From the Kingdom Hearts Wiki, the Kingdom Hearts encyclopedia
(Redirected from Agrabah: Sector C)
Jump to navigationJump to search
Kingdom Hearts[edit]
Battle Levels[edit]
- Before Kairi's rescue: ★★★★
- After Kairi's rescue: ★★★★★★★★★ (★★★★★★ in the original Japanese version)
Save Points[edit]
Peddler's Shop[edit]
Treasures[edit]
Item
|
Location
|
Notes
|
Mega-Potion |
Agrabah: Plaza |
|
Mega-Ether |
Agrabah: Plaza |
|
Cottage |
Agrabah: Plaza |
|
Mega-Potion |
Agrabah: Storage |
|
Power Up[KH I]
AP Up[KH I FM] |
Agrabah: Storage |
Activate the Green Trinity.
|
Mega-Ether |
Agrabah: Main Street |
|
Shell-G [KH I]
Dark Matter[KH I FM] |
Agrabah: Main Street |
|
Mythril |
Agrabah: Main Street |
Requires High Jump.
|
Mega-Potion |
Agrabah: Alley |
|
Megalixir |
Aladdin's House |
|
Puppy No. 37, No. 38, and No. 39[KH I]
Scissors-G ►[KH I FM] |
Aladdin's House |
|
Shell-G [KH I]
Thundara-G[KH I FM] |
Agrabah: Bazaar |
|
Fira Ring[KH I]
Fire Ring[KH I FM] |
Agrabah: Bazaar |
|
Mega-Ether
Munny (small) x25
Munny (medium) x15
Munny (large) x5 |
Agrabah: Bazaar |
Activate the Blue Trinity.
|
Protera Chain |
Palace Gates |
|
Aeroga-G ►[KH I] Puppy No. 52, No. 53, and No. 54[KH I FM] |
Palace Gates |
Requires High Jump.
|
Puppy No. 46, No. 47, and No. 48[KH I]
Osmose-G ►[KH I FM] |
Palace Gates |
Requires High Jump and Glide.
|
Mega-Ether |
Cave: Entrance |
|
Puppy No. 49, No. 50, and No. 51 |
Cave: Entrance |
Requires High Jump and Glide.
|
Comet-G[KH I]
Ifrit Belt[KH I FM] |
Cave: Entrance |
Activate the White Trinity.
|
Elixir |
Cave: Hall |
|
Mythril Shard |
Cave: Hall |
|
Mega-Potion |
Bottomless Hall |
|
Elixir |
Bottomless Hall |
Requires Glide.
|
Cottage |
Bottomless Hall |
|
Thundara Ring[KH I]
Thunder Ring[KH I FM] |
Relic Chamber |
|
Mythril |
Relic Chamber |
Push down block from Bottomless Hall, then return to jump over.
|
Cottage |
Dark Chamber |
Use High Jump, or jump and attack.
|
Torn Page |
Dark Chamber |
Go around from Relic Chamber.
|
Protega Chain[KH I]
Protera Chain[KH I FM] |
Dark Chamber |
Go around from Relic Chamber.
|
Dispel-G [KH I]
Meteor-G[KH I FM] |
Dark Chamber |
Go around from Relic Chamber.
|
Thunder-G[KH I]
Thundara-G[KH I FM] |
Silent Chamber |
Activate the Blue Trinity.
|
Thundara-G[KH I]
Haste2-G[KH I FM] |
Hidden Room |
Need to activate Yellow Trinity in Cave: Hall to access area that lowers wall.
|
Meteor-G[KH I] Puppy No. 46, No. 47, and No. 48[KH I FM] |
Hidden Room |
Need to activate Yellow Trinity in Cave: Hall to access area that lowers wall.
|
Mythril Shard |
Treasure Room |
Jump over from the Defense Up chest.
|
Puppy No. 52, No. 53, and No. 54[KH I]
Thundaga-G[KH I FM] |
Treasure Room |
|
Defense Up |
Treasure Room |
Jump up or make Abu activate statue.
|
Shell-G [KH I] Puppy No. 37, No. 38, and No. 39[KH I FM] |
Treasure Room |
Jump over from the Mythril Shard chest.
