Ursa Circus: Difference between revisions
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|DDDdisp1=Knucklehead | |DDDdisp1=Knucklehead | ||
|DDDdesc1=Mostly uses Panda Punch to engage | |DDDdesc1=Mostly uses Panda Punch to engage | ||
| | |DDDdispab=face | ||
| | |DDDdispac=back | ||
|DDDdispad=body | |||
|DDDdisp2=Strongman | |DDDdisp2=Strongman | ||
|DDDdesc2=Mostly uses Kooma Tackle to engage | |DDDdesc2=Mostly uses Kooma Tackle to engage | ||
| | |DDDdispba=face | ||
| | |DDDdispbc=body | ||
|DDDdispbd=body | |||
|DDDdisp3=Heavyweight | |DDDdisp3=Heavyweight | ||
|DDDdesc3=Adds Tea Table attack to repertoire | |DDDdesc3=Adds Tea Table attack to repertoire | ||
| | |DDDdispca=body | ||
| | |DDDdispcb=body | ||
|DDDdispcd=face | |||
|DDDdisp4=Hugger | |DDDdisp4=Hugger | ||
|DDDdesc4=Only does close-range attacks; never leaves its enemy alone | |DDDdesc4=Only does close-range attacks; never leaves its enemy alone | ||
| | |DDDdispda=face | ||
| | |DDDdispdb=face | ||
|DDDdispdc=body | |||
}} | }} | ||
The '''Ursa Circus''' is a [[Dream Eater]] that appears in ''[[Kingdom Hearts 3D: Dream Drop Distance]]''. | The '''Ursa Circus''' is a [[Dream Eater]] that appears in ''[[Kingdom Hearts 3D: Dream Drop Distance]]''. | ||
Line 49: | Line 53: | ||
==Design== | ==Design== | ||
Resembling the [[Kooma Panda]] Dream Eaters, the Ursa Circus is designed after a circus bear. | Resembling the [[Kooma Panda]] Dream Eaters, the Ursa Circus is designed after a circus bear. | ||
{{sec-stub}} | |||
===Etymology=== | |||
The Dream Eater's Japanese name uses the Japanese word for {{Nihongo|"bear"|熊|kuma}} and is a homage to the famous Japanese circus entitled {{nihongo|"The Great Kinoshita Circus"|木下大サーカス|Kinoshita Dai Sākasu}}. The name "Ursa" is Latin for "female bear". | The Dream Eater's Japanese name uses the Japanese word for {{Nihongo|"bear"|熊|kuma}} and is a homage to the famous Japanese circus entitled {{nihongo|"The Great Kinoshita Circus"|木下大サーカス|Kinoshita Dai Sākasu}}. The name "Ursa" is Latin for "female bear". | ||
==Abilities== | |||
===Ability Link=== | |||
{{AbilityLink | |||
|DDDname=Ursa Circus | |||
|icon1=attack | |||
|prize1=Blitz | |||
|icon2=attack | |||
|prize2=Aerial Slam | |||
|prize3=Item Boost | |||
|prize4=Item Boost | |||
|prize5=Attack Haste | |||
|prize6=Attack Haste | |||
|prize7=Attack Haste | |||
|prize8=Attack Haste | |||
|prize9=Attack Haste | |||
|prize10=Attack Boost | |||
|prize11=Attack Boost | |||
|prize12=Attack Boost | |||
|prize13=Blindness Block | |||
|prize14=Sleep Block | |||
|prize15=Defender (ability) | |||
|icon16=support | |||
|prize16=Damage Syphon | |||
|A1name=Damage Syphon | |||
|A1type=Support Ability | |||
|A1lp=300 LP | |||
|A1color=#E6E6FA | |||
|A1image=Ability Icon 4 KH3D.png | |||
|A1background=Ability Link (Right).svg | |||
|B1link= | |||
|B1name=Checkpoint | |||
|B1type=Quota | |||
|B1lp=Link x5 | |||
|B1color=#E6E6FA | |||
|B1image=Quota Icon 2 KH3D.png | |||
