Quintet
Kingdom Hearts 358/2 Days Quintet | |||||
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"A weapon that boosts your Magic to give it incredible power." | |||||
Japanese | クインテット | ||||
Rōmaji | Kuintetto | ||||
Stats | |||||
Strength | Magic | ||||
Base | Unit | Ultima | Base | Unit | |
+35 | +1 | +65 | +31 | +2 | |
Defense | Crit Rate | Crit Bonus | |||
Base | Unit | Base | Unit | Base | Unit |
+0 | +1 | +6 | +1 | +5 | +1 |
Attack Speed | Approach Speed | ||||
Ground | Air | ||||
1.0 | 1.0 | 1.0 | |||
Abilities | |||||
1: Magic Bracer 2: Blizzard Finish 3: Magic Finale | |||||
Obtained | |||||
Duel Gear ④ (Demyx) |
Kingdom Hearts 358/2 Days Quintet+ | |||||
---|---|---|---|---|---|
"An upgraded Quintet. Boosts your Magic to give it incredible power." | |||||
Japanese | クインテット+ | ||||
Rōmaji | Kuintetto+ | ||||
Stats | |||||
Strength | Magic | ||||
Base | Unit | Ultima | Base | Unit | |
+45 | +1 | +55 | +35 | +2 | |
Defense | Crit Rate | Crit Bonus | |||
Base | Unit | Base | Unit | Base | Unit |
+0 | +1 | +8 | +1 | +6 | +1 |
Attack Speed | Approach Speed | ||||
Ground | Air | ||||
1.0 | 1.0 | 1.0 | |||
Abilities | |||||
1: Magic Bracer 2: Aero Finish 3: Magic Finale | |||||
Obtained | |||||
Duel Gear+ ④ (Demyx) |
Kingdom Hearts 358/2 Days Quintet++ | |||||
---|---|---|---|---|---|
"The ultimate Quintet. Boosts your Magic to give it incredible power." | |||||
Japanese | クインテット++ | ||||
Rōmaji | Kuintetto++ | ||||
Stats | |||||
Strength | Magic | ||||
Base | Unit | Ultima | Base | Unit | |
+68 | +1 | +32 | +39 | +5 | |
Defense | Crit Rate | Crit Bonus | |||
Base | Unit | Base | Unit | Base | Unit |
+0 | +1 | +6 | +1 | +7 | +1 |
Attack Speed | Approach Speed | ||||
Ground | Air | ||||
1.0 | 1.0 | 1.0 | |||
Abilities | |||||
1: Magic Bracer 2: Aero Finish 3: Blizzard Finish | |||||
Obtained | |||||
Duel Gear++ ⑤ (Demyx) |
The Quintet is a Sitar that can be wielded by Demyx in Kingdom Hearts 358/2 Days. It can be upgraded to the Quintet+ and Quintet++.
Design[edit]
The headstock of the Quintet has an elegant, triangular design. There is a large gap in each of its corners, and it is bright blue. The neck of the sitar is long, bright blue, and has ridged, blue-white edges. The body of the Quintet is roughly pentagonal in shape, and sports a small, semi-circular indentation in each of its two upper sides. There is a cyan diamond set in each of its lower three corners, and a dark one in each of its upper two corners. The body is predominantly bright blue, and has thick, blue-white edges. The sitar has three white strings that are anchored to the body by a small, white triangular piece.
In musical terms, a quintet is a group of five that sings, dances, or plays music.
Gameplay[edit]
Quintet's ground combo starts with a 360° spinning attack, after which, Demyx strums the sitar, emitting a yellow shockwave which damages any enemies around him, followed by a leap and a series of very fast airborne spinning attacks, and ends with four quick blasts of yellow shockwaves in an outward direction.
The aerial combo consists of a series of very fast airborne spinning attacks, followed by a blast of three yellow shockwaves forwards.
Demyx's Sitars |
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Basic Model | Tune-Up | Quartet | Quintet | Overture | Old Hand | Da Capo | Power Chord | Fermata | Interlude | Serenade | Songbird | Rise to Fame Rock Star | Eight-Finger | Concerto | Harmonics | Million Bucks | Fortissimo | Up to Eleven | Sanctuary | Arpeggio | Prince of Awesome | After School |