|
Mythril Shard
Munny (small) x18
Munny (medium) x15
Munny (large) x12 |
Treasure Room |
Activate the Red Trinity.
|
Rewards[edit]
Trinities[edit]
Trinity
|
Location
|
Notes
|
Rewards
|
Green Trinity #1 |
Agrabah: Storage |
In front of the shelf. |
Power Up[KH I]
AP Up[KH I FM]
|
Blue Trinity #11 |
Agrabah: Bazaar |
In the middle of the floor. |
Mega-Ether
Munny (small) x25
Munny (medium) x15
Munny (large) x5
|
White Trinity #6 |
Cave: Entrance |
Entrance, in the middle of floor. |
Comet-G[KH I]
Ifrit Belt[KH I FM]
|
Yellow Trinity #3 |
Cave: Hall |
Hall, in front of pillar. |
Gain access to Hidden Room.
|
Blue Trinity #12 |
Silent Chamber |
Right in front of the steps. |
Thunder-G[KH I]
Thundara-G[KH I FM]
|
Red Trinity #4 |
Treasure Room |
In front of statue. |
Mythril Shard
Munny (small) x18
Munny (medium) x15
Munny (large) x12
|
Kingdom Hearts Chain of Memories[edit]
Sora's Story[edit]
Type
|
Item
|
KHCOM
|
KHRECOM
|
Red Map Card
|
Tranquil Darkness |
8% |
6%
|
Teeming Darkness |
8% |
4%
|
Feeble Darkness |
8% |
4%
|
Sleeping Darkness |
8% |
—
|
Looming Darkness |
— |
2%
|
Premium Room |
1.75% |
7%
|
White Room |
1.75% |
—
|
Black Room |
1.75% |
—
|
Roulette Room[KH Re:CoM] |
— |
10%
|
Green Map Card
|
Martial Waking |
1.75% |
—
|
Sorcerous Waking |
15% |
10%
|
Alchemic Waking |
1.75% |
—
|
Meeting Ground |
1.75% |
10%
|
Stagnant Space |
8% |
—
|
Strong Initiative |
1.75% |
5%
|
Lasting Daze |
1.75% |
5%
|
Blue Magic Card
|
Calm Bounty |
15% 100%[5] |
15% 100%[5]
|
Moment's Reprieve |
8% |
12%
|
Moogle Room |
8% |
10%
|
Other
|
Random Joker[KH Re:CoM] |
— |
4%[6] 1.3%[7] 0.7%[8]
|
Friend Card Appearance Chance
|
Friend Cards
|
Donald Duck |
Goofy |
Aladdin
|
Pluto[KH Re:CoM]
|
15% |
30% |
20% |
50% |
20%[9]
|
- ^ Becomes available after clearing Kingdom Hearts II Final Mix in the original Japanese version, clearing "Sora's Story" and "Reverse/Rebirth" in the original English version, and completing Kingdom Hearts 358/2 Days in Kingdom Hearts HD 1.5 ReMIX.
- ^ a b c d e f g h i j k l m n o p q r s t u v w x y z aa ab ac ad ae af ag ah ai aj ak al am an Card needs to be unlocked first.
- ^ a b c d e f g h PS2 version of Kingdom Hearts Re:Chain of Memories only.
- ^ a b c d e f g h HD version of Kingdom Hearts Re:Chain of Memories only.
- ^ a b When fighting a Black Fungus.
- ^ Beginner Mode
- ^ Standard Mode
- ^ Proud Mode
- ^ The Pluto Friend Card has a 20% chance of appearing instead of another Friend Card when Sora has 2 or fewer Cards left, and 9 or fewer reloadable Cards.