|B1background=Ability Link (Left+Right).svg | |||
|B3link= | |||
|B3name=Secret: Green | |||
|B3type=Secret | |||
|B3lp=10 LP | |||
|B3color=#E6E6FA | |||
|B3image=Secret Icon 1 KH3D.png | |||
|B3background=Ability Link (Right+Down).svg | |||
|B4link=Attack Haste | |||
|B4name=Attack Haste<ref group=n name="secret">Becomes available after unlocking Secret: Green at B-3.</ref> | |||
|B4type=Stat Ability | |||
|B4lp=100 LP | |||
|B4color=#228B22 | |||
|B4image=Ability Icon 1 KH3D.png | |||
|B4background=Ability Link (Up+Down).svg | |||
|B5link=Attack Haste | |||
|B5name=Attack Haste<ref group="n" name="secret"/> | |||
|B5type=Stat Ability | |||
|B5lp=150 LP | |||
|B5color=#228B22 | |||
|B5image=Ability Icon 1 KH3D.png | |||
|B5background=Ability Link (Up+Right).svg | |||
|C1color=#FF1493 | |||
|C1image=Start Icon KH3D.png | |||
|C1background=Ability Link (Left+Down).svg | |||
|C2name=Aerial Slam | |||
|C2type=Attack Command | |||
|C2lp=10 LP | |||
|C2color=#E6E6FA | |||
|C2image=Command Icon 1 KH3D.png | |||
|C2background=Ability Link (Up+Right+Down).svg | |||
|C3name=Attack Boost | |||
|C3type=Stat Ability | |||
|C3lp=100 LP | |||
|C3color=#E6E6FA | |||
|C3image=Ability Icon 3 KH3D.png | |||
|C3background=Ability Link (Up+Left+Down).svg | |||
|C4name=Blindness Block | |||
|C4type=Stat Ability | |||
|C4lp=30 LP | |||
|C4color=#E6E6FA | |||
|C4image=Ability Icon 1 KH3D.png | |||
|C4background=Ability Link (Up).svg | |||
|C5link=Defender (ability) | |||
|C5name=Defender<ref group="n" name="secret"/> | |||
|C5type=Stat Ability | |||
|C5lp=150 LP | |||
|C5color=#228B22 | |||
|C5image=Ability Icon 1 KH3D.png | |||
|C5background=Ability Link (Left+Right).svg | |||
|D2name=Item Boost | |||
|D2type=Stat Ability | |||
|D2lp=30 LP | |||
|D2color=#E6E6FA | |||
|D2image=Ability Icon 1 KH3D.png | |||
|D2background=Ability Link (Left+Down).svg | |||
|D3name=Sleep Block | |||
|D3type=Stat Ability | |||
|D3lp=30 LP | |||
|D3color=#E6E6FA | |||
|D3image=Ability Icon 1 KH3D.png | |||
|D3background=Ability Link (Up+Right+Down).svg | |||
|D4name=Attack Haste | |||
|D4type=Stat Ability | |||
|D4lp=30 LP | |||
|D4color=#E6E6FA | |||
|D4image=Ability Icon 1 KH3D.png | |||
|D4background=Ability Link (Up).svg | |||
|D5link=Attack Haste | |||
|D5name=Attack Haste<ref group=n name="secret"/> | |||
|D5type=Stat Ability | |||
|D5lp=200 LP | |||
|D5color=#228B22 | |||
|D5image=Ability Icon 1 KH3D.png | |||
|D5background=Ability Link (Left+Right).svg | |||
|E3name=Attack Haste | |||
|E3type=Stat Ability | |||
|E3lp=50 LP | |||
|E3color=#E6E6FA | |||
|E3image=Ability Icon 1 KH3D.png | |||
|E3background=Ability Link (Left+Right+Down).svg | |||
|E4name=Item Boost | |||
|E4type=Stat Ability | |||
|E4lp=50 LP | |||
|E4color=#E6E6FA | |||
|E4image=Ability Icon 1 KH3D.png | |||
|E4background=Ability Link (Up+Right).svg | |||
|E5link=Attack Boost | |||
|E5name=Attack Boost<ref group=n name="secret"/> | |||
|E5type=Stat Ability | |||
|E5lp=300 LP | |||
|E5color=#228B22 | |||
