Kingdom Hearts 358/2 Days

Gullwing

Revision as of 16:15, 18 July 2010 by Neumannz (talk | contribs) (adding UW)
This article is about Xigbar's weapon.
You may be looking for the group or the Keyblade.
Yes, the untapped power that lies within you. Now, child, it's time you awakened that power and realized your full potential.
Prime - Maleficent 6★ Medal
This article needs more information!

Improve it by adding what you know about the following issues.

Kingdom Hearts 358/2 Days
Gullwing
"A weapon that performs very well in
midair. Excellent for taking on fliers."
Japanese ガルウイング
Stats
Strength Magic
Base Unit Ultima Base Unit
+22 +1 +78 +0 +1
Defense Crit Rate Crit Bonus
Base Unit Base Unit Base Unit
+0 +1 +4 +1 +3 +2
Attack Speed Approach Speed
Ground Air
1.0 1.0 1.0
Ammo Capacity
24
Abilities
1: Chain Power
2: Combo-Jump
Obtained
Lift Gear ③ (Xigbar)
Kingdom Hearts 358/2 Days
Gullwing+
"An upgraded Gullwing.
Performs very well in midair.
Excellent for taking on fliers."
Japanese ガルウイング+
Stats
Strength Magic
Base Unit Ultima Base Unit
+48 +1 +52 +0 +1
Defense Crit Rate Crit Bonus
Base Unit Base Unit Base Unit
+0 +1 +4 +1 +4 +2
Attack Speed Approach Speed
Ground Air
1.0 1.0 1.0
Ammo Capacity
24
Abilities
1: Combo Boost
2: Combo-Jump
Obtained
Lift Gear+ ③ (Xigbar)

Gullwing is one of Xigbar's weapons in Kingdom Hearts 358/2 Days. It can be upgraded to the Gullwing+.

Design

It is named after the Gullwings, the faction the main characters of Final Fantasy X-2 belong to. They also appear in Kingdom Hearts II as side characters.

Gameplay

Xigbar's basic ground combo consists of him firing three quick shots from his left Arrowgun in an upward arc, which he follows up with one shot straight ahead from each of his Arrowguns. After the initial three-shot combo, Xigbar can perform a spinning backflip and fire six shots around him by pressing  . Xigbar's aerial combo consists of this same backflip, but is followed up by two shots straight down.

Template:XigbarWeapons