Reverse/Rebirth[edit]
Deck
|
 |
 |
 |
 |
 |
 |
|
7 |
6 |
4 |
3 |
7 |
6 |
4
|
 |
 |
 |
 |
 |
 |
|
3 |
7 |
6 |
4 |
3 |
7 |
6
|
 |
 |
 |
 |
 |
 |
|
4 |
3 |
7 |
6 |
4 |
3 |
7
|
 |
|
|
|
|
|
|
— |
|
|
|
|
|
|
Rewards
|
Type
|
Item
|
Location
|
Notes
|
Enemy Card
|
Jafar |
Room of Beginnings |
Defeat Jafar
|
Deck
|
 |
 |
 |
 |
 |
 |
|
7 |
6 |
4 |
3 |
7 |
6 |
4
|
 |
 |
 |
 |
 |
 |
|
3 |
7 |
6 |
4 |
3 |
7 |
6
|
 |
 |
 |
 |
 |
 |
|
4 |
3 |
7 |
6 |
4 |
3 |
—
|
Rewards
|
Type
|
Item
|
Location
|
Notes
|
Enemy Card
|
Jafar-Genie |
Room of Beginnings |
Defeat Jafar
|
Kingdom Hearts II[edit]
Battle Levels[edit]
- First visit, before Battle of 1000 Heartless: 22
- First visit, after Battle of 1000 Heartless: 38
- Vexen's Absent Silhouette: 50
- Second visit: 40
Mini-games[edit]
Missions[edit]
Treasures[edit]
Puzzle Pieces[edit]
#
|
Puzzle Piece
|
Location
|
Notes
|
1 |
Duality #5 |
Agrabah |
Above a stand near the entrance to the Palace Gates.
|
2 |
Frontier #3 |
Agrabah |
Behind a stall near exit to the Bazaar. Need to destroy the stand.
|
3 |
Frontier #9 |
Bazaar |
Go through the middle entrance to the Bazaar and there will be a stand with a puzzle piece behind it. Destroy the stand to get it.
|
4 |
Sunset #41 |
Bazaar |
Need LV2 High Jump. Jump off one of the booths.
|
5 |
Daylight #29 |
The Cave of Wonders: Entrance |
Behind tiger head.
|
6 |
Daylight #6 |
The Cave of Wonders: Treasure Room |
To the left of the entrance and hidden behind a pile of treasure.
|
7 |
Sunset #23 |
The Cave of Wonders: Treasure Room |
Need LV3 High Jump. Atop the pile of gold to the right of the entrance.
|
8 |
Frontier #10 |
The Cave of Wonders: Valley of Stone |
Inside the first chamber and on top of a lone pillar.
|
9 |
Daylight #37 |
The Cave of Wonders: Chasm of Challenges |
Fall on it to get it.
|
10 |
Daylight #11 |
The Cave of Wonders: Chasm of Challenges |
In mid air while falling down to the next level.
|
11 |
Daylight #10 |
The Cave of Wonders: Chasm of Challenges |
In mid air while falling down to the next level.
|
12 |
Daylight #41 |
Sandswept Ruins |
On broken bridge to the tower.
|
13 |
Daylight #35 |
Sandswept Ruins |
Underneath the second arch.
|
14 |
Sunset #18 |
Sandswept Ruins |
Under the first arch.
|
Rewards[edit]
Bonus Levels[edit]
Kingdom Hearts 358/2 Days[edit]
Missions[edit]
- ^ a b c Automatically unlocked upon reaching Day 71.
Kingdom Hearts Re:coded[edit]
System Sectors[edit]
In Agrabah, there are five System Sectors: three available during the story, of which two are required, and two more later available in Questploration.
