Master Form: Difference between revisions
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Master Form allows Sora to wield two Keyblades, and enhances his ability to perform magic spells by combining them with physical attacks. Master Form gains 1 experience point for every small Drive Orb obtained, and gains 3 experience points for every big Drive Orb obtained. Leveling up Master Form will give Sora the ability to use [[Aerial Dodge]] while in Standard Form. | Master Form allows Sora to wield two Keyblades, and enhances his ability to perform magic spells by combining them with physical attacks. Master Form gains 1 experience point for every small Drive Orb obtained, and gains 3 experience points for every big Drive Orb obtained. Leveling up Master Form will give Sora the ability to use [[Aerial Dodge]] while in Standard Form. | ||
==Abilities== | |||
{| | {|class="wikitable" width="100%" | ||
|-bgcolor="#daa520" | |||
|- | |width="15%" style="text-align:center"|'''Ability''' | ||
|width="70%" style="text-align:center"|'''Description''' | |||
|-bgcolor="#ffd700" | |||
|'''Master Strike''' | |||
|A powerful combo finish where Sora performs a flurry of blows and ends in a giant "X" slash. | |||
|''' | |-bgcolor="#ffd700" | ||
|'''Disaster''' | |||
|A powerful combo finish in which Sora spins through the air, gathering a ball of wind around him. Sora can move around during the combo period to entrap enemies around him, dealing grinding damage until Sora releases the wind in a powerful blast. | |||
|- | |-bgcolor="#ffd700" | ||
|'''Master | |'''Master Magic''' | ||
| | |Increases the overall capabilities of Magic attacks. | ||
|} | |||
|- | |||
{|width="100%" class="wikitable" | |||
|-bgcolor="#daa520" | |||
|width="15%" style="text-align:center"|'''Ability''' | |||
|width="70%" style="text-align:center"|'''Description''' | |||
|- | |-bgcolor="#ffd700" | ||
|'''[[Aerial Dodge]]''' | |||
| | |A double jump where Sora does another leap in mid-air, accessible via pressing {{Button|c}}. | ||
|-bgcolor="#ffd700" | |||
| | |'''[[Synch Blade]]''' | ||
|Allows Sora to wield two Keyblades at once. | |||
|- | |-bgcolor="#ffd700" | ||
|'''[[Endless Magic]]''' | |||
|Magic combos can continue endlessly. | |||
|-bgcolor="#ffd700" | |||
|'''[[Air Combo Plus]]''' | |||
| | |1 added attack to prolong air combos. | ||
|-bgcolor="#ffd700" | |||
|'''[[Draw]]''' | |||
|Attract nearby orbs. | |||
|- | |-bgcolor="#ffd700" | ||
|'''MP Hastera''' | |||
|- | |MP recharge time is faster 1.5 times than normal. | ||
|- | |||
|- | |||
|- | |||
|- | |||
|- | |||
|} | |} | ||
Revision as of 17:36, 8 September 2012
Master Form | ||
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"A Form that handles both the Keyblade and magic." | ||
Japanese | マスターフォーム | |
Rōmaji | Masutā Fōmu
| |
Growth Ability | Aerial Dodge | |
Drive Gauges | 4 | |
Allies Required | Both |
Master Form is a Drive Form that handles both the Keyblade and magic which appears in Kingdom Hearts II. It uses both of your party members, and consumes four of Sora's Drive Bars. It represents the fusion of Valor Form and Wisdom Form[1], and is obtained when Sora reunites with King Mickey at Hollow Bastion. Its emblem is a yellow saltire.
Appearance
Mechanics
Master Form allows Sora to wield two Keyblades, and enhances his ability to perform magic spells by combining them with physical attacks. Master Form gains 1 experience point for every small Drive Orb obtained, and gains 3 experience points for every big Drive Orb obtained. Leveling up Master Form will give Sora the ability to use Aerial Dodge while in Standard Form.
Abilities
Ability | Description |
Master Strike | A powerful combo finish where Sora performs a flurry of blows and ends in a giant "X" slash. |
Disaster | A powerful combo finish in which Sora spins through the air, gathering a ball of wind around him. Sora can move around during the combo period to entrap enemies around him, dealing grinding damage until Sora releases the wind in a powerful blast. |
Master Magic | Increases the overall capabilities of Magic attacks. |
Ability | Description |
Aerial Dodge | A double jump where Sora does another leap in mid-air, accessible via pressing . |
Synch Blade | Allows Sora to wield two Keyblades at once. |
Endless Magic | Magic combos can continue endlessly. |
Air Combo Plus | 1 added attack to prolong air combos. |
Draw | Attract nearby orbs. |
MP Hastera | MP recharge time is faster 1.5 times than normal. |
Strategy
Master Form is a powerful damage-dealer, proficient with both physical attacks and magic. While in Master Form, Sora moves faster than his normal speed, and becomes able to perform magic without any finishers thanks to the "Endless Magic" ability. His attacks are high very fast and can often stun the enemies. However, Sora also loses all party members, so the player should equip Potions and be prepared to heal.
Since Master Form levels by collecting drive orbs, the player should try and fight enemies that drop lots of orbs and can be defeated quickly. The best Keyblades for training Master Form are the more balanced ones: Oathkeeper, Bond of Flame, and Ultima Weapon. Hollow Bastion is a great place to train, as is the Land of Dragons, as the explosives drop drive orbs as well. Crimson Jazzes and Morning Stars in particular are good prey. It's also a good idea to avoid using Master Form against bosses, and instead use Valor Form which can be leveled up in the fight.
Notes and References
- ^ Yen Sid's mirror: "An image of you possessing all abilities flows into your mind."
Forms |
---|
Drive Forms |
Valor | Wisdom | Limit | Master | Final | Anti |
Formchanges |
Second | Guardian | Strike | Element | Blitz | Ultimate | Rage | Light | Dark | Double |
Sora's other forms |
Lion | Card | Die |
Costumes and world changes |
Sora | Donald Duck | Goofy | Riku | Mickey Mouse | Pete |