Props: Difference between revisions
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{{expand|create=All non-animate things that have HP bars or can otherwise be targeted for attacks; ex: dead souls in KHII Underworld, rock walls in The Land of Dragons and Cavern of Remembrance.}} | {{expand|create=All non-animate things that have HP bars or can otherwise be targeted for attacks; ex: dead souls in KHII Underworld, rock walls in The Land of Dragons and Cavern of Remembrance.}} | ||
'''Props''' are interactable objects that appear in many worlds throughout the ''Kingdom Hearts'' series, that the player can attack or examine. | '''Props''' are interactable objects that appear in many worlds throughout the ''Kingdom Hearts'' series, that the player can attack or examine.<br> | ||
'''Props''' within the ''{{c|Kingdom Hearts|series}}'' series usually drop [[Munny]] and [[MP orbs]], however some also drop [[List_of_Synthesis_Materials|crafting]] and [[cooking]] materials. | '''Props''' within the ''{{c|Kingdom Hearts|series}}'' series usually drop [[Munny]] and [[MP orbs]], however some also drop [[List_of_Synthesis_Materials|crafting]] and [[cooking]] materials.<br> | ||
In ''[[Kingdom Hearts II]]'', and ''[[Kingdom Hearts 358/2 Days]]'' some '''Props''' have [[HP]] bars. | In ''[[Kingdom Hearts II]]'', and ''[[Kingdom Hearts 358/2 Days]]'' some '''Props''' have [[HP]] bars. | ||
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|[[Treasure Chest]] || [[Olympus#Thebes|Thebes]] || | |[[Treasure Chest]] || [[Olympus#Thebes|Thebes]] || | ||
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|Barrel || [[Olympus#Thebes/The Big Olive|Thebes/The Big Olive]], [[Olympus#Thebes/Alleyway|Thebes/Alleyway]], [[Olympus#Thebes/Agora|Thebes/Agora]], [[Olympus#Mount Olympus/Ravine|Mount Olympus/Ravine]], [[Olympus#Mount Olympus/Cliff Ascent|Mount Olympus/Cliff Ascent]], [[Olympus#Mount Olympus/Mountainside|Mount Olympus/Mountainside]] || | |||
|- | |||
|Basket (Fruit) || [[Olympus#Thebes|Thebes]] || | |||
|- | |||
|Basket (Vegetables) || [[Olympus#Thebes|Thebes]] || | |||
|- | |||
|Brazier (Crystal) || [[Olympus#Thebes|Thebes]] || | |||
|- | |||
|Crate || [[Olympus#Thebes|Thebes]] || | |||
|- | |||
|Crate (Orange) || [[Olympus#Thebes/The Big Olive|Thebes/The Big Olive]], [[Olympus#Thebes/Agora|Thebes/Agora]], [[Olympus#Mount Olympus/Cliff Ascent|Mount Olympus/Cliff Ascent]], [[Olympus#Mount Olympus/Mountainside|Mount Olympus/Mountainside]] || [[Beef]], [[Veal]] | |||
|- | |||
|Mushroom || [[Olympus#Thebes|Thebes]] || | |||
|- | |||
|Plant || [[Olympus#Thebes|Thebes]] || | |||
|- | |||
|Pottery || [[Olympus#Thebes|Thebes]] || | |||
|- | |||
|Pottery (Oversized) || [[Olympus#Thebes|Thebes]] || | |||
|- | |||
|Tree (Fruit) || [[Olympus#Thebes|Thebes]] || | |||
|- | |- | ||
|} | |} |
Revision as of 11:43, 10 February 2019
Yes, the untapped power that lies within you. Now, child, it's time you awakened that power and realized your full potential.
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This article needs more information!
Improve it by adding what you know about the following issues. |
Props are interactable objects that appear in many worlds throughout the Kingdom Hearts series, that the player can attack or examine.
Props within the Kingdom Hearts series usually drop Munny and MP orbs, however some also drop crafting and cooking materials.
In Kingdom Hearts II, and Kingdom Hearts 358/2 Days some Props have HP bars.