|E5image=Ability Icon 3 KH3D.png | |||
|E5background=Ability Link (Left).svg | |||
|F3name=Attack Boost | |||
|F3type=Stat Ability | |||
|F3lp=200 LP | |||
|F3color=#E6E6FA | |||
|F3image=Ability Icon 3 KH3D.png | |||
|F3background=Ability Link (Left).svg | |||
|F4link= | |||
|F4name=Checkpoint | |||
|F4type=Quota | |||
|F4lp=Level 20 | |||
|F4color=#E6E6FA | |||
|F4image=Quota Icon 1 KH3D.png | |||
|F4background=Ability Link (Left+Down).svg | |||
|F5name=Blitz | |||
|F5ype=Attack Command | |||
|F5lp=150 LP | |||
|F5color=#E6E6FA | |||
|F5image=Command Icon 1 KH3D.png | |||
|F5background=Ability Link (Up).svg | |||
}} | |||
===Attacks=== | |||
{|class="wikitable" style="text-align:center" width="90%" | |||
|rowspan="2" style="background:#DE98FF" width="28%"|'''Attack''' | |||
|rowspan="2" style="background:#DE98FF" width="5%"|'''Element''' | |||
|rowspan="2" style="background:#DE98FF" width="3%"|'''Level''' | |||
|colspan="4" style="background:#DE98FF"|'''Dispositions''' | |||
|- | |||
|width="8%" style="background:#D8BFD8"|'''Knucklehead''' | |||
|width="8%" style="background:#D8BFD8"|'''Strongman''' | |||
|width="8%" style="background:#D8BFD8"|'''Heavyweight''' | |||
|width="8%" style="background:#D8BFD8"|'''Hugger''' | |||
|- | |||
|{{Nihongo|'''[[Panda Punch]]'''|パンダパンチ|Panda Panchi}} | |||
|Physical | |||
|1 | |||
|✔ | |||
|— | |||
|— | |||
|✔ | |||
|- | |||
|{{Nihongo|'''[[Kooma Tackle]]'''|クマタックル|Kuma Takkuru}} | |||
|Physical | |||
|1 | |||
|— | |||
|✔ | |||
|— | |||
|✔ | |||
|- | |||
|{{nihongo|'''[[Tea Table Flip]]'''|ちゃぶ台返し|Chabudai-gaeshi|lit. "Overturning a Table in Anger"}} | |||
|Physical | |||
|1 | |||
|✔ | |||
|— | |||
|✔ | |||
|— | |||
|- | |||
|{{nihongo|'''[[Rear-ender]]'''|ヒップダイヴ|Hippu Daivu|lit. "Hip Dive"}} | |||
|Physical | |||
|1 | |||
|✔ | |||
|✔ | |||
|✔ | |||
|— | |||
|} | |||
===Flick Rush=== | |||
{|class="wikitable" style="text-align:center" width="90%" | |||
|style="background:#DE98FF" width="10%"|'''Attack''' | |||
|style="background:#DE98FF" width="10%"|'''[[Panda Punch]]''' | |||
|style="background:#DE98FF" width="10%"|'''[[Kooma Tackle]]''' | |||
|style="background:#DE98FF" width="10%"|'''[[Tea Table Flip]]''' | |||
|style="background:#DE98FF" width="10%"|'''[[Rear-ender]]''' | |||
|style="background:#DE98FF" width="10%"|'''[[Mega Flare]]''' | |||
|- | |||
|style="background:#D8BFD8"|'''Knucklehead''' | |||
|30% | |||
|10% | |||
|25% | |||
|35% | |||
|{{st}} | |||
|- | |||
|style="background:#D8BFD8"|'''Strongman''' | |||
|15% | |||
|35% | |||
|10% | |||
|40% | |||
|{{st}} | |||
|- | |||
|style="background:#D8BFD8"|'''Heavyweight''' | |||
|15% | |||
|15% | |||
|30% | |||
|40% | |||
|{{st}} | |||
|- | |||
|style="background:#D8BFD8"|'''Hugger''' | |||
|40% | |||
|40% | |||
|10% | |||
|10% | |||
|{{st}} | |||
|} | |||
==Recipe== | ==Recipe== |
Revision as of 18:55, 19 January 2015
Template:Enemy The Ursa Circus is a Dream Eater that appears in Kingdom Hearts 3D: Dream Drop Distance.
