User:One-Winged Angel/Game Data/BbS
Kingdom Hearts Birth by Sleep | |
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File:Kingdomheartsbbsenglogo.jpg | |
キングダム ハーツ バース バイ スリープ Kingudamu Hātsu Bāsu Bai Surīpu | |
Developer(s) | Square Enix |
Publisher(s) | Square Enix / Square Enix Europe/ Square Enix |
Release date(s) | January 9, 2010 / September 7, 2010 September 9, 2010 |
Genre | Action RPG |
Game modes | Single player, multiplayer |
Ratings | CERO: A ESRB: E10+ PEGI: 12+ USK: 6+ OFLC: |
Platform(s) | PlayStation Portable |
Unlike all my other Game Data (Reviews), I am designing the data for Kingdom Hearts Birth by Sleep to be both a review and somewhat of a guide.
Data Install:
- [ ]200 MB
- [ ]400 MB
- [X]624 MB
File:TERRA.pngTerra
Critical Mode is new to me like most people, so even though I like a good challenge, some points were unbelievable. In Enchanted Dominion, I had to use all 6 or so of my potions on the bridge before dying in throne room once I got in there. If I recall correctly, My level was in the double digits before I was able to defeat Wheel Master. Getting onto a tangent, the stickers for the Sticker Album are in the most impossible of places. In Castle of Dreams, I failed the first time around escorting Cinderella to the ball. Nothing notable about Dwarf Woodlands. In Radiant Garden, The battle with Trinity Armor was smooth. I took caution in the battle with Braig causing it to be much longer than average. Disney Town was..."interesting". It took me forever to get the machine room going. Pete's Rec Room seemed kinda pointless yet fun. In Olympus Coliseum, it took me forever to defeat Dark Zack. In Deep Space, the Expirement 221 battle was annoying. The last Disney world and last nothing-notable-about world: Neverland. Then, the battle with Master Eraqus was fairly quick and easy. Keyblade Graveyard: The tornadoes were annoying. Master Xehanort was way too easy. It's hilarious how easy it was to Shotlock and Combo him a few times before victory. He dare call himself a Master!? Anyway, Terra-Xehanort was a worthy opponent. I spent around 3-4 hours training before I could beat him.
Xehanort's Report | |
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File:VENTUS.pngVentus
In Dwarf Woodlands, it was annoying trying to find the dwarfs and escorting Snow White was worse than escorting Cinderella in Terra's story. Then Castle of Dreams was so-so. I racked up a lot of EXP but finding dress items was annoying. The one thing more annoying then dwarfs or a dress, was the warp holes (reminiscent of Saffron City in Poke'mon) in Enchanted Dominion. I don't appreciate Square Enix Teasing me with treasure chests because I'm being warped from one dead end to the next. I had a little trouble (Mandrakes) when starting out in Radiant Garden. Olympus Coliseum went quick and then the first battle with Metamorphosis got on my nerves. When in Deep Space, I had trouble realizing where to find it for it's second showdown. In Neverland I had trouble (Mandrakes) in the Indian Village. Then more trouble (Mandrakes) befell me when in the Keyblade Graveyard. The final battle with Vanitas was just about as easy as Marluxia's second form.
Xehanort's Report | |
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File:AQUA.pngAqua
A common thing between the three stories is that the first world is the hardest because since it is the start, almost no abilities and every stat including HP is the lowest (well DUH!). In addition to the obviousness, you have very little variety of Deck Commands. I had this trouble with Terra and Ventus, but with Aqua it was unbelievable. It took me a few hours to get past Castle of Dreams. Dwarf Woodlands wasn't bad but when I got to Enchanted Dominion, Maleficent's goons gave me a run for my money. I had to restart the save file to right before entering so I could train in the other worlds. There was nothing notable about Radiant Garden, Disney Town, or Olympus Coliseum. Deep Space was annoying because I kept going back and forth in an odd confusion of not knowing where to go. Then in Neverland the Rainbow Falls were annoying. I kept falling off because of the stupid Unversed. Both Vanitas battles weren't much of a challenge, but Braig and Ventus-Vanitas were.