Kingdom Hearts Birth by Sleep
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Kingdom Hearts 358/2 Days
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Kingdom Hearts II
Prop | World | Location | Description | Rewards |
Cart (Explosive) | The Land of Dragons | Ridge, Checkpoint, Village Cave. | A red and yellow cart | Drive gauge refills |
Chinese Dragon Cannons (Explosives) | The Land of Dragons | Ridge, Checkpoint, Village Cave. | A group of red and yellow explosives with a red Chinese dragon head tied together. | HP refills |
Whirlwinds | The Land of Dragons | Imperial Square, Summit. Ridge | A collection of the wind that Sora can ride. | Uses: cross areas faster, collect enemies (similar to Aero), and jump higher in the air. |
Chinese Rocket | The Land of Dragons | Village Cave, Ridge | A red and yellow rocket that can explode, causing minimal damage to enemies. | MP gauge refill |
Boxes | Beast's Castle | Secret Passage | A collection of dark colored boxes. | HP and MP refills |
Dead Souls | Olympus Coliseum | Underworld Cavern: Entrance, Underworld Cavern: The Lost Road, Underworld Cavern: Atrium, Underworld Cavern: Valley of the Dead, Valley of the Dead | Small, ghostly apparitions, each emanating a yellow aura. | MP refills, occasionally Drive Recoverys |
Lit Torches | Olympus Coliseum | Underworld Cavern: Entrance Underworld Cavern: The Lost Road Underworld Cavern: Atrium Cave of the Dead Passage Cave of the Dead: Inner Chamber Hades' Chamber | Ominously lit torches with a blue flame and a grey stand. | HP refills |
Town Cannon | Timeless River | Lilliput | A tall tower of cannons used to protect the town. | Using the "Stomp Bomb" Reaction Command fires little bullets from the cannons, knocking enemies back. |
Walls | Port Royal | Town | Dark colored walls. | Unleash a combo and the walls explode, damaging nearby enemies. Their destruction also allows you to shortcut through parts of the town. |
Stacked Boxes | Port Royal | Town | Boxes that are stacked in piles. | Unleash a combo and the walls explode, damaging nearby enemies. Their destruction also allows you to shortcut through parts of the town. |
Crane | Port Royal | Harbor | A crane holding a boxed package. | Use a combo to whip the package around in a circle. This tactic can be used to knock back enemies. |
Stacked Powder Boxes | Port Royal | Isla de Muerta: Powder Store | Numerous groups of stacked boxes. | Use a combo to blow them up, the resulting explosion damaging nearby enemies. Also, their removal allows small beams of moonlight to light the area. |
Town Shops | Agrabah | Palace, Bazaar | Local town stalls. | A chain of combos will cause a stall to explode, damaging nearby enemies. Some shops hide treasure chests or enemies (such as the rare Bulky Vendor) that are only accessible/appear once the shop has been destroyed. |
Switch | Agrabah | Sandswept Ruins | A switch. | Prompts the Magic Carpet mini-game. |
Electric Carousel | Halloween Town | Candy Cane Lane | A festive carousel. | Using the "Spin" Reaction Command forces the carousel to spin around rapidly, drawing in nearby enemies. |
Gravestones | Halloween Town | Graveyard | Dark tombstones. | Knocking the gravestones over forces them to fall. Can be used to drop onto enemies, causing slight damage. |
Storm Drains | Halloween Town | Square | Two large, black storm drains. | Running over them causes a geyser to rush up, blasting enemies, causing damage. |
Well | Halloween Town | Square | A stone base well, filled with murky green water, and decorated with a stone dragon. | Strike the dragon in the center to have him spit water balls in a circle, potentially damaging enemies. |
Guillotine | Halloween Town | Square | A tall guillotine, holding a sharp silver blade. | Running under the blade causes it to drop, potentially damaging enemies. |
Claymore | Radiant Garden | Throughout the world. | Radiant Garden's own defense mechanism. | Targets enemies and attacks them, causing minimal damage. |
Tram | Twilight Town | Sunset Terrace, Tram Common | The local Tram system. | Use the "Jump" then "Jump On" Reaction Commands to jump on top of the tram. This allows Sora to reach higher places. |
Junk | Twilight Town | Tram Common | A bundle of metal garbage parts. | Munny |
Beam | Twilight Town | Mansion: Computer Room | A white beam of light. | Leads to Simulated Twilight Town. |
Kingdom Hearts III