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Kingdom Hearts Trading Card Game

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The four sets of cards released in English.

The Kingdom Hearts Trading Card Game is a collectible card game originally released by Tomy in Japan and translated into English and released internationally by Fantasy Flight Games in 2007. There are eight card sets in Japan, four of which have been released internationally.

  • Base Set - The first set of cards, consisting of 91 cards.
  • A Darkness Awakened - A combination of the Japanese sets Force from a Dark Realm and Dawn of a Friend. Consists of 128 cards.
  • Light & Darkness - A combination of Japanese Light & Darkness set and the Glico Wafers set of promotional cards released in packs of Pocky. Consists of 91 cards.
  • Break of Dawn - The final set of cards released in English. The cards have a new layout, and feature characters, items, and worlds from Kingdom Hearts II. Consists of 162 cards.
  • Piece of Memory - This set is exclusive to Japan, and consists of 37 cards.
  • Rejoin - This set is exclusive to Japan, and consists of 54 cards.
  • Eternal Darkness - The final set of cards, exclusive to Japan. It consists of 72 cards.
  • Glico Wafers - This set of cards is exclusive to Japan, and was released in packs of Pocky. The cards were released in English as part of the Light & Darkness set. It consists of 30 cards.
  • Promotional Cards - A series of cards that are not part of any set.

Cards

Player Cards

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Player (プレイヤー Pureiyā?) Cards represent the players of the game. Each player places their Player Card on the Player Card area at the start of the game. When the HP of the Player Card reaches 0, that player has lost the game. Player Cards come in three varieties:

  • Player/Light (プレイヤー/光 Pureiyā/Hikari?): These cards depict protagonists like Sora. Player/Light Cards can use Friend Cards as allies.
  • Player/Dark (プレイヤー/闇 Pureiyā/Yami?): These cards depict antagonists like Ansem. Player/Dark Cards cannot use Friend Cards, but can play Dark Cards as if they were Friend Cards.
  • Player/XIII (プレイヤー/XIII Pureiyā/XIII?): These cards depict members of Organization XIII. Like Player/Dark Cards, Player/XIII Cards cannot use Friend Cards. However, they can play both Nobody Cards and other Player/XIII Cards as if they were Friend Cards.

FC Player Cards (short for Form Change) are a special kind of Player Card. FC Player Cards can be placed on top of a regular Player Card containing the same name, when certain conditions are met. They provide additional effects, and can be discarded.

Friend Cards

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Friend (仲間 Nakama?) Cards depict allies from the Kingdom Hearts series, like Donald Duck, Phil, or Lumière. Friend Cards can only be played by Player/Light Cards. When played, Friend Cards are placed in the Friend Area. Friend Cards can be used to power up a Player Card during a battle or challenge, but have to be discarded afterward.

Magic Cards

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Magic (魔法 Mahō?) Cards depict magic spells like Fire or Cure. Magic Cards can provide various effects, from dealing damage to the opponent to restoring the player's HP. Later sets differentiate between regular Magic cards and Magic/Attack cards, which deal damage.

Magic/Friend Cards

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Magic/Friend (魔法/召喚 Mahō/Shōkan?, lit. "Magic/Summon") Cards depict Summons like Simba or Tinker Bell. Magic/Friend Cards are played like Magic Cards, but act like Friend Cards. Like Friend Cards, Magic/Friend Cards are discarded after participating in a battle or challenge, but also at the end of the player's turn.

Equipment Cards

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Equipment (装備 Sōbi?) Cards, called Attack Cards in earlier sets, depict weapons like the Kingdom Key or Axel's Chakrams, but also items like the Magic Lamp. Equipment Cards can be attached to a Player Card or Friend Card to power up that card.

Dark Cards

Shadow BS-43.png

Dark ( Yami?) Cards depict enemies from the Kingdom Hearts series. Dark Cards are placed on the opponent's World Card to prevent them from playing another World Card. Dark Cards can be defeated through a battle. Player/Dark Cards can also play Dark Cards as if they were Friend Cards. Dark Cards come in two varieties:

  • Dark/Heartless (闇/ハートレス Yami/Hātoresu?) depict Heartless like the Shadow or Darkside.
  • Dark/Villains (闇/ヴィランズ Yami/Viranzu?) depict villains like Maleficent

Nobody Cards

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Nobody (ノーバディ Nōbadi?) Cards depict Nobodies like the Dusk. They function the same as Dark Cards, except they can be played by Player/XIII Cards as Friend Cards. Since Nobody Cards were introduced in a later set, they are not mentioned in the effects of older cards. However, older cards that affect Dark Cards also affect Nobody Cards.

World Cards

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World (ワールド Wārudo?) Cards depict various Worlds from the Kingdom Hearts series. Playing a World Card lets the player "travel" to that World. World Cards are played on top of each other. If the total value of all World Cards' levels is 13, that player wins the game. Opponents can prevent players from playing World Cards by placing Dark Cards or Nobody Cards on their current World Card. World Cards cannot be played until all Dark Cards or Nobody Cards are removed from the current World Card.

Technique Cards

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Technique ( Waza?) Cards depict Limits from Kingdom Hearts II. They can be played during a battle when the required Cooperation characters are on the field. Technique Cards have powerful effects. Some Technique Cards can only be played after another Technique Card is in your discard pile.

Event Cards

Scan of TCG card

Event (イベント Ibento?) Cards are special Cards that depict various Key Art. They can be played to activate an effect, after which they are immediately discarded.

Certificate Cards

Scan of TCG card

Certificate (認定証 Nintei-shō?) Cards are special Cards that were awarded at the Kingdom Hearts TCG Official Tournament. They cannot be played.