Xehanort's Report | |
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File:LE.pngFinal Episode
The first Terra-Xehanort battle took me a few tries, but when I FINALly got to the FINAL boss of the FINAL episode, I stubbornly refused to level up and retry no matter how many dozen times I was KO'd. When I FINALly beat the FINAL episode, the battle took me just about an hour (Me and my over-exaggerated carefulness Xp). The new unorganized strategy of mine was only go on the offense right after the Guardian returned from the ground. Well, not only that but a couple times I used shotlock right as the Guardian sinks into the ground. Then I realized I would get a lot more damage in by using Mine Seeker "right as..." just like the shotlock which I could use again after enough of the gauge was restored by the other attacks. After I got him down to his last HP bar I was "dodge-waiting" 10-20 minutes for the Guardian to sink into the ground again before it hit me: "Wait. Maybe he doesn't use that attack anymore." It was then that I went back to "Blizzard-ing" but now was happening between the Guardians attacks. Most of the time he was dodging so damage was still rare. When a little less then a quarter of his last HP bar was left, I was expecting to go into the light part but it never happened. I actually beat him without going into the light, but Aqua went into the darkness.
My tentative statement is that TX is harder than VR.
Mirage Arena
Match #1: Day Of Reckoning | |
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Match #2: Wheels Of Misfortune
Match #3: Risky Riches
Match #4: Weaver Fever
Match #5: Sinister Sentinel* | |
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Match #6: Dead Ringer
Match #7: Combined Threat | |
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Match #8: Treasure Tussle
Match #9: Harsh Punishment
Match #10: A Time To Chill
Match #11: Copycat Crisis
Match #12: Keepers Of The Arena | |
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Match #13: Villains's Vendetta | ||||
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Superbosses
Vanitas's Remnant
File:DL TerraAvatar1.pngTerra
File:DL VenAvatar1.pngVentus
One of the hardest bosses in the game becomes one of the easiest with the perfect strategy. Make the first two commands Tornado. Right as the battle starts waste no time...:
- getting to the remnant
- pressing File:B t.gif
- paying close attention to when the tornado fades.
- repeating step 2 and 3 right when you see the remnant fall to the ground.
- pressing File:B x.gif right when you see the remnant fall to the ground the 2nd time.
With this strategy you will have him beat in less than 30 seconds like I am seemingly the first one to do.
Vanitas Remnant defeated in less than 30 seconds! |
<youtube width="480" height="272">bbrhMRdusGk</youtube> |
File:DL AquaAvatar1.pngAqua
Rewards | |
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File:JokerCard.pngMysterious FigureFile:JokerCard.png
Strategy? - For me Shotlocks are impossible to execute. Therefore I prefer to attempt Counterattacks. AT the same time, the Guards seem like the safest way to heal. - An offensive defense that has at the most, chipped away almost his whole first HP Bar.
(Unattempted) I suppose the "swiftier" Deck Commands can be pulled off, but still is a gamble. He loves to come at you from every direction, so possibly casting Mine Square and the chance he falls for it would buy you more time to use a Shotlock than if you used it directly? Also a chance of deterring his clones when they come up? If Deck Commands can be executed then Command Styles are the same. Possibly Spellweaver could deal him damage?
File:DL TerraAvatar2.pngTerra
File:DL VenAvatar2.pngVentus
File:DL AquaAvatar2.pngAqua
Rewards | |
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Trinity Archives
Trinity Archives | |||||||||
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Simple enough. To complete TIMELINE all you have to do is clear all three stories and the Final Episode.
Same as above.
There's 5 different objectives for this one:
There are a total of 8 Trophies. Each require different actions to be done to get them
Completing this nets you Last Episode. Obtain every Xehanort Report in the game. There's a total of 13, including Xehanort's letter. |
Info
Name | Type | Description 1 | Description 2 | Description 3 |
Terra | Power Type | A disciplined young man who feels
compelled to find greater strength. He relies on brute force in combat |
One of a certain Keyblade Master's three pupils.
