Overlay command: Difference between revisions
mNo edit summary |
(→List of Overlay commands: That looks much better.) |
||
Line 9: | Line 9: | ||
{|class="wikitable" width="100%" | {|class="wikitable" width="100%" | ||
|-bgcolor="#87ceeb" | |-bgcolor="#87ceeb" | ||
|width=" | |width="20%" style="text-align:center"|'''Ability''' | ||
|width="10%" style="text-align:center"|'''Number of Uses''' | |width="10%" style="text-align:center"|'''Number of Uses''' | ||
|width=" | |width="55%" style="text-align:center"|'''Description''' | ||
|width="15%" style="text-align:center"|'''Obtained''' | |width="15%" style="text-align:center"|'''Obtained''' | ||
|-bgcolor="#e6e6fa" | |-bgcolor="#e6e6fa" | ||
Line 38: | Line 38: | ||
{|class="wikitable" width="100%" | {|class="wikitable" width="100%" | ||
|-bgcolor="#87ceeb" | |-bgcolor="#87ceeb" | ||
|width=" | |width="20%" style="text-align:center"|'''Ability''' | ||
|width="10%" style="text-align:center"|'''Number of Uses''' | |width="10%" style="text-align:center"|'''Number of Uses''' | ||
|width=" | |width="55%" style="text-align:center"|'''Description''' | ||
|width="15%" style="text-align:center"|'''Obtained''' | |width="15%" style="text-align:center"|'''Obtained''' | ||
|-bgcolor="#e6e6fa" | |-bgcolor="#e6e6fa" |
Revision as of 21:22, 22 February 2014
Gawrsh, aren't we here because of the picture?
| |
---|---|
This article needs some images!
Please upload a picture of icon of each power-up, animations of each Overlay command being used in-game. |
Overlay commands appear during side-scrolling and 3D Shooting segments of Kingdom Hearts Re:coded, as substitutes for traditional deck commands. In these mini-games, only one command slot is available, causing a newly acquired Overlay command to replace an old one. Unlike regular commands which have reload times, Overlay commands have a set number of uses before they are depleted. Each mini-game has a different set of Overlay commands.
Overlay commands are obtained by picking up diamond-shaped power-ups, which are commonly found throughout the mini-games. They have four different elements, which are indicated by their distinctive colors; red represents Fire, blue represents Blizzard, yellow represents Thunder and green represents Aero. Each element gives a different command.
List of Overlay commands
Side-Scrolling commands
Ability | Number of Uses | Description | Obtained |
Fire Lunge (ファイアランジ Faia Ranji ) | 10 | Data-Sora dashes forward while thrusting his Keyblade in a spiral of flames. | Red power-ups |
Blizzard Dart (ブリザドダート Burizado Dāto ) | 5 | A spinning ball of ice appears above Data-Sora's head, firing bullets of ice ahead of him at a downward slant. The bullets can bounce off the ground and metal blox, and it may freeze enemies on impact. | Blue power-ups |
Thunder Rain (サンダーレイン Sandā Rein ) | 5 | Sends a rippling stream of lightning bolts raining down both ahead and behind of Data-Sora. | Yellow power-ups |
Wind Spin (ウィンドスピン Windo Supin ) | 10 | Data-Sora spins with his Keyblade extended, creating a cyclone that propels him upwards and damages enemies and Bug Blox that come in contact with it. | Green power-ups |
Rail-Shooting commands
Ability | Number of Uses | Description | Obtained |
Fireball (ファイアボール Faiabōru ) | 5 seconds | Fires several fireballs. Firing rate can be increased by holding . | Red power-ups |
Blizzard Arrow (ブリザドアロー Burizado Arō ) | 16 | Fires zigzag-homing arrows of ice. | Blue power-ups |
Thunder Spear (サンダースピア Sandā Supia ) | 5 | Summons lighting bolts that spread out radially, destroying everything on-screen. | Yellow power-ups |
Aero Shield (エアロシールド Earo Shīrudo ) | 5 seconds | Summons a tornado around Data-Sora that acts as a shield, which protects him from damage. The shield is kept active by holding . | Green power-ups |