- Sector A
|
Floor |
Challenge |
SP Rate |
No. of Rooms |
Virus Chance
|
Total |
Bugged |
Trap |
Prize
|
1F
|
Use your Finish Command! |
x5.0 |
1 |
1 |
1 |
0 |
—
|
Floor |
Enemy |
Lv |
Bugged |
Gold Tricholoma |
Eliminator
|
Yellow |
Blue |
Red |
Green
|
1F
|
Bandit
|
35
|
|
|
|
G
|
—
|
—
|
|
- Sector B
|
Floor |
Challenge |
SP Rate |
No. of Rooms |
Virus Chance
|
Total |
Bugged |
Trap |
Prize
|
1F
|
Block at least 10 enemy attacks! |
x2.0 |
1 |
1 |
0 |
0 |
—
|
2F
|
Freeze Heartless 3 times! |
x3.0 |
4 |
2 |
2 |
0 |
—
|
3F
|
Miss with no more than 14 of your attacks! |
x4.0 |
4 |
1 |
4 |
0 |
—
|
|
- Sector C
|
Floor |
Challenge |
SP Rate |
No. of Rooms |
Virus Chance
|
Total |
Bugged |
Trap |
Prize
|
1F
|
Defeat the Gold Tricholoma! |
x5.0 |
5~6 |
2 |
1 |
0 |
—
|
Floor |
Enemy |
Lv |
Bugged |
Gold Tricholoma |
Eliminator
|
Yellow |
Blue |
Red |
Green
|
1F
|
Bandit
|
35
|
Y
|
B
|
|
|
100%
|
15%
|
Air Soldier
|
35
|
Y
|
B
|
|
|
|
- Sector D
|
Floor |
Challenge |
SP Rate |
No. of Rooms |
Virus Chance
|
Total |
Bugged |
Trap |
Prize
|
1F
|
Take damage no more than 9 times! |
x5.0 |
3 |
1 |
0 |
1 |
8%
|
2F
|
Take damage no more than 9 times! |
x6.5 |
3~4 |
1 |
0 |
1 |
8%
|
3F
|
Take damage no more than 7 times! |
x7.5 |
4~5 |
2 |
0 |
1 |
8%
|
4F
|
Take damage no more than 4 times! |
x8.5 |
4 |
1 |
0 |
1 |
8%
|
|
- Sector E
|
Floor |
Challenge |
SP Rate |
No. of Rooms |
Virus Chance
|
Total |
Bugged |
Trap |
Prize
|
1F
|
Pull off 20 successful counterattacks! |
x3.5 |
4 |
1~2 |
1 |
0 |
10%
|
2F
|
Spend less than 45 seconds on the ground! |
x4.0 |
6 |
2 |
1 |
0 |
—
|
3F
|
Fight using only magic commands! |
x4.0 |
4~5 |
2 |
1 |
1 |
8%
|
4F
|
Defeat Heartless in a single blow 5 times! |
x4.5 |
5~6 |
1~2 |
1 |
0 |
12%
|
5F
|
Obtain at least 10 items! |
x4.5 |
5~6 |
1~2 |
1 |
0 |
12%
|
6F
|
Land at least 10 critical hits! |
x5.0 |
4~5 |
|
1 |
1 |
8%
|
7F
|
Take damage no more than 4 times! |
x6.0 |
6 |
3 |
0 |
2 |
3%
|
|
Treasures[edit]
Prize Blox[edit]
Rewards[edit]
Item
|
Location
|
Notes
|
Three Wishes |
Keyhole / Terminus |
Defeat Jafar-Genie
|
Air Spiral |
Keyhole / Terminus |
Defeat Jafar-Genie with at least a B rank on Beginner mode
|
Fire Slam |
Keyhole / Terminus |
Defeat Jafar-Genie with at least an A rank on Beginner mode
|
Stop |
Keyhole / Terminus |
Defeat Jafar-Genie with an S rank on Beginner mode
|
Fire Slam |
Keyhole / Terminus |
Defeat Jafar-Genie with at least a B rank on Standard mode
|
Stop |
Keyhole / Terminus |
Defeat Jafar-Genie with at least an A rank on Standard mode
|
Aero |
Keyhole / Terminus |
Defeat Jafar-Genie with an S rank on Standard mode
|
Stop |
Keyhole / Terminus |
Defeat Jafar-Genie with at least a B rank on Proud mode
|
Aero |
Keyhole / Terminus |
Defeat Jafar-Genie with at least an A rank on Proud mode
|
Cura |
Keyhole / Terminus |
Defeat Jafar-Genie with an S rank on Proud mode
|
Aero |
Keyhole / Terminus |
Defeat Jafar-Genie with at least a B rank on Critical mode
|
Cura |
Keyhole / Terminus |
Defeat Jafar-Genie with at least an A rank on Critical mode
|
Stun Impact |
Keyhole / Terminus |
Defeat Jafar-Genie with an S rank on Critical mode
|
Debug Device: R |
Plaza |
Give the Silver Ring to Aladdin
|
Night Lenses |
Plaza |
Give the Crystal Earrings to Aladdin
|
Icicle Mine |
Plaza |
Give the Ruby Hairpin to Aladdin
|