |||||
1: Combo Boost 2: Combo-Jump 3: Combo-Air Slide | |||||
Obtained | |||||
Rage Gear+ ⑤ (Axel) |
Outbreak (アウトブレイク Autobureiku ) is a pair of Chakrams that can be wielded by Axel in Kingdom Hearts 358/2 Days. It can be upgraded to Outbreak+ by equipping the Rage Gear+.
Design
The Outbreak Chakrams hold a similar design to that of the Burnout Chakrams. An Outbreak Chakram has a main wheel that is divided in half, both halves being held together by the cross-shaped handle. Each half of the main wheel sports four spikes of increasing size shaped like the spikes on the Nobody symbol. All of the spikes slant in the same direction. The entirety of this type of Chakram is black, except for the halves of the main wheel, both of which have a yellow line through their centers, and the handle, which is red-orange.
Gameplay
The ground combo begins with a jumping slash, followed by a mid-air 180 degree spin slash. It is followed by another jumping slash, and finished when Axel jumps in the air and throws his chakrams straight down.
The aerial combo is significantly longer, consisting of seven moves in total. It begins with a few slashes going left to right, accompanied by some spins, in turn, and is finished with a vertical spinning attack, in which Axel rolls in mid-air, his chakrams spinning upward around him.
See also
Axel's Chakrams |
---|
Ashes | Doldrums | Delayed Action | Dive-Bombers | Combustion | Moulin Rouge | Blaze of Glory | Prometheus | Ifrit | Magma Ocean | Volcanics | Inferno | Sizzling Edge | Corona | Ferris Wheels | Burnout Omega Trinity | Outbreak | Double Edge | Wildfire | Prominence | Eternal Flames | Pizza Cut | Conformers |