Villains' Vendetta
Villains' Vendetta ★★★★★
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Katakana | 覇者の復讐
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Romaji | Hasha no Fukushū |
Japanese | Champion's Revenge |
Arena Level | 30[KH BbS] 25[KH BbS FM] |
Rounds | 8 |
Medals | 500 |
Bonus Challenge | Practices Makes Perfect Perform a combined total of at least 25 Style Changes and Shotlocks. |
Medal Bonus | Medals x1.75
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Rewards | Terra: Ultima Weapon Ventus: Ultima Weapon Aqua: Ultima Weapon |
Round | Enemies
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1 | Iron Imprisoner I |
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2 | Cursed Coach |
3 | Wheel Master |
4 | Iron Imprisoner II |
5 | Ice Colossus |
6 | Iron Imprisoner III |
7 | Trinity Armor |
8 | Iron Imprisoner IV |
Villains' Vendetta is the thirteenth battle featured at the Mirage Arena in Kingdom Hearts Birth by Sleep.
Strategy
Villains' Vendetta is a high-level boss rush, featuring many Mirage Arena-based Unversed bosses faced in previous rounds. Do not take this boss rush lightly, as the bosses here are far more aggressive than they have been in previous missions. Have some homing attacks ready (Firaga and/or Triple Firaga can be useful for this purpose), and a Shotlock with a high lock-on count. Do not forget any healing commands. High-level Curagas are recommended. As this mission only features bosses, do not bother with any screen nukes.
Iron Imprisoner I and the Cursed Coach are the easiest of all of them, but can inflict heavy damage if the player is careless. These bosses also have higher HP. Their moveset is similar to that of previous missions, albeit with more repetitions.
Enemies
Unversed
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Other
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