Beneath Terra's mellow exterior lies a young man with tremendous drive; he is wholly devoted to his training... |
He overwhelms his opponents
with powerful attacks. |
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Ventus | Speed Type | An outgoing and inquisitive
boy who holds his Keyblade backhand. Quick attacks are his forte. |
A cheerful likeable boy who studies with the
same Keyblade Master as Terra and Aqua. For "Ven", as his friends affectionately call him, every day is a new discovery. |
He bewilders his foes with
incredible quickness. |
Aqua | Magic Type | A kind young woman whose sense
of right and wrong never wavers. She is nimble, and a gifted mage. |
Aqua's dignified bearing belies an inner
sensitivity, and she often looks after Terra and Ventus who study with her under the same Keyblade Master. |
Her powerful spells leave
her enemies at her mercy. |
D-Links
D-Link | Avatar | Finishers | Effects | Deck | Obtained | ||
Name | Description | Name | Description | ||||
File:DL Terra.png | File:DL TerraAvatar1.png | Finish | A strong jumping slash blow. | File:DL TerraOverdrive.png | Attack power increases when HP is at less than 25%. | Lv.0: Aerial Break, Slide Dash, Stun Blade Lv.1: Aerial Break, Slide Dash, Stun Blade, Slide Dash, Zero Gravity Lv.2: Aerial Break, Sonic Rave, Stun Blade, Sonic Rave, Zero Gravira, Bind Strike, Cure |
Ventus, Aqua |
File:DL TerraAvatar2.png | Land Break | Breaks the ground so that nearly all enemies are damaged and blown off. | File:DL TerraFrontAutoGuard.png | Automatic guard against enemies from the front. | |||
File:DL Ventus.png | File:DL VenAvatar1.png | Finish | A speedy rapid combo attack. | File:DL VentusHaste.png | Increase your speed and the speed of normal attack. | Lv.0: Aerial Break, Strike Raid, Aero Lv.1: Aerial Break, Strike Raid, Slide Dash, Aero Lv.2: Final Break, Strike Raid, Slide Dash, Final Break, Freeze Raid, Slide Dash, Aerora, Curera |
Terra, Aqua |
File:DL VenAvatar2.png | Air Drive | Press /// to hit enemies while flying through the air. | File:DL VentusAutoCounter.png | When blown away by enemies you will automatically counter attack. | |||
File:DL Aqua.png | File:DL AquaAvatar1.png | Finish | Shoot many magic orbs towards enemies. | File:DL AquaMagicFlick.png | Sometimes guard against magic automatically. | Lv.0: Blizzara, Thundara, Curera Lv.1: Blizzara, Fira, Thundara, Magnera, Fire Strike, Curera Lv.2: Blizzara, Fira, Thundara, Detona-Square, Blizzara, Magnera, Fire Strike, Curera |
Terra, Ventus |
File:DL AquaAvatar2.png | Magic Volley | Shoot magic orbs. Sometimes there will be a chance to press , then you can teleport and shoot more magic orbs. | File:DL AquaReraise.png | Auto Revive from battle once with 25% health. |
Unofficial Soundtrack
Tracks new to the Kingdom Hearts Series.
Allegoria Di Nerezza - Plays during battles with new bosses fought by the trio such as Trinity Armor.
Aqua
<Currently Unnamed> - Plays during battles with new bosses originating from one story such as Wheel Master.
Bravado - Plays first during Terra's battle with Braig.
Di Fronte Al Buio - Plays during Ventus's final battle with Vanitas.
Dissidium - Plays during the battle with the Vanitas Remnant.
Il Male Incarnato - Plays during regular Vanitas battles.
Keyblade Graveyard
The Land Of Departure
Mysterious Figure (Tentative?)
Shrouding Force Of Evil - Plays during Aqua's battle with Terra-Xehanort.
Terra
Ventus
Villainous Shadow - Plays during [random] boss battles such as Cursed Coach.
χ-Blade - Plays during Aqua's battle with Ventus-Vanitas.