Kingdom Hearts Birth by Sleep
Kingdom Hearts Birth by Sleep Final Mix

Royal Board

Revision as of 17:07, 18 May 2023 by TheSilentHero (talk | contribs) (→‎Notes and references)
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Royal Board
Royal Board Map KHBBS.png
The perfect fit, if you're looking to play against Cinderella.
Japanese ロイヤルボード
Rōmaji Roiyaru Bōdo
World Castle of Dreams
Opponents Cinderella (Casual Wear)[2]
Cinderella (Dress)[1]
Unlocked
Complete Castle of Dreams.
Stats
GP Goals 6000
14000
22000
Starting GP 1000
Checkpoint panel
GP reward
350
GP Up panel
Initial rate 2%
Increase 4%
MAX rate 10%

The Royal Board is a Command Board in Kingdom Hearts Birth by Sleep. It is shaped like a glass slipper.

Special PanelEdit

The Royal Board's Special Panel is Bibbidi-Bobbidi-Boo (ビビディ・バビディ・ブゥ! Bibidi Babidi Buu!?). When activated, the Fairy Godmother appears, recites the incantation "Bibbidi-Bobbidi-Boo" and imbues a dice with magic. The player then rolls the die and collects an amount of GP, equal to the number on the die multiplied by 200.

After Disney Town has been visited, Captain Justice and Captain Dark can also be triggered on the Special Panels at random.

LayoutEdit

 
Key Normal reward Limited reward Mirage Arena reward
1 Stun Edge Wishing Edge (Aqua only)
2 Focus Barrier (Aqua only) Focus Block (Terra and Ventus only)
3 Fire Dash Meteor Shower
4 Fire (60%) / Thunder (40%)
5 Bind (40%) / Stop (40%) / Blackout (20%)

Opponent command cardsEdit

Type Command Lv Quantity
Attack Barrier Surge[3] 1 4
Wishing Edge[3] 1 3
2 1
Stun Edge 1 2
2 2
Confusion Strike 1 4
Magic Blizzard 1 4
Thunder 1 3
2 1
Zero Gravity 1 4
Magnet 1 2
2 2
Aero 1 2
2 2
Bind 1 2
2 2
Stop 1 3
2 1
Other Focus Block[4] 1 3
2 1
Focus Barrier[3] 1 2
2 2
Type Command Lv Quantity
Attack Barrier Surge[5] 1 4
Wishing Edge[5] 1 3
2 1
Stun Edge 1 2
2 2
Confusion Strike 1 4
Magic Blizzard 1 4
Thunder 1 3
2 1
Zero Gravity 1 3
2 1
Magnet 1 2
Aero 1 2
2 2
Bind 1 3
2 1
Stop 1 3
2 1
Other Focus Block 1 3
2 1
Focus Barrier[5] 1 3
2 1

StrategyEdit

There are two optional routes, that are recommended, to choose from on this board:

With the first, the player may choose to head right and ride the Prize Cube to the red Check Panel. Following that, they should head straight up and pass the blue Check Panel. Depending on the number they roll from that point, they may either take the shortest route to the yellow Check Panel, or land on the Special Panel. After passing the yellow Check Panel, they must head downwards to the green Check Panel, and to the starting point immediately afterwards.

The other option is the player chooses to head left and pass the green Check Panel. Following that, they must head upwards and pass the yellow Check Panel. Depending on the number they roll from that point, the player may either take the shortest route to the blue Check Panel, or land on the Special Panel. After passing the yellow Check Panel, the player must head downwards to the red Check Panel, and to the starting point immediately afterwards. If the player is not confident in passing through the Damage Panels after the red Check Panel, the Two Dice hand may prove useful.

Deciding which route to take depends on the number the player rolls, as well as whether the Prize Cubes have been used.

Bear in mind that Cinderella will use Joker's Fortune when she has the opportunity.

GalleryEdit

Notes and referencesEdit

  1. ^ Only available in Terra's scenario.
  2. ^ Only available in Ventus and Aqua's scenarios.
  3. ^ a b c In Ventus' scenario, this command is only used when playing in the Mirage Arena.
  4. ^ In Aqua's scenario, this command is only used when playing in the Mirage Arena.
  5. ^ a b c This command is only used when playing in the Mirage Arena.