Kingdom Hearts 358/2 Days

Temperance

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Yes, the untapped power that lies within you. Now, child, it's time you awakened that power and realized your full potential.
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Kingdom Hearts 358/2 Days
Temperance
"A weapon that lets you string together faster, much longer ground combos."
Japanese テンパランス
Stats
Strength Magic
Base Unit Ultima Base Unit
+22 +1 +0 +0 +1
Defense Crit Rate Crit Bonus
Base Unit Base Unit Base Unit
+0 +1 +8 +2 +3 +1
Attack Speed Approach Speed
Ground Air
1.0 1.0 1.0
Abilities
1: Chain Time
2: Chain Power
Obtained
Lift Gear ③ (Luxord)
Kingdom Hearts 358/2 Days
Temperance+
"An upgraded Temperance.
Lets you string together faster, much longer ground combos."
Japanese テンパランス+
Stats
Strength Magic
Base Unit Ultima Base Unit
+48 +1 +0 +0 +1
Defense Crit Rate Crit Bonus
Base Unit Base Unit Base Unit
+0 +1 +6 +2 +4 +1
Attack Speed Approach Speed
Ground Air
1.0 1.0 1.0
Abilities
1: Combo Boost
2: Chain Power
Obtained
Lift Gear+ ③ (Luxord)

Temperance (テンパランス Tenparansu?) is a weapon that can be used by Luxord in Kingdom Hearts 358/2 Days. It can be upgraded to Temperance+.


Design

A card from the Temperance deck has a roughly rectangular shape, albeit there is a spike shaped like those of the Nobody logo in the middle of both of the longer sides of the card and a circular indentation on either side of both of these spikes. The border is pale yellow. There is another rectangle in the center of the card, this one purple with a thin white outline, and another black one around that. A small, triangular indentation is present in the middle of all four sides of this rectangle. The top half of the rectangle sports a white, triangular symbol with three spikes like the ones on the Nobody sigil, while the bottom half sports the same symbol, though upside down.

Temperance is one of twenty-two cards that make up a Tarot deck's Major Arcana. It is numbered XIV (14).

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