Doldrums: Difference between revisions
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{{game|358}} | {{game|358}} | ||
{{expand|create= | {{expand|create=Gameplay}} | ||
{{ | <div class="tabber" style="float: right;"> | ||
<div class="tabbertab" title="Doldrums"> | |||
== | {{InfoWeapon358 | ||
|name=Doldrums | |||
|katakana=ダルドラムズ | |||
|japname= | |||
|image=Doldrums.png | |||
|size=64px | |||
|desc=A weapon that boosts your Magic to give it more power. | |||
|str=+18 | |||
|strunit=— | |||
|mag=+11 | |||
|magunit=— | |||
|def=+0 | |||
|defunit=— | |||
|rate=+2 | |||
|rateunit=— | |||
|bonus=+2 | |||
|bonusunit=— | |||
|get=[[Skill Gear]] (Axel) | |||
|char=Axel | |||
}} | |||
</div><div class="tabbertab" title="+"> | |||
{{InfoWeapon358 | {{InfoWeapon358 | ||
|name = Doldrums | |name =Doldrums+ | ||
|katakana=ダルドラムズ+ | |||
|japname= | |||
|image= Doldrums.png | |image= Doldrums.png | ||
|size=64px | |size=64px | ||
|desc = | |desc = An upgraded Doldrums.<br>Boosts your Magic to give it more power. | ||
|str = + | |str = +20 | ||
|mag = + | |strunit=+1 | ||
|mag = +12 | |||
|magunit=+1 | |||
|def = +0 | |def = +0 | ||
|defunit=+1 | |||
|rate = +2 | |rate = +2 | ||
|get = | |rateunit=+1 | ||
|bonus=+2 | |||
|bonusunit=+1 | |||
|ability1=[[Fire Finish]] | |||
|get = [[Skill Gear+ ②]] (Axel) | |||
|char = Axel | |char = Axel | ||
}} | }} | ||
|} | </div></div> | ||
{{nihongo|'''Doldrums'''|ダルドラムズ|Darudoramuzu}} are weapons that can be used by [[Axel]] in ''[[Kingdom Hearts 358/2 Days]]''. Axel wields this weapon when he has the [[Skill Gear]] attached. It can be upgraded to '''Doldrums+'''. | |||
==Design== | ==Design== | ||
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{{SkillGear}} | {{SkillGear}} | ||
{{Weapon-stub}} | {{Weapon-stub}} | ||
[[Category:stubs]] | [[Category:stubs]] | ||
[[Category:Weapons stubs]] | [[Category:Weapons stubs]] | ||
Revision as of 02:57, 14 April 2010
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Kingdom Hearts 358/2 Days Doldrums | |||||
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"A weapon that boosts your Magic to give it more power." | |||||
Japanese | ダルドラムズ | ||||
Stats | |||||
Strength | Magic | ||||
Base | Unit | Ultima | Base | Unit | |
+18 | — | +0 | +11 | — | |
Defense | Crit Rate | Crit Bonus | |||
Base | Unit | Base | Unit | Base | Unit |
+0 | — | +2 | — | +2 | — |
Attack Speed | Approach Speed | ||||
Ground | Air | ||||
1.0 | 1.0 | 1.0 | |||
Obtained | |||||
Skill Gear (Axel) |
Kingdom Hearts 358/2 Days Doldrums+ | |||||
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"An upgraded Doldrums. Boosts your Magic to give it more power." | |||||
Japanese | ダルドラムズ+ | ||||
Stats | |||||
Strength | Magic | ||||
Base | Unit | Ultima | Base | Unit | |
+20 | +1 | +0 | +12 | +1 | |
Defense | Crit Rate | Crit Bonus | |||
Base | Unit | Base | Unit | Base | Unit |
+0 | +1 | +2 | +1 | +2 | +1 |
Attack Speed | Approach Speed | ||||
Ground | Air | ||||
1.0 | 1.0 | 1.0 | |||
Abilities | |||||
1: Fire Finish | |||||
Obtained | |||||
Skill Gear+ ② (Axel) |
Doldrums (ダルドラムズ Darudoramuzu ) are weapons that can be used by Axel in Kingdom Hearts 358/2 Days. Axel wields this weapon when he has the Skill Gear attached. It can be upgraded to Doldrums+.
Design
A Doldrums chakram's outer wheel has four spikes evenly spaced along the outer edge. The inner edge sports four, triangular bumps that the cross-shaped handle atattches to. The outer edge of the main wheel is dark purple and the unner edge is navy. The tips of the handle are white, while the rest of it is grey.
Etymology
Doldrums can mean a state of dullness or depression.
The Doldrums is also an area of the Atlantic Ocean, Pacific Ocean, and Indian Ocean with incredibly still winds that lies between the belts of trade winds. Sailors would often get trapped in these waters with no sign of wind to move them out for weeks. Template:AxelWeapons
Skill Gear |
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Sanction | Killer Bee | Moonglade | Product One | Goliath | White Tome | Werewolf | Doldrums | Tune-Up | The Magician | Jilted Anemone | Orage | Missing Ache Kingdom Key | Soul Eater | Kingdom Key D | Mage's Staff | Knight's Shield |