Design
Resembling the Kooma Panda Dream Eaters, the Ursa Circus is designed after a circus bear.
Etymology
The Dream Eater's Japanese name uses the Japanese word for "bear" (熊 kuma ) and is a homage to the famous Japanese circus entitled "The Great Kinoshita Circus" (木下大サーカス Kinoshita Dai Sākasu ). The name "Ursa" is Latin for "female bear".
Abilities
Ability Link
Ursa Circus's Ability Link | ||||||||
A | B | C | D | E | F | G | H | |
---|---|---|---|---|---|---|---|---|
1 | ||||||||
2 | ||||||||
3 | ||||||||
4 | ||||||||
5 | ||||||||
Location | Type | Name | Requirement | |||||
A-1 | Support Ability | Damage Syphon | 300 LP | |||||
B-1 | Quota | Checkpoint | Link x5 | |||||
B-3 | Secret | Secret: Green | 10 LP | |||||
B-4 | Stat Ability | Attack Haste[n 1] | 100 LP | |||||
B-5 | Stat Ability | Attack Haste[n 1] | 150 LP | |||||
C-2 | Attack Command | Aerial Slam | 10 LP | |||||
C-3 | Stat Ability | Attack Boost | 100 LP | |||||
C-4 | Stat Ability | Blindness Block | 30 LP | |||||
C-5 | Stat Ability | Defender[n 1] | 150 LP | |||||
D-2 | Stat Ability | Item Boost | 30 LP | |||||
D-3 | Stat Ability | Sleep Block | 30 LP | |||||
D-4 | Stat Ability | Attack Haste | 30 LP | |||||
D-5 | Stat Ability | Attack Haste[n 1] | 200 LP | |||||
E-3 | Stat Ability | Attack Haste | 50 LP | |||||
E-4 | Stat Ability | Item Boost | 50 LP | |||||
E-5 | Stat Ability | Attack Boost[n 1] | 300 LP | |||||
F-3 | Stat Ability | Attack Boost | 200 LP | |||||
F-4 | Quota | Checkpoint | Level 20 | |||||
F-5 | Blitz | 150 LP |
Attacks
Attack | Element | Level | Dispositions | |||
Knucklehead | Strongman | Heavyweight | Hugger | |||
Panda Punch (パンダパンチ Panda Panchi ) | Physical | 1 | ✔ | — | — | ✔ |
Kooma Tackle (クマタックル Kuma Takkuru ) | Physical | 1 | — | ✔ | — | ✔ |
Tea Table Flip (ちゃぶ台返し Chabudai-gaeshi , lit. "Overturning a Table in Anger") | Physical | 1 | ✔ | — | ✔ | — |
Rear-ender (ヒップダイヴ Hippu Daivu , lit. "Hip Dive") | Physical | 1 | ✔ | ✔ | ✔ | — |
Flick Rush
Attack | Panda Punch | Kooma Tackle | Tea Table Flip | Rear-ender | Mega Flare |
Knucklehead | 30% | 10% | 25% | 35% | ★ |
Strongman | 15% | 35% | 10% | 40% | ★ |
Heavyweight | 15% | 15% | 30% | 40% | ★ |
Hugger | 40% | 40% | 10% | 10% | ★ |
Recipe
Kingdom Hearts 3D: Dream Drop Distance
The Ursa Circus Recipe is obtained in the NA and PAL versions once Sora and Riku reach Rank 20 in Flick Rush. The Ursa Circus can be created through two different recipes.
- The first recipe is a rank C recipe.
- 1 Epic Fantasy + 3 Intrepid Fantasy
- The second recipe is a rank B recipe.
- 2 Epic Fantasy + 12 Wondrous Fantasy