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The '''Gummi Missions''' are a set of nine missions found in ''[[Kingdom Hearts II]]''.  Using the [[Gummi Ship]], [[Sora]] and his party must unlock the pathways between the [[World]]s by safely traversing through courses filled with scores of enemies.  Upon completion of a mission, the related World is unlocked and opened for play.  Players can subsequently go back and try the missions again with different goals and difficulties; prizes are [[Gummi Block]]s that they can use to upgrade existing Gummi Ship models or build their own.
The '''Gummi Missions''' are a set of 27 missions found in ''[[Kingdom Hearts II]]''.  Using the [[Gummi Ship]], [[Sora]] and his party must unlock the pathways between the [[World]]s by safely traversing through courses filled with scores of enemies.  Upon completion of a Gummi Route, the related World is unlocked.  Players can subsequently go back and try the missions again with different goals and difficulties; prizes are [[Gummi Block]]s that can be used to modify existing Gummi Ship models or build their own.


==Types of Missions==
==Types of Missions==
The original goal in each mission is simply to make it through the course alive.  After the initial playthrough, Missions 1 and 2 will open up for each area.  The Mission 1 goal is simple: collect as many medals dropped by the [[Nobody|Nobodies]] as possible before the end of the level.  Mission 2 is a bit tougher, but more straightforward; in these missions a set number of enemies must be defeated to achieve rankings.  Finally, Mission 3 will open up when you have a C rank or higher in both Mission 1 and Mission 2; these are score based, but have much tougher enemies than found in Mission 2.
The primary goal in each route is simply to make it through the course alive.  After the initial playthrough, Missions 1 and 2 will open up for each area.  The Mission 1 goal is simple: collect as many medals dropped by the enemies as possible before the end of the level, the aim being to get a high Medal Level.  Mission 2 is a bit tougher, but more straightforward; in these missions a set number of enemies must be defeated to achieve rankings.  Finally, Mission 3 will open up when you have a C rank or higher in both Mission 1 and Mission 2; these are score based, but have much tougher enemies than found in Mission 2 and, in addition, the player must manually rotate the camera.


''[[Kingdom Hearts II: Final Mix+]]'' adds an extra goal to each mission. For every goal that has successfully been played to S-Rank, hitting triangle on the controller when selecting these missions unlocks the EX S Mission.  EX S Missions have the same goal as the original, except a restriction or requirement has been placed on the Gummi Ship.
''[[Kingdom Hearts II: Final Mix+]]'' adds an extra goal to each mission. For every goal that has successfully been played to S-Rank, hitting triangle on the controller when selecting these missions unlocks the EX S Mission.  EX S Missions have the same goal as the original, except a restriction or requirement has been placed on the Gummi Ship.


Original Blueprints, which are high-power/high-defense blueprints designed from and made to look like ''[[w:c:finalfantasy|Final Fantasy]]'' elements, can only be obtained upon completion of Mission 2.  The Assault of the Dreadnaught mission offers models as S-Rank prizes for Missions 1 and 2, and two non-Final Fantasy related blueprints can be obtained by defeating specific enemies on two different routes (An enemy on Asteroid Sweep and the [[Hunter X]]).  In addition, receiving 100% on all Missions for all stages will grant the winner the rare Crown G Gummi, which enables the ship equipped with it to instantly go into Berserk Mode (Normally obtain by getting the Medal level up to 30). The drawback is that the ship's HP Max is cut down to 1.
Special Blueprints, which are high-power/high-defense blueprints designed from and made to look like ''[[w:c:finalfantasy|Final Fantasy]]'' elements, are usually obtained upon completion of Mission 2 with a rank of S.  The Assault of the Dreadnought mission offers models as S-Rank prizes for Missions 1 and 2, and two non-Final Fantasy related blueprints can be obtained by defeating specific enemies on two different routes (An enemy on Asteroid Sweep and the [[Hunter X]]).  In addition, receiving 100% on all Missions for all stages will grant the winner the rare Crown/G Gummi, which enables the ship equipped with it to permanently go into Berserk Mode (a mode which usually relies on reaching Medal Lv30). The drawback is that the ship's HP Max is cut down to 1.
 
==List of Missions==


==List of Gummi Routes==
*[[Asteroid Sweep]] - Unlocks [[The Land of Dragons]] upon completion.
*[[Asteroid Sweep]] - Unlocks [[The Land of Dragons]] upon completion.
*[[Stardust Sweep]] - Unlocks [[Beast's Castle]] upon completion.
*[[Stardust Sweep]] - Unlocks [[Beast's Castle]] upon completion.

Revision as of 15:41, 14 July 2009

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The Gummi Missions are a set of 27 missions found in Kingdom Hearts II. Using the Gummi Ship, Sora and his party must unlock the pathways between the Worlds by safely traversing through courses filled with scores of enemies. Upon completion of a Gummi Route, the related World is unlocked. Players can subsequently go back and try the missions again with different goals and difficulties; prizes are Gummi Blocks that can be used to modify existing Gummi Ship models or build their own.

Types of Missions

The primary goal in each route is simply to make it through the course alive. After the initial playthrough, Missions 1 and 2 will open up for each area. The Mission 1 goal is simple: collect as many medals dropped by the enemies as possible before the end of the level, the aim being to get a high Medal Level. Mission 2 is a bit tougher, but more straightforward; in these missions a set number of enemies must be defeated to achieve rankings. Finally, Mission 3 will open up when you have a C rank or higher in both Mission 1 and Mission 2; these are score based, but have much tougher enemies than found in Mission 2 and, in addition, the player must manually rotate the camera.

Kingdom Hearts II: Final Mix+ adds an extra goal to each mission. For every goal that has successfully been played to S-Rank, hitting triangle on the controller when selecting these missions unlocks the EX S Mission. EX S Missions have the same goal as the original, except a restriction or requirement has been placed on the Gummi Ship.

Special Blueprints, which are high-power/high-defense blueprints designed from and made to look like Final Fantasy elements, are usually obtained upon completion of Mission 2 with a rank of S. The Assault of the Dreadnought mission offers models as S-Rank prizes for Missions 1 and 2, and two non-Final Fantasy related blueprints can be obtained by defeating specific enemies on two different routes (An enemy on Asteroid Sweep and the Hunter X). In addition, receiving 100% on all Missions for all stages will grant the winner the rare Crown/G Gummi, which enables the ship equipped with it to permanently go into Berserk Mode (a mode which usually relies on reaching Medal Lv30). The drawback is that the ship's HP Max is cut down to 1.

List of Gummi Routes

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