Crime & Punishment: Difference between revisions
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{{game|358}} | {{game|358}} | ||
{{expand | {{expand|create= Everything.}} | ||
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{{images|Days image}} | {{images|Days image}} | ||
<div class="tabber" style="float: right;"> | <div class="tabber" style="float: right;"> | ||
<div class="tabbertab" title="Crime & Punishment"> | <div class="tabbertab" title="Crime & Punishment"> | ||
{{InfoWeapon358 | {{InfoWeapon358 | ||
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|japname = Crime & Penalty | |japname = Crime & Penalty | ||
|desc = A weapon that lets you string together longer aerial combos with wider reach. | |desc = A weapon that lets you string together longer aerial combos with wider reach. | ||
|str = + | |str = +64 | ||
|strunit = +1 | |||
|mag = +0 | |mag = +0 | ||
|magunit = +1 | |||
|def = +0 | |def = +0 | ||
|defunit = +1 | |||
|rate = +8 | |rate = +8 | ||
|bonus = + | |rateunit = +1 | ||
|ability1 = Defender | |bonus = +9 | ||
|ability2 = Combo-Jump | |bonusunit= +1 | ||
|ability3 = Combo-Air Slide | |ability1 = [[Defender]] | ||
|ability2 = [[Combo-Jump]] | |||
|ability3 = [[Combo-Air Slide]] | |||
|get = Attach [[Champion Gear|Champion Gear ⑤]] | |get = Attach [[Champion Gear|Champion Gear ⑤]] | ||
}} </div><div class="tabbertab" title="+"> | }} | ||
</div><div class="tabbertab" title="+"> | |||
{{InfoWeapon358 | {{InfoWeapon358 | ||
|name=Crime & Punishment+ | |name=Crime & Punishment+ | ||
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|image= | |image= | ||
|desc=An upgraded Crime & Punishment.<br>Lets you string together longer aerial<br>combos with wider reach. | |desc=An upgraded Crime & Punishment.<br>Lets you string together longer aerial<br>combos with wider reach. | ||
|str=+ | |str=+67 | ||
|def=+0 | |def=+0 | ||
|mag=+0 | |mag=+0 | ||
|rate=+8 | |rate=+8 | ||
|bonus=+ | |bonus=+9 | ||
|strunit=+1 | |strunit=+1 | ||
|magunit=+1 | |magunit=+1 | ||
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|char=Xigbar | |char=Xigbar | ||
}} | }} | ||
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{{nihongo|'''Crime & Punishment'''|クライム&ペナルティ|Kuraimu & Penaruti|lit. "Crime & Penalty"}} is one of [[Xigbar]]'s weapons in ''[[Kingdom Hearts 358/2 Days]]''. It can be upgraded to '''Crime & Punishment+'''. | {{nihongo|'''Crime & Punishment'''|クライム&ペナルティ|Kuraimu & Penaruti|lit. "Crime & Penalty"}} is one of [[Xigbar]]'s weapons in ''[[Kingdom Hearts 358/2 Days]]''. It can be upgraded to '''Crime & Punishment+'''. | ||
Revision as of 14:38, 22 January 2010
Yes, the untapped power that lies within you. Now, child, it's time you awakened that power and realized your full potential.
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Kingdom Hearts 358/2 Days Crime & Punishment | |||||
---|---|---|---|---|---|
"A weapon that lets you string together longer aerial combos with wider reach." | |||||
Japanese | クライム&ペナルティ | ||||
Stats | |||||
Strength | Magic | ||||
Base | Unit | Ultima | Base | Unit | |
+64 | +1 | +0 | +0 | +1 | |
Defense | Crit Rate | Crit Bonus | |||
Base | Unit | Base | Unit | Base | Unit |
+0 | +1 | +8 | +1 | +9 | +1 |
Attack Speed | Approach Speed | ||||
Ground | Air | ||||
1.0 | 1.0 | 1.0 | |||
Abilities | |||||
1: Defender 2: Combo-Jump 3: Combo-Air Slide | |||||
Obtained | |||||
Attach Champion Gear ⑤ |
Kingdom Hearts 358/2 Days Crime & Punishment+ | |||||
---|---|---|---|---|---|
"An upgraded Crime & Punishment. Lets you string together longer aerial combos with wider reach." | |||||
Japanese | クライム&ペナルティ+ | ||||
Stats | |||||
Strength | Magic | ||||
Base | Unit | Ultima | Base | Unit | |
+67 | +1 | +0 | +0 | +1 | |
Defense | Crit Rate | Crit Bonus | |||
Base | Unit | Base | Unit | Base | Unit |
+0 | +3 | +8 | +1 | +9 | +3 |
Attack Speed | Approach Speed | ||||
Ground | Air | ||||
1.0 | 1.0 | 1.0 | |||
Abilities | |||||
1: Vitality Barrier 2: Combo-Jump 3: Combo-Air Slide | |||||
Obtained | |||||
Attach Champion Gear+ ⑤ |
Crime & Punishment (クライム&ペナルティ Kuraimu & Penaruti , lit. "Crime & Penalty") is one of Xigbar's weapons in Kingdom Hearts 358/2 Days. It can be upgraded to Crime & Punishment+.
Trivia
- Crime & Punishment is also an ability that Sora can use in Final Form in Kingdom Hearts II.