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'''Props''' are interactable objects that appear in many worlds throughout the ''{{c|Kingdom Hearts|series}}'' series, that the player can attack or examine. | '''Props''' are interactable objects that appear in many worlds throughout the ''{{c|Kingdom Hearts|series}}'' series, that the player can attack or examine. | ||
Props usually drop [[Munny]] and [[Prizes#MP Orbs|MP orbs]], however some also drop [[List of Synthesis Materials|crafting]] and [[ | Props usually drop [[Munny]] and [[Prizes#MP Orbs|MP orbs]], however some also drop [[List of Synthesis Materials|crafting materials]] and [[ingredients]]. Some props in ''[[Kingdom Hearts II]]'' and ''[[Kingdom Hearts 358/2 Days]]'' have [[HP]] bars. | ||
==''Kingdom Hearts Birth by Sleep''== | ==''Kingdom Hearts Birth by Sleep''== |
Revision as of 02:46, 25 September 2022
Oh no! The water! I'm in big trouble if I don't fetch it!
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This article requires cleanup or improvement.
Please help out by editing this page. Please see the Manual of Style and editing help before getting started. Issues: All non-animate things that have HP bars or can otherwise be targeted for attacks; ex: dead souls in KHII Underworld, rock walls in The Land of Dragons and Cavern of Remembrance. |
Props are interactable objects that appear in many worlds throughout the Kingdom Hearts series, that the player can attack or examine.
Props usually drop Munny and MP orbs, however some also drop crafting materials and ingredients. Some props in Kingdom Hearts II and Kingdom Hearts 358/2 Days have HP bars.
Kingdom Hearts Birth by Sleep
Prop | World | Description | Rewards |
Clay Jar | Vault | A typical clay jar. | Nothing |
Green Magic Jar | Vault | A glass jar filled with green colored magic. | HP orbs |
Blue Magic Jar | Vault | A glass jar filled with blue colored magic. | D-Link orbs |
Red Magic Jar | Vault | A glass jar filled with red colored magic. | Creates an explosion that can damage nearby enemies. |
Stove | Vault | A fire powered stove. | Used to jump to higher elevations. |
Clay Jar | Underground Waterway | A typical clay jar. | Nothing |
Green Magic Jar | Underground Waterway | A glass jar filled with green colored magic. | HP orbs |
Blue Magic Jar | Underground Waterway | A glass jar filled with blue colored magic. | D-Link orbs |
Red Magic Jar | Underground Waterway | A glass jar filled with red colored magic. | Creates an explosion that can damage nearby enemies. |
Spinning Lever | Underground Waterway | A rotating, round wheel that controls certain gates. | Opens certain gates momentarily. |
Popcorn Machine | Main Plaza | A popcorn machine often seen at carnivals or festivals. | D-Link orbs, HP orbs, Munny |
Lamp Post | Main Plaza | A blue colored lamp post. | HP orbs, D-Link orbs |
Potted Plant | Main Plaza | A decorated plant in a flower pot. | Munny orbs |
Mailbox | Main Plaza | A blue and red mailbox. | Confetti[1] |
Bench | Main Plaza | A turquoise colored bench with Mickey Mouse heads at both ends. | Munny |
Fire Hydrant | Main Plaza | A regular fire hydrant | Munny |
Lamp Post | Raceway | A blue colored lamp post. | Nothing |
Popcorn Machine | Fruitball Court | A popcorn machine often seen at carnivals or festivals. | HP orbs |
Lamp Post | Fruitball Court | A blue colored lamp post. | HP orbs |
Potted Plant | Fruitball Court | A decorated plant in a flower pot. | Munny orbs, HP orbs |
Bench | Fruitball Court | A turquoise colored bench with Mickey Mouse heads at both ends. | HP orbs |
Fire Hydrant | Fruitball Court | A regular fire hydrant. | Munny |
Generator | Gizmo Gallery | A large generator that is powered by electricity. | Activates gears. |
Clay Jar | Coliseum Gates | A typical clay jar. | HP orbs, Munny |
Clay Jar | Town Near Thebes | A typical clay jar. | Munny, D-Link orbs |
Large Container | Ship Hub | None | Nothing |
Blue Container | Ship Hub | None | Nothing |
Fire Extinguisher | Ship Hub | None | Nothing |
Totem Pole | Indian Camp | A traditional totem pole. | Thundaga[2] |
Boulders | Cliff Path | Numerous groups of boulders that block certain paths. | Clears area/open paths |
Kingdom Hearts 358/2 Days
- Twilight Town
- Agrabah
- Beast's Castle
- The World That Never Was
- Olympus Coliseum
- Halloween Town
- Wonderland
- Never Land
Prop | Location | Rewards | Mission(s) |
---|---|---|---|
Wooden Crate | Underground Passage, Side Street, Sandlot | HP orbs; Munny; Used to reach out of reach enemies/higher elevations | 01, 11, 20 |
Yellow Switch | Underground Passage | Raises yellow gate | 01, 11, 44 |
Turquoise Switch | Underground Passage | Raises turquoise gate | 11, 44 |
Purple Switch | Underground Passage | Raises purple gate | 11, 44 |
Grandstander Ball | Sandlot | Used in Grandstander mini-game | 37 |
Kingdom Hearts II
Prop | World | Location | Description | Rewards |
Cart (Explosive) | The Land of Dragons | Ridge, Checkpoint, Village Cave. | A red and yellow cart | Drive gauge refills |
Chinese Dragon Cannons (Explosives) | The Land of Dragons | Ridge, Checkpoint, Village Cave | A group of red and yellow explosives with a red Chinese dragon head tied together. | HP refills |
Whirlwinds | The Land of Dragons | Imperial Square, Summit, Ridge | A collection of the wind that Sora can ride. | Uses: cross areas faster, collect enemies (similar to Aero), and jump higher in the air. |
Chinese Rocket | The Land of Dragons | Village Cave, Ridge | A red and yellow rocket that can explode, causing minimal damage to enemies. | MP gauge refill |
Boxes | Beast's Castle | Secret Passage | A collection of dark colored boxes. | HP and MP refills |
Dead Souls | Olympus Coliseum | Underworld Cavern: Entrance, Underworld Cavern: The Lost Road, Underworld Cavern: Atrium, Underworld Cavern: Valley of the Dead, Valley of the Dead | Small, ghostly apparitions, each emanating a yellow aura. | MP refills, occasionally Drive Recoverys |
Lit Torches | Olympus Coliseum | Underworld Cavern: Entrance, Underworld Cavern: The Lost Road, Underworld Cavern: Atrium, Cave of the Dead Passage, Cave of the Dead: Inner Chamber, Hades' Chamber | Ominously lit torches with a blue flame and a grey stand. | HP refills |
Town Cannon | Timeless River | Lilliput | A tall tower of cannons used to protect the town. | Using the "Stomp Bomb" Reaction Command fires little bullets from the cannons, knocking enemies back. |
Walls | Port Royal | Town | Dark colored walls. | Unleash a combo and the walls explode, damaging nearby enemies. Their destruction also allows you to shortcut through parts of the town. |
Stacked Boxes | Port Royal | Town | Boxes that are stacked in piles. | Unleash a combo and the walls explode, damaging nearby enemies. Their destruction also allows you to shortcut through parts of the town. |
Crane | Port Royal | Harbor | A crane holding a boxed package. | Use a combo to whip the package around in a circle. This tactic can be used to knock back enemies. |
Stacked Powder Boxes | Port Royal | Isla de Muerta: Powder Store | Numerous groups of stacked boxes. | Use a combo to blow them up, the resulting explosion damaging nearby enemies. Also, their removal allows small beams of moonlight to light the area. |
Town Shops | Agrabah | Palace, Bazaar | Local town stalls. | A chain of combos will cause a stall to explode, damaging nearby enemies. Some shops hide treasure chests or enemies (such as the rare Bulky Vendor) that are only accessible/appear once the shop has been destroyed. |
Switch | Agrabah | Sandswept Ruins | A switch. | Prompts the Magic Carpet mini-game. |
Electric Carousel | Halloween Town | Candy Cane Lane | A festive carousel. | Using the "Spin" Reaction Command forces the carousel to spin around rapidly, drawing in nearby enemies. |
Gravestones | Halloween Town | Graveyard | Dark tombstones. | Knocking the gravestones over forces them to fall. Can be used to drop onto enemies, causing slight damage. |
Storm Drains | Halloween Town | Square | Two large, black storm drains. | Running over them causes a geyser to rush up, blasting enemies, causing damage. |
Well | Halloween Town | Square | A stone base well, filled with murky green water, and decorated with a stone dragon. | Strike the dragon in the center to have him spit water balls in a circle, potentially damaging enemies. |
Guillotine | Halloween Town | Square | A tall guillotine, holding a sharp silver blade. | Running under the blade causes it to drop, potentially damaging enemies. |
Claymore | Radiant Garden | Throughout the world. | Radiant Garden's own defense mechanism. | Targets enemies and attacks them, causing minimal damage. |
Tram | Twilight Town | Sunset Terrace, Tram Common | The local Tram system. | Use the "Jump" then "Jump On" Reaction Commands to jump on top of the tram. This allows Sora to reach higher places. |
Junk | Twilight Town | Tram Common | A bundle of metal garbage parts. | Munny |
Beam | Twilight Town | Mansion: Computer Room | A white beam of light. | Leads to Simulated Twilight Town. |
Kingdom Hearts III
- Olympus
- Toy Box
- Monstropolis
- Arendelle
- The Caribbean
- San Fransokyo
- Twilight Town
- Kingdom of Corona
- 100 Acre Wood
- Keyblade Graveyard
- Starlight Way
- Misty Stream
- The Eclipse
Prop | Location | Rewards |
---|---|---|
Treasure Chest | Thebes | |
Barrel | Thebes/The Big Olive, Thebes/Alleyway, Thebes/Agora, Mount Olympus/Ravine, Mount Olympus/Cliff Ascent, Mount Olympus/Mountainside | |
Basket (Fruit) | Thebes | |
Basket (Vegetables) | Thebes | |
Brazier (Crystal) | Realm of the Gods | |
Crate | Mount Olympus | |
Crate (Orange) | Thebes/The Big Olive, Thebes/Agora, Mount Olympus/Cliff Ascent, Mount Olympus/Mountainside | Beef, Veal |
Mushroom | Thebes | |
Plant | Thebes | |
Pottery | Mount Olympus | |
Pottery (Oversized) | Realm of the Gods | |
Tree (Fruit) | Mount Olympus |
Notes and references
- ^ Jump up to: a b c The Mailbox gives out the Confetti command the first time it is struck, afterwards, it will give out Munny and HP Orbs.
- ^ Jump up to: a b c The Totem Pole gives out the Thundaga command the first time it is struck, afterwards, it will